From 4abe31dadcd1a59c3c3ccfa323a05dbb9df5930e Mon Sep 17 00:00:00 2001 From: AmbientMalice Date: Sat, 7 Mar 2015 22:52:57 +1000 Subject: [PATCH] Enabled fixed audio timing for Rogue Squadron. I'd accidentally missed this. --- Config/Project64.rdb | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/Config/Project64.rdb b/Config/Project64.rdb index 48373bd24..f2a6ccdf3 100644 --- a/Config/Project64.rdb +++ b/Config/Project64.rdb @@ -6071,6 +6071,7 @@ AiCountPerBytes=785 Audio Signal=1 Counter Factor=1 Sync Audio=0 +Fixed Audio=1 [219191C1-33183C61-C:50] Good Name=Star Wars - Rogue Squadron (E) (M3) (V1.1) @@ -6086,6 +6087,7 @@ AiCountPerBytes=785 Audio Signal=1 Counter Factor=1 Sync Audio=0 +Fixed Audio=1 [66A24BEC-2EADD94F-C:45] Good Name=Star Wars - Rogue Squadron (U) (V1.0) @@ -6102,6 +6104,7 @@ Audio Signal=1 Counter Factor=1 Sync Audio=0 RSP-JumpTableSize=3584 +Fixed Audio=1 [C7F30CFA-ECB0FA36-C:45] Good Name=Star Wars - Rogue Squadron (U) (V1.1) @@ -6118,6 +6121,7 @@ Audio Signal=1 Counter Factor=1 Sync Audio=0 RSP-JumpTableSize=3584 +Fixed Audio=1 [4D486681-AB7D9245-C:50] Good Name=Star Wars - Shadows of the Empire (E)