Update SettingsClass.cpp
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@ -171,7 +171,7 @@ void CSettings::AddHowToHandleSetting(const char * BaseDirectory)
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AddHandler(Game_File, new CSettingTypeTempString(""));
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AddHandler(Game_UniqueSaveDir, new CSettingTypeTempString(""));
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AddHandler(Game_GameName, new CSettingTypeTempString(""));
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AddHandler(Game_GoodName, new CSettingTypeGame("Good Name", Rdb_GoodName));
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AddHandler(Cfg_GoodName, new CSettingTypeGame("Good Name", ""));
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AddHandler(Game_TempLoaded, new CSettingTypeTempBool(false));
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AddHandler(Game_SystemType, new CSettingTypeTempNumber(SYSTEM_NTSC));
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AddHandler(Game_EditPlugin_Gfx, new CSettingTypeGame("Plugin-Gfx", Default_None));
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