GLideN64: Slight clean up of project file
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@ -279,7 +279,6 @@ copy /y "$(ProjectDir)Source\ini\GLideN64.custom.ini" "$(SolutionDir)Plugin\$(Pl
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<ClInclude Include="Source\src\Graphics\PixelBuffer.h" />
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<ClInclude Include="Source\src\Graphics\ShaderProgram.h" />
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<ClInclude Include="Source\src\gSP.h" />
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<ClInclude Include="Source\src\inc\glext.h" />
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<ClInclude Include="Source\src\Log.h" />
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<ClInclude Include="Source\src\MemoryStatus.h" />
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<ClInclude Include="Source\src\N64.h" />
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@ -652,9 +652,6 @@
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<ClInclude Include="Source\src\gSP.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="Source\src\inc\glext.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="Source\src\Log.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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