From 56d39cd3d77ecca73a36ecebfb277195d15ea447 Mon Sep 17 00:00:00 2001 From: AmbientMalice Date: Sat, 14 Mar 2015 20:44:06 +1000 Subject: [PATCH] Slightly less broken Indiana Jones VI\AI The US and PAL versions behave quite differently when it comes to refusing to boot randomly. The ideal VI should be around 1500, but the closest I can get seems around 1800 for PAL and 2050 for US. US version runs faster - significantly so in certain levels. However, this could be related to the PAL conversion - although I doubt it. --- Config/Project64.rdb | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/Config/Project64.rdb b/Config/Project64.rdb index cc426f7d7..3bd60e9ef 100644 --- a/Config/Project64.rdb +++ b/Config/Project64.rdb @@ -2850,7 +2850,7 @@ Status=Issues (mixed) Core Note=Recompiler Trading Post freeze. Plugin Note=[rsp] interpreter only 32bit=No -AiCountPerBytes=785 +AiCountPerBytes=650 CPU Type=Recompiler Counter Factor=1 Fast SP=No @@ -2865,7 +2865,7 @@ SMM-FUNC=0 SMM-PI DMA=0 SMM-TLB=0 Sync Audio=0 -ViRefresh=2200 +ViRefresh=1800 [AF9DCC15-1A723D88-C:45] Good Name=Indiana Jones and the Infernal Machine (U) @@ -2874,7 +2874,7 @@ Status=Issues (mixed) Core Note=Recompiler Trading Post freeze. Plugin Note=[rsp] interpreter only [audio] wrong speed;use(E)ROM 32bit=No -AiCountPerBytes=785 +AiCountPerBytes=740 CPU Type=Recompiler Counter Factor=1 Fast SP=No @@ -2889,7 +2889,7 @@ SMM-FUNC=0 SMM-PI DMA=0 SMM-TLB=0 Sync Audio=0 -ViRefresh=2200 +ViRefresh=2050 [E436467A-82DE8F9B-C:45] Good Name=Indy Racing 2000 (U)