This commit is contained in:
zilmar 2015-03-12 06:55:56 +11:00
commit 6ed2346169
4 changed files with 139 additions and 343 deletions

82
.gitignore vendored
View File

@ -1,61 +1,12 @@
*.aps
*.ncb
*.opensdf
*.sdf
*.suo
*.user
/*.ncb
/*.opensdf
/*.sdf
/*.suo
/Bin/Beta Release/Config/Project64.cache3
/Bin/Beta Release/Config/Project64.cfg
/Bin/Beta Release/Config/Project64.cht
/Bin/Beta Release/Config/Project64.rdb
/Bin/Beta Release/Config/Project64.rdn
/Bin/Beta Release/Config/Project64.rdx
/Bin/Beta Release/Config/Project64.zcache
/Bin/Beta Release/Logs/Project64.log
/Bin/Beta Release/map/Project64.map
/Bin/Beta Release/pdb/Project64.pdb
/Bin/Beta Release/Project64.exe
/Bin/Debug/Config/Glide64.rdb
/Bin/Debug/Config/Project64.cache3
/Bin/Debug/Config/Project64.cht
/Bin/Debug/Config/Project64.rdb
/Bin/Debug/Config/Project64.rdn
/Bin/Debug/Config/Project64.rdx
/Bin/Debug/Config/Project64.zcache
/Bin/Debug/lib
/Bin/Debug/Logs
/Bin/Debug/map
/Bin/Debug/pdb
/Bin/Debug/Project64.exe
/Bin/Debug/Project64.leak.csv
/Bin/Debug/Save
/Bin/Debug/Screenshots
/Bin/Debug/Setup Project64*.exe
/Bin/Debug/SyncPlugin
/Bin/External Release/Config/Project64.cache3
/Bin/External Release/Config/Project64.cfg
/Bin/External Release/Config/Project64.cht
/Bin/External Release/Config/Project64.rdb
/Bin/External Release/Config/Project64.rdn
/Bin/External Release/Config/Project64.rdx
/Bin/External Release/Config/Project64.zcache
/Bin/External Release/d3d syslog.txt
/Bin/External Release/Logs/CPUoutput.log
/Bin/External Release/Logs/Project64.log
/Bin/External Release/Logs/RSP_x86Log.txt
/Bin/External Release/Project64.exe
/Bin/Debug
/Bin/Package
/Bin/Release/d3d syslog.txt
/Bin/Release/d3d syslog.txt.bak
/Bin/Release/lib
/Bin/Release/Logs
/Bin/Release/map
/Bin/Release/pdb
/Bin/Release/Project64.exe
/Bin/Release/Save
/Bin/Release/Screenshots
/Bin/Release/Setup Project64*.exe
/Bin/Release/SortRdb.exe
/Bin/Release/SyncPlugin
/Bin/Release
/build
/Config/Project64.cache3
/Config/Project64.cfg
@ -63,29 +14,20 @@
/Config/Project64.sc3
/Config/Project64.zcache
/ipch
/Plugin/GFX/lib/PJ64Glide64.exp
/Plugin/GFX/lib/PJ64Glide64.lib
/Plugin/GFX/lib/PJ64Glide64_d.exp
/Plugin/GFX/lib/PJ64Glide64_d.lib
/Plugin/GFX/map/PJ64Glide64.map
/Plugin/GFX/map/PJ64Glide64_d.map
/Plugin/GFX/pdb/PJ64Glide64.pdb
/Plugin/GFX/pdb/PJ64Glide64_d.pdb
/Plugin/GFX/lib
/Plugin/GFX/map
/Plugin/GFX/pdb
/Plugin/GFX/PJ64Glide64.dll
/Plugin/GFX/PJ64Glide64_d.dll
/Plugin/Input/PJ64_NRage.dll
/Plugin/Input/PJ64_NRage_d.dll
/Plugin/Input/lib
/Plugin/Input/map
/Plugin/Input/pdb
/Plugin/Input/PJ64_NRage.dll
/Plugin/Input/PJ64_NRage_d.dll
/Plugin/RSP/lib
/Plugin/RSP/map
/Plugin/RSP/pdb
/Plugin/RSP/RSP 1.7.dll
/Plugin/RSP/RSP_d 1.7.dll
/Save
/Source/3rd Party/wx/lib/vc_lib/mswu/wx/msw/rcdefs.h
/Source/3rd Party/wx/lib/vc_lib/mswud/wx/msw/rcdefs.h
/Source/Glide64/Glide64.aps
/Source/Project64/User Interface/UI Resources.aps
/Textures

View File

@ -1687,6 +1687,20 @@ fb_smart=1
read_back_to_screen=1
swapmode=2
