diff --git a/Source/Project64-core/N64System/Enhancement/Enhancements.cpp b/Source/Project64-core/N64System/Enhancement/Enhancements.cpp index 5a36d1f0e..c9e90963c 100644 --- a/Source/Project64-core/N64System/Enhancement/Enhancements.cpp +++ b/Source/Project64-core/N64System/Enhancement/Enhancements.cpp @@ -14,6 +14,11 @@ #include #include #include +#include +#include +#include +#include +#include #include #include @@ -24,23 +29,21 @@ CEnhancements::CEnhancements() : m_UpdateCheats(false) { m_ScanFileThread.Start(this); - g_Settings->RegisterChangeCB(Game_IniKey, this, stGameChanged); } CEnhancements::~CEnhancements() { - g_Settings->UnregisterChangeCB(Game_IniKey, this, stGameChanged); m_Scan = false; WaitScanDone(); } -void CEnhancements::ApplyActive(CMipsMemoryVM & MMU, bool UpdateChanges) +void CEnhancements::ApplyActive(CMipsMemoryVM & MMU, CPlugins * Plugins, bool UpdateChanges) { CGuard Guard(m_CS); if (m_UpdateCheats && UpdateChanges) { m_UpdateCheats = false; - LoadCheats(&MMU); + Load(&MMU, Plugins); } for (size_t i = 0, n = m_ActiveCodes.size(); i < n; i++) { @@ -83,6 +86,7 @@ void CEnhancements::ApplyGSButton(CMipsMemoryVM & MMU, bool /*UpdateChanges*/) void CEnhancements::UpdateCheats(const CEnhancementList & Cheats) { std::string GameName = g_Settings->LoadStringVal(Rdb_GoodName); + std::string SectionIdent = g_Settings->LoadStringVal(Game_IniKey); CPath OutFile(g_Settings->LoadStringVal(SupportFile_UserCheatDir), stdstr_f("%s.cht", GameName.c_str()).c_str()); #ifdef _WIN32 OutFile.NormalizePath(CPath(CPath::MODULE_DIRECTORY)); @@ -95,17 +99,17 @@ void CEnhancements::UpdateCheats(const CEnhancementList & Cheats) { OutFile.DirectoryCreate(); } - SectionFiles::const_iterator CheatFileItr = m_CheatFiles.find(m_SectionIdent); + SectionFiles::const_iterator CheatFileItr = m_CheatFiles.find(SectionIdent); if (m_CheatFiles.end() != CheatFileItr) { m_CheatFiles.erase(CheatFileItr); } m_CheatFile = std::make_unique(OutFile, "Cheat"); - m_CheatFiles.insert(SectionFiles::value_type(m_SectionIdent, OutFile)); + m_CheatFiles.insert(SectionFiles::value_type(SectionIdent, OutFile)); } - m_CheatFile->SetName(m_SectionIdent.c_str(), GameName.c_str()); - m_CheatFile->RemoveEnhancements(m_SectionIdent.c_str()); + m_CheatFile->SetName(SectionIdent.c_str(), GameName.c_str()); + m_CheatFile->RemoveEnhancements(SectionIdent.c_str()); for (CEnhancementList::const_iterator itr = Cheats.begin(); itr != Cheats.end(); itr++) { const CEnhancement & Enhancement = itr->second; @@ -114,7 +118,7 @@ void CEnhancements::UpdateCheats(const CEnhancementList & Cheats) g_Notify->BreakPoint(__FILE__, __LINE__); continue; } - m_CheatFile->AddEnhancement(m_SectionIdent.c_str(), Enhancement); + m_CheatFile->AddEnhancement(SectionIdent.c_str(), Enhancement); } m_CheatFile->SaveCurrentSection(); m_UpdateCheats = true; @@ -128,6 +132,7 @@ void CEnhancements::UpdateCheats(void) void CEnhancements::UpdateEnhancements(const CEnhancementList & Enhancements) { std::string GameName = g_Settings->LoadStringVal(Rdb_GoodName); + std::string SectionIdent = g_Settings->LoadStringVal(Game_IniKey); CPath OutFile(g_Settings->LoadStringVal(SupportFile_UserEnhancementDir), stdstr_f("%s.enh", GameName.c_str()).c_str()); #ifdef _WIN32 OutFile.NormalizePath(CPath(CPath::MODULE_DIRECTORY)); @@ -140,17 +145,17 @@ void CEnhancements::UpdateEnhancements(const CEnhancementList & Enhancements) { OutFile.DirectoryCreate(); } - SectionFiles::const_iterator EnhancementFileItr = m_EnhancementFiles.find(m_SectionIdent); + SectionFiles::const_iterator EnhancementFileItr = m_EnhancementFiles.find(SectionIdent); if (m_EnhancementFiles.end() != EnhancementFileItr) { m_EnhancementFiles.erase(EnhancementFileItr); } m_EnhancementFile = std::make_unique(OutFile, "Enhancement"); - m_EnhancementFiles.insert(SectionFiles::value_type(m_SectionIdent, OutFile)); + m_EnhancementFiles.insert(SectionFiles::value_type(SectionIdent, OutFile)); } - m_EnhancementFile->SetName(m_SectionIdent.c_str(), GameName.c_str()); - m_EnhancementFile->RemoveEnhancements(m_SectionIdent.c_str()); + m_EnhancementFile->SetName(SectionIdent.c_str(), GameName.c_str()); + m_EnhancementFile->RemoveEnhancements(SectionIdent.c_str()); for (CEnhancementList::const_iterator itr = Enhancements.begin(); itr != Enhancements.end(); itr++) { const CEnhancement & Enhancement = itr->second; @@ -159,12 +164,38 @@ void CEnhancements::UpdateEnhancements(const CEnhancementList & Enhancements) g_Notify->BreakPoint(__FILE__, __LINE__); continue; } - m_EnhancementFile->AddEnhancement(m_SectionIdent.c_str(), Enhancement); + m_EnhancementFile->AddEnhancement(SectionIdent.c_str(), Enhancement); } m_EnhancementFile->SaveCurrentSection(); m_UpdateCheats = true; } +void CEnhancements::ResetActive(CPlugins * Plugins) +{ + bool inBasicMode = g_Settings->LoadBool(UserInterface_BasicMode); + bool CheatsRemembered = !inBasicMode && g_Settings->LoadBool(Setting_RememberCheats); + + if (CheatsRemembered || m_ActiveCodes.empty()) + { + return; + } + bool reset = false; + for (CEnhancementList::iterator itr = m_Cheats.begin(); itr != m_Cheats.end(); itr++) + { + if (!itr->second.Active()) + { + continue; + } + itr->second.SetActive(false); + reset = true; + } + if (reset) + { + m_ActiveCodes.clear(); + LoadActive(m_Enhancements, Plugins); + } +} + void CEnhancements::ResetCodes(CMipsMemoryVM * MMU) { m_ActiveCodes.clear(); @@ -197,7 +228,8 @@ void CEnhancements::ResetCodes(CMipsMemoryVM * MMU) void CEnhancements::LoadEnhancements(const char * Ident, SectionFiles & Files, std::unique_ptr & File, CEnhancementList & EnhancementList) { - SectionFiles::const_iterator CheatFileItr = Files.find(m_SectionIdent); + std::string