From 5ed48cbb978661ad8799cbf2d2403c802c0383a8 Mon Sep 17 00:00:00 2001 From: zilmar Date: Tue, 27 Oct 2020 17:00:28 +1030 Subject: [PATCH] Project64: Make UniqueSaveDir on by default --- Source/Project64-core/Settings.cpp | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/Source/Project64-core/Settings.cpp b/Source/Project64-core/Settings.cpp index b3c5654f5..c140969e5 100644 --- a/Source/Project64-core/Settings.cpp +++ b/Source/Project64-core/Settings.cpp @@ -128,11 +128,7 @@ void CSettings::AddHowToHandleSetting(const char * BaseDirectory) AddHandler(Setting_Enhancement, new CSettingTypeApplication("Settings", "Enable Enhancement", (uint32_t)false)); AddHandler(Setting_RememberCheats, new CSettingTypeApplication("Settings", "Remember Cheats", (uint32_t)false)); -#ifdef ANDROID - AddHandler(Setting_UniqueSaveDir, new CSettingTypeTempBool(true)); -#else - AddHandler(Setting_UniqueSaveDir, new CSettingTypeApplication("Settings", "Unique Game Dir", (uint32_t)false)); -#endif + AddHandler(Setting_UniqueSaveDir, new CSettingTypeApplication("Settings", "Unique Game Dir", true)); AddHandler(Setting_CurrentLanguage, new CSettingTypeApplication("Settings", "Current Language", "")); AddHandler(Setting_EnableDisk, new CSettingTypeTempBool(false)); AddHandler(Setting_LanguageDirDefault, new CSettingTypeRelativePath("Lang", ""));