[63112A53-A29FA88F-C:4A]
Good Name=Jikkyou J.League 1999 - Perfect Striker 2 (J) (V1.0)
Internal Name=PERFECT STRIKER2
depthmode=1
fb_hires=1
fb_smart=1
[6309FC17-1D4F5EF3-C:4A]
Good Name=Jikkyou J.League 1999 - Perfect Striker 2 (J) (V1.1)
Internal Name=PERFECT STRIKER2
depthmode=1
fb_hires=1
fb_smart=1
[146C4366-72A6DEB3-C:4A]
Good Name=Jikkyou J.League Perfect Striker (J)
Internal Name=PERFECT STRIKER

View File

@ -1,4 +1,4 @@
// ============ RDB for PJ64 v2.2. GoodN64 v202b ====================================
// ============ RDB for PJ64 v2.2. GoodN64 v321 =====================================
// PJ64 v2.2 Official RDB
// Not for use with PJ64 v1.6 or previous
@ -6,8 +6,8 @@
[Meta]
Author=Project64 team
Version=2.2.2
Date=2015/02/21
Version=2.2.3
Date=2015/03/10
Homepage=www.pj64-emu.com
[Microcode Identifiers]
@ -47,169 +47,6 @@ Homepage=www.pj64-emu.com
//35A16874=0 //Quake 64 Intro (PD), On load (Gent)
//A21D415B=0 //TRSI Intro by Ayatollah (POM '99) (PD), On load (Gent)
// UCODE:
// These are ucode crcs used in the uCode detector.
// If a crc is not found here, the plugin will ask you
// to add it. All these values are in hexadecimal.
//
// uCodes:
// -1 - Unknown, display error
// 0 - RSP SW 2.0X (Super Mario 64)
// 1 - F3DEX 1.XX (Star Fox 64)
// 2 - F3DEX 2.XX (The Legend of Zelda: Ocarina of Time)
// 3 - F3DEX ? (WaveRace)
// 4 - RSP SW 2.0D EXT (Star Wars: Shadows of the Empire)
// 5 - RSP SW 2.0 (Diddy Kong Racing);
// 6 - S2DEX 1.XX (Yoshi's Story - SimCity 2000)
// 7 - RSP SW PD (Perfect Dark)
// 8 - F3DEXBG 2.08 (Conker's Bad Fur Day)
[Glide64-ucode]
006bd77f=0
03044b84=2
030f4b84=2
05165579=1
05777c62=1
057e7c62=1
07200895=0
0bf36d36=9
0d7bbffb=-1
0d7cbffb=5
0ff79527=2
0ff795bf=-1
1118b3e0=1
1517a281=1
168e9cd5=2
1a1e18a0=2
1a1e1920=2
1a62dbaf=2
1a62dc2f=2
1de712ff=1
1ea9e30f=6
1f120bbb=21
21f91834=2
21f91874=2
22099872=2
24cd885b=1
26a7879a=1
299d5072=6
2b291027=2
2b5a89c2=6
2c7975d6=1
2d3fe3f1=1
2f71d1d5=2
2f7dd1d5=2
327b933d=1
339872a6=1
377359b6=2
3a1c2b34=0
3a1cbac3=0
3f7247fb=0
3ff1a4ca=1
4165e1fd=0
4340ac9b=1
440cfad6=1
47d46e86=7
485abff2=2
4fe6df78=1
5182f610=0
5257cd2a=1
5414030c=1
5414030d=1
559ff7d4=1
5b5d36e3=4
5b5d3763=3
5d1d6f53=0
5d3099f1=2
5df1408c=1
5ef4e34a=1
6075e9eb=1
60c1dcc4=1
6124a508=2
630a61fb=2
63be08b1=5
63be08b3=5
64ed27e5=1
65201989=2
65201a09=2
66c0b10a=1
679e1205=2
6bb745c9=6
6d8f8f8a=2
6e4d50af=0
6eaa1da8=1
72a4f34e=1
73999a23=1
74af0a74=6
753be4a5=2
794c3e28=6
7df75834=1
7f2d0a2e=1
82f48073=1
832fcb99=1
841ce10f=1
844b55b5=-1
863e1ca7=1
86b1593e=-1
8805ffea=1
8d5735b2=1
8d5735b3=1
8ec3e124=-1
93d11f7b=2
93d11ffb=2
93d1ff7b=2
9551177b=2
955117fb=2
95cd0062=2
97d1b58a=1
a2d0f88e=2
a346a5cc=1
aa86cb1d=2
aae4a5b9=2
ad0a6292=2
ad0a6312=2
ae08d5b9=0
b1821ed3=1
b4577b9c=1
b54e7f93=0
b62f900f=2
ba65ea1e=2
ba86cb1d=8
bc03e969=0
bc45382e=2
be78677c=1
bed8b069=1
c3704e41=1
c46dbc3d=1
c99a4c6c=1
c901ce73=2
c901cef3=2
cb8c9b6c=2
cee7920f=1
cfa35a45=2
d1663234=1
d20dedbf=6
d2a9f59c=1