SectionIdent = g_Settings->LoadStringVal(Game_IniKey); + SectionFiles::const_iterator CheatFileItr = Files.find(SectionIdent); bool FoundFile = false; if (CheatFileItr != Files.end()) { @@ -205,7 +237,7 @@ void CEnhancements::LoadEnhancements(const char * Ident, SectionFiles & Files, s if (CheatFile.Exists()) { File = std::make_unique(CheatFile, Ident); - File->GetEnhancementList(m_SectionIdent.c_str(), EnhancementList); + File->GetEnhancementList(SectionIdent.c_str(), EnhancementList); FoundFile = true; } } @@ -217,7 +249,7 @@ void CEnhancements::LoadEnhancements(const char * Ident, SectionFiles & Files, s } } -void CEnhancements::LoadCheats(CMipsMemoryVM * MMU) +void CEnhancements::Load(CMipsMemoryVM * MMU, CPlugins * Plugins) { WaitScanDone(); CGuard Guard(m_CS); @@ -226,11 +258,11 @@ void CEnhancements::LoadCheats(CMipsMemoryVM * MMU) LoadEnhancements("Enhancement", m_EnhancementFiles, m_EnhancementFile, m_Enhancements); ResetCodes(MMU); - LoadActive(m_Cheats); - LoadActive(m_Enhancements); + LoadActive(m_Cheats, nullptr); + LoadActive(m_Enhancements, Plugins); } -void CEnhancements::LoadActive(CEnhancementList & List) +void CEnhancements::LoadActive(CEnhancementList & List, CPlugins * Plugins) { for (CEnhancementList::const_iterator itr = List.begin(); itr != List.end(); itr++) { @@ -240,6 +272,40 @@ void CEnhancements::LoadActive(CEnhancementList & List) continue; } + if (Plugins != nullptr && !Enhancement.GetPluginList().empty()) + { + bool LoadEntry = false; + const CEnhancement::PluginList & PluginList = Enhancement.GetPluginList(); + for (size_t i = 0, n = PluginList.size(); i < n; i++) + { + std::string PluginName = stdstr(PluginList[i]).Trim(); + if (Plugins->Gfx() != NULL && strstr(Plugins->Gfx()->PluginName(), PluginName.c_str()) != nullptr) + { + LoadEntry = true; + break; + } + if (Plugins->Audio() != NULL && strstr(Plugins->Audio()->PluginName(), PluginName.c_str()) != nullptr) + { + LoadEntry = true; + break; + } + if (Plugins->RSP() != NULL && strstr(Plugins->RSP()->PluginName(), PluginName.c_str()) != nullptr) + { + LoadEntry = true; + break; + } + if (Plugins->Control() != NULL && strstr(Plugins->Control()->PluginName(), PluginName.c_str()) != nullptr) + { + LoadEntry = true; + break; + } + } + if (!LoadEntry) + { + continue; + } + } + const CEnhancement::CodeEntries Entries = Enhancement.GetEntries(); CODES Code; for (size_t i = 0, n = Entries.size(); i < n; i++) @@ -592,33 +658,6 @@ void CEnhancements::WaitScanDone() } } -void CEnhancements::GameChanged(void) -{ - bool inBasicMode = g_Settings->LoadBool(UserInterface_BasicMode); - bool CheatsRemembered = !inBasicMode && g_Settings->LoadBool(Setting_RememberCheats); - - m_SectionIdent = g_Settings->LoadStringVal(Game_IniKey); - LoadCheats(nullptr); - if (!CheatsRemembered && !m_ActiveCodes.empty()) - { - bool