From fdbb3ebc2754ac62c0c3951ec742b2c7cfb091a2 Mon Sep 17 00:00:00 2001 From: Lithium64 Date: Wed, 11 Mar 2015 05:23:15 -0300 Subject: [PATCH 1/6] Formatting fixes All settings were organized in alphabetical order Removed duplicated blank lines --- Config/Project64.rdb | 322 +++++++++++++++++++++---------------------- 1 file changed, 158 insertions(+), 164 deletions(-) diff --git a/Config/Project64.rdb b/Config/Project64.rdb index 063184d46..57152cedd 100644 --- a/Config/Project64.rdb +++ b/Config/Project64.rdb @@ -1,4 +1,4 @@ -// ============ RDB for PJ64 v2.2. GoodN64 v321 ===================================== +// ============ RDB for PJ64 v2.2. GoodN64 v321 ===================================== // PJ64 v2.2 Official RDB // Not for use with PJ64 v1.6 or previous @@ -155,21 +155,21 @@ Bad ROM?.AutoFullScreen=False Good Name=007 - The World is Not Enough (E) (M3) Internal Name=TWINE Status=Compatible -ViRefresh=1500 AiCountPerBytes=530 Fixed Audio=1 -Sync Audio=No RDRAM Size=8 +Sync Audio=No +ViRefresh=1500 [033F4C13-319EE7A7-C:45] Good Name=007 - The World is Not Enough (U) Internal Name=TWINE Status=Compatible -ViRefresh=1500 AiCountPerBytes=530 Fixed Audio=1 -Sync Audio=No RDRAM Size=8 +Sync Audio=No +ViRefresh=1500 [58FD3F25-D92EAA8D-C:50] Good Name=1080 Snowboarding (E) (M4) @@ -436,7 +436,6 @@ Clear Frame=0 RDRAM Size=8 ViRefresh=1400 - [8F0CC36D-C738259E-C:45] Good Name=Animal Forest [T-90%] Status=Compatible @@ -697,13 +696,13 @@ Good Name=Beetle Adventure Racing (J) Internal Name=BEETLE ADVENTURE JP Status=Compatible Plugin Note=[video] errors:various; use Glide64 -Counter Factor=3 -ViRefresh=1400 Clear Frame=0 +Counter Factor=3 Culling=1 Emulate Clear=0 Primary Frame Buffer=0 Self Texture=0 +ViRefresh=1400 [A1B64A61-D014940B-C:50] Good Name=Beetle Adventure Racing! (E) (M3) @@ -718,13 +717,13 @@ Good Name=Beetle Adventure Racing! (U) (M3) Internal Name=Beetle Adventure Rac Status=Compatible Plugin Note=[video] errors:various; use Glide64 -Counter Factor=3 -ViRefresh=1400 Clear Frame=0 +Counter Factor=3 Culling=1 Emulate Clear=0 Primary Frame Buffer=0 Self Texture=0 +ViRefresh=1400 [08FFA4B7-01F453B6-C:45] Good Name=Big Mountain 2000 (U) @@ -754,8 +753,6 @@ Emulate Clear=0 Primary Frame Buffer=0 Self Texture=0 - - [7EAE2488-9D40A35A-C:4A] Good Name=Biohazard 2 (J) Internal Name=BioHazard II @@ -763,11 +760,11 @@ Status=Compatible Core Note=(see GameFAQ) Plugin Note=[video] depth problem (use Glide64) 32bit=No -ViRefresh=1500 AiCountPerBytes=530 -Sync Audio=No -Fixed Audio=1 Counter Factor=1 +Fixed Audio=1 +Sync Audio=No +ViRefresh=1500 [7C64E6DB-55B924DB-C:50] Good Name=Blast Corps (E) @@ -1309,7 +1306,6 @@ Status=Compatible Core Note=(see GameFAQ) Plugin Note=[video] errors:various (see GameFAQ) 32bit=No -ViRefresh=2200 AiCountPerBytes=500 Clear Frame=2 Culling=1 @@ -1323,6 +1319,7 @@ SMM-PI DMA=0 SMM-TLB=0 Save Type=16kbit Eeprom Self Texture=0 +ViRefresh=2200 [8BC3A47A-74221294-C:45] Good Name=Conker's Bad Fur Day (U) (Debug Version) @@ -1330,7 +1327,6 @@ Internal Name=CONKER BFD DEBUG Status=Compatible Plugin Note=[video] errors:various 32bit=No -ViRefresh=2200 AiCountPerBytes=500 Clear Frame=2 Culling=1 @@ -1344,6 +1340,7 @@ SMM-PI DMA=0 SMM-TLB=0 Save Type=16kbit Eeprom Self Texture=0 +ViRefresh=2200 [A08D0F77-6F82E38C-C:45] Good Name=Conker's Bad Fur Day (U) (ECTS Demo) @@ -1351,7 +1348,6 @@ Internal Name=CBFD ECTS Status=Compatible Plugin Note=[video] errors:various 32bit=No -ViRefresh=2200 AiCountPerBytes=500 Clear Frame=2 Culling=1 @@ -1366,6 +1362,7 @@ SMM-PI DMA=0 SMM-TLB=0 Save Type=16kbit Eeprom Self Texture=0 +ViRefresh=2200 [30C7AC50-7704072D-C:45] Good Name=Conker's Bad Fur Day (U) @@ -1374,7 +1371,6 @@ Status=Compatible Core Note=(see GameFAQ) Plugin Note=[video] errors:various (see GameFAQ) 32bit=No -ViRefresh=2200 AiCountPerBytes=500 Clear Frame=2 Culling=1 @@ -1388,6 +1384,7 @@ SMM-PI DMA=0 SMM-TLB=0 Save Type=16kbit Eeprom Self Texture=0 +ViRefresh=2200 [46A3F7AF-0F7591D0-C:45] Good Name=Cruis'n Exotica (U) @@ -1594,54 +1591,53 @@ Clear Frame=0 Counter Factor=3 RDRAM Size=8 - [D614E5BF-A76DBCC1-C:50] Good Name=Disney's Tarzan (E) Internal Name=TARZAN Status=Compatible Plugin Note=[video] missing:items; use 1.5.2 plugin -ViRefresh=1500 AiCountPerBytes=530 +Audio Signal=Yes +Counter Factor=1 Fixed Audio=1 Sync Audio=No -Counter Factor=1 -Audio Signal=Yes +ViRefresh=1500 [001A3BD0-AFB3DE1A-C:46] Good Name=Disney's Tarzan (F) Internal Name=TARZAN Status=Compatible Plugin Note=[video] missing:items; use 1.5.2 plugin -ViRefresh=1500 AiCountPerBytes=530 +Audio Signal=Yes +Counter Factor=1 Fixed Audio=1 Sync Audio=No -Counter Factor=1 -Audio Signal=Yes +ViRefresh=1500 [4C261323-4F295E1A-C:44] Good Name=Disney's Tarzan (G) Internal Name=TARZAN Status=Compatible Plugin Note=[video] missing:items; use 1.5.2 plugin -ViRefresh=1500 AiCountPerBytes=530 +Audio Signal=Yes +Counter Factor=1 Fixed Audio=1 Sync Audio=No -Counter Factor=1 -Audio Signal=Yes +ViRefresh=1500 [CBFE69C7-F2C0AB2A-C:45] Good Name=Disney's Tarzan (U) Internal Name=TARZAN Status=Compatible Plugin Note=[video] missing:items; use 1.5.2 plugin -ViRefresh=1500 AiCountPerBytes=530 +Audio Signal=Yes +Counter Factor=1 Fixed Audio=1 Sync Audio=No -Counter Factor=1 -Audio Signal=Yes +ViRefresh=1500 [3DF17480-193DED5A-C:50] Good Name=Donald Duck - Quack Attack (E) (M5) @@ -2014,18 +2010,18 @@ Good Name=F-1 Pole Position 64 (E) (M3) Internal Name=F1 POLE POSITION 64 Status=Compatible Plugin Note=[video] errors:menus; use Glide64 -Clear Frame=1 32bit=No AiCountPerBytes=300 +Clear Frame=1 [AE82687A-9A3F388D-C:45] Good Name=F-1 Pole Position 64 (U) (M3) Internal Name=F1 POLE POSITION 64 Status=Compatible Plugin Note=[video] errors:menus; use Glide64 -Clear Frame=1 32bit=No AiCountPerBytes=300 +Clear Frame=1 Culling=1 Emulate Clear=0 Primary Frame Buffer=0 @@ -2339,18 +2335,17 @@ Plugin Note=[video] missing:motion blur; use Glide64 (see GameFAQ) AiCountPerBytes=200 RDRAM Size=8 - [D543BCD6-2BA5E256-C:50] Good Name=Gauntlet Legends (E) Internal Name=GAUNTLET LEGENDS Status=Issues (plugin) Core Note=high system requirement Plugin Note=[video] missing:various (see GameFAQ) -RDRAM Size=8 -ViRefresh=1500 AiCountPerBytes=530 -Sync Audio=No Fixed Audio=1 +RDRAM Size=8 +Sync Audio=No +ViRefresh=1500 [70B0260E-6716D04C-C:4A] Good Name=Gauntlet Legends (J) @@ -2358,11 +2353,11 @@ Internal Name=GAUNTLET LEGENDS Status=Issues (plugin) Core Note=high system requirement Plugin Note=[video] missing:various (see GameFAQ) -RDRAM Size=8 -ViRefresh=1500 AiCountPerBytes=530 -Sync Audio=No Fixed Audio=1 +RDRAM Size=8 +Sync Audio=No +ViRefresh=1500 [729B5E32-B728D980-C:45] Good Name=Gauntlet Legends (U) @@ -2370,16 +2365,16 @@ Internal Name=GAUNTLET LEGENDS Status=Issues (plugin) Core Note=high system requirement Plugin Note=[video] missing:various (see GameFAQ) +AiCountPerBytes=530 Clear Frame=0 Culling=1 Emulate Clear=0 +Fixed Audio=1 Primary Frame Buffer=0 RDRAM Size=8 Self Texture=0 -ViRefresh=1500 -AiCountPerBytes=530 Sync Audio=No -Fixed Audio=1 +ViRefresh=1500 [489C84E6-4C6E49F9-C:4A] Good Name=Getter Love!! - Cho Ren-ai Party Game (J) @@ -2773,9 +2768,9 @@ Good Name=Human Grand Prix - New Generation (J) Internal Name=HUMAN GRAND PRIX Status=Compatible Plugin Note=[video] errors:menus; use Glide64 -Clear Frame=1 32bit=No AiCountPerBytes=300 +Clear Frame=1 Culling=1 Emulate Clear=0 Primary Frame Buffer=0 @@ -2805,42 +2800,41 @@ Status=Compatible AiCountPerBytes=50 RDRAM Size=8 - [B58988E9-B1FC4BE8-C:50] Good Name=Hydro Thunder (E) Internal Name=Hydro Thunder Status=Compatible Plugin Note=[video] (see GameFAQ) -ViRefresh=1500 -Fixed Audio=1 AiCountPerBytes=530 -Sync Audio=No -RDRAM Size=8 Counter Factor=1 +Fixed Audio=1 +RDRAM Size=8 +Sync Audio=No +ViRefresh=1500 [29A045CE-ABA9060E-C:46] Good Name=Hydro Thunder (F) Internal Name=Hydro Thunder Status=Compatible Plugin Note=[video] (see GameFAQ) -ViRefresh=1500 -Fixed Audio=1 AiCountPerBytes=530 -Sync Audio=No -RDRAM Size=8 Counter Factor=1 +Fixed Audio=1 +RDRAM Size=8 +Sync Audio=No +ViRefresh=1500 [C8DC65EB-3D8C8904-C:45] Good Name=Hydro Thunder (U) Internal Name=HYDRO THUNDER Status=Compatible Plugin Note=[video] (see GameFAQ) -ViRefresh=1500 -Fixed Audio=1 AiCountPerBytes=530 -Sync Audio=No -RDRAM Size=8 Counter Factor=1 +Fixed Audio=1 +RDRAM Size=8 +Sync Audio=No +ViRefresh=1500 [2FC5C34C-7A05CC9D-C:4A] Good Name=Hyper Olympics in Nagano 64 (J) @@ -2889,22 +2883,22 @@ Status=Issues (mixed) Core Note=Recompiler Trading Post freeze. Plugin Note=[rsp] interpreter only 32bit=No +AiCountPerBytes=530 +CPU Type=Recompiler Counter Factor=1 -RDRAM Size=8 +Fast SP=No +Fixed Audio=1 FuncFind=1 HLE GFX=No -ViRefresh=1500 -AiCountPerBytes=530 +Linking=Off +RDRAM Size=8 RSP-JumpTableSize=3584 SMM-Cache=1 SMM-FUNC=0 SMM-PI DMA=0 SMM-TLB=0 Sync Audio=No -Fixed Audio=1 -CPU Type=Recompiler -Linking=Off -Fast SP=No +ViRefresh=1500 [AF9DCC15-1A723D88-C:45] Good Name=Indiana Jones and the Infernal Machine (U) @@ -2913,22 +2907,22 @@ Status=Issues (mixed) Core Note=Recompiler Trading Post freeze. Plugin Note=[rsp] interpreter only [audio] wrong speed;use(E)ROM 32bit=No +AiCountPerBytes=530 +CPU Type=Recompiler Counter Factor=1 -RDRAM Size=8 +Fast SP=No +Fixed Audio=1 FuncFind=1 HLE GFX=No -ViRefresh=1500 -AiCountPerBytes=530 +Linking=Off +RDRAM Size=8 RSP-JumpTableSize=3584 SMM-Cache=1 SMM-FUNC=0 SMM-PI DMA=0 SMM-TLB=0 Sync Audio=No -Fixed Audio=1 -CPU Type=Recompiler -Linking=Off -Fast SP=No +ViRefresh=1500 [E436467A-82DE8F9B-C:45] Good Name=Indy Racing 2000 (U) @@ -3272,9 +3266,9 @@ Status=Compatible Clear Frame=2 Culling=1 Emulate Clear=0 +Linking=Off Primary Frame Buffer=0 Self Texture=0 -Linking=Off //================ K ================ [4F29474F-30CB707A-C:4A] @@ -3293,32 +3287,32 @@ Good Name=Killer Instinct Gold (E) Internal Name=Killer Instinct Gold Status=Compatible Plugin Note=[video] errors:sky; use Glide64 -Clear Frame=2 32bit=No +Clear Frame=2 [9E8FE2BA-8B270770-C:45] Good Name=Killer Instinct Gold (U) (V1.0) Internal Name=KILLER INSTINCT GOLD Status=Compatible Plugin Note=[video] errors:sky; use Glide64 -Clear Frame=2 32bit=No +Clear Frame=2 [9E8FCDFA-49F5652B-C:45] Good Name=Killer Instinct Gold (U) (V1.1) Internal Name=KILLER INSTINCT GOLD Status=Compatible Plugin Note=[video] errors:sky; use Glide64 -Clear Frame=2 32bit=No +Clear Frame=2 [F908CA4C-36464327-C:45] Good Name=Killer Instinct Gold (U) (V1.2) Internal Name=Killer Instinct Gold Status=Compatible Plugin Note=[video] errors:sky; use Glide64 -Clear Frame=2 32bit=No +Clear Frame=2 [519EA4E1-EB7584E8-C:4A] Good Name=King Hill 64 - Extreme Snowboarding (J) @@ -3414,8 +3408,8 @@ Internal Name=LASTLEGION UX Status=Issues (plugin) Core Note=high system requirement Plugin Note=[video] HLE not supported; flicker -RDRAM Size=8 HLE GFX=No +RDRAM Size=8 [F478D8B3-9716DD6D-C:50] Good Name=LEGO Racers (E) (M10) @@ -3446,24 +3440,24 @@ Good Name=Lode Runner 3-D (E) (M5) Internal Name=Lode Runner 3D Status=Compatible Plugin Note=[video] missing:menu highlight; use Glide64 -ViRefresh=1450 Clear Frame=0 +ViRefresh=1450 [964ADD0B-B29213DB-C:4A] Good Name=Lode Runner 3-D (J) Internal Name=Lode Runner 3D Status=Compatible Plugin Note=[video] missing:menu highlight; use Glide64 -ViRefresh=1400 Clear Frame=0 +ViRefresh=1400 [255018DF-57D6AE3A-C:45] Good Name=Lode Runner 3-D (U) Internal Name=Lode Runner 3D Status=Compatible Plugin Note=[video] missing:menu highlight; use Glide64 -ViRefresh=1400 Clear Frame=0 +ViRefresh=1400 [0AA0055B-7637DF65-C:50] Good Name=Looney Tunes - Duck Dodgers (E) (M6) @@ -3831,16 +3825,16 @@ Good Name=Mia Hamm Soccer 64 (U) (M2) Internal Name=Mia Hamm Soccer 64 Status=Compatible Plugin Note=[video] unsupported; use Glide64 -RDRAM Size=8 AiCountPerBytes=250 +RDRAM Size=8 [E36166C2-8613A2E5-C:58] Good Name=Michael Owens WLS 2000 (E) Internal Name=MO WORLD LEAGUE SOCC Status=Compatible Plugin Note=[video] unsupported; use Glide64 -RDRAM Size=8 AiCountPerBytes=250 +RDRAM Size=8 [736AE6AF-4117E9C7-C:4A] Good Name=Mickey no Racing Challenge USA (J) @@ -4285,13 +4279,13 @@ Status=Compatible Good Name=NBA Showtime - NBA on NBC (U) Internal Name=NBA SHOWTIME Status=Compatible +AiCountPerBytes=180 Audio Signal=Yes Counter Factor=1 -Save Type=FlashRam -ViRefresh=500 -AiCountPerBytes=180 Fixed Audio=1 +Save Type=FlashRam Sync Audio=0 +ViRefresh=500 [147E0EDB-36C5B12C-C:4A] Good Name=Neon Genesis Evangelion (J) @@ -5361,12 +5355,12 @@ Status=Compatible Core Note=(see GameFAQ) Plugin Note=[video] depth problem (use Glide64) 32bit=No -ViRefresh=1500 AiCountPerBytes=530 -Fixed Audio=1 -Sync Audio=No Clear Frame=0 Counter Factor=1 +Fixed Audio=1 +Sync Audio=No +ViRefresh=1500 [2F493DD0-2E64DFD9-C:45] Good Name=Resident Evil 2 (U) (V1.0) @@ -5375,18 +5369,18 @@ Status=Compatible Core Note=(see GameFAQ) Plugin Note=[video] depth problem (use Glide64) 32bit=No -ViRefresh=1500 AiCountPerBytes=530 -Fixed Audio=1 -Sync Audio=No Clear Frame=0 Counter Factor=1 Culling=1 Emulate Clear=0 +Fixed Audio=1 Primary Frame Buffer=0 Resolution Height=239 Resolution Width=319 Self Texture=0 +Sync Audio=No +ViRefresh=1500 [AA18B1A5-07DB6AEB-C:45] Good Name=Resident Evil 2 (U) (V1.1) @@ -5395,16 +5389,16 @@ Status=Compatible Core Note=(see GameFAQ) Plugin Note=[video] depth problem (use Glide64) 32bit=No -ViRefresh=1500 AiCountPerBytes=530 -Fixed Audio=1 -Sync Audio=No Clear Frame=0 Counter Factor=1 Culling=1 Emulate Clear=0 +Fixed Audio=1 Primary Frame Buffer=0 Self Texture=0 +Sync Audio=No +ViRefresh=1500 [02D8366A-6CABEF9C-C:50] Good Name=Road Rash 64 (E) @@ -5502,8 +5496,8 @@ Good Name=RTL World League Soccer 2000 (G) Internal Name=RTL WLS2000 Status=Compatible Plugin Note=[video] unsupported; use Glide64 -RDRAM Size=8 AiCountPerBytes=250 +RDRAM Size=8 [451ACA0F-7863BC8A-C:44] Good Name=Rugrats - Die grosse Schatzsuche (G) @@ -5526,21 +5520,21 @@ Clear Frame=0 Good Name=Rugrats in Paris - The Movie (E) Internal Name=RUGRATS IN PARIS Status=Compatible -ViRefresh=2200 AiCountPerBytes=400 -Sync Audio=No Audio Signal=Yes Fixed Audio=1 +Sync Audio=No +ViRefresh=2200 [1FC21532-0B6466D4-C:45] Good Name=Rugrats in Paris - The Movie (U) Internal Name=RUGRATS IN PARIS Status=Compatible -ViRefresh=2200 AiCountPerBytes=400 -Sync Audio=No Audio Signal=Yes Fixed Audio=1 +Sync Audio=No +ViRefresh=2200 [B7CF2136-FA0AA715-C:50] Good Name=Rush 2 - Extreme Racing USA (E) (M6) @@ -5573,9 +5567,9 @@ Internal Name=»²·®³ÊÌÞ¼®³·Þ Status=Compatible Core Note=high system requirement Plugin Note=[video] HLE not supported -RDRAM Size=8 -HLE GFX=No AiCountPerBytes=200 +HLE GFX=No +RDRAM Size=8 [61D116B0-FA24D60C-C:50] Good Name=San Francisco Rush - Extreme Racing (E) (M3) @@ -5602,25 +5596,25 @@ Clear Frame=0 Good Name=San Francisco Rush 2049 (E) (M6) Internal Name=RUSH 2049 Status=Compatible -ViRefresh=1500 AiCountPerBytes=530 -Sync Audio=No -Fixed Audio=1 Counter Factor=1 +Fixed Audio=1 RDRAM Size=8 +Sync Audio=No +ViRefresh=1500 [B9A9ECA2-17AAE48E-C:45] Good Name=San Francisco Rush 2049 (U) Internal Name=Rush 2049 Status=Compatible -ViRefresh=1500 AiCountPerBytes=530 -Sync Audio=No -Fixed Audio=1 -Counter Factor=1 Clear Frame=0 Counter Factor=1 +Counter Factor=1 +Fixed Audio=1 RDRAM Size=8 +Sync Audio=No +ViRefresh=1500 [E3BD221D-3C0834D3-C:50] Good Name=Scooby-Doo - Classic Creep Capers (E) @@ -5713,8 +5707,8 @@ Internal Name=TOUKON ROAD Status=Uncertain Core Note=input problem? Plugin Note=[video] HLE not supported -RDRAM Size=8 HLE GFX=No +RDRAM Size=8 [551C7F43-9149831C-C:4A] Good Name=Shin Nihon Pro Wrestling Toukon Road 2 - The Next Generation (J) @@ -5722,8 +5716,8 @@ Internal Name=TOUKON ROAD2 Status=Issues (plugin) Core Note=high system requirement Plugin Note=[video] HLE not supported; flicker -RDRAM Size=8 HLE GFX=No +RDRAM Size=8 [B1D5280C-4BA7BC2A-C:4A] Good Name=Sim City 2000 (J) @@ -5863,12 +5857,12 @@ Good Name=Space Station Silicon Valley (E) (M7) Internal Name=Silicon Valley Status=Compatible Plugin Note=[video] errors:cutscenes +AiCountPerBytes=200 Clear Frame=0 Culling=1 Emulate Clear=0 Primary Frame Buffer=0 RDRAM Size=8 -AiCountPerBytes=200 Self Texture=0 [BFE23884-EF48EAAF-C:4A] @@ -5876,20 +5870,20 @@ Good Name=Space Station Silicon Valley (J) Internal Name=Silicon Valley Status=Compatible Plugin Note=[video] errors:cutscenes -RDRAM Size=8 AiCountPerBytes=200 +RDRAM Size=8 [BFE23884-EF48EAAF-C:45] Good Name=Space Station Silicon Valley (U) Internal Name=Silicon Valley Status=Compatible Plugin Note=[video] errors:cutscenes +AiCountPerBytes=200 Clear Frame=0 Culling=1 Emulate Clear=0 Primary Frame Buffer=0 RDRAM Size=8 -AiCountPerBytes=200 Self Texture=0 [A60ED171-3D85D06E-C:45] @@ -5951,15 +5945,15 @@ Internal Name=Rogue Squadron Status=Broken (plugin) Core Note=high system requirement Plugin Note=[rsp] interpreter only, flicker [video] (see GameFAQ) -RDRAM Size=8 32bit=No -HLE GFX=No -ViRefresh=1500 AiCountPerBytes=530 Counter Factor=1 -Sync Audio=No Fixed Audio=1 +HLE GFX=No +RDRAM Size=8 RSP-JumpTableSize=3584 +Sync Audio=No +ViRefresh=1500 [219191C1-33183C61-C:50] Good Name=Star Wars - Rogue Squadron (E) (M3) (V1.1) @@ -5967,15 +5961,15 @@ Internal Name=Rogue Squadron Status=Broken (plugin) Core Note=high system requirement Plugin Note=[rsp] interpreter only, flicker [video] (see GameFAQ) -RDRAM Size=8 32bit=No -HLE GFX=No -ViRefresh=1500 AiCountPerBytes=530 Counter Factor=1 -Sync Audio=No Fixed Audio=1 +HLE GFX=No +RDRAM Size=8 RSP-JumpTableSize=3584 +Sync Audio=No +ViRefresh=1500 [66A24BEC-2EADD94F-C:45] Good Name=Star Wars - Rogue Squadron (U) (V1.0) @@ -5983,15 +5977,15 @@ Internal Name=Rogue Squadron Status=Broken (plugin) Core Note=high system requirement Plugin Note=[rsp] interpreter only, flicker [video] (see GameFAQ) -RDRAM Size=8 