[Video] Add gfxDrawMode_t
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parent
2ffaa42f9e
commit
6350243590
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@ -348,7 +348,7 @@ void gfxDrawLine(const void *a, const void *b)
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{
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}
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void gfxDrawVertexArray(uint32_t mode, uint32_t Count, void *pointers2)
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void gfxDrawVertexArray(gfxDrawMode_t mode, uint32_t Count, void *pointers2)
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{
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void **pointers = (void**)pointers2;
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WriteTrace(TraceGlitch, TraceDebug, "gfxDrawVertexArray(%d,%d)\r\n", mode, Count);
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@ -363,7 +363,7 @@ void gfxDrawVertexArray(uint32_t mode, uint32_t Count, void *pointers2)
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if (need_to_compile) compile_shader();
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if (mode != GR_TRIANGLE_FAN)
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if (mode != GFX_TRIANGLE_FAN)
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{
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WriteTrace(TraceGlitch, TraceWarning, "gfxDrawVertexArray : unknown mode : %x", mode);
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}
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@ -372,7 +372,7 @@ void gfxDrawVertexArray(uint32_t mode, uint32_t Count, void *pointers2)
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vbo_buffer(GL_TRIANGLE_FAN, 0, Count, pointers[0]);
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}
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void gfxDrawVertexArrayContiguous(uint32_t mode, uint32_t Count, void *pointers, uint32_t stride)
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void gfxDrawVertexArrayContiguous(gfxDrawMode_t mode, uint32_t Count, void *pointers, uint32_t stride)
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{
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WriteTrace(TraceGlitch, TraceDebug, "gfxDrawVertexArrayContiguous(%d,%d,%d)\r\n", mode, Count, stride);
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@ -395,10 +395,10 @@ void gfxDrawVertexArrayContiguous(uint32_t mode, uint32_t Count, void *pointers,
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switch (mode)
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{
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case GR_TRIANGLE_STRIP:
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case GFX_TRIANGLE_STRIP:
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vbo_buffer(GL_TRIANGLE_STRIP, 0, Count, pointers);
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break;
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case GR_TRIANGLE_FAN:
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case GFX_TRIANGLE_FAN:
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vbo_buffer(GL_TRIANGLE_FAN, 0, Count, pointers);
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break;
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default:
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@ -534,7 +534,7 @@ void gfxDrawLine(const void *a, const void *b)
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grDisplayGLError("gfxDrawLine");
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}
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void gfxDrawVertexArray(uint32_t mode, uint32_t Count, void *pointers2)
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void gfxDrawVertexArray(gfxDrawMode_t mode, uint32_t Count, void *pointers2)
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{
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unsigned int i;
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float *x, *y, *q, *s0, *t0, *s1, *t1, *z, *fog;
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@ -554,7 +554,7 @@ void gfxDrawVertexArray(uint32_t mode, uint32_t Count, void *pointers2)
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switch (mode)
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{
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case GR_TRIANGLE_FAN:
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case GFX_TRIANGLE_FAN:
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glBegin(GL_TRIANGLE_FAN);
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break;
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default:
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@ -606,7 +606,7 @@ void gfxDrawVertexArray(uint32_t mode, uint32_t Count, void *pointers2)
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grDisplayGLError("gfxDrawVertexArray");
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}
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void gfxDrawVertexArrayContiguous(uint32_t mode, uint32_t Count, void *pointers, uint32_t stride)
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void gfxDrawVertexArrayContiguous(gfxDrawMode_t mode, uint32_t Count, void *pointers, uint32_t stride)
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{
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unsigned int i;
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float *x, *y, *q, *s0, *t0, *s1, *t1, *z, *fog;
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@ -625,10 +625,10 @@ void gfxDrawVertexArrayContiguous(uint32_t mode, uint32_t Count, void *pointers,
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switch (mode)
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{
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case GR_TRIANGLE_STRIP:
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case GFX_TRIANGLE_STRIP:
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glBegin(GL_TRIANGLE_STRIP);
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break;
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case GR_TRIANGLE_FAN:
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case GFX_TRIANGLE_FAN:
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glBegin(GL_TRIANGLE_FAN);
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break;
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default:
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@ -48,8 +48,8 @@ void gfxDepthMask(bool mask);
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void gfxDrawTriangle(const void *a, const void *b, const void *c);
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void gfxDepthBiasLevel(int32_t level);
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void gfxDrawLine(const void *a, const void *b);
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void gfxDrawVertexArray(uint32_t mode, uint32_t Count, void *pointers2);
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void gfxDrawVertexArrayContiguous(uint32_t mode, uint32_t Count, void *pointers, uint32_t stride);
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void gfxDrawVertexArray(gfxDrawMode_t mode, uint32_t Count, void *pointers2);
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void gfxDrawVertexArrayContiguous(gfxDrawMode_t mode, uint32_t Count, void *pointers, uint32_t stride);
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bool gfxSstWinOpen(gfxColorFormat_t color_format, gfxOriginLocation_t origin_location, int nColBuffers, int nAuxBuffers);
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void gfxAuxBufferExt(gfxBuffer_t buffer);
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@ -283,6 +283,19 @@ enum gfxLfbWriteMode_t
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GFX_LFBWRITEMODE_ANY = 0xFF,
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};
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enum gfxDrawMode_t
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{
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GFX_POINTS = 0,
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GFX_LINE_STRIP = 1,
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GFX_LINES = 2,
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GFX_POLYGON = 3,
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GFX_TRIANGLE_STRIP = 4,
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GFX_TRIANGLE_FAN = 5,
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GFX_TRIANGLES = 6,
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GFX_TRIANGLE_STRIP_CONTINUE = 7,
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GFX_TRIANGLE_FAN_CONTINUE = 8,
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};
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enum gfxColorFormat_t
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{
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GFX_COLORFORMAT_ARGB = 0x0,
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@ -1604,7 +1604,7 @@ static void render_tri(uint16_t linew, int old_interpolate)
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DepthBuffer(rdp.vtxbuf, n);
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if ((rdp.rm & 0xC10) == 0xC10)
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gfxDepthBiasLevel(-deltaZ);
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gfxDrawVertexArray(GR_TRIANGLE_FAN, n, rdp.vtx_buffer ? (&vtx_list2) : (&vtx_list1));
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gfxDrawVertexArray(GFX_TRIANGLE_FAN, n, rdp.vtx_buffer ? (&vtx_list2) : (&vtx_list1));
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}
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}
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}
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@ -1586,7 +1586,7 @@ void rdp_texrect()
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}
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else
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{
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gfxDrawVertexArrayContiguous(GR_TRIANGLE_STRIP, n_vertices, vptr, sizeof(VERTEX));
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gfxDrawVertexArrayContiguous(GFX_TRIANGLE_STRIP, n_vertices, vptr, sizeof(VERTEX));
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}
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rdp.tri_n += 2;
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@ -3949,7 +3949,7 @@ void lle_triangle(uint32_t w1, uint32_t w2, int shade, int texture, int zbuffer,
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}
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ConvertCoordsConvert(vtxbuf, nbVtxs);
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gfxCullMode(GFX_CULL_DISABLE);
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gfxDrawVertexArrayContiguous(GR_TRIANGLE_STRIP, nbVtxs - 1, vtxbuf, sizeof(VERTEX));
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gfxDrawVertexArrayContiguous(GFX_TRIANGLE_STRIP, nbVtxs - 1, vtxbuf, sizeof(VERTEX));
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}
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void rdp_triangle(int shade, int texture, int zbuffer)
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@ -474,7 +474,7 @@ void DrawImage(DRAWIMAGE & d)
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apply_shade_mods(&(v[s]));
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ConvertCoordsConvert(v, 4);
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gfxDrawVertexArrayContiguous(GR_TRIANGLE_STRIP, 4, v, sizeof(VERTEX));
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gfxDrawVertexArrayContiguous(GFX_TRIANGLE_STRIP, 4, v, sizeof(VERTEX));
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rdp.tri_n += 2;
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}
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else
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