reset = false; - for (CEnhancementList::iterator itr = m_Cheats.begin(); itr != m_Cheats.end(); itr++) - { - if (!itr->second.Active()) - { - continue; - } - itr->second.SetActive(false); - reset = true; - } - if (reset) - { - m_ActiveCodes.clear(); - LoadActive(m_Enhancements); - } - } -} - uint32_t CEnhancements::ConvertXP64Address(uint32_t Address) { uint32_t tmpAddress = (Address ^ 0x68000000) & 0xFF000000; diff --git a/Source/Project64-core/N64System/Enhancement/Enhancements.h b/Source/Project64-core/N64System/Enhancement/Enhancements.h index ad5878c02..d90f2a209 100644 --- a/Source/Project64-core/N64System/Enhancement/Enhancements.h +++ b/Source/Project64-core/N64System/Enhancement/Enhancements.h @@ -17,6 +17,7 @@ #include class CMipsMemoryVM; +class CPlugins; class CEnhancements { @@ -29,12 +30,14 @@ public: CEnhancements(); ~CEnhancements(); - void ApplyActive(CMipsMemoryVM & MMU, bool UpdateChanges); + void ApplyActive(CMipsMemoryVM & MMU, CPlugins * Plugins, bool UpdateChanges); void ApplyGSButton(CMipsMemoryVM & MMU, bool UpdateChanges); void UpdateCheats(const CEnhancementList & Cheats); void UpdateCheats(void); void UpdateEnhancements(const CEnhancementList & Enhancements); - + void ResetActive(CPlugins * Plugins); + void Load(CMipsMemoryVM * MMU, CPlugins * Plugins); + inline const CEnhancementList & Cheats(void) const { return m_Cheats; } inline const CEnhancementList & Enhancements(void) const { return m_Enhancements; } @@ -64,8 +67,7 @@ private: typedef std::map ORIGINAL_VALUES8; void ResetCodes(CMipsMemoryVM * MMU); - void LoadCheats(CMipsMemoryVM * MMU); - void LoadActive(CEnhancementList & List); + void LoadActive(CEnhancementList & List, CPlugins * Plugins); void LoadEnhancements(const char * Ident, SectionFiles & Files, std::unique_ptr & File, CEnhancementList & EnhancementList); void ApplyGameSharkCodes(CMipsMemoryVM & MMU, CODES & CodeEntry, uint32_t CurrentEntry); uint32_t EntrySize(const CODES & CodeEntry, uint32_t CurrentEntry); @@ -79,10 +81,8 @@ private: static uint16_t ConvertXP64Value(uint16_t Value); static uint32_t stScanFileThread(void * lpThreadParameter) { ((CEnhancements *)lpThreadParameter)->ScanFileThread(); return 0; } - static void stGameChanged(void * lpData) { ((CEnhancements *)lpData)->GameChanged(); } CriticalSection m_CS; - std::string m_SectionIdent; SectionFiles m_CheatFiles, m_EnhancementFiles; std::unique_ptr m_CheatFile, m_EnhancementFile; CEnhancementList m_Cheats; diff --git a/Source/Project64-core/N64System/N64Class.cpp b/Source/Project64-core/N64System/N64Class.cpp index a0e3a6a3b..cba1c45eb 100644 --- a/Source/Project64-core/N64System/N64Class.cpp +++ b/Source/Project64-core/N64System/N64Class.cpp @@ -128,6 +128,8 @@ CN64System::CN64System(CPlugins * Plugins, uint32_t randomizer_seed, bool SavesR g_Settings->SaveBool(Game_LoadSaveAtStart, false); } } + g_Enhancements->ResetActive(Plugins); + g_Enhancements->UpdateCheats(); WriteTrace(TraceN64System, TraceDebug, "Done"); } @@ -359,7 +361,6 @@ bool CN64System::LoadFileImage(const char * FileLoc) g_Settings->SaveString(Game_File, FileLoc); } g_Settings->SaveBool(GameRunning_LoadingInProgress, false); - WriteTrace(TraceN64System, TraceDebug, "Finished Loading (GoodName: %s)", g_Settings->LoadStringVal(Rdb_GoodName).c_str()); } else @@ -2443,7 +2444,7 @@ void CN64System::RefreshScreen() } if ((m_Reg.STATUS_REGISTER & STATUS_IE) != 0) { - g_Enhancements->ApplyActive(m_MMU_VM, !m_SyncSystem); + g_Enhancements->ApplyActive(m_MMU_VM, g_BaseSystem->m_Plugins, !m_SyncSystem); } // if (bProfiling) { m_Profile.StartTimer(ProfilingAddr != Timer_None ? ProfilingAddr : Timer_R4300); } } diff --git a/Source/Project64-core/Plugins/PluginClass.h b/Source/Project64-core/Plugins/PluginClass.h index 72c5f69ff..24d959753 100644 --- a/Source/Project64-core/Plugins/PluginClass.h +++ b/Source/Project64-core/Plugins/PluginClass.h @@ -142,9 +142,9 @@ public: bool ResetInUiThread(CN64System * System); void GameReset(void); - inline CGfxPlugin * Gfx(void) const { return m_Gfx; } - inline CAudioPlugin * Audio(void) const { return m_Audio; } - inline CRSP_Plugin * RSP(void) const { return m_RSP; } + inline CGfxPlugin * Gfx(void) const { return m_Gfx; } + inline CAudioPlugin * Audio(void) const { return m_Audio; } + inline CRSP_Plugin * RSP(void) const { return m_RSP; } inline CControl_Plugin * Control(void) const { return m_Control; } inline RenderWindow * MainWindow(void) const { return m_MainWindow; } diff --git a/Source/Project64/UserInterface/EnhancementUI.cpp b/Source/Project64/UserInterface/EnhancementUI.cpp index e433a1ffb..e16d470c1 100644 --- a/Source/Project64/UserInterface/EnhancementUI.cpp +++ b/Source/Project64/UserInterface/EnhancementUI.cpp @@ -86,8 +86,8 @@ class CEditPluginList : public: BEGIN_MSG_MAP_EX(CEditPluginList) MESSAGE_HANDLER(WM_INITDIALOG, OnInitDialog) - COMMAND_ID_HANDLER(ID_ADD, OnAddBtn) - COMMAND_ID_HANDLER(ID_REMOVE, OnRemoveBtn) + COMMAND_ID_HANDLER(IDC_ADD, OnAddBtn) + COMMAND_ID_HANDLER(IDC_REMOVE, OnRemoveBtn) COMMAND_ID_HANDLER(IDOK, OnOkCmd) COMMAND_ID_HANDLER(IDCANCEL, OnCloseCmd) END_MSG_MAP() diff --git a/Source/Project64/UserInterface/MainWindow.cpp b/Source/Project64/UserInterface/MainWindow.cpp index bc7191395..66181e75c 100644 --- a/Source/Project64/UserInterface/MainWindow.cpp +++ b/Source/Project64/UserInterface/MainWindow.cpp @@ -14,6 +14,7 @@ #include #include +#include #include #include "DiscordRPC.h" @@ -949,10 +950,13 @@ LRESULT CALLBACK CMainGui::MainGui_Proc(HWND hWnd, DWORD uMsg, DWORD wParam, DWO } else if (LOWORD(wParam) == ID_POPUPMENU_EDITCHEATS) { + g_Enhancements->ResetActive(nullptr); + g_Enhancements->Load(nullptr, nullptr); _this->m_CheatsUI.Display(hWnd, true); } else