Update common.h

Remove leftover header, remove title case, reword some comments to sound much better
This commit is contained in:
Derek "Turtle" Roe 2021-03-16 00:21:03 -05:00
parent b84c27abde
commit 4a62811889
1 changed files with 11 additions and 21 deletions

View File

@ -1,25 +1,18 @@
// Project64 - A Nintendo 64 emulator
// http://www.pj64-emu.com/
// Copyright(C) 2001-2021 Project64
// Copyright(C) 2014 Bobby Smiles
// Copyright(C) 2009 Richard Goedeken
// Copyright(C) 2002 Hacktarux
// GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
#pragma once
/* macro for unused variable warning suppression */
// Macro for unused variable warning suppression
#ifdef __GNUC__
# define UNUSED(x) UNUSED_ ## x __attribute__((__unused__))
#else
# define UNUSED(x) /* x */
#endif
/* macro for inline keyword */
// Macro for inline keyword
#ifdef _MSC_VER
#define inline __inline
#endif
/* Dll function linking */
// DLL function linking
#if defined(_WIN32)
#define EXPORT extern "C" __declspec(dllexport)
#define CALL __cdecl
@ -28,7 +21,7 @@
#define CALL
#endif
/* Plugin types */
// Plugin types
enum
{
PLUGIN_TYPE_RSP = 1,
@ -37,17 +30,14 @@ enum
PLUGIN_TYPE_CONTROLLER = 4,
};
/***** Structures *****/
// Structures
typedef struct
{
uint16_t Version; /* Should be set to 0x0101 */
uint16_t Type; /* Set to PLUGIN_TYPE_RSP */
char Name[100]; /* Name of the DLL */
uint16_t Version; // Should be set to 0x0101
uint16_t Type; // Set to PLUGIN_TYPE_RSP
char Name[100]; // Name of the DLL
/* If DLL supports memory these memory options then set them to TRUE or FALSE
if it does not support it */
int NormalMemory; /* a normal BYTE array */
int MemoryBswaped; /* a normal BYTE array where the memory has been pre
bswap on a dword (32 bits) boundry */
// If DLL supports memory, these memory options then set them to TRUE or FALSE if it does not support it
int NormalMemory; // A normal BYTE array
int MemoryBswaped; // A normal BYTE array where the memory has been pre-bswap'd on a DWORD (32-bits) boundary
} PLUGIN_INFO;