Update copyright date

This commit is contained in:
zilmar 2021-03-02 12:43:17 +10:30
parent 91afa79c6c
commit 5c60ea213f
521 changed files with 902 additions and 6235 deletions

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@ -248,7 +248,6 @@ Global
{B685BB34-D700-4FCC-8503-9B6AA1A0C95D} = {0E0FCAC2-E128-4886-8EE6-1BCA84551F58} {B685BB34-D700-4FCC-8503-9B6AA1A0C95D} = {0E0FCAC2-E128-4886-8EE6-1BCA84551F58}
{593B00E6-1987-415D-A62C-26533FC3E95C} = {0E0FCAC2-E128-4886-8EE6-1BCA84551F58} {593B00E6-1987-415D-A62C-26533FC3E95C} = {0E0FCAC2-E128-4886-8EE6-1BCA84551F58}
{E8D9A652-A354-4374-B6C5-A51EE62749FD} = {AA8F7F8E-5377-4911-859D-8A8817B0DB26} {E8D9A652-A354-4374-B6C5-A51EE62749FD} = {AA8F7F8E-5377-4911-859D-8A8817B0DB26}
{D233025A-231F-4A43-92B6-E87193C60ACC} = {0E0FCAC2-E128-4886-8EE6-1BCA84551F58}
{DCC841B2-298A-40F0-84D1-ACBABD3B86E8} = {AA8F7F8E-5377-4911-859D-8A8817B0DB26} {DCC841B2-298A-40F0-84D1-ACBABD3B86E8} = {AA8F7F8E-5377-4911-859D-8A8817B0DB26}
EndGlobalSection EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution GlobalSection(ExtensibilityGlobals) = postSolution

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@ -1,13 +1,3 @@
/****************************************************************************
* *
* Project 64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#include <Project64-core/TraceModulesProject64.h> #include <Project64-core/TraceModulesProject64.h>
#include <Common/Trace.h> #include <Common/Trace.h>
#include "JavaBridge.h" #include "JavaBridge.h"

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@ -1,13 +1,3 @@
/****************************************************************************
* *
* Project 64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#include "JavaRomList.h" #include "JavaRomList.h"
#include "JavaBridge.h" #include "JavaBridge.h"

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@ -1,13 +1,3 @@
/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#include <common/StdString.h> #include <common/StdString.h>
#include <Common/Trace.h> #include <Common/Trace.h>
#include <Project64-core/N64System/SystemGlobals.h> #include <Project64-core/N64System/SystemGlobals.h>

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@ -1,13 +1,3 @@
/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once #pragma once
#include <Project64-core/Notification.h> #include <Project64-core/Notification.h>

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@ -1,13 +1,3 @@
/****************************************************************************
* *
* Project 64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#include "SyncBridge.h" #include "SyncBridge.h"
#ifdef ANDROID #ifdef ANDROID

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@ -1,13 +1,3 @@
/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#include <Project64-core/Settings.h> #include <Project64-core/Settings.h>
#include <Project64-core/Settings/SettingType/SettingsType-Application.h> #include <Project64-core/Settings/SettingType/SettingsType-Application.h>
#include <Project64-core/Settings/SettingType/SettingsType-ApplicationIndex.h> #include <Project64-core/Settings/SettingType/SettingsType-ApplicationIndex.h>

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@ -1,13 +1,3 @@
/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once #pragma once
#include <string> #include <string>
#include <Common/stdtypes.h> #include <Common/stdtypes.h>

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@ -1,13 +1,3 @@
/****************************************************************************
* *
* Project 64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#include <stdlib.h> #include <stdlib.h>
#ifdef ANDROID #ifdef ANDROID
#include <unistd.h> #include <unistd.h>

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@ -1,13 +1,3 @@
/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#include "jniBridgeSettings.h" #include "jniBridgeSettings.h"
#include <Project64-core/Settings.h> #include <Project64-core/Settings.h>

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@ -1,13 +1,3 @@
/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once #pragma once
class CJniBridegSettings class CJniBridegSettings

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@ -1,14 +1,3 @@
/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2016 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* version 2 of the License, or (at your option) any later version. *
* *
****************************************************************************/
#include "Controller_1.1.h" #include "Controller_1.1.h"
#include "Version.h" #include "Version.h"
#include <stdio.h> #include <stdio.h>

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@ -1,13 +1,3 @@
/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2016 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#define STRINGIZE2(s) #s #define STRINGIZE2(s) #s
#define STRINGIZE(s) STRINGIZE2(s) #define STRINGIZE(s) STRINGIZE2(s)
@ -28,7 +18,7 @@
#define VER_PRODUCT_VERSION_STR VER_FILE_VERSION_STR #define VER_PRODUCT_VERSION_STR VER_FILE_VERSION_STR
#define VER_ORIGINAL_FILENAME_STR VER_PRODUCTNAME_STR ".dll" #define VER_ORIGINAL_FILENAME_STR VER_PRODUCTNAME_STR ".dll"
#define VER_INTERNAL_NAME_STR VER_PRODUCTNAME_STR #define VER_INTERNAL_NAME_STR VER_PRODUCTNAME_STR
#define VER_COPYRIGHT_STR "Copyright (C) 2017" #define VER_COPYRIGHT_STR "Copyright (C) 2021"
#ifdef _DEBUG #ifdef _DEBUG
#define VER_VER_DEBUG VS_FF_DEBUG #define VER_VER_DEBUG VS_FF_DEBUG