if (LOWORD(wParam) == ID_POPUPMENU_CHOOSEENHANCEMENT) { + g_Enhancements->Load(nullptr, nullptr); _this->m_EnhancementUI.Display(hWnd, true); } diff --git a/Source/Project64/UserInterface/SettingsConfig.cpp b/Source/Project64/UserInterface/SettingsConfig.cpp index b35eaeedc..ee6ec124e 100644 --- a/Source/Project64/UserInterface/SettingsConfig.cpp +++ b/Source/Project64/UserInterface/SettingsConfig.cpp @@ -95,9 +95,9 @@ LRESULT CSettingConfig::OnInitDialog(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM /* //Set the text for all gui Items SetDlgItemText(IDC_RESET_PAGE, wGS(BOTTOM_RESET_PAGE).c_str()); SetDlgItemText(IDC_RESET_ALL, wGS(BOTTOM_RESET_ALL).c_str()); - SetDlgItemText(IDOK, wGS(CHEAT_OK).c_str()); - SetDlgItemText(IDCANCEL, wGS(CHEAT_CANCEL).c_str()); - SetDlgItemText(IDAPPLY, wGS(BOTTOM_APPLY).c_str()); + SetDlgItemText(IDC_OK, wGS(CHEAT_OK).c_str()); + SetDlgItemText(IDC_CANCEL, wGS(CHEAT_CANCEL).c_str()); + SetDlgItemText(IDC_APPLY, wGS(BOTTOM_APPLY).c_str()); if (m_GameConfig) { @@ -216,14 +216,14 @@ LRESULT CSettingConfig::OnClicked(WORD /*wNotifyCode*/, WORD wID, HWND, BOOL& /* { switch (wID) { - case IDAPPLY: + case IDC_APPLY: ApplySettings(true); break; - case IDOK: + case IDC_OK: ApplySettings(false); EndDialog(1); break; - case IDCANCEL: + case IDC_CANCEL: EndDialog(0); break; case IDC_RESET_PAGE: @@ -278,7 +278,7 @@ void CSettingConfig::ApplySettings(bool UpdateScreen) if (UpdateScreen) { - ::EnableWindow(GetDlgItem(IDAPPLY), false); + ::EnableWindow(GetDlgItem(IDC_APPLY), false); ::EnableWindow(GetDlgItem(IDC_RESET_PAGE), m_CurrentPage->EnableReset()); } @@ -354,7 +354,7 @@ LRESULT CSettingConfig::OnPageListClicked(NMHDR*) LRESULT CSettingConfig::OnSettingPageChanged(UINT /*uMsg*/, WPARAM /*wPage*/, LPARAM /*lParam*/) { - ::EnableWindow(GetDlgItem(IDAPPLY), true); + ::EnableWindow(GetDlgItem(IDC_APPLY), true); ::EnableWindow(GetDlgItem(IDC_RESET_PAGE), m_CurrentPage->EnableReset()); BoldChangedPages(m_PagesTreeList.GetRootItem()); return 0; diff --git a/Source/Project64/UserInterface/SettingsConfig.h b/Source/Project64/UserInterface/SettingsConfig.h index fff9e5adb..9072f8018 100644 --- a/Source/Project64/UserInterface/SettingsConfig.h +++ b/Source/Project64/UserInterface/SettingsConfig.h @@ -40,9 +40,9 @@ private: typedef std::list SETTING_SECTIONS; - CTreeViewCtrl m_PagesTreeList; + CTreeViewCtrl m_PagesTreeList; SETTING_SECTIONS m_Sections; - CSettingsPage * m_CurrentPage, *m_GeneralOptionsPage, *m_AdvancedPage, *m_DefaultsPage, *m_DiskDrivePage; - bool m_GameConfig; - bool m_bTVNSelChangedSupported; + CSettingsPage * m_CurrentPage, *m_GeneralOptionsPage, *m_AdvancedPage, *m_DefaultsPage, *m_DiskDrivePage; + bool m_GameConfig; + bool m_bTVNSelChangedSupported; }; diff --git a/Source/Project64/UserInterface/UIResources.rc