d41db5f7=1
d5604971=0
d57049a5=1
d5c4dc96=-1
d5d68b1f=0
d67c2f8b=0
d802ec04=1
da13ab96=2
de7d67d4=2
e1290fa2=2
e41ec47e=0
e65cb4ad=2
e89c2b92=1
e9231df2=1
ec040469=1
ee47381b=1
ef54ee35=1
f9893f70=21
fb816260=1
ff372492=21
[Rom Status]
// Setting up ROM browser status categories & colour definitions:
//
@ -318,20 +155,20 @@ Bad ROM?.AutoFullScreen=False
Good Name=007 - The World is Not Enough (E) (M3)
Internal Name=TWINE
Status=Compatible
ViRefresh=2200
AiCountPerBytes=785
ViRefresh=1500
AiCountPerBytes=530
Fixed Audio=1
Sync Audio=0
Sync Audio=No
RDRAM Size=8
[033F4C13-319EE7A7-C:45]
Good Name=007 - The World is Not Enough (U)
Internal Name=TWINE
Status=Compatible
ViRefresh=2200
AiCountPerBytes=785
ViRefresh=1500
AiCountPerBytes=530
Fixed Audio=1
Sync Audio=0
Sync Audio=No
RDRAM Size=8
[58FD3F25-D92EAA8D-C:50]
@ -917,6 +754,8 @@ Emulate Clear=0
Primary Frame Buffer=0
Self Texture=0
[7EAE2488-9D40A35A-C:4A]
Good Name=Biohazard 2 (J)
Internal Name=BioHazard II
@ -926,9 +765,8 @@ Plugin Note=[video] depth problem (use Glide64)
32bit=No
ViRefresh=1500
AiCountPerBytes=530
Sync Audio=0
Sync Audio=No
Fixed Audio=1
Audio Signal=Yes
Counter Factor=1
[7C64E6DB-55B924DB-C:50]
@ -1678,7 +1516,7 @@ Good Name=Derby Stallion 64 (J)
Internal Name=DERBYSTALLION 64
Status=Compatible
AiCountPerBytes=200
Sync Audio=0
Sync Audio=No
[96BA4EFB-C9988E4E-C:0]
Good Name=Derby Stallion 64 (J) (Beta)
@ -1756,53 +1594,54 @@ Clear Frame=0
Counter Factor=3
RDRAM Size=8
[D614E5BF-A76DBCC1-C:50]
Good Name=Disney's Tarzan (E)
Internal Name=TARZAN
Status=Compatible
Plugin Note=[video] missing:items; use 1.5.2 plugin
AiCountPerBytes=785
Audio Signal=Yes
Counter Factor=1
ViRefresh=1500
AiCountPerBytes=530
Fixed Audio=1
Sync Audio=0
ViRefresh=2200
Sync Audio=No
Counter Factor=1
Audio Signal=Yes
[001A3BD0-AFB3DE1A-C:46]
Good Name=Disney's Tarzan (F)
Internal Name=TARZAN
Status=Compatible
Plugin Note=[video] missing:items; use 1.5.2 plugin
AiCountPerBytes=785
Audio Signal=Yes
Counter Factor=1
ViRefresh=1500
AiCountPerBytes=530
Fixed Audio=1
Sync Audio=0
ViRefresh=2200
Sync Audio=No
Counter Factor=1
Audio Signal=Yes
[4C261323-4F295E1A-C:44]
Good Name=Disney's Tarzan (G)
Internal Name=TARZAN
Status=Compatible
Plugin Note=[video] missing:items; use 1.5.2 plugin
AiCountPerBytes=785
Audio Signal=Yes
Counter Factor=1
ViRefresh=1500
AiCountPerBytes=530
Fixed Audio=1
Sync Audio=0
ViRefresh=2200
Sync Audio=No
Counter Factor=1
Audio Signal=Yes
[CBFE69C7-F2C0AB2A-C:45]
Good Name=Disney's Tarzan (U)
Internal Name=TARZAN
Status=Compatible
Plugin Note=[video] missing:items; use 1.5.2 plugin
AiCountPerBytes=785
Audio Signal=Yes
Counter Factor=1
ViRefresh=1500
AiCountPerBytes=530
Fixed Audio=1
Sync Audio=0
ViRefresh=2200
Sync Audio=No
Counter Factor=1
Audio Signal=Yes
[3DF17480-193DED5A-C:50]
Good Name=Donald Duck - Quack Attack (E) (M5)
@ -2500,6 +2339,7 @@ Plugin Note=[video] missing:motion blur; use Glide64 (see GameFAQ)
AiCountPerBytes=200
RDRAM Size=8
[D543BCD6-2BA5E256-C:50]
