[Video] Change GrCombineLocal_t to gfxCombineLocal_t
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@ -47,9 +47,11 @@ typedef struct
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uint32_t ccolor; // constant color to set at the end, color and alpha
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uint32_t ccolor; // constant color to set at the end, color and alpha
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gfxCombineFunction_t c_fnc;
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gfxCombineFunction_t c_fnc;
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gfxCombineFactor_t c_fac;
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gfxCombineFactor_t c_fac;
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uint32_t c_loc, c_oth; // gfxColorCombine flags
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gfxCombineLocal_t c_loc;
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uint32_t c_oth; // gfxColorCombine flags
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gfxCombineFunction_t a_fnc;
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gfxCombineFunction_t a_fnc;
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gfxCombineFactor_t a_fac;
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gfxCombineFactor_t a_fac;
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gfxCombineLocal_t a_loc;
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gfxCombineFunction_t tmu0_func;
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gfxCombineFunction_t tmu0_func;
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gfxCombineFactor_t tmu0_fac;
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gfxCombineFactor_t tmu0_fac;
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gfxCombineFunction_t tmu1_func;
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gfxCombineFunction_t tmu1_func;
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@ -58,7 +60,7 @@ typedef struct
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gfxCombineFactor_t tmu0_a_fac;
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gfxCombineFactor_t tmu0_a_fac;
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gfxCombineFunction_t tmu1_a_func;
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gfxCombineFunction_t tmu1_a_func;
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gfxCombineFactor_t tmu1_a_fac;
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gfxCombineFactor_t tmu1_a_fac;
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uint32_t a_loc, a_oth; // gfxAlphaCombine flags
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uint32_t a_oth; // gfxAlphaCombine flags
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uint32_t tex, tmu0_invert, tmu1_invert;
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uint32_t tex, tmu0_invert, tmu1_invert;
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uint32_t tmu0_a_invert, tmu1_a_invert;
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uint32_t tmu0_a_invert, tmu1_a_invert;
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int dc0_lodbias, dc1_lodbias;
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int dc0_lodbias, dc1_lodbias;
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@ -54,13 +54,13 @@ static gfxChipID_t SetupFBtoScreenCombiner(uint32_t texture_size, uint32_t opaqu
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// gfxConstantColorValue (0xFFFFFFFF);
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// gfxConstantColorValue (0xFFFFFFFF);
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gfxColorCombine(GFX_COMBINE_FUNCTION_SCALE_OTHER,
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gfxColorCombine(GFX_COMBINE_FUNCTION_SCALE_OTHER,
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GFX_COMBINE_FACTOR_ONE,
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GFX_COMBINE_FACTOR_ONE,
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GR_COMBINE_LOCAL_NONE,
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GFX_COMBINE_LOCAL_NONE,
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GR_COMBINE_OTHER_TEXTURE,
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GR_COMBINE_OTHER_TEXTURE,
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// GR_COMBINE_OTHER_CONSTANT,
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// GR_COMBINE_OTHER_CONSTANT,
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FXFALSE);
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FXFALSE);
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gfxAlphaCombine(GFX_COMBINE_FUNCTION_SCALE_OTHER,
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gfxAlphaCombine(GFX_COMBINE_FUNCTION_SCALE_OTHER,
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GFX_COMBINE_FACTOR_ONE,
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GFX_COMBINE_FACTOR_ONE,
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GR_COMBINE_LOCAL_NONE,
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GFX_COMBINE_LOCAL_NONE,
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GR_COMBINE_OTHER_TEXTURE,
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GR_COMBINE_OTHER_TEXTURE,
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FXFALSE);
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FXFALSE);
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if (opaque)
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if (opaque)
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@ -399,7 +399,7 @@ static void DrawDepthBufferToScreen256(FB_TO_SCREEN_INFO & fb_info)
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gfxConstantColorValue(rdp.fog_color);
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gfxConstantColorValue(rdp.fog_color);
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gfxColorCombine(GFX_COMBINE_FUNCTION_SCALE_OTHER,
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gfxColorCombine(GFX_COMBINE_FUNCTION_SCALE_OTHER,
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GFX_COMBINE_FACTOR_ONE,
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GFX_COMBINE_FACTOR_ONE,
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GR_COMBINE_LOCAL_NONE,
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GFX_COMBINE_LOCAL_NONE,
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GR_COMBINE_OTHER_CONSTANT,
