[RDB] Miscelaneous Conker's BFD fixes
-Disable 32 bit engine for CBFD (E); fixes glitching graphics -Set VI to 2200 and AI to 500 for smoother gameplay -Added entry for CBFD Debug Version -Changed "Conker's Bad Fur Day (ECTS)" to "Conker's Bad Fur Day (U) (ECTS Demo)" -Added Plugin Notes for CBFD Debug and ECTS -Make Jabo's D3D config consistent between every version (clear frame, culling, emulate clear, etc...)
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@ -1471,6 +1471,30 @@ Internal Name=CONKER BFD
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Status=Compatible
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Core Note=(see GameFAQ)
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Plugin Note=[video] errors:various (see GameFAQ)
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32bit=No
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ViRefresh=2200
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AiCountPerBytes=500
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Clear Frame=2
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Culling=1
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CustomSMM=1
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Emulate Clear=1
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FuncFind=2
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Primary Frame Buffer=0
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SMM-Cache=0
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SMM-FUNC=0
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SMM-PI DMA=0
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SMM-TLB=0
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Save Type=16kbit Eeprom
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Self Texture=0
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[8BC3A47A-74221294-C:45]
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Good Name=Conker's Bad Fur Day (U) (Debug Version)
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Internal Name=CONKER BFD DEBUG
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Status=Compatible
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Plugin Note=[video] errors:various
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32bit=No
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ViRefresh=2200
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AiCountPerBytes=500
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Clear Frame=2
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Culling=1
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CustomSMM=1
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@ -1485,16 +1509,26 @@ Save Type=16kbit Eeprom
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Self Texture=0
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[A08D0F77-6F82E38C-C:45]
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Good Name=Conker's Bad Fur Day (ECTS)
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Good Name=Conker's Bad Fur Day (U) (ECTS Demo)
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Internal Name=CBFD ECTS
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Status=Compatible
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Plugin Note=[video] errors:various
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32bit=No
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ViRefresh=2200
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AiCountPerBytes=500
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Clear Frame=2
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Culling=1
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CustomSMM=1
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Emulate Clear=1
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FuncFind=2
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Primary Frame Buffer=0
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RDRAM Size=8
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SMM-Cache=0
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SMM-FUNC=0
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SMM-PI DMA=0
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SMM-TLB=0
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Save Type=16kbit Eeprom
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Self Texture=0
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[30C7AC50-7704072D-C:45]
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Good Name=Conker's Bad Fur Day (U)
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@ -1503,6 +1537,8 @@ Status=Compatible
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Core Note=(see GameFAQ)
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Plugin Note=[video] errors:various (see GameFAQ)
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32bit=No
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ViRefresh=2200
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AiCountPerBytes=500
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Clear Frame=2
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Culling=1
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CustomSMM=1
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