Merge pull request #1090 from death-droid/MoveToCfile

Move to cfile
This commit is contained in:
zilmar 2016-06-02 07:12:23 +10:00
commit 66444ba1cb
4 changed files with 49 additions and 37 deletions

View File

@ -14,8 +14,9 @@ class Mempak
{
public:
static uint8_t CalculateCrc(uint8_t * DataToCrc);
static void Load(int32_t Control);
static void Format(int32_t Control);
static void ReadFrom(int32_t Control, uint32_t address, uint8_t * data);
static void WriteTo(int32_t Control, uint32_t address, uint8_t * data);
private:
static void LoadMempak(int32_t Control);
static void Format(int32_t Control);
};

View File

@ -15,33 +15,37 @@
#include <Common/path.h>
uint8_t Mempaks[4][128 * 256]; /* [CONTROLLERS][PAGES][BYTES_PER_PAGE] */
CPath MempakNames[4];
CFile MempakHandle[4];
void Mempak::Load(int32_t Control)
void Mempak::LoadMempak(int32_t Control)
{
stdstr MempakName;
MempakName.Format("%s_Cont_%d", g_Settings->LoadStringVal(Game_GameName).c_str(), Control + 1);
MempakNames[Control] = CPath(g_Settings->LoadStringVal(Directory_NativeSave).c_str(), stdstr_f("%s.mpk",MempakName.c_str()).c_str());
CPath MempakPath(g_Settings->LoadStringVal(Directory_NativeSave).c_str(), stdstr_f("%s.mpk",MempakName.c_str()).c_str());
if (g_Settings->LoadBool(Setting_UniqueSaveDir))
{
MempakNames[Control].AppendDirectory(g_Settings->LoadStringVal(Game_UniqueSaveDir).c_str());
MempakPath.AppendDirectory(g_Settings->LoadStringVal(Game_UniqueSaveDir).c_str());
}
if (!MempakNames[Control].DirectoryExists())
if (!MempakPath.DirectoryExists())
{
MempakNames[Control].DirectoryCreate();
MempakPath.DirectoryCreate();
}
if (MempakNames[Control].Exists())
bool formatMempak = !MempakPath.Exists();
MempakHandle[Control].Open(MempakPath, CFileBase::modeReadWrite | CFileBase::modeNoTruncate | CFileBase::modeCreate);
MempakHandle[Control].SeekToBegin();
if (formatMempak)
{
FILE *mempak = fopen(MempakNames[Control], "rb");
fread(Mempaks[Control], 1, 0x8000, mempak);
fclose(mempak);
Mempak::Format(Control);
MempakHandle[Control].Write(Mempaks[Control], 0x8000);
}
else
{
Mempak::Format(Control);
MempakHandle[Control].Read(Mempaks[Control], 0x8000);
}
}
@ -113,6 +117,11 @@ void Mempak::ReadFrom(int32_t Control, uint32_t address, uint8_t * data)
{
if (address < 0x8000)
{
if (!MempakHandle[Control].IsOpen())
{
LoadMempak(Control);
}
memcpy(data, &Mempaks[Control][address], 0x20);
}
else
@ -126,11 +135,16 @@ void Mempak::WriteTo(int32_t Control, uint32_t address, uint8_t * data)
{
if (address < 0x8000)
{
if (!MempakHandle[Control].IsOpen())
{
LoadMempak(Control);
}
memcpy(&Mempaks[Control][address], data, 0x20);
FILE* mempak = fopen(MempakNames[Control], "wb");
fwrite(Mempaks[Control], 1, 0x8000, mempak);
fclose(mempak);
MempakHandle[Control].Seek(address, CFile::begin);
MempakHandle[Control].Write(data, 0x20);
MempakHandle[Control].Flush();
}
else
{

View File

@ -32,13 +32,22 @@ void Transferpak::Init()
void Transferpak::Release()
{
if (tpak.gb_cart.rom != NULL)
{
GBCart::release_gb_cart(&tpak.gb_cart);
}
}
void Transferpak::ReadFrom(uint16_t address, uint8_t * data)
{
if ((address >= 0x8000) && (address <= 0x8FFF))
{
//Ensure we actually have a ROM loaded in first.
if (tpak.gb_cart.rom == NULL)
{
Init();
}
//Get whether the GB cart is enabled or disabled
uint8_t value = (tpak.enabled) ? 0x84 : 0x00;
@ -71,8 +80,15 @@ void Transferpak::ReadFrom(uint16_t address, uint8_t * data)
void Transferpak::WriteTo(uint16_t address, uint8_t * data)
{
if ((address >= 0x8000) && (address <= 0x8FFF))
{
//Ensure we actually have a ROM loaded in first.
if (tpak.gb_cart.rom == NULL)
{
Init();
}
//Set whether the gb cart is enabled or disabled.
switch (*data)
{

View File

@ -694,25 +694,6 @@ bool CN64System::SetActiveSystem(bool bActive)
{
WriteTrace(TraceN64System, TraceError, "g_Plugins->Initiate Failed");
}
else
{
CONTROL * Controllers = g_Plugins->Control()->PluginControllers();
for (int i = 0; i < 3; i++)
{
if (Controllers[i].Present)
{
switch (Controllers[i].Plugin)
{
case PLUGIN_TANSFER_PAK:
Transferpak::Init();
break;
case PLUGIN_MEMPAK:
Mempak::Load(i);
break;
}
}
}
}
}
if (bReset)