32bit=No -HLE GFX=No -ViRefresh=1500 AiCountPerBytes=530 Counter Factor=1 -Sync Audio=No Fixed Audio=1 +HLE GFX=No +RDRAM Size=8 RSP-JumpTableSize=3584 +Sync Audio=No +ViRefresh=1500 [C7F30CFA-ECB0FA36-C:45] Good Name=Star Wars - Rogue Squadron (U) (V1.1) @@ -5999,15 +5993,15 @@ Internal Name=Rogue Squadron Status=Broken (plugin) Core Note=high system requirement Plugin Note=[rsp] interpreter only, flicker [video] (see GameFAQ) -RDRAM Size=8 32bit=No -HLE GFX=No -ViRefresh=1500 AiCountPerBytes=530 Counter Factor=1 -Sync Audio=No Fixed Audio=1 +HLE GFX=No +RDRAM Size=8 RSP-JumpTableSize=3584 +Sync Audio=No +ViRefresh=1500 [4D486681-AB7D9245-C:50] Good Name=Star Wars - Shadows of the Empire (E) @@ -6051,9 +6045,9 @@ Internal Name=rogue squadron Status=Broken (plugin) Core Note=high system requirement Plugin Note=[rsp] interpreter only, flicker [video] (see GameFAQ) -RDRAM Size=8 32bit=No HLE GFX=No +RDRAM Size=8 ViRefresh=1400 [FE24AC63-1B41AA17-C:4A] @@ -6071,14 +6065,14 @@ Status=Only intro/part OK Core Note=(see GameFAQ) Plugin Note=[rsp] interpreter only [video] errors:various (see GameFAQ) 32bit=No -HLE GFX=No -ViRefresh=1500 AiCountPerBytes=530 -RDRAM Size=8 -Sync Audio=No -Fixed Audio=1 Counter Factor=1 +Fixed Audio=1 +HLE GFX=No +RDRAM Size=8 SMM-FUNC=0 +Sync Audio=No +ViRefresh=1500 [3D02989B-D4A381E2-C:45] Good Name=Star Wars Episode I - Battle for Naboo (U) @@ -6087,14 +6081,14 @@ Status=Only intro/part OK Core Note=(see GameFAQ) Plugin Note=[rsp] interpreter only [video] errors:various (see GameFAQ) 32bit=No -HLE GFX=No -ViRefresh=1500 AiCountPerBytes=530 -RDRAM Size=8 -Sync Audio=No -Fixed Audio=1 Counter Factor=1 +Fixed Audio=1 +HLE GFX=No +RDRAM Size=8 SMM-FUNC=0 +Sync Audio=No +ViRefresh=1500 [53ED2DC4-06258002-C:50] Good Name=Star Wars Episode I - Racer (E) (M3) @@ -6312,16 +6306,16 @@ Good Name=Supercross 2000 (E) (M3) Internal Name=Supercross Status=Compatible Plugin Note=[video] errors:track; use Glide64 -RDRAM Size=8 32bit=No +RDRAM Size=8 [C1452553-5D7B24D9-C:45] Good Name=Supercross 2000 (U) Internal Name=Supercross Status=Compatible Plugin Note=[video] errors:track; use Glide64 -RDRAM Size=8 32bit=No +RDRAM Size=8 [B44CAB74-07029A29-C:50] Good Name=Superman (E) (M6) @@ -6387,8 +6381,8 @@ Good Name=Telefoot Soccer 2000 (F) Internal Name=TELEFOOT SOCCER 2000 Status=Compatible Plugin Note=[video] unsupported; use Glide64 -RDRAM Size=8 AiCountPerBytes=250 +RDRAM Size=8 [963ADBA6-F7D5C89B-C:4A] Good Name=Tetris 64 (J) @@ -6930,8 +6924,8 @@ Internal Name=Top Gear Overdrive Status=Compatible Plugin Note=[video] (see GameFAQ) Counter Factor=1 -RDRAM Size=8 Direct3D8-Direct3DPipe=1 +RDRAM Size=8 [0578F24F-9175BF17-C:4A] Good Name=Top Gear Overdrive (J) @@ -6939,8 +6933,8 @@ Internal Name=Top Gear Overdrive Status=Compatible Plugin Note=[video] (see GameFAQ) Counter Factor=1 -RDRAM Size=8 Direct3D8-Direct3DPipe=1 +RDRAM Size=8 [D741CD80-ACA9B912-C:45] Good Name=Top Gear Overdrive (U) @@ -6948,8 +6942,8 @@ Internal Name=Top Gear Overdrive Status=Compatible Plugin Note=[video] (see GameFAQ) Counter Factor=1 -RDRAM Size=8 Direct3D8-Direct3DPipe=1 +RDRAM Size=8 [7F43E701-536328D1-C:50] Good Name=Top Gear Rally (E) @@ -6957,8 +6951,8 @@ Internal Name=TOP GEAR RALLY Status=Issues (mixed) Core Note=sound (see GameFAQ) Plugin Note=[video] errors:various; use Glide64 -Fixed Audio=1 32bit=No +Fixed Audio=1 Sync Audio=No [0E596247-753D4B8B-C:4A] @@ -6967,8 +6961,8 @@ Internal Name=TOP GEAR RALLY Status=Issues (mixed) Core Note=sound (see GameFAQ) Plugin Note=[video] errors:various; use Glide64 -Fixed Audio=1 32bit=No +Fixed Audio=1 Sync Audio=No [62269B3D-FE11B1E8-C:45] @@ -6977,10 +6971,10 @@ Internal Name=TOP GEAR RALLY Status=Issues (mixed) Core Note=sound (see GameFAQ) Plugin Note=[video] errors:various; use Glide64 -Fixed Audio=1 32bit=No -Sync Audio=No Clear Frame=0 +Fixed Audio=1 +Sync Audio=No [BEBAB677-51B0B5E4-C:50] Good Name=Top Gear Rally 2 (E) @@ -7305,8 +7299,8 @@ Internal Name=VIGILANTE 8 Status=Issues (plugin) Plugin Note=[video] errors:various (see GameFAQ) Counter Factor=1 -RDRAM Size=8 Linking=Off +RDRAM Size=8 [E2BC82A2-591CD694-C:46] Good Name=Vigilante 8 (F) @@ -7314,8 +7308,8 @@ Internal Name=VIGILANTE 8 Status=Issues (plugin) Plugin Note=[video] errors:various (see GameFAQ) Counter Factor=1 -RDRAM Size=8 Linking=Off +RDRAM Size=8 [6EDA5178-D396FEC1-C:44] Good Name=Vigilante 8 (G) @@ -7324,8 +7318,8 @@ Status=Issues (plugin) Plugin Note=[video] errors:various (see GameFAQ) Clear Frame=0 Counter Factor=1 -RDRAM Size=8 Linking=Off +RDRAM Size=8 [EA71056A-E4214847-C:45] Good Name=Vigilante 8 (U) @@ -7334,12 +7328,12 @@ Status=Issues (plugin) Plugin Note=[video] errors:various (see GameFAQ) Clear Frame=0 Counter Factor=1 -RDRAM Size=8 Culling=1 Emulate Clear=0 -Primary Frame Buffer=0 -Self Texture=0 Linking=Off +Primary Frame Buffer=0 +RDRAM Size=8 +Self Texture=0 [DD10BC7E-F900B351-C:50] Good Name=Vigilante 8 - 2nd Offence (E) @@ -7347,8 +7341,8 @@ Internal Name=V8: SECOND OFFENSE Status=Issues (plugin) Plugin Note=[video] errors:menus, transparency Counter Factor=1 -RDRAM Size=8 Linking=Off +RDRAM Size=8 [F5C5866D-052713D9-C:45] Good Name=Vigilante 8 - 2nd Offense (U) @@ -7356,8 +7350,8 @@ Internal Name=V8: SECOND OFFENSE Status=Issues (plugin) Plugin Note=[video] errors:menus, transparency Counter Factor=1 -RDRAM Size=8 Linking=Off +RDRAM Size=8 [60006C98-2605A381-C:4A] Good Name=Violence Killer - Turok New Generation (J) @@ -7657,8 +7651,8 @@ Core Note=use (U) ROM (see GameFAQ) Plugin Note=[video] access violation; use Glide64 Clear Frame=0 Counter Factor=1 -RDRAM Size=8 Direct3D8-Direct3DPipe=1 +RDRAM Size=8 [132D2732-C70E9118-C:45] Good Name=Wipeout 64 (U) @@ -7668,11 +7662,11 @@ Plugin Note=[video] access violation; use Glide64 Clear Frame=0 Counter Factor=1 Culling=1 +Direct3D8-Direct3DPipe=1 Emulate Clear=0 Primary Frame Buffer=0 RDRAM Size=8 Self Texture=0 -Direct3D8-Direct3DPipe=1 [E43C9765-05B1C1BE-C:4A] Good Name=Wonder Project J2 - Corlo no Mori no Josette (J) @@ -7692,16 +7686,16 @@ Good Name=World Cup 98 (E) (M8) Internal Name=World Cup 98 Status=Compatible Plugin Note=[video] errors:various; use Glide64 -Reg Cache=No 32bit=No +Reg Cache=No [BD636D6A-5D1F54BA-C:45] Good Name=World Cup 98 (U) (M8) Internal Name=World Cup 98 Status=Compatible Plugin Note=[video] errors:various; use Glide64 -Reg Cache=No 32bit=No +Reg Cache=No [AC062778-DFADFCB8-C:50] Good Name=World Driver Championship (E) (M5) @@ -8015,7 +8009,7 @@ CheatPlugin1=Jabo's Direct3D8,Glide64 For PJ64 Clear Frame=0 Culling=1 CustomSMM=1 -DRAM Size=4 +RDRAM Size=4 Emulate Clear=1 FuncFind=1 Primary Frame Buffer=0 From e395d9770eb9de4e70b13140d81eaeaf9c07faff Mon Sep 17 00:00:00 2001 From: Lithium64 Date: Wed, 11 Mar 2015 05:27:08 -0300 Subject: [PATCH 2/6] Reverted Sync Audio to 0 This works fine no need to change it back to Sync Audio=No --- Config/Project64.rdb | 68 ++++++++++++++++++++++---------------------- 1 file changed, 34 insertions(+), 34 deletions(-) diff --git a/Config/Project64.rdb b/Config/Project64.rdb index 57152cedd..2019c0810 100644 --- a/Config/Project64.rdb +++ b/Config/Project64.rdb @@ -158,7 +158,7 @@ Status=Compatible AiCountPerBytes=530 Fixed Audio=1 RDRAM Size=8 -Sync Audio=No +Sync Audio=0 ViRefresh=1500 [033F4C13-319EE7A7-C:45] @@ -168,7 +168,7 @@ Status=Compatible AiCountPerBytes=530 Fixed Audio=1 RDRAM Size=8 -Sync Audio=No +Sync Audio=0 ViRefresh=1500 [58FD3F25-D92EAA8D-C:50] @@ -763,7 +763,7 @@ Plugin Note=[video] depth problem (use Glide64) AiCountPerBytes=530 Counter Factor=1 Fixed Audio=1 -Sync Audio=No +Sync Audio=0 ViRefresh=1500 [7C64E6DB-55B924DB-C:50] @@ -1513,7 +1513,7 @@ Good Name=Derby Stallion 64 (J) Internal Name=DERBYSTALLION 64 Status=Compatible AiCountPerBytes=200 -Sync Audio=No +Sync Audio=0 [96BA4EFB-C9988E4E-C:0] Good Name=Derby Stallion 64 (J) (Beta) @@ -1600,7 +1600,7 @@ AiCountPerBytes=530 Audio Signal=Yes Counter Factor=1 Fixed Audio=1 -Sync Audio=No +Sync Audio=0 ViRefresh=1500 [001A3BD0-AFB3DE1A-C:46] @@ -1612,7 +1612,7 @@ AiCountPerBytes=530 Audio Signal=Yes Counter Factor=1 Fixed Audio=1 -Sync Audio=No +Sync Audio=0 ViRefresh=1500 [4C261323-4F295E1A-C:44] @@ -1624,7 +1624,7 @@ AiCountPerBytes=530 Audio Signal=Yes Counter Factor=1 Fixed Audio=1 -Sync Audio=No +Sync Audio=0 ViRefresh=1500 [CBFE69C7-F2C0AB2A-C:45] @@ -1636,7 +1636,7 @@ AiCountPerBytes=530 Audio Signal=Yes Counter Factor=1 Fixed Audio=1 -Sync Audio=No +Sync Audio=0 ViRefresh=1500 [3DF17480-193DED5A-C:50] @@ -2344,7 +2344,7 @@ Plugin Note=[video] missing:various (see GameFAQ) AiCountPerBytes=530 Fixed Audio=1 RDRAM Size=8 -Sync Audio=No +Sync Audio=0 ViRefresh=1500 [70B0260E-6716D04C-C:4A] @@ -2356,7 +2356,7 @@ Plugin Note=[video] missing:various (see GameFAQ) AiCountPerBytes=530 Fixed Audio=1 RDRAM Size=8 -Sync Audio=No +Sync Audio=0 ViRefresh=1500 [729B5E32-B728D980-C:45] @@ -2373,7 +2373,7 @@ Fixed Audio=1 Primary Frame Buffer=0 RDRAM Size=8 Self Texture=0 -Sync Audio=No +Sync Audio=0 ViRefresh=1500 [489C84E6-4C6E49F9-C:4A] @@ -2809,7 +2809,7 @@ AiCountPerBytes=530 Counter Factor=1 Fixed Audio=1 RDRAM Size=8 -Sync Audio=No +Sync Audio=0 ViRefresh=1500 [29A045CE-ABA9060E-C:46] @@ -2821,7 +2821,7 @@ AiCountPerBytes=530 Counter Factor=1 Fixed Audio=1 RDRAM Size=8 -Sync Audio=No +Sync Audio=0 ViRefresh=1500 [C8DC65EB-3D8C8904-C:45] @@ -2833,7 +2833,7 @@ AiCountPerBytes=530 Counter Factor=1 Fixed Audio=1 RDRAM Size=8 -Sync Audio=No +Sync Audio=0 ViRefresh=1500 [2FC5C34C-7A05CC9D-C:4A] @@ -2897,7 +2897,7 @@ SMM-Cache=1 SMM-FUNC=0 SMM-PI DMA=0 SMM-TLB=0 -Sync Audio=No +Sync Audio=0 ViRefresh=1500 [AF9DCC15-1A723D88-C:45] @@ -2921,7 +2921,7 @@ SMM-Cache=1 SMM-FUNC=0 SMM-PI DMA=0 SMM-TLB=0 -Sync Audio=No +Sync Audio=0 ViRefresh=1500 [E436467A-82DE8F9B-C:45] @@ -3345,7 +3345,7 @@ Culling=1 Emulate Clear=0 Primary Frame Buffer=0 Self Texture=0 -Sync Audio=No +Sync Audio=0 [4A997C74-E2087F99-C:50] Good Name=Knife Edge - Nose Gunner (E) @@ -4087,7 +4087,7 @@ Internal Name=MS. PAC-MAN MM Status=Compatible Core Note=crash in credits? Plugin Note=[video] (see GameFAQ) -Sync Audio=No +Sync Audio=0 [7F9345D3-841ECADE-C:50] Good Name=Mystical Ninja 2 Starring Goemon (E) (M3) @@ -5359,7 +5359,7 @@ AiCountPerBytes=530 Clear Frame=0 Counter Factor=1 Fixed Audio=1 -Sync Audio=No +Sync Audio=0 ViRefresh=1500 [2F493DD0-2E64DFD9-C:45] @@ -5379,7 +5379,7 @@ Primary Frame Buffer=0 Resolution Height=239 Resolution Width=319 Self Texture=0 -Sync Audio=No +Sync Audio=0 ViRefresh=1500 [AA18B1A5-07DB6AEB-C:45] @@ -5397,7 +5397,7 @@ Emulate Clear=0 Fixed Audio=1 Primary Frame Buffer=0 Self Texture=0 -Sync Audio=No +Sync Audio=0 ViRefresh=1500 [02D8366A-6CABEF9C-C:50] @@ -5523,7 +5523,7 @@ Status=Compatible AiCountPerBytes=400 Audio Signal=Yes Fixed Audio=1 -Sync Audio=No +Sync Audio=0 ViRefresh=2200 [1FC21532-0B6466D4-C:45] @@ -5533,7 +5533,7 @@ Status=Compatible AiCountPerBytes=400 Audio Signal=Yes Fixed Audio=1 -Sync Audio=No +Sync Audio=0 ViRefresh=2200 [B7CF2136-FA0AA715-C:50] @@ -5600,7 +5600,7 @@ AiCountPerBytes=530 Counter Factor=1 Fixed Audio=1 RDRAM Size=8 -Sync Audio=No +Sync Audio=0 ViRefresh=1500 [B9A9ECA2-17AAE48E-C:45] @@ -5613,7 +5613,7 @@ Counter Factor=1 Counter Factor=1 Fixed Audio=1 RDRAM Size=8 -Sync Audio=No +Sync Audio=0 ViRefresh=1500 [E3BD221D-3C0834D3-C:50] @@ -5952,7 +5952,7 @@ Fixed Audio=1 HLE GFX=No RDRAM Size=8 RSP-JumpTableSize=3584 -Sync Audio=No +Sync Audio=0 ViRefresh=1500 [219191C1-33183C61-C:50] @@ -5968,7 +5968,7 @@ Fixed Audio=1 HLE GFX=No RDRAM Size=8 RSP-JumpTableSize=3584 -Sync Audio=No +Sync Audio=0 ViRefresh=1500 [66A24BEC-2EADD94F-C:45] @@ -5984,7 +5984,7 @@ Fixed Audio=1 HLE GFX=No RDRAM Size=8 RSP-JumpTableSize=3584 -Sync Audio=No +Sync Audio=0 ViRefresh=1500 [C7F30CFA-ECB0FA36-C:45] @@ -6000,7 +6000,7 @@ Fixed Audio=1 HLE GFX=No RDRAM Size=8 RSP-JumpTableSize=3584 -Sync Audio=No +Sync Audio=0 ViRefresh=1500 [4D486681-AB7D9245-C:50] @@ -6071,7 +6071,7 @@ Fixed Audio=1 HLE GFX=No RDRAM Size=8 SMM-FUNC=0 -Sync Audio=No +Sync Audio=0 ViRefresh=1500 [3D02989B-D4A381E2-C:45] @@ -6087,7 +6087,7 @@ Fixed Audio=1 HLE GFX=No RDRAM Size=8 SMM-FUNC=0 -Sync Audio=No +Sync Audio=0 ViRefresh=1500 [53ED2DC4-06258002-C:50] @@ -6953,7 +6953,7 @@ Core Note=sound (see GameFAQ) Plugin Note=[video] errors:various; use Glide64 32bit=No Fixed Audio=1 -Sync Audio=No +Sync Audio=0 [0E596247-753D4B8B-C:4A] Good Name=Top Gear Rally (J) @@ -6963,7 +6963,7 @@ Core Note=sound (see GameFAQ) Plugin Note=[video] errors:various; use Glide64 32bit=No Fixed Audio=1 -Sync Audio=No +Sync Audio=0 [62269B3D-FE11B1E8-C:45] Good Name=Top Gear Rally (U) @@ -6974,7 +6974,7 @@ Plugin Note=[video] errors:various; use Glide64 32bit=No Clear Frame=0 Fixed Audio=1 -Sync Audio=No +Sync Audio=0 [BEBAB677-51B0B5E4-C:50] Good Name=Top Gear Rally 2 (E) From faab4e5103cc253fac77057365f5eed3e615db25 Mon Sep 17 00:00:00 2001 From: Lithium64 Date: Wed, 11 Mar 2015 05:44:36 -0300 Subject: [PATCH 3/6] Removed duplicate Counter Factor --- Config/Project64.rdb | 1 - 1 file changed, 1 deletion(-) diff --git a/Config/Project64.rdb b/Config/Project64.rdb index 2019c0810..eadce1a8a 100644 --- a/Config/Project64.rdb +++ b/Config/Project64.rdb @@ -5610,7 +5610,6 @@ Status=Compatible AiCountPerBytes=530 Clear Frame=0 Counter Factor=1 -Counter Factor=1 Fixed Audio=1 RDRAM Size=8 Sync Audio=0 From 2008090ee3eea0d603ee6c4ef17852de1fc409aa Mon Sep 17 00:00:00 2001 From: Lithium64 Date: Wed, 11 Mar 2015 14:21:45 -0300 Subject: [PATCH 4/6] Removed ViRefresh=1500 on RDB It's not needed since is default value --- Config/Project64.rdb | 27 +-------------------------- 1 file changed, 1 insertion(+), 26 deletions(-) diff --git a/Config/Project64.rdb b/Config/Project64.rdb index eadce1a8a..72058a437 100644 --- a/Config/Project64.rdb +++ b/Config/Project64.rdb @@ -159,7 +159,6 @@ AiCountPerBytes=530 Fixed Audio=1 RDRAM Size=8 Sync Audio=0 -ViRefresh=1500 [033F4C13-319EE7A7-C:45] Good Name=007 - The World is Not Enough (U) @@ -169,7 +168,6 @@ AiCountPerBytes=530 Fixed Audio=1 RDRAM Size=8 Sync Audio=0 -ViRefresh=1500 [58FD3F25-D92EAA8D-C:50] Good Name=1080 Snowboarding (E) (M4) @@ -764,7 +762,6 @@ AiCountPerBytes=530 Counter Factor=1 Fixed Audio=1 Sync Audio=0 -ViRefresh=1500 [7C64E6DB-55B924DB-C:50] Good Name=Blast Corps (E) @@ -1601,7 +1598,6 @@ Audio Signal=Yes Counter Factor=1 Fixed Audio=1 Sync Audio=0 -ViRefresh=1500 [001A3BD0-AFB3DE1A-C:46] Good Name=Disney's Tarzan (F) @@ -1613,7 +1609,6 @@ Audio Signal=Yes Counter Factor=1 Fixed Audio=1 Sync Audio=0 -ViRefresh=1500 [4C261323-4F295E1A-C:44] Good Name=Disney's Tarzan (G) @@ -1625,7 +1620,6 @@ Audio Signal=Yes Counter Factor=1 Fixed Audio=1 Sync Audio=0 -ViRefresh=1500 [CBFE69C7-F2C0AB2A-C:45] Good Name=Disney's Tarzan (U) @@ -1637,7 +1631,6 @@ Audio Signal=Yes Counter Factor=1 Fixed Audio=1 Sync Audio=0 -ViRefresh=1500 [3DF17480-193DED5A-C:50] Good Name=Donald Duck - Quack Attack (E) (M5) @@ -2345,7 +2338,6 @@ AiCountPerBytes=530 Fixed Audio=1 RDRAM Size=8 Sync Audio=0 -ViRefresh=1500 [70B0260E-6716D04C-C:4A] Good Name=Gauntlet Legends (J) @@ -2357,7 +2349,6 @@ AiCountPerBytes=530 Fixed Audio=1 RDRAM Size=8 Sync Audio=0 -ViRefresh=1500 [729B5E32-B728D980-C:45] Good Name=Gauntlet Legends (U) @@ -2374,7 +2365,6 @@ Primary Frame Buffer=0 RDRAM Size=8 Self Texture=0 Sync Audio=0 -ViRefresh=1500 [489C84E6-4C6E49F9-C:4A] Good Name=Getter Love!! - Cho Ren-ai Party Game (J) @@ -2810,7 +2800,6 @@ Counter Factor=1 Fixed Audio=1 RDRAM Size=8 Sync Audio=0 -ViRefresh=1500 [29A045CE-ABA9060E-C:46] Good Name=Hydro Thunder (F) @@ -2822,7 +2811,6 @@ Counter Factor=1 Fixed Audio=1 RDRAM Size=8 Sync Audio=0 -ViRefresh=1500 [C8DC65EB-3D8C8904-C:45] Good Name=Hydro Thunder (U) @@ -2834,7 +2822,6 @@ Counter Factor=1 Fixed Audio=1 RDRAM Size=8 Sync Audio=0 -ViRefresh=1500 [2FC5C34C-7A05CC9D-C:4A] Good Name=Hyper Olympics in Nagano 64 (J) @@ -2898,7 +2885,6 @@ SMM-FUNC=0 SMM-PI DMA=0 SMM-TLB=0 Sync Audio=0 -ViRefresh=1500 [AF9DCC15-1A723D88-C:45] Good Name=Indiana Jones and the Infernal Machine (U) @@ -2922,7 +2908,6 @@ SMM-FUNC=0 SMM-PI DMA=0 SMM-TLB=0 Sync Audio=0 -ViRefresh=1500 [E436467A-82DE8F9B-C:45] Good Name=Indy Racing 2000 (U) @@ -5360,7 +5345,6 @@ Clear Frame=0 Counter Factor=1 Fixed Audio=1 Sync Audio=0 -ViRefresh=1500 [2F493DD0-2E64DFD9-C:45] Good Name=Resident Evil 2 (U) (V1.0) @@ -5380,7 +5364,6 @@ Resolution Height=239 Resolution Width=319 Self Texture=0 Sync Audio=0 -ViRefresh=1500 [AA18B1A5-07DB6AEB-C:45] Good Name=Resident Evil 2 (U) (V1.1) @@ -5398,7 +5381,6 @@ Fixed Audio=1 Primary Frame Buffer=0 Self Texture=0 Sync Audio=0 -ViRefresh=1500 [02D8366A-6CABEF9C-C:50] Good Name=Road Rash 64 (E) @@ -5601,7 +5583,6 @@ Counter Factor=1 Fixed Audio=1 RDRAM Size=8 Sync Audio=0 -ViRefresh=1500 [B9A9ECA2-17AAE48E-C:45] Good Name=San Francisco Rush 2049 (U) @@ -5610,10 +5591,10 @@ Status=Compatible AiCountPerBytes=530 Clear Frame=0 Counter Factor=1 +Counter Factor=1 Fixed Audio=1 RDRAM Size=8 Sync Audio=0 -ViRefresh=1500 [E3BD221D-3C0834D3-C:50] Good Name=Scooby-Doo - Classic Creep Capers (E) @@ -5952,7 +5933,6 @@ HLE GFX=No RDRAM Size=8 RSP-JumpTableSize=3584 Sync Audio=0 -ViRefresh=1500 [219191C1-33183C61-C:50] Good Name=Star Wars - Rogue Squadron (E) (M3) (V1.1) @@ -5968,7 +5948,6 @@ HLE GFX=No RDRAM Size=8 RSP-JumpTableSize=3584 Sync Audio=0 -ViRefresh=1500 [66A24BEC-2EADD94F-C:45] Good Name=Star Wars - Rogue Squadron (U) (V1.0) @@ -5984,7 +5963,6 @@ HLE GFX=No RDRAM Size=8 RSP-JumpTableSize=3584 Sync Audio=0 -ViRefresh=1500 [C7F30CFA-ECB0FA36-C:45] Good Name=Star Wars - Rogue Squadron (U) (V1.1) @@ -6000,7 +5978,6 @@ HLE GFX=No RDRAM Size=8 RSP-JumpTableSize=3584 Sync Audio=0 -ViRefresh=1500 [4D486681-AB7D9245-C:50] Good Name=Star Wars - Shadows of the Empire (E) @@ -6071,7 +6048,6 @@ HLE GFX=No RDRAM Size=8 SMM-FUNC=0 Sync Audio=0 -ViRefresh=1500 [3D02989B-D4A381E2-C:45] Good Name=Star Wars Episode I - Battle for Naboo (U) @@ -6087,7 +6063,6 @@ HLE GFX=No RDRAM Size=8 SMM-FUNC=0 Sync Audio=0 -ViRefresh=1500 [53ED2DC4-06258002-C:50] Good Name=Star Wars Episode I - Racer (E) (M3) From 29839ee15eacc4c96465cb6ad761adaa9fcef1bd Mon Sep 17 00:00:00 2001 From: Lithium64 Date: Wed, 11 Mar 2015 17:33:34 -0300 Subject: [PATCH 5/6] Removed AiCountPerBytes=400 on RDB Not needed since it's default value --- Config/Project64.rdb | 18 ------------------ 1 file changed, 18 deletions(-) diff --git a/Config/Project64.rdb b/Config/Project64.rdb index 72058a437..df3e211db 100644 --- a/Config/Project64.rdb +++ b/Config/Project64.rdb @@ -355,14 +355,12 @@ Self Texture=0 Good Name=Airboarder 64 (E) Internal Name=AIR BOARDER 64 Status=Compatible -AiCountPerBytes=400 Counter Factor=1 [6C45B60C-DCE50E30-C:4A] Good Name=Airboarder 64 (J) Internal Name=´±°ÎÞ°ÀÞ°64 Status=Compatible -AiCountPerBytes=400 Clear Frame=0 Counter Factor=1 Culling=1 @@ -2469,7 +2467,6 @@ Status=Compatible Core Note=high system requirement Plugin Note=[video] (see GameFAQ) 32bit=No -AiCountPerBytes=400 Clear Frame=2 CustomSMM=1 FuncFind=2 @@ -2485,7 +2482,6 @@ Status=Compatible Core Note=high system requirement Plugin Note=[video] (see GameFAQ) 32bit=No -AiCountPerBytes=400 Clear Frame=2 CustomSMM=1 FuncFind=2 @@ -2501,7 +2497,6 @@ Status=Compatible Core Note=high system requirement Plugin Note=[video] (see GameFAQ) 32bit=No -AiCountPerBytes=400 Clear Frame=2 Culling=1 CustomSMM=1 @@ -3680,7 +3675,6 @@ Good Name=Mario Party (E) (M3) Internal Name=MarioParty Status=Compatible Plugin Note=[video] (see GameFAQ) -AiCountPerBytes=400 Counter Factor=1 [ADA815BE-6028622F-C:4A] @@ -3688,7 +3682,6 @@ Good Name=Mario Party (J) Internal Name=MarioParty Status=Compatible Plugin Note=[video] (see GameFAQ) -AiCountPerBytes=400 Counter Factor=1 [2829657E-A0621877-C:45] @@ -3696,7 +3689,6 @@ Good Name=Mario Party (U) Internal Name=MarioParty Status=Compatible Plugin Note=[video] (see GameFAQ) -AiCountPerBytes=400 Counter Factor=1 [82380387-DFC744D9-C:50] @@ -3704,7 +3696,6 @@ Good Name=Mario Party 2 (E) (M5) Internal Name=MarioParty2 Status=Compatible Plugin Note=[video] (see GameFAQ) -AiCountPerBytes=400 Counter Factor=1 [ED567D0F-38B08915-C:4A] @@ -3712,7 +3703,6 @@ Good Name=Mario Party 2 (J) Internal Name=MarioParty2 Status=Compatible Plugin Note=[video] (see GameFAQ) -AiCountPerBytes=400 Counter Factor=1 [9EA95858-AF72B618-C:45] @@ -3720,7 +3710,6 @@ Good Name=Mario Party 2 (U) Internal Name=MarioParty2 Status=Compatible Plugin Note=[video] (see GameFAQ) -AiCountPerBytes=400 Counter Factor=1 [C5674160-0F5F453C-C:50] @@ -3728,7 +3717,6 @@ Good Name=Mario Party 3 (E) (M4) Internal Name=MarioParty3 Status=Compatible Plugin Note=[video] (see GameFAQ) -AiCountPerBytes=400 Counter Factor=1 Save Type=16kbit Eeprom @@ -3737,7 +3725,6 @@ Good Name=Mario Party 3 (J) Internal Name=MarioParty3 Status=Compatible Plugin Note=[video] (see GameFAQ) -AiCountPerBytes=400 Counter Factor=1 Save Type=16kbit Eeprom @@ -3746,7 +3733,6 @@ Good Name=Mario Party 3 (U) Internal Name=MarioParty3 Status=Compatible Plugin Note=[video] (see GameFAQ) -AiCountPerBytes=400 Counter Factor=1 Save Type=16kbit Eeprom @@ -5502,7 +5488,6 @@ Clear Frame=0 Good Name=Rugrats in Paris - The Movie (E) Internal Name=RUGRATS IN PARIS Status=Compatible -AiCountPerBytes=400 Audio Signal=Yes Fixed Audio=1 Sync Audio=0 @@ -5512,7 +5497,6 @@ ViRefresh=2200 Good Name=Rugrats in Paris - The Movie (U) Internal Name=RUGRATS IN PARIS Status=Compatible -AiCountPerBytes=400 Audio Signal=Yes Fixed Audio=1 Sync Audio=0 @@ -5806,13 +5790,11 @@ RDRAM Size=8 Good Name=South Park Rally (E) Internal Name=South Park Rally Status=Compatible -AiCountPerBytes=400 [07F3B276-EC8F3D39-C:45] Good Name=South Park Rally (U) Internal Name=South Park Rally Status=Compatible -AiCountPerBytes=400 Clear Frame=0 Culling=1 Emulate Clear=0 From d446ce9229141c505771c27a19de25c3199a05ba Mon Sep 17 00:00:00 2001 From: Lithium64 Date: Wed, 11 Mar 2015 23:02:12 -0300 Subject: [PATCH 6/6] Removed CustomSMM from RDB This setting isn't used in the current version of PJ64 --- Config/Project64.rdb | 41 ----------------------------------------- 1 file changed, 41 deletions(-) diff --git a/Config/Project64.rdb b/Config/Project64.rdb index df3e211db..ae87e1364 100644 --- a/Config/Project64.rdb +++ b/Config/Project64.rdb @@ -186,7 +186,6 @@ Internal Name=1080 SNOWBOARDING Status=Compatible Clear Frame=0 Culling=1 -CustomSMM=1 Emulate Clear=1 FuncFind=1 Primary Frame Buffer=0 @@ -1004,7 +1003,6 @@ Good Name=Castlevania (E) (M3) Internal Name=CASTLEVANIA Status=Compatible Clear Frame=0 -CustomSMM=1 FuncFind=1 RDRAM Size=8 SMM-Cache=0 @@ -1020,7 +1018,6 @@ Status=Compatible AiCountPerBytes=200 Clear Frame=0 Culling=1 -CustomSMM=1 Emulate Clear=0 FuncFind=1 Primary Frame Buffer=1 @@ -1039,7 +1036,6 @@ Status=Compatible AiCountPerBytes=200 Clear Frame=0 Culling=1 -CustomSMM=1 Emulate Clear=0 FuncFind=1 Primary Frame Buffer=1 @@ -1058,7 +1054,6 @@ Status=Compatible AiCountPerBytes=200 Clear Frame=0 Culling=1 -CustomSMM=1 Emulate Clear=0 FuncFind=1 Primary Frame Buffer=1 @@ -1077,7 +1072,6 @@ Status=Compatible AiCountPerBytes=200 Clear Frame=0 Culling=1 -CustomSMM=1 Emulate Clear=0 FuncFind=1 Primary Frame Buffer=1 @@ -1095,7 +1089,6 @@ Status=Compatible AiCountPerBytes=200 Clear Frame=0 Culling=1 -CustomSMM=1 Emulate Clear=0 FuncFind=1 Primary Frame Buffer=1 @@ -1304,7 +1297,6 @@ Plugin Note=[video] errors:various (see GameFAQ) AiCountPerBytes=500 Clear Frame=2 Culling=1 -CustomSMM=1 Emulate Clear=1 FuncFind=2 Primary Frame Buffer=0 @@ -1325,7 +1317,6 @@ Plugin Note=[video] errors:various AiCountPerBytes=500 Clear Frame=2 Culling=1 -CustomSMM=1 Emulate Clear=1 FuncFind=2 Primary Frame Buffer=0 @@ -1346,7 +1337,6 @@ Plugin Note=[video] errors:various AiCountPerBytes=500 Clear Frame=2 Culling=1 -CustomSMM=1 Emulate Clear=1 FuncFind=2 Primary Frame Buffer=0 @@ -1369,7 +1359,6 @@ Plugin Note=[video] errors:various (see GameFAQ) AiCountPerBytes=500 Clear Frame=2 Culling=1 -CustomSMM=1 Emulate Clear=1 FuncFind=2 Primary Frame Buffer=0 @@ -2468,7 +2457,6 @@ Core Note=high system requirement Plugin Note=[video] (see GameFAQ) 32bit=No Clear Frame=2 -CustomSMM=1 FuncFind=2 SMM-Cache=0 SMM-FUNC=0 @@ -2483,7 +2471,6 @@ Core Note=high system requirement Plugin Note=[video] (see GameFAQ) 32bit=No Clear Frame=2 -CustomSMM=1 FuncFind=2 SMM-Cache=0 SMM-FUNC=0 @@ -2499,7 +2486,6 @@ Plugin Note=[video] (see GameFAQ) 32bit=No Clear Frame=2 Culling=1 -CustomSMM=1 Emulate Clear=0 FuncFind=2 Primary Frame Buffer=0 @@ -2519,7 +2505,6 @@ Status=Compatible 32bit=No Clear Frame=2 Culling=1 -CustomSMM=1 FuncFind=2 RDRAM Size=8 SMM-Cache=0 @@ -2534,7 +2519,6 @@ Status=Compatible 32bit=No Clear Frame=2 Culling=1 -CustomSMM=1 FuncFind=2 RDRAM Size=8 SMM-Cache=0 @@ -4411,7 +4395,6 @@ Counter Factor=1 Good Name=Nintendo All-Star! Dairantou Smash Brothers (J) Internal Name=SMASH BROTHERS Status=Compatible -CustomSMM=1 SMM-Cache=0 SMM-FUNC=0 SMM-PI DMA=1 @@ -4610,7 +4593,6 @@ Core Note=high system requirement; timing (see GameFAQ) Plugin Note=[video] errors:various (see GameFAQ) 32bit=No Clear Frame=2 -CustomSMM=1 FuncFind=1 RDRAM Size=8 SMM-Cache=0 @@ -4628,7 +4610,6 @@ Core Note=high system requirement; timing (see GameFAQ) Plugin Note=[video] errors:various (see GameFAQ) 32bit=No Clear Frame=2 -CustomSMM=1 FuncFind=1 RDRAM Size=8 SMM-Cache=0 @@ -4647,7 +4628,6 @@ Plugin Note=[video] errors:various (see GameFAQ) 32bit=No Clear Frame=2 Culling=1 -CustomSMM=1 Emulate Clear=0 FuncFind=2 Primary Frame Buffer=0 @@ -4668,7 +4648,6 @@ Plugin Note=[video] errors:various (see GameFAQ) 32bit=No Clear Frame=2 Culling=1 -CustomSMM=1 FuncFind=2 RDRAM Size=8 SMM-Cache=0 @@ -6215,7 +6194,6 @@ Plugin Note=[video] too slow to play Good Name=Super Smash Bros. (A) Internal Name=SMASH BROTHERS Status=Compatible -CustomSMM=1 SMM-Cache=0 SMM-FUNC=0 SMM-PI DMA=1 @@ -6227,7 +6205,6 @@ ViRefresh=2200 Good Name=Super Smash Bros. (E) (M3) Internal Name=SMASH BROTHERS Status=Compatible -CustomSMM=1 SMM-Cache=0 SMM-FUNC=0 SMM-PI DMA=1 @@ -6241,7 +6218,6 @@ Internal Name=SMASH BROTHERS Status=Compatible Clear Frame=0 Culling=1 -CustomSMM=1 Emulate Clear=0 Primary Frame Buffer=0 SMM-Cache=0 @@ -6471,7 +6447,6 @@ CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64 CheatPlugin1=Jabo's Direct3D8,Glide64 For PJ64 Clear Frame=0 Culling=1 -CustomSMM=1 Emulate Clear=1 FuncFind=1 Primary Frame Buffer=0 @@ -6490,7 +6465,6 @@ Cheat0=801D860B 0002 //Subscreen Delay Fix CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64 Clear Frame=0 Culling=1 -CustomSMM=1 Emulate Clear=1 FuncFind=1 Primary Frame Buffer=0 @@ -6509,7 +6483,6 @@ Cheat0=801D864B 0002 //Subscreen Delay Fix CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64 Clear Frame=0 Culling=1 -CustomSMM=1 Emulate Clear=1 FuncFind=1 Primary Frame Buffer=0 @@ -6529,7 +6502,6 @@ CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64 CheatPlugin1=Jabo's Direct3D8,Glide64 For PJ64 Clear Frame=0 Culling=1 -CustomSMM=1 Emulate Clear=1 FuncFind=1 Primary Frame Buffer=0 @@ -6551,7 +6523,6 @@ CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64 Clear Frame=0 ClearvFrame=0 Culling=1 -CustomSMM=1 Emulate Clear=1 FuncFind=1 Primary Frame Buffer=0 @@ -6574,7 +6545,6 @@ Cheat0=801DA78B 0002 //Subscreen Delay Fix CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64 Clear Frame=0 Culling=1 -CustomSMM=1 Emulate Clear=1 FuncFind=1 Primary Frame Buffer=0 @@ -6597,7 +6567,6 @@ Cheat0=801DAE8B 0002 CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64 Clear Frame=0 Culling=1 -CustomSMM=1 Emulate Clear=1 FuncFind=1 Primary Frame Buffer=0 @@ -6636,7 +6605,6 @@ CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64 CheatPlugin1=Jabo's Direct3D8,Glide64 For PJ64 Clear Frame=0 Culling=1 -CustomSMM=1 Emulate Clear=1 FuncFind=1 Primary Frame Buffer=0 @@ -6656,7 +6624,6 @@ CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64 CheatPlugin1=Jabo's Direct3D8,Glide64 For PJ64 Clear Frame=0 Culling=1 -CustomSMM=1 Emulate Clear=1 FuncFind=1 Primary Frame Buffer=0 @@ -6671,7 +6638,6 @@ Status=Compatible Core Note=(see GameFAQ) Plugin Note=[video] errors:sun; Clear Frame=0 -CustomSMM=1 FuncFind=1 RDRAM Size=8 SMM-PI DMA=0 @@ -6689,7 +6655,6 @@ CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64 CheatPlugin1=Jabo's Direct3D8,Glide64 For PJ64 Clear Frame=0 Culling=1 -CustomSMM=1 Emulate Clear=1 FuncFind=1 Primary Frame Buffer=0 @@ -7868,7 +7833,6 @@ Cheat0=801DA5CB 0002 //Subscreen Delay Fix CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64 Clear Frame=0 Culling=1 -CustomSMM=1 Emulate Clear=1 FuncFind=1 Primary Frame Buffer=0 @@ -7886,7 +7850,6 @@ Cheat0=801DA78B 0002 //Subscreen Delay Fix CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64 Clear Frame=0 Culling=1 -CustomSMM=1 Emulate Clear=1 FuncFind=1 Primary Frame Buffer=0 @@ -7904,7 +7867,6 @@ Cheat0=801DAE8B 0002 //Subscreen Delay Fix CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64 Clear Frame=0 Culling=1 -CustomSMM=1 Emulate Clear=1 FuncFind=1 Primary Frame Buffer=0 @@ -7924,7 +7886,6 @@ CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64 CheatPlugin1=Jabo's Direct3D8,Glide64 For PJ64 Clear Frame=0 Culling=1 -CustomSMM=1 Emulate Clear=1 FuncFind=1 Primary Frame Buffer=0 @@ -7944,7 +7905,6 @@ CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64 CheatPlugin1=Jabo's Direct3D8,Glide64 For PJ64 Clear Frame=0 Culling=1 -CustomSMM=1 Emulate Clear=1 FuncFind=1 Primary Frame Buffer=0 @@ -7964,7 +7924,6 @@ CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64 CheatPlugin1=Jabo's Direct3D8,Glide64 For PJ64 Clear Frame=0 Culling=1 -CustomSMM=1 RDRAM Size=4 Emulate Clear=1 FuncFind=1