Good Name=Gauntlet Legends (E)
Internal Name=GAUNTLET LEGENDS
@ -2507,7 +2347,10 @@ Status=Issues (plugin)
Core Note=high system requirement
Plugin Note=[video] missing:various (see GameFAQ)
RDRAM Size=8
ViRefresh=1400
ViRefresh=1500
AiCountPerBytes=530
Sync Audio=No
Fixed Audio=1
[70B0260E-6716D04C-C:4A]
Good Name=Gauntlet Legends (J)
@ -2516,7 +2359,10 @@ Status=Issues (plugin)
Core Note=high system requirement
Plugin Note=[video] missing:various (see GameFAQ)
RDRAM Size=8
ViRefresh=1400
ViRefresh=1500
AiCountPerBytes=530
Sync Audio=No
Fixed Audio=1
[729B5E32-B728D980-C:45]
Good Name=Gauntlet Legends (U)
@ -2530,7 +2376,10 @@ Emulate Clear=0
Primary Frame Buffer=0
RDRAM Size=8
Self Texture=0
ViRefresh=1400
ViRefresh=1500
AiCountPerBytes=530
Sync Audio=No
Fixed Audio=1
[489C84E6-4C6E49F9-C:4A]
Good Name=Getter Love!! - Cho Ren-ai Party Game (J)
@ -2956,41 +2805,42 @@ Status=Compatible
AiCountPerBytes=50
RDRAM Size=8
[B58988E9-B1FC4BE8-C:50]
Good Name=Hydro Thunder (E)
Internal Name=Hydro Thunder
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Audio Signal=Yes
ViRefresh=2200
ViRefresh=1500
Fixed Audio=1
AiCountPerBytes=785
Sync Audio=0
AiCountPerBytes=530
Sync Audio=No
RDRAM Size=8
Counter Factor=1
[29A045CE-ABA9060E-C:46]
Good Name=Hydro Thunder (F)
Internal Name=Hydro Thunder
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Audio Signal=Yes
ViRefresh=2200
ViRefresh=1500
Fixed Audio=1
AiCountPerBytes=785
Sync Audio=0
AiCountPerBytes=530
Sync Audio=No
RDRAM Size=8
Counter Factor=1
[C8DC65EB-3D8C8904-C:45]
Good Name=Hydro Thunder (U)
Internal Name=HYDRO THUNDER
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Audio Signal=Yes
ViRefresh=2200
ViRefresh=1500
Fixed Audio=1
AiCountPerBytes=785
Sync Audio=0
AiCountPerBytes=530
Sync Audio=No
RDRAM Size=8
Counter Factor=1
[2FC5C34C-7A05CC9D-C:4A]
Good Name=Hyper Olympics in Nagano 64 (J)
@ -3043,20 +2893,18 @@ Counter Factor=1
RDRAM Size=8
FuncFind=1
HLE GFX=No
ViRefresh=2200
AiCountPerBytes=785
ViRefresh=1500
AiCountPerBytes=530
RSP-JumpTableSize=3584
SMM-Cache=1
SMM-FUNC=0
SMM-PI DMA=1
SMM-Protect=0
SMM-TLB=1
Sync Audio=0
SMM-PI DMA=0
SMM-TLB=0
Sync Audio=No
Fixed Audio=1
CPU Type=Recompiler
Linking=Off
Fast SP=No
Audio Signal=Yes
[AF9DCC15-1A723D88-C:45]
Good Name=Indiana Jones and the Infernal Machine (U)
@ -3069,20 +2917,18 @@ Counter Factor=1
RDRAM Size=8
FuncFind=1
HLE GFX=No
ViRefresh=2200
AiCountPerBytes=540
ViRefresh=1500
AiCountPerBytes=530
RSP-JumpTableSize=3584
SMM-Cache=1
SMM-FUNC=0
SMM-PI DMA=1
SMM-Protect=0
SMM-TLB=1
Sync Audio=0
SMM-PI DMA=0
SMM-TLB=0
Sync Audio=No
Fixed Audio=1
CPU Type=Recompiler
Linking=Off
Fast SP=No
Audio Signal=Yes
[E436467A-82DE8F9B-C:45]
Good Name=Indy Racing 2000 (U)
@ -3505,7 +3351,7 @@ Culling=1
Emulate Clear=0
Primary Frame Buffer=0
Self Texture=0
Sync Audio=0
Sync Audio=No
[4A997C74-E2087F99-C:50]
Good Name=Knife Edge - Nose Gunner (E)
@ -4247,7 +4093,7 @@ Internal Name=MS. PAC-MAN MM
Status=Compatible
Core Note=crash in credits?
Plugin Note=[video] (see GameFAQ)
Sync Audio=0
Sync Audio=No
[7F9345D3-841ECADE-C:50]
Good Name=Mystical Ninja 2 Starring Goemon (E) (M3)
@ -4442,6 +4288,10 @@ Status=Compatible
Audio Signal=Yes
Counter Factor=1
Save Type=FlashRam
ViRefresh=500
AiCountPerBytes=180
Fixed Audio=1
Sync Audio=0
[147E0EDB-36C5B12C-C:4A]
Good Name=Neon Genesis Evangelion (J)
@ -5513,9 +5363,8 @@ Plugin Note=[video] depth problem (use Glide64)
32bit=No
ViRefresh=1500
AiCountPerBytes=530
Audio Signal=Yes
Fixed Audio=1
Sync Audio=0
Sync Audio=No
Clear Frame=0
Counter Factor=1
@ -5529,14 +5378,12 @@ Plugin Note=[video] depth problem (use Glide64)
ViRefresh=1500
AiCountPerBytes=530
Fixed Audio=1
Sync Audio=0
Audio Signal=Yes
Sync Audio=No
Clear Frame=0
Counter Factor=1
Culling=1
Emulate Clear=0
Primary Frame Buffer=0
RDRAM Size=8
Resolution Height=239
Resolution Width=319
Self Texture=0
@ -5551,8 +5398,7 @@ Plugin Note=[video] depth problem (use Glide64)
ViRefresh=1500
AiCountPerBytes=530
Fixed Audio=1
Sync Audio=0
Audio Signal=Yes
Sync Audio=No
Clear Frame=0
Counter Factor=1
Culling=1
@ -5682,7 +5528,7 @@ Internal Name=RUGRATS IN PARIS
Status=Compatible
ViRefresh=2200
AiCountPerBytes=400
Sync Audio=0
Sync Audio=No
Audio Signal=Yes
Fixed Audio=1
@ -5692,7 +5538,7 @@ Internal Name=RUGRATS IN PARIS
Status=Compatible
ViRefresh=2200
AiCountPerBytes=400
Sync Audio=0
Sync Audio=No
Audio Signal=Yes
Fixed Audio=1
@ -5756,24 +5602,22 @@ Clear Frame=0
Good Name=San Francisco Rush 2049 (E) (M6)
Internal Name=RUSH 2049
Status=Compatible
ViRefresh=2200
Sync Audio=0
Audio Signal=Yes
ViRefresh=1500
AiCountPerBytes=530
Sync Audio=No
Fixed Audio=1
Counter Factor=1
AiCountPerBytes=785
RDRAM Size=8
[B9A9ECA2-17AAE48E-C:45]
Good Name=San Francisco Rush 2049 (U)
Internal Name=Rush 2049
Status=Compatible
ViRefresh=2200
Sync Audio=0
Audio Signal=Yes
ViRefresh=1500
AiCountPerBytes=530
Sync Audio=No
Fixed Audio=1
Counter Factor=1
AiCountPerBytes=785
Clear Frame=0
Counter Factor=1
RDRAM Size=8
@ -6110,12 +5954,12 @@ Plugin Note=[rsp] interpreter only, flicker [video] (see GameFAQ)
RDRAM Size=8
32bit=No
HLE GFX=No
ViRefresh=2200
AiCountPerBytes=785
Audio Signal=Yes
ViRefresh=1500
AiCountPerBytes=530
Counter Factor=1
Sync Audio=0
Sync Audio=No
Fixed Audio=1
RSP-JumpTableSize=3584
[219191C1-33183C61-C:50]
Good Name=Star Wars - Rogue Squadron (E) (M3) (V1.1)
@ -6126,12 +5970,12 @@ Plugin Note=[rsp] interpreter only, flicker [video] (see GameFAQ)
RDRAM Size=8
32bit=No
HLE GFX=No
ViRefresh=2200
AiCountPerBytes=785
Audio Signal=Yes
ViRefresh=1500
