ROM Header CRC Recalculation
ROM Header CRC Recalculation
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dd0560c438
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@ -169,6 +169,7 @@ void CSettings::AddHowToHandleSetting ()
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AddHandler(Rdb_AiCountPerBytes, new CSettingTypeRomDatabase("AiCountPerBytes",400));
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AddHandler(Rdb_AiCountPerBytes, new CSettingTypeRomDatabase("AiCountPerBytes",400));
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AddHandler(Rdb_AudioResetOnLoad, new CSettingTypeRDBYesNo("AudioResetOnLoad", false));
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AddHandler(Rdb_AudioResetOnLoad, new CSettingTypeRDBYesNo("AudioResetOnLoad", false));
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AddHandler(Rdb_AllowROMWrites, new CSettingTypeRDBYesNo("AllowROMWrites", false));
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AddHandler(Rdb_AllowROMWrites, new CSettingTypeRDBYesNo("AllowROMWrites", false));
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AddHandler(Rdb_CRC_Recalc, new CSettingTypeRDBYesNo("CRC-Recalc", false));
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AddHandler(Game_IniKey, new CSettingTypeTempString(""));
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AddHandler(Game_IniKey, new CSettingTypeTempString(""));
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AddHandler(Game_GameName, new CSettingTypeTempString(""));
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AddHandler(Game_GameName, new CSettingTypeTempString(""));
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@ -214,6 +215,7 @@ void CSettings::AddHowToHandleSetting ()
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AddHandler(Game_AiCountPerBytes, new CSettingTypeGame("AiCountPerBytes",Rdb_AiCountPerBytes));
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AddHandler(Game_AiCountPerBytes, new CSettingTypeGame("AiCountPerBytes",Rdb_AiCountPerBytes));
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AddHandler(Game_AudioResetOnLoad, new CSettingTypeGame("AudioResetOnLoad", Rdb_AudioResetOnLoad));
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AddHandler(Game_AudioResetOnLoad, new CSettingTypeGame("AudioResetOnLoad", Rdb_AudioResetOnLoad));
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AddHandler(Game_AllowROMWrites, new CSettingTypeGame("AllowROMWrites", Rdb_AllowROMWrites));
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AddHandler(Game_AllowROMWrites, new CSettingTypeGame("AllowROMWrites", Rdb_AllowROMWrites));
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AddHandler(Game_CRC_Recalc, new CSettingTypeGame("CRC-Recalc", Rdb_CRC_Recalc));
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//User Interface
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//User Interface
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AddHandler(UserInterface_BasicMode, new CSettingTypeApplication("","Basic Mode", (DWORD)true));
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AddHandler(UserInterface_BasicMode, new CSettingTypeApplication("","Basic Mode", (DWORD)true));
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