[Glide64] Get force_calc_sphere to be private
This commit is contained in:
parent
19cfdc174a
commit
59eeb448f6
|
@ -76,7 +76,7 @@ void calc_light(VERTEX *v)
|
|||
//*
|
||||
void calc_linear(VERTEX *v)
|
||||
{
|
||||
if (g_settings->force_calc_sphere)
|
||||
if (g_settings->force_calc_sphere())
|
||||
{
|
||||
calc_sphere(v);
|
||||
return;
|
||||
|
|
|
@ -74,7 +74,7 @@ CSettings::CSettings() :
|
|||
m_clip_zmin(false), //enable near z clipping
|
||||
m_clip_zmax(false), //enable far plane clipping;
|
||||
m_adjust_aspect(false), //adjust screen aspect for wide screen mode
|
||||
force_calc_sphere(0), //use spheric mapping only, Ridge Racer 64
|
||||
m_force_calc_sphere(false), //use spheric mapping only, Ridge Racer 64
|
||||
pal230(0), //set special scale for PAL games
|
||||
correct_viewport(0), //correct viewport values
|
||||
zmode_compare_less(0), //force GR_CMP_LESS for zmode=0 (opaque)and zmode=1 (interpenetrating)
|
||||
|
@ -161,7 +161,7 @@ void CSettings::RegisterSettings(void)
|
|||
|
||||
game_setting(Set_alt_tex_size, "alt_tex_size", false);
|
||||
game_setting(Set_use_sts1_only, "use_sts1_only", false);
|
||||
game_setting(Set_force_calc_sphere, "force_calc_sphere", 0);
|
||||
game_setting(Set_force_calc_sphere, "force_calc_sphere", false);
|
||||
game_setting(Set_correct_viewport, "correct_viewport", 0);
|
||||
game_setting(Set_increase_texrect_edge, "increase_texrect_edge", false);
|
||||
game_setting(Set_decrease_fillrect_edge, "decrease_fillrect_edge", false);
|
||||
|
@ -714,7 +714,7 @@ void CSettings::ReadGameSettings(const char * name)
|
|||
|
||||
m_alt_tex_size = GetSetting(Set_alt_tex_size) != 0;
|
||||
m_use_sts1_only = GetSetting(Set_use_sts1_only) != 0;
|
||||
g_settings->force_calc_sphere = GetSetting(Set_force_calc_sphere);
|
||||
m_force_calc_sphere = GetSetting(Set_force_calc_sphere) != 0;
|
||||
g_settings->correct_viewport = GetSetting(Set_correct_viewport);
|
||||
m_increase_texrect_edge = GetSetting(Set_increase_texrect_edge) != 0;
|
||||
m_decrease_fillrect_edge = GetSetting(Set_decrease_fillrect_edge) != 0;
|
||||
|
|
|
@ -248,7 +248,7 @@ public:
|
|||
inline bool clip_zmin(void) const { return m_clip_zmin; } //enable near z clipping
|
||||
inline bool clip_zmax(void) const { return m_clip_zmax; } //enable far plane clipping
|
||||
inline bool adjust_aspect(void) const { return m_adjust_aspect; } //adjust screen aspect for wide screen mode
|
||||
int force_calc_sphere; //use spheric mapping only, Ridge Racer 64
|
||||
inline bool force_calc_sphere(void) const { return m_force_calc_sphere; } //use spheric mapping only, Ridge Racer 64
|
||||
int pal230; //set special scale for PAL games
|
||||
int correct_viewport; //correct viewport values
|
||||
int zmode_compare_less; //force GR_CMP_LESS for zmode=0 (opaque)and zmode=1 (interpenetrating)
|
||||
|
@ -367,6 +367,7 @@ private:
|
|||
bool m_clip_zmin;
|
||||
bool m_clip_zmax;
|
||||
bool m_adjust_aspect;
|
||||
bool m_force_calc_sphere;
|
||||
hacks_t m_hacks;
|
||||
};
|
||||
|
||||
|
|
Loading…
Reference in New Issue