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@ -1,14 +1,3 @@
/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2016 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* version 2 of the License, or (at your option) any later version. *
* *
****************************************************************************/
#pragma once #pragma once
#include "Common.h" #include "Common.h"

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@ -1,13 +1,3 @@
/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2016 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#define STRINGIZE2(s) #s #define STRINGIZE2(s) #s
#define STRINGIZE(s) STRINGIZE2(s) #define STRINGIZE(s) STRINGIZE2(s)
@ -28,7 +18,7 @@
#define VER_PRODUCT_VERSION_STR VER_FILE_VERSION_STR #define VER_PRODUCT_VERSION_STR VER_FILE_VERSION_STR
#define VER_ORIGINAL_FILENAME_STR VER_PRODUCTNAME_STR ".dll" #define VER_ORIGINAL_FILENAME_STR VER_PRODUCTNAME_STR ".dll"
#define VER_INTERNAL_NAME_STR VER_PRODUCTNAME_STR #define VER_INTERNAL_NAME_STR VER_PRODUCTNAME_STR
#define VER_COPYRIGHT_STR "Copyright (C) 2017" #define VER_COPYRIGHT_STR "Copyright (C) 2021"
#ifdef _DEBUG #ifdef _DEBUG
#define VER_VER_DEBUG VS_FF_DEBUG #define VER_VER_DEBUG VS_FF_DEBUG

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@ -1,17 +1,10 @@
/**************************************************************************** // Project64 - A Nintendo 64 emulator
* * // http://www.pj64-emu.com/
* Project64 - A Nintendo 64 emulator. * // Copyright(C) 2001-2021 Project64
* http://www.pj64-emu.com/ * // Copyright(C) 2014 Bobby Smiles
* Copyright (C) 2016 Project64. All rights reserved. * // Copyright(C) 2009 Richard Goedeken
* Copyright (C) 2014 Bobby Smiles * // Copyright(C) 2002 Hacktarux
* Copyright (C) 2009 Richard Goedeken * // GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
* Copyright (C) 2002 Hacktarux *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* version 2 of the License, or (at your option) any later version. *
* *
****************************************************************************/
#include "stdafx.h" #include "stdafx.h"
#include <memory.h> #include <memory.h>
#include "alist.h" #include "alist.h"

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@ -1,15 +1,8 @@
/**************************************************************************** // Project64 - A Nintendo 64 emulator
* * // http://www.pj64-emu.com/
* Project64 - A Nintendo 64 emulator. * // Copyright(C) 2001-2021 Project64
* http://www.pj64-emu.com/ * // Copyright(C) 2014 Bobby Smiles
* Copyright (C) 2016 Project64. All rights reserved. * // GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
* Copyright (C) 2014 Bobby Smiles *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* version 2 of the License, or (at your option) any later version. *
* *
****************************************************************************/
#pragma once #pragma once
class CHle; class CHle;

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@ -1,17 +1,10 @@
/**************************************************************************** // Project64 - A Nintendo 64 emulator
* * // http://www.pj64-emu.com/
* Project64 - A Nintendo 64 emulator. * // Copyright(C) 2001-2021 Project64
* http://www.pj64-emu.com/ * // Copyright(C) 2014 Bobby Smiles
* Copyright (C) 2016 Project64. All rights reserved. * // Copyright(C) 2009 Richard Goedeken
* Copyright (C) 2014 Bobby Smiles * // Copyright(C) 2002 Hacktarux
* Copyright (C) 2009 Richard Goedeken * // GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
* Copyright (C) 2002 Hacktarux *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* version 2 of the License, or (at your option) any later version. *
* *
****************************************************************************/
#include "stdafx.h" #include "stdafx.h"
#include <string.h> #include <string.h>

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@ -1,17 +1,10 @@
/**************************************************************************** // Project64 - A Nintendo 64 emulator
* * // http://www.pj64-emu.com/
* Project64 - A Nintendo 64 emulator. * // Copyright(C) 2001-2021 Project64
* http://www.pj64-emu.com/ * // Copyright(C) 2014 Bobby Smiles
* Copyright (C) 2016 Project64. All rights reserved. * // Copyright(C) 2009 Richard Goedeken
* Copyright (C) 2014 Bobby Smiles * // Copyright(C) 2002 Hacktarux
* Copyright (C) 2009 Richard Goedeken * // GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
* Copyright (C) 2002 Hacktarux *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* version 2 of the License, or (at your option) any later version. *
* *
****************************************************************************/
#include "stdafx.h" #include "stdafx.h"
#include "alist.h" #include "alist.h"