b/Source/Project64/UserInterface/UIResources.rc index f90d13ede..2c08bdcc8 100644 --- a/Source/Project64/UserInterface/UIResources.rc +++ b/Source/Project64/UserInterface/UIResources.rc @@ -538,13 +538,13 @@ STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CENTER | WS_POPUP | WS_CAPTI CAPTION "Dialog" FONT 8, "MS Shell Dlg", 0, 0, 0x0 BEGIN - DEFPUSHBUTTON "OK",IDOK,194,196,50,14 - PUSHBUTTON "Cancel",IDCANCEL,248,196,50,14 + DEFPUSHBUTTON "OK",IDC_OK,194,196,50,14 + PUSHBUTTON "Cancel",IDC_CANCEL,248,196,50,14 CONTROL "Tree1",IDC_PAGELIST,"SysTreeView32",TVS_HASBUTTONS | TVS_HASLINES | TVS_LINESATROOT | TVS_SHOWSELALWAYS | WS_BORDER | WS_HSCROLL | WS_TABSTOP,8,7,116,180 CONTROL "",IDC_STATIC,"Static",SS_BLACKFRAME | SS_SUNKEN,7,192,343,1 PUSHBUTTON "Reset Page",IDC_RESET_PAGE,7,196,58,14,WS_DISABLED CONTROL "",IDC_SETTING_INFO,"Static",SS_ETCHEDFRAME,131,7,219,181 - PUSHBUTTON "Apply",IDAPPLY,301,196,50,14,WS_DISABLED + PUSHBUTTON "Apply",IDC_APPLY,301,196,50,14,WS_DISABLED PUSHBUTTON "Reset All",IDC_RESET_ALL,68,196,52,14,WS_DISABLED END @@ -1411,8 +1411,8 @@ BEGIN DEFPUSHBUTTON "OK",IDOK,7,165,50,14 PUSHBUTTON "Cancel",IDCANCEL,65,165,50,14 LISTBOX IDC_PLUGIN_LIST,7,43,109,97,LBS_SORT | LBS_NOINTEGRALHEIGHT | WS_VSCROLL | WS_TABSTOP - DEFPUSHBUTTON "Add",ID_ADD,66,23,50,14 - DEFPUSHBUTTON "Remove",ID_REMOVE,66,143,50,14 + DEFPUSHBUTTON "Add",IDC_ADD,66,23,50,14 + DEFPUSHBUTTON "Remove",IDC_REMOVE,66,143,50,14 EDITTEXT IDC_ADD_EDIT,7,7,109,12,ES_AUTOHSCROLL END diff --git a/Source/Project64/UserInterface/resource.h b/Source/Project64/UserInterface/resource.h index 23bc319e3..7fbe7c91e 100644 --- a/Source/Project64/UserInterface/resource.h +++ b/Source/Project64/UserInterface/resource.h @@ -2,13 +2,6 @@ // Microsoft Visual C++ generated include file. // Used by UIResources.rc // -#define VERSION_REVISION 0 -#define VER_VER_DEBUG 0 -#define VERSION_MAJOR 2 -#define IDAPPLY 3 -#define VERSION_MINOR 4 -#define ID_ADD 4 -#define ID_REMOVE 5 #define IDI_PJ64_Icon 101 #define IDD_Rom_Information 104 #define IDD_Key_Prompt 108 @@ -612,7 +605,6 @@ #define IDC_CHK_CPU 1473 #define IDC_CHK_OV 1474 #define IDC_CHK_TRAP 1475 -#define VERSION_BUILD 1475 #define IDC_CHK_VCEI 1476 #define IDC_CHK_FPE 1477 #define IDC_CHK_WATCH 1478 @@ -869,6 +861,9 @@ #define IDC_DD44_LBL 1720 #define IDC_DD48_LBL 1721 #define IDC_COPYALLREGISTERS_BTN 1722 +#define IDC_OK 1723 +#define IDC_CANCEL 1724 +#define IDC_APPLY 1725 #define ID_POPUPMENU_PLAYGAMEWITHDISK 40008 #define ID_POPUPMENU_ADDSYMBOL 40013 #define ID_POPUPMENU_VIEWDISASM 40017 @@ -942,7 +937,7 @@ #ifndef APSTUDIO_READONLY_SYMBOLS #define _APS_NEXT_RESOURCE_VALUE 225 #define _APS_NEXT_COMMAND_VALUE 40121 -#define _APS_NEXT_CONTROL_VALUE 1586 +#define _APS_NEXT_CONTROL_VALUE 1726 #define _APS_NEXT_SYMED_VALUE 102 #endif #endif