[RDB] Miscelaneous Conker's BFD fixes

-Disable 32 bit engine for CBFD (E); fixes glitching graphics
-Set VI to 2200 and AI to 500 for smoother gameplay
-Added entry for CBFD Debug Version
-Changed "Conker's Bad Fur Day (ECTS)" to "Conker's Bad Fur Day (U) (ECTS Demo)"
-Added Plugin Notes for CBFD Debug and ECTS
-Make Jabo's D3D config consistent between every version (clear frame, culling, emulate clear, etc...)
This commit is contained in:
oddMLan 2015-03-06 19:43:36 -07:00
parent 8814f429e0
commit 65109f5749
1 changed files with 37 additions and 1 deletions

View File

@ -1471,6 +1471,30 @@ Internal Name=CONKER BFD
Status=Compatible
Core Note=(see GameFAQ)
Plugin Note=[video] errors:various (see GameFAQ)
32bit=No
ViRefresh=2200
AiCountPerBytes=500
Clear Frame=2
Culling=1
CustomSMM=1
Emulate Clear=1
FuncFind=2
Primary Frame Buffer=0
SMM-Cache=0
SMM-FUNC=0
SMM-PI DMA=0
SMM-TLB=0
Save Type=16kbit Eeprom
Self Texture=0
[8BC3A47A-74221294-C:45]
Good Name=Conker's Bad Fur Day (U) (Debug Version)
Internal Name=CONKER BFD DEBUG
Status=Compatible
Plugin Note=[video] errors:various
32bit=No
ViRefresh=2200
AiCountPerBytes=500
Clear Frame=2
Culling=1
CustomSMM=1
@ -1485,16 +1509,26 @@ Save Type=16kbit Eeprom
Self Texture=0
[A08D0F77-6F82E38C-C:45]
Good Name=Conker's Bad Fur Day (ECTS)
Good Name=Conker's Bad Fur Day (U) (ECTS Demo)
Internal Name=CBFD ECTS
Status=Compatible
Plugin Note=[video] errors:various
32bit=No
ViRefresh=2200
AiCountPerBytes=500
Clear Frame=2
Culling=1
CustomSMM=1
Emulate Clear=1
FuncFind=2
Primary Frame Buffer=0
RDRAM Size=8
SMM-Cache=0
SMM-FUNC=0
SMM-PI DMA=0
SMM-TLB=0
Save Type=16kbit Eeprom
Self Texture=0
[30C7AC50-7704072D-C:45]
Good Name=Conker's Bad Fur Day (U)
@ -1503,6 +1537,8 @@ Status=Compatible
Core Note=(see GameFAQ)
Plugin Note=[video] errors:various (see GameFAQ)
32bit=No
ViRefresh=2200
AiCountPerBytes=500
Clear Frame=2
Culling=1
CustomSMM=1