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@ -1,17 +1,10 @@
/**************************************************************************** // Project64 - A Nintendo 64 emulator
* * // http://www.pj64-emu.com/
* Project64 - A Nintendo 64 emulator. * // Copyright(C) 2001-2021 Project64
* http://www.pj64-emu.com/ * // Copyright(C) 2014 Bobby Smiles
* Copyright (C) 2016 Project64. All rights reserved. * // Copyright(C) 2009 Richard Goedeken
* Copyright (C) 2014 Bobby Smiles * // Copyright(C) 2002 Hacktarux
* Copyright (C) 2009 Richard Goedeken * // GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
* Copyright (C) 2002 Hacktarux *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* version 2 of the License, or (at your option) any later version. *
* *
****************************************************************************/
#include "stdafx.h" #include "stdafx.h"
#include "alist.h" #include "alist.h"

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@ -1,15 +1,8 @@
/**************************************************************************** // Project64 - A Nintendo 64 emulator
* * // http://www.pj64-emu.com/
* Project64 - A Nintendo 64 emulator. * // Copyright(C) 2001-2021 Project64
* http://www.pj64-emu.com/ * // Copyright(C) 2014 Bobby Smiles
* Copyright (C) 2016 Project64. All rights reserved. * // GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
* Copyright (C) 2014 Bobby Smiles *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* version 2 of the License, or (at your option) any later version. *
* *
****************************************************************************/
#pragma once #pragma once
static inline int16_t clamp_s16(int_fast32_t x) static inline int16_t clamp_s16(int_fast32_t x)

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@ -1,15 +1,8 @@
/**************************************************************************** // Project64 - A Nintendo 64 emulator
* * // http://www.pj64-emu.com/
* Project64 - A Nintendo 64 emulator. * // Copyright(C) 2001-2021 Project64
* http://www.pj64-emu.com/ * // Copyright(C) 2014 Bobby Smiles
* Copyright (C) 2016 Project64. All rights reserved. * // GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
* Copyright (C) 2014 Bobby Smiles *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* version 2 of the License, or (at your option) any later version. *
* *
****************************************************************************/
#include "stdafx.h" #include "stdafx.h"
#include <assert.h> #include <assert.h>
#include "audio.h" #include "audio.h"

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@ -1,15 +1,8 @@
/**************************************************************************** // Project64 - A Nintendo 64 emulator
* * // http://www.pj64-emu.com/
* Project64 - A Nintendo 64 emulator. * // Copyright(C) 2001-2021 Project64
* http://www.pj64-emu.com/ * // Copyright(C) 2014 Bobby Smiles
* Copyright (C) 2016 Project64. All rights reserved. * // GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
* Copyright (C) 2014 Bobby Smiles *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* version 2 of the License, or (at your option) any later version. *
* *
****************************************************************************/
#pragma once #pragma once
extern const int16_t RESAMPLE_LUT[64 * 4]; extern const int16_t RESAMPLE_LUT[64 * 4];

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@ -1,17 +1,10 @@
/**************************************************************************** // Project64 - A Nintendo 64 emulator
* * // http://www.pj64-emu.com/
* Project64 - A Nintendo 64 emulator. * // Copyright(C) 2001-2021 Project64
* http://www.pj64-emu.com/ * // Copyright(C) 2012 Bobby Smiles
* Copyright (C) 2016 Project64. All rights reserved. * // Copyright(C) 2009 Richard Goedeken
* Copyright (C) 2012 Bobby Smiles * // Copyright(C) 2002 Hacktarux
* Copyright (C) 2009 Richard Goedeken * // GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
* Copyright (C) 2002 Hacktarux *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* version 2 of the License, or (at your option) any later version. *
* *
****************************************************************************/
#include "stdafx.h" #include "stdafx.h"
#include <string.h> #include <string.h>

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@ -1,15 +1,10 @@
/**************************************************************************** // Project64 - A Nintendo 64 emulator
* * // http://www.pj64-emu.com/
* Project64 - A Nintendo 64 emulator. * // Copyright(C) 2001-2021 Project64
* http://www.pj64-emu.com/ * // Copyright(C) 2014 Bobby Smiles
* Copyright (C) 2016 Project64. All rights reserved. * // Copyright(C) 2009 Richard Goedeken
* Copyright (C) 2014 Bobby Smiles * // Copyright(C) 2002 Hacktarux
* * // GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* version 2 of the License, or (at your option) any later version. *
* *
****************************************************************************/
#pragma once #pragma once
/* macro for unused variable warning suppression */ /* macro for unused variable warning suppression */

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@ -1,17 +1,10 @@
/**************************************************************************** // Project64 - A Nintendo 64 emulator
* * // http://www.pj64-emu.com/
* Project64 - A Nintendo 64 emulator. * // Copyright(C) 2001-2021 Project64
* http://www.pj64-emu.com/ * // Copyright(C) 2012 Bobby Smiles
* Copyright (C) 2016 Project64. All rights reserved. * // Copyright(C) 2009 Richard Goedeken
* Copyright (C) 2012 Bobby Smiles * // Copyright(C) 2002 Hacktarux
* Copyright (C) 2009 Richard Goedeken * // GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
* Copyright (C) 2002 Hacktarux *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* version 2 of the License, or (at your option) any later version. *
* *
****************************************************************************/
#include "stdafx.h" #include "stdafx.h"
#include "mem.h" #include "mem.h"
#include "ucodes.h" #include "ucodes.h"

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@ -1,15 +1,9 @@
/**************************************************************************** // Project64 - A Nintendo 64 emulator
* * // http://www.pj64-emu.com/
* Project64 - A Nintendo 64 emulator. * // Copyright(C) 2001-2021 Project64
* http://www.pj64-emu.com/ * // Copyright(C) 2014 Bobby Smiles
* Copyright (C) 2016 Project64. All rights reserved. * // GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
* Copyright (C) 2014 Bobby Smiles *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* version 2 of the License, or (at your option) any later version. *
* *
****************************************************************************/
#pragma once #pragma once
#include <Common/stdtypes.h> #include <Common/stdtypes.h>
#include "Rsp.h" #include "Rsp.h"

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@ -1,17 +1,11 @@
/**************************************************************************** // Project64 - A Nintendo 64 emulator
* * // http://www.pj64-emu.com/
* Project64 - A Nintendo 64 emulator. * // Copyright(C) 2001-2021 Project64
* http://www.pj64-emu.com/ * // Copyright(C) 2012 Bobby Smiles
* Copyright (C) 2016 Project64. All rights reserved. * // Copyright(C) 2009 Richard Goedeken
* Copyright (C) 2012 Bobby Smiles * // Copyright(C) 2002 Hacktarux
* Copyright (C) 2009 Richard Goedeken * // GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
* Copyright (C) 2002 Hacktarux *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* version 2 of the License, or (at your option) any later version. *
* *
****************************************************************************/
#include "stdafx.h" #include "stdafx.h"
#include <stdlib.h> #include <stdlib.h>

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@ -1,14 +1,3 @@
/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2016 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* version 2 of the License, or (at your option) any later version. *
* *
****************************************************************************/
#include "stdafx.h" #include "stdafx.h"
#include "Rsp.h" #include "Rsp.h"

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@ -1,15 +1,8 @@
/**************************************************************************** // Project64 - A Nintendo 64 emulator
* * // http://www.pj64-emu.com/
* Project64 - A Nintendo 64 emulator. * // Copyright(C) 2001-2021 Project64
* http://www.pj64-emu.com/ * // Copyright(C) 2012 Bobby Smiles
* Copyright (C) 2016 Project64. All rights reserved. * // GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
* Copyright (C) 2014 Bobby Smiles *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* version 2 of the License, or (at your option) any later version. *
* *
****************************************************************************/
#include "stdafx.h" #include "stdafx.h"
#include <string.h> #include <string.h>

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@ -1,15 +1,8 @@
/**************************************************************************** // Project64 - A Nintendo 64 emulator
* * // http://www.pj64-emu.com/
* Project64 - A Nintendo 64 emulator. * // Copyright(C) 2001-2021 Project64
* http://www.pj64-emu.com/ * // Copyright(C) 2014 Bobby Smiles
* Copyright (C) 2016 Project64. All rights reserved. * // GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
* Copyright (C) 2014 Bobby Smiles *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* version 2 of the License, or (at your option) any later version. *
* *
****************************************************************************/
#pragma once #pragma once
#include <assert.h> #include <assert.h>

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@ -1,17 +1,11 @@
/**************************************************************************** // Project64 - A Nintendo 64 emulator
* * // http://www.pj64-emu.com/
* Project64 - A Nintendo 64 emulator. * // Copyright(C) 2001-2021 Project64
* http://www.pj64-emu.com/ * // Copyright(C) 2014 Bobby Smiles
* Copyright (C) 2016 Project64. All rights reserved. * // Copyright(C) 2009 Richard Goedeken
* Copyright (C) 2014 Bobby Smiles * // Copyright(C) 2002 Hacktarux
* Copyright (C) 2009 Richard Goedeken * // GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
* Copyright (C) 2002 Hacktarux *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* version 2 of the License, or (at your option) any later version. *
* *
****************************************************************************/
#include "stdafx.h" #include "stdafx.h"
#include <string.h> #include <string.h>

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@ -1,15 +1,8 @@
/**************************************************************************** // Project64 - A Nintendo 64 emulator
* * // http://www.pj64-emu.com/
* Project64 - A Nintendo 64 emulator. * // Copyright(C) 2001-2021 Project64
* http://www.pj64-emu.com/ * // Copyright(C) 2013 Bobby Smiles
* Copyright (C) 2016 Project64. All rights reserved. * // GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
* Copyright (C) 2013 Bobby Smiles *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* version 2 of the License, or (at your option) any later version. *
* *
****************************************************************************/
#include "stdafx.h" #include "stdafx.h"
#include <string.h> #include <string.h>

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@ -1,11 +1 @@
/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2016 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#include "stdafx.h" #include "stdafx.h"

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@ -1,13 +1,3 @@
/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2016 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#include <Common/stdtypes.h> #include <Common/stdtypes.h>
#include <stdio.h> #include <stdio.h>
#include <string.h> #include <string.h>

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@ -1,15 +1,8 @@
/**************************************************************************** // Project64 - A Nintendo 64 emulator
* * // http://www.pj64-emu.com/
* Project64 - A Nintendo 64 emulator. * // Copyright(C) 2001-2021 Project64
* http://www.pj64-emu.com/ * // Copyright(C) 2014 Bobby Smiles
* Copyright (C) 2016 Project64. All rights reserved. * // GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
* Copyright (C) 2014 Bobby Smiles *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* version 2 of the License, or (at your option) any later version. *
* *
****************************************************************************/
#pragma once #pragma once
class CHle; class CHle;

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@ -1,13 +1,3 @@
/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2017 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
/* /*
* Implements the CRandom class. * Implements the CRandom class.
* *

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@ -1,13 +1,3 @@
/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2017 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
/* /*
* Defines the CRandom class. * Defines the CRandom class.
* *

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@ -1,18 +1,12 @@
/**************************************************************************** // Project64 - A Nintendo 64 emulator
* * // http://www.pj64-emu.com/
* Project64-audio - A Nintendo 64 audio plugin. * // Copyright(C) 2001-2021 Project64.
* http://www.pj64-emu.com/ * // Copyright(C) 2015 Gilles Siberlin
* Copyright (C) 2017 Project64. All rights reserved. * // Copyright(C) 2007-2009 Richard Goedeken
* Copyright (C) 2015 Gilles Siberlin * // Copyright(C) 2007-2008 Ebenblues
* Copyright (C) 2007-2009 Richard Goedeken * // Copyright(C) 2003 JttL
* Copyright (C) 2007-2008 Ebenblues * // Copyright(C) 2002 Hacktarux
* Copyright (C) 2003 JttL * // GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
* Copyright (C) 2002 Hacktarux *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#include <Common/Util.h> #include <Common/Util.h>
#ifdef _WIN32 #ifdef _WIN32
#include <Project64-audio/Driver/DirectSound.h> #include <Project64-audio/Driver/DirectSound.h>

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@ -1,13 +1,3 @@
/****************************************************************************
* *
* Project64-audio - A Nintendo 64 audio plugin. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2017 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once #pragma once
#include "audio_1.1.h" #include "audio_1.1.h"

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@ -1,13 +1,3 @@
/****************************************************************************
* *
* Project64-audio - A Nintendo 64 audio plugin. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2017 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#include <Settings/Settings.h> #include <Settings/Settings.h>
#include <Project64-audio/trace.h> #include <Project64-audio/trace.h>
#include "SettingsID.h" #include "SettingsID.h"

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@ -1,13 +1,3 @@
/****************************************************************************
* *
* Project64-audio - A Nintendo 64 audio plugin. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2017 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once #pragma once
class CSettings class CSettings

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@ -1,13 +1,3 @@
/****************************************************************************
* *
* Project64-audio - A Nintendo 64 audio plugin. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2017 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#include "ConfigUI.h" #include "ConfigUI.h"
#pragma warning(push) #pragma warning(push)
#pragma warning(disable : 4091) // warning C4091: 'typedef ': ignored on left of 'tagGPFIDL_FLAGS' when no variable is declared #pragma warning(disable : 4091) // warning C4091: 'typedef ': ignored on left of 'tagGPFIDL_FLAGS' when no variable is declared

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@ -1,13 +1,3 @@
/****************************************************************************
* *
* Project64-audio - A Nintendo 64 audio plugin. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2017 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once #pragma once
void ConfigAudio(void * hParent); void ConfigAudio(void * hParent);

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@ -1,14 +1,8 @@
/**************************************************************************** // Project64 - A Nintendo 64 emulator
* * // http://www.pj64-emu.com/
* Project64-audio - A Nintendo 64 audio plugin. * // Copyright(C) 2001-2021 Project64.
* http://www.pj64-emu.com/ * // Copyright(C) 2000-2015 Azimer
* Copyright (C) 2017 Project64. All rights reserved. * // GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
* Copyright (C) 2000-2015 Azimer. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#include <windows.h> #include <windows.h>
#include <mmreg.h> #include <mmreg.h>
#include <dsound.h> #include <dsound.h>

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@ -1,13 +1,3 @@
/****************************************************************************
* *
* Project64-audio - A Nintendo 64 audio plugin. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2017 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once #pragma once
#include "SoundBase.h" #include "SoundBase.h"