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GR_COMBINE_OTHER_CONSTANT,
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FXFALSE);
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FXFALSE);
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uint16_t * src = (uint16_t*)image;
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uint16_t * src = (uint16_t*)image;
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@ -469,12 +469,12 @@ static void DrawHiresDepthBufferToScreen(FB_TO_SCREEN_INFO & fb_info)
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gfxConstantColorValue(rdp.fog_color);
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gfxConstantColorValue(rdp.fog_color);
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gfxColorCombine(GFX_COMBINE_FUNCTION_LOCAL,
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gfxColorCombine(GFX_COMBINE_FUNCTION_LOCAL,
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GFX_COMBINE_FACTOR_NONE,
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GFX_COMBINE_FACTOR_NONE,
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GR_COMBINE_LOCAL_CONSTANT,
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GFX_COMBINE_LOCAL_CONSTANT,
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GR_COMBINE_OTHER_NONE,
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GR_COMBINE_OTHER_NONE,
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FXFALSE);
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FXFALSE);
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gfxAlphaCombine(GFX_COMBINE_FUNCTION_SCALE_OTHER,
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gfxAlphaCombine(GFX_COMBINE_FUNCTION_SCALE_OTHER,
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GFX_COMBINE_FACTOR_ONE,
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GFX_COMBINE_FACTOR_ONE,
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GR_COMBINE_LOCAL_NONE,
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GFX_COMBINE_LOCAL_NONE,
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GR_COMBINE_OTHER_TEXTURE,
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GR_COMBINE_OTHER_TEXTURE,
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FXFALSE);
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FXFALSE);
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gfxAlphaBlendFunction(GR_BLEND_SRC_ALPHA,
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gfxAlphaBlendFunction(GR_BLEND_SRC_ALPHA,
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@ -581,7 +581,7 @@ void DrawDepthBufferToScreen(FB_TO_SCREEN_INFO & fb_info)
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gfxConstantColorValue(rdp.fog_color);
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gfxConstantColorValue(rdp.fog_color);
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gfxColorCombine(GFX_COMBINE_FUNCTION_SCALE_OTHER,
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gfxColorCombine(GFX_COMBINE_FUNCTION_SCALE_OTHER,
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GFX_COMBINE_FACTOR_ONE,
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GFX_COMBINE_FACTOR_ONE,
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GR_COMBINE_LOCAL_NONE,
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GFX_COMBINE_LOCAL_NONE,
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GR_COMBINE_OTHER_CONSTANT,
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GR_COMBINE_OTHER_CONSTANT,
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FXFALSE);
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FXFALSE);
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gfxTexDownloadMipMap(tmu, voodoo.tex_min_addr[tmu] + voodoo.tmem_ptr[tmu], GR_MIPMAPLEVELMASK_BOTH, &t_info);
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gfxTexDownloadMipMap(tmu, voodoo.tex_min_addr[tmu] + voodoo.tmem_ptr[tmu], GR_MIPMAPLEVELMASK_BOTH, &t_info);
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@ -725,10 +725,10 @@ void writeGLSLColorLocal(int local)
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{
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{
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switch (local)
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switch (local)
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{
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{
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case GR_COMBINE_LOCAL_ITERATED:
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case GFX_COMBINE_LOCAL_ITERATED:
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strcat(fragment_shader_color_combiner, "vec4 color_local = vFrontColor; \n");
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strcat(fragment_shader_color_combiner, "vec4 color_local = vFrontColor; \n");
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break;
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break;
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case GR_COMBINE_LOCAL_CONSTANT:
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case GFX_COMBINE_LOCAL_CONSTANT:
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strcat(fragment_shader_color_combiner, "vec4 color_local = constant_color; \n");
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strcat(fragment_shader_color_combiner, "vec4 color_local = constant_color; \n");
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break;
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break;
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default:
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default:
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@ -784,7 +784,7 @@ void writeGLSLColorFactor(int factor, int local, int need_local, int other, int
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}
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}
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}
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}
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void gfxColorCombine(gfxCombineFunction_t function, gfxCombineFactor_t factor, GrCombineLocal_t local, GrCombineOther_t other, bool invert)
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void gfxColorCombine(gfxCombineFunction_t function, gfxCombineFactor_t factor, gfxCombineLocal_t local, GrