From ef68298b5c2565b1bfef423e93cc6566f3bd869b Mon Sep 17 00:00:00 2001 From: AmbientMalice Date: Thu, 12 Mar 2015 21:40:08 +1000 Subject: [PATCH] Revert Infernal Machine VI\AI to 2200\785 This fixes the game not reliably booting with Counter Factor=1. 1500\530 gets better results with some games, such as Resident Evil 2 - but clearly not this one. --- Config/Project64.rdb | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/Config/Project64.rdb b/Config/Project64.rdb index ae87e1364..b362c7fb7 100644 --- a/Config/Project64.rdb +++ b/Config/Project64.rdb @@ -2849,7 +2849,7 @@ Status=Issues (mixed) Core Note=Recompiler Trading Post freeze. Plugin Note=[rsp] interpreter only 32bit=No -AiCountPerBytes=530 +AiCountPerBytes=785 CPU Type=Recompiler Counter Factor=1 Fast SP=No @@ -2864,6 +2864,7 @@ SMM-FUNC=0 SMM-PI DMA=0 SMM-TLB=0 Sync Audio=0 +ViRefresh=2200 [AF9DCC15-1A723D88-C:45] Good Name=Indiana Jones and the Infernal Machine (U) @@ -2872,7 +2873,7 @@ Status=Issues (mixed) Core Note=Recompiler Trading Post freeze. Plugin Note=[rsp] interpreter only [audio] wrong speed;use(E)ROM 32bit=No -AiCountPerBytes=530 +AiCountPerBytes=785 CPU Type=Recompiler Counter Factor=1 Fast SP=No @@ -2887,6 +2888,7 @@ SMM-FUNC=0 SMM-PI DMA=0 SMM-TLB=0 Sync Audio=0 +ViRefresh=2200 [E436467A-82DE8F9B-C:45] Good Name=Indy Racing 2000 (U)