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@ -1,18 +1,12 @@
/**************************************************************************** // Project64 - A Nintendo 64 emulator
* * // http://www.pj64-emu.com/
* Project64-audio - A Nintendo 64 audio plugin. * // Copyright(C) 2001-2021 Project64.
* http://www.pj64-emu.com/ * // Copyright(C) 2015 Gilles Siberlin
* Copyright (C) 2017 Project64. All rights reserved. * // Copyright(C) 2007 - 2009 Richard Goedeken
* Copyright (C) 2015 Gilles Siberlin * // Copyright(C) 2007 - 2008 Ebenblues
* Copyright (C) 2007-2009 Richard Goedeken * // Copyright(C) 2003 JttL
* Copyright (C) 2007-2008 Ebenblues * // Copyright(C) 2002 Hacktarux
* Copyright (C) 2003 JttL * // GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
* Copyright (C) 2002 Hacktarux *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#include "OpenSLES.h" #include "OpenSLES.h"
#include <Project64-audio/trace.h> #include <Project64-audio/trace.h>
#include <Project64-audio/SettingsID.h> #include <Project64-audio/SettingsID.h>

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@ -1,18 +1,12 @@
/**************************************************************************** // Project64 - A Nintendo 64 emulator
* * // http://www.pj64-emu.com/
* Project64-audio - A Nintendo 64 audio plugin. * // Copyright(C) 2001-2021 Project64.
* http://www.pj64-emu.com/ * // Copyright(C) 2015 Gilles Siberlin
* Copyright (C) 2017 Project64. All rights reserved. * // Copyright(C) 2007 - 2009 Richard Goedeken
* Copyright (C) 2015 Gilles Siberlin * // Copyright(C) 2007 - 2008 Ebenblues
* Copyright (C) 2007-2009 Richard Goedeken * // Copyright(C) 2003 JttL
* Copyright (C) 2007-2008 Ebenblues * // Copyright(C) 2002 Hacktarux
* Copyright (C) 2003 JttL * // GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
* Copyright (C) 2002 Hacktarux *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once #pragma once
#include <Common/SyncEvent.h> #include <Common/SyncEvent.h>
#include <Project64-audio/Audio_1.1.h> #include <Project64-audio/Audio_1.1.h>

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@ -1,14 +1,8 @@
/**************************************************************************** // Project64 - A Nintendo 64 emulator
* * // http://www.pj64-emu.com/
* Project64-audio - A Nintendo 64 audio plugin. * // Copyright(C) 2001-2021 Project64
* http://www.pj64-emu.com/ * // Copyright(C) 2000-2015 Azimer
* Copyright (C) 2017 Project64. All rights reserved. * // GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
* Copyright (C) 2000-2015 Azimer. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#include "SoundBase.h" #include "SoundBase.h"
#include <Common/Util.h> #include <Common/Util.h>
#include <Project64-audio/AudioSettings.h> #include <Project64-audio/AudioSettings.h>

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@ -1,14 +1,8 @@
/**************************************************************************** // Project64 - A Nintendo 64 emulator
* * // http://www.pj64-emu.com/
* Project64-audio - A Nintendo 64 audio plugin. * // Copyright(C) 2001-2021 Project64
* http://www.pj64-emu.com/ * // Copyright(C) 2000-2015 Azimer
* Copyright (C) 2017 Project64. All rights reserved. * // GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
* Copyright (C) 2000-2015 Azimer. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once #pragma once
#include <Common/SyncEvent.h> #include <Common/SyncEvent.h>
#include <Common/CriticalSection.h> #include <Common/CriticalSection.h>

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@ -1,13 +1,3 @@
/****************************************************************************
* *
* Project64-audio - A Nintendo 64 audio plugin. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2017 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once #pragma once
#include <Settings/Settings.h> #include <Settings/Settings.h>

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@ -1,13 +1,3 @@
/****************************************************************************
* *
* Project64-audio - A Nintendo 64 audio plugin. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2017 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#define STRINGIZE2(s) #s #define STRINGIZE2(s) #s
#define STRINGIZE(s) STRINGIZE2(s) #define STRINGIZE(s) STRINGIZE2(s)
@ -30,7 +20,7 @@
#define VER_PRODUCT_VERSION_STR VER_FILE_VERSION_STR #define VER_PRODUCT_VERSION_STR VER_FILE_VERSION_STR
#define VER_ORIGINAL_FILENAME_STR VER_PRODUCTNAME_STR ".dll" #define VER_ORIGINAL_FILENAME_STR VER_PRODUCTNAME_STR ".dll"
#define VER_INTERNAL_NAME_STR VER_PRODUCTNAME_STR #define VER_INTERNAL_NAME_STR VER_PRODUCTNAME_STR
#define VER_COPYRIGHT_STR "Copyright (C) 2017" #define VER_COPYRIGHT_STR "Copyright (C) 2021"
#ifdef _DEBUG #ifdef _DEBUG
#define VER_VER_DEBUG VS_FF_DEBUG #define VER_VER_DEBUG VS_FF_DEBUG

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@ -1,13 +1,3 @@
/****************************************************************************
* *
* Project64-audio - A Nintendo 64 audio plugin. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2017 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#include "trace.h" #include "trace.h"
#include <Settings/Settings.h> #include <Settings/Settings.h>
#include <Common/path.h> #include <Common/path.h>

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@ -1,13 +1,3 @@
/****************************************************************************
* *
* Project64-audio - A Nintendo 64 audio plugin. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2017 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once #pragma once
#include <Common/TraceModulesCommon.h> #include <Common/TraceModulesCommon.h>
#include <Common/Trace.h> #include <Common/Trace.h>

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@ -1,13 +1,3 @@
/****************************************************************************
* *
* Project 64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once #pragma once
__interface CDebugger __interface CDebugger

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@ -1,13 +1,3 @@
/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once #pragma once
#ifdef _WIN32 #ifdef _WIN32

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@ -1,13 +1,3 @@
/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#include "stdafx.h" #include "stdafx.h"
#include <Project64-core/Logging.h> #include <Project64-core/Logging.h>

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@ -1,13 +1,3 @@
/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once #pragma once
#include <Project64-core/Settings/LoggingSettings.h> #include <Project64-core/Settings/LoggingSettings.h>
#include <Common/FileClass.h> #include <Common/FileClass.h>

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@ -1,13 +1,3 @@
/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#include "stdafx.h" #include "stdafx.h"
#include <Project64-core/N64System/Mips/MemoryVirtualMem.h> #include <Project64-core/N64System/Mips/MemoryVirtualMem.h>
#include <Project64-core/N64System/Recompiler/RecompilerClass.h> #include <Project64-core/N64System/Recompiler/RecompilerClass.h>

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@ -1,13 +1,3 @@
/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once #pragma once
enum LanguageStringID enum LanguageStringID

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@ -1,13 +1,3 @@
/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#include "stdafx.h" #include "stdafx.h"
#include <stdio.h> #include <stdio.h>
#include <Common/stdtypes.h> #include <Common/stdtypes.h>

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@ -1,13 +1,3 @@
/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once #pragma once
#pragma warning(disable:4786) #pragma warning(disable:4786)

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@ -1,13 +1,3 @@
/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#include "stdafx.h" #include "stdafx.h"
#include <Project64-core/N64System/N64Class.h> #include <Project64-core/N64System/N64Class.h>
#include <Project64-core/Notification.h> #include <Project64-core/Notification.h>

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@ -1,13 +1,3 @@
/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#include "stdafx.h" #include "stdafx.h"
#include <Project64-core/N64System/Enhancement/Enhancement.h> #include <Project64-core/N64System/Enhancement/Enhancement.h>
#include <Project64-core/Settings/SettingType/SettingsType-GameSetting.h> #include <Project64-core/Settings/SettingType/SettingsType-GameSetting.h>

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@ -1,13 +1,3 @@
/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once #pragma once
#include <Common/stdtypes.h> #include <Common/stdtypes.h>
#include <string> #include <string>

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@ -1,13 +1,3 @@
/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#include "stdafx.h" #include "stdafx.h"
#include <Project64-core/N64System/Enhancement/EnhancementFile.h> #include <Project64-core/N64System/Enhancement/EnhancementFile.h>

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@ -1,13 +1,3 @@
/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once #pragma once
#include <Project64-core/N64System/Enhancement/Enhancement.h> #include <Project64-core/N64System/Enhancement/Enhancement.h>
#include <Project64-core/N64System/Enhancement/EnhancementList.h> #include <Project64-core/N64System/Enhancement/EnhancementList.h>

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@ -1,13 +1,3 @@
/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#include "stdafx.h" #include "stdafx.h"
#include <Project64-core/N64System/Enhancement/EnhancementList.h> #include <Project64-core/N64System/Enhancement/EnhancementList.h>

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@ -1,13 +1,3 @@
/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once #pragma once
#include <Common/stdafx.h> #include <Common/stdafx.h>
#include <vector> #include <vector>

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@ -1,13 +1,3 @@
/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#include "stdafx.h" #include "stdafx.h"
#include <Project64-core/N64System/Enhancement/Enhancements.h> #include <Project64-core/N64System/Enhancement/Enhancements.h>
#include <Project64-core/N64System/Enhancement/EnhancementFile.h> #include <Project64-core/N64System/Enhancement/EnhancementFile.h>

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@ -1,13 +1,3 @@
/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once #pragma once
#include <Project64-core/N64System/Enhancement/EnhancementFile.h> #include <Project64-core/N64System/Enhancement/EnhancementFile.h>
#include <Project64-core/N64System/Enhancement/EnhancementList.h> #include <Project64-core/N64System/Enhancement/EnhancementList.h>

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@ -1,13 +1,3 @@
/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#include "stdafx.h" #include "stdafx.h"
#include "FramePerSecondClass.h" #include "FramePerSecondClass.h"
#include <Project64-core/N64System/N64Types.h> #include <Project64-core/N64System/N64Types.h>

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@ -1,13 +1,3 @@
/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once #pragma once
#include <Common/HighResTimeStamp.h> #include <Common/HighResTimeStamp.h>
#include "../Settings/N64SystemSettings.h" #include "../Settings/N64SystemSettings.h"

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@ -1,14 +1,3 @@
/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#include "stdafx.h" #include "stdafx.h"
#include "InterpreterCPU.h" #include "InterpreterCPU.h"

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@ -1,13 +1,3 @@
/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once #pragma once
#include <Project64-core/N64System/Interpreter/InterpreterOps.h> #include <Project64-core/N64System/Interpreter/InterpreterOps.h>

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/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#include "stdafx.h" #include "stdafx.h"
#include <Project64-core/N64System/Interpreter/InterpreterOps.h> #include <Project64-core/N64System/Interpreter/InterpreterOps.h>
#include <Project64-core/N64System/SystemGlobals.h> #include <Project64-core/N64System/SystemGlobals.h>

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/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once #pragma once
#include <Project64-core/Settings/DebugSettings.h> #include <Project64-core/Settings/DebugSettings.h>

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/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#include "stdafx.h" #include "stdafx.h"
#include "InterpreterOps32.h" #include "InterpreterOps32.h"
#include <Project64-core/N64System/SystemGlobals.h> #include <Project64-core/N64System/SystemGlobals.h>

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/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once #pragma once
#include <Project64-core/N64System/Interpreter/InterpreterOps.h> #include <Project64-core/N64System/Interpreter/InterpreterOps.h>

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/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#include "stdafx.h" #include "stdafx.h"
#include <Project64-core/N64System/Mips/Audio.h> #include <Project64-core/N64System/Mips/Audio.h>
#include <Project64-core/N64System/SystemGlobals.h> #include <Project64-core/N64System/SystemGlobals.h>

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/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once #pragma once
class CAudio class CAudio

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/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
// Based from MAME's N64DD driver code by Happy_ // Based from MAME's N64DD driver code by Happy_
#include "stdafx.h" #include "stdafx.h"
#include "Disk.h" #include "Disk.h"

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/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
// Based from MAME's N64DD driver code by Happy_ // Based from MAME's N64DD driver code by Happy_
#pragma once #pragma once

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/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#include "stdafx.h" #include "stdafx.h"
#include <Common/MemoryManagement.h> #include <Common/MemoryManagement.h>

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/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once #pragma once
#include <Project64-core/Settings/DebugSettings.h> #include <Project64-core/Settings/DebugSettings.h>
#include <Project64-core/N64System/Mips/FlashRam.h> #include <Project64-core/N64System/Mips/FlashRam.h>

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/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#include "stdafx.h" #include "stdafx.h"
#include <Project64-core/N64System/Mips/Eeprom.h> #include <Project64-core/N64System/Mips/Eeprom.h>
#include <Project64-core/N64System/SystemGlobals.h> #include <Project64-core/N64System/SystemGlobals.h>

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/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once #pragma once
#include <Project64-core/Settings/DebugSettings.h> #include <Project64-core/Settings/DebugSettings.h>

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/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#include "stdafx.h" #include "stdafx.h"
#include <Project64-core/N64System/Mips/FlashRam.h> #include <Project64-core/N64System/Mips/FlashRam.h>
#include <Project64-core/N64System/SystemGlobals.h> #include <Project64-core/N64System/SystemGlobals.h>

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/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once #pragma once
#include <Project64-core/Settings/DebugSettings.h> #include <Project64-core/Settings/DebugSettings.h>

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/**************************************************************************** // Project64 - A Nintendo 64 emulator
* * // http://www.pj64-emu.com/
* Project64 - A Nintendo 64 emulator. * // Copyright(C) 2001-2021 Project64
* http://www.pj64-emu.com/ * // Copyright(C) 2015 Bobby Smiles
* Copyright (C) 2016 Project64. All rights reserved. * // GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
* Copyright (C) 2015 Bobby Smiles *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* version 2 of the License, or (at your option) any later version. *
* *
****************************************************************************/
#include "stdafx.h" #include "stdafx.h"
#include <Common/SmartPointer.h> #include <Common/SmartPointer.h>
#include "GBCart.h" #include "GBCart.h"

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/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once #pragma once
#include <stddef.h> #include <stddef.h>

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/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#include "stdafx.h" #include "stdafx.h"
#include <Project64-core/N64System/Mips/MemoryVirtualMem.h> #include <Project64-core/N64System/Mips/MemoryVirtualMem.h>

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/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once #pragma once
#include <Project64-core/N64System/Mips/MemoryVirtualMem.h> #include <Project64-core/N64System/Mips/MemoryVirtualMem.h>
#include "TranslateVaddr.h" #include "TranslateVaddr.h"

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/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#include "stdafx.h" #include "stdafx.h"
#include "Mempak.h" #include "Mempak.h"

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/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once #pragma once
class CMempak class CMempak

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/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once #pragma once
#pragma warning(push) #pragma warning(push)

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/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#include "stdafx.h" #include "stdafx.h"
#include <stdio.h> #include <stdio.h>
#include <stdlib.h> #include <stdlib.h>

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/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once #pragma once
const char * R4300iOpcodeName(uint32_t OpCode, uint32_t PC); const char * R4300iOpcodeName(uint32_t OpCode, uint32_t PC);

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/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#include "stdafx.h" #include "stdafx.h"
#include <stdio.h> #include <stdio.h>

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/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once #pragma once
#include <Project64-core/Logging.h> #include <Project64-core/Logging.h>

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