AiCountPerBytes=530
Counter Factor=1
Sync Audio=0
Sync Audio=No
Fixed Audio=1
RSP-JumpTableSize=3584
[66A24BEC-2EADD94F-C:45]
Good Name=Star Wars - Rogue Squadron (U) (V1.0)
@ -6142,13 +5986,12 @@ Plugin Note=[rsp] interpreter only, flicker [video] (see GameFAQ)
RDRAM Size=8
32bit=No
HLE GFX=No
ViRefresh=2200
AiCountPerBytes=785
Audio Signal=Yes
ViRefresh=1500
AiCountPerBytes=530
Counter Factor=1
Sync Audio=0
RSP-JumpTableSize=3584
Sync Audio=No
Fixed Audio=1
RSP-JumpTableSize=3584
[C7F30CFA-ECB0FA36-C:45]
Good Name=Star Wars - Rogue Squadron (U) (V1.1)
@ -6159,13 +6002,12 @@ Plugin Note=[rsp] interpreter only, flicker [video] (see GameFAQ)
RDRAM Size=8
32bit=No
HLE GFX=No
ViRefresh=2200
AiCountPerBytes=785
Audio Signal=Yes
ViRefresh=1500
AiCountPerBytes=530
Counter Factor=1
Sync Audio=0
RSP-JumpTableSize=3584
Sync Audio=No
Fixed Audio=1
RSP-JumpTableSize=3584
[4D486681-AB7D9245-C:50]
Good Name=Star Wars - Shadows of the Empire (E)
@ -6230,13 +6072,12 @@ Core Note=(see GameFAQ)
Plugin Note=[rsp] interpreter only [video] errors:various (see GameFAQ)
32bit=No
HLE GFX=No
ViRefresh=2200
AiCountPerBytes=785
ViRefresh=1500
AiCountPerBytes=530
RDRAM Size=8
Sync Audio=0
Sync Audio=No
Fixed Audio=1
Counter Factor=1
Audio Signal=Yes
SMM-FUNC=0
[3D02989B-D4A381E2-C:45]
@ -6247,13 +6088,12 @@ Core Note=(see GameFAQ)
Plugin Note=[rsp] interpreter only [video] errors:various (see GameFAQ)
32bit=No
HLE GFX=No
ViRefresh=2200
AiCountPerBytes=785
ViRefresh=1500
AiCountPerBytes=530
RDRAM Size=8
Sync Audio=0
Sync Audio=No
Fixed Audio=1
Counter Factor=1
Audio Signal=Yes
SMM-FUNC=0
[53ED2DC4-06258002-C:50]
@ -7119,7 +6959,7 @@ Core Note=sound (see GameFAQ)
Plugin Note=[video] errors:various; use Glide64
Fixed Audio=1
32bit=No
Sync Audio=0
Sync Audio=No
[0E596247-753D4B8B-C:4A]
Good Name=Top Gear Rally (J)
@ -7129,7 +6969,7 @@ Core Note=sound (see GameFAQ)
Plugin Note=[video] errors:various; use Glide64
Fixed Audio=1
32bit=No
Sync Audio=0
Sync Audio=No
[62269B3D-FE11B1E8-C:45]
Good Name=Top Gear Rally (U)
@ -7139,7 +6979,7 @@ Core Note=sound (see GameFAQ)
Plugin Note=[video] errors:various; use Glide64
Fixed Audio=1
32bit=No
Sync Audio=0
Sync Audio=No
Clear Frame=0
[BEBAB677-51B0B5E4-C:50]

View File

@ -112,7 +112,7 @@ void CEeprom::LoadEeprom (void) {
CPath FileName;
DWORD dwRead;
memset(m_EEPROM,0,sizeof(m_EEPROM));
memset(m_EEPROM,0xFF,sizeof(m_EEPROM));
FileName.SetDriveDirectory( g_Settings->LoadString(Directory_NativeSave).c_str());
FileName.SetName(g_Settings->LoadString(Game_GameName).c_str());