Update DirectSound.h
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@ -21,7 +21,7 @@ public:
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bool Initialize();
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void StopAudio(); // Stops the Audio PlayBack (as if paused)
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void StartAudio(); // Starts the Audio PlayBack (as if unpaused)
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void SetFrequency(uint32_t Frequency);
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void SetFrequency(uint32_t Frequency, uint32_t BufferSize);
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void SetVolume(uint32_t Volume);
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private:
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@ -37,4 +37,4 @@ private:
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void * m_lpdsbuf;
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void * m_handleAudioThread;
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uint32_t m_dwAudioThreadId;
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};
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};
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