From 5e17306b3e1a2f2a35288c622020ebef482a027e Mon Sep 17 00:00:00 2001 From: unknown Date: Wed, 25 Mar 2015 23:25:23 -0400 Subject: [PATCH] Conventional English writing avoids expressing (int < 100) as decimals. --- Source/Project64/Multilanguage/Language Class.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Project64/Multilanguage/Language Class.cpp b/Source/Project64/Multilanguage/Language Class.cpp index d9b2f15ce..81a477b80 100644 --- a/Source/Project64/Multilanguage/Language Class.cpp +++ b/Source/Project64/Multilanguage/Language Class.cpp @@ -488,7 +488,7 @@ void CLanguage::LoadDefaultStrings (void) DEF_STR(MSG_SET_LLE_GFX_TITLE, L"Use LLE Graphics"); DEF_STR(MSG_SET_LLE_GFX_MSG, L"LLE graphics are not for general use!!!\nIt is advisable that you only use this for testing, and not for playing games.\n\nChange to LLE Graphics?"); DEF_STR(MSG_SET_HLE_AUD_TITLE, L"Use HLE Audio"); - DEF_STR(MSG_SET_HLE_AUD_MSG, L"HLE audio requires a 3rd party plugin!!!\nIf you do not use a 3rd party plugin that supports HLE audio, you will hear no sound.\n\nChange to HLE Audio?"); + DEF_STR(MSG_SET_HLE_AUD_MSG, L"HLE audio requires a third party plugin!!!\nIf you do not use a third party plugin that supports HLE audio, you will hear no sound.\n\nChange to HLE Audio?"); } LRESULT CALLBACK LangSelectProc (HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam);