GLideN64: Slight clean up of project file

This commit is contained in:
zilmar 2024-09-19 12:16:46 +09:30
parent c098a6a464
commit 7cb0c258a1
2 changed files with 0 additions and 4 deletions

View File

@ -279,7 +279,6 @@ copy /y "$(ProjectDir)Source\ini\GLideN64.custom.ini" "$(SolutionDir)Plugin\$(Pl
<ClInclude Include="Source\src\Graphics\PixelBuffer.h" />
<ClInclude Include="Source\src\Graphics\ShaderProgram.h" />
<ClInclude Include="Source\src\gSP.h" />
<ClInclude Include="Source\src\inc\glext.h" />
<ClInclude Include="Source\src\Log.h" />
<ClInclude Include="Source\src\MemoryStatus.h" />
<ClInclude Include="Source\src\N64.h" />

View File

@ -652,9 +652,6 @@
<ClInclude Include="Source\src\gSP.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Source\src\inc\glext.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Source\src\Log.h">
<Filter>Header Files</Filter>
</ClInclude>