Fixed Bug Where Speed Could be Reduced Below 0
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@ -95,7 +95,7 @@ void CSpeedLimiter::AlterSpeed( const ESpeedChange SpeedChange )
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{
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{
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m_Speed += 5 * SpeedFactor;
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m_Speed += 5 * SpeedFactor;
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}
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}
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else
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else if (m_Speed > 1 && SpeedChange == DECREASE_SPEED || SpeedChange == INCREASE_SPEED)
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{
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{
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m_Speed += 1 * SpeedFactor;
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m_Speed += 1 * SpeedFactor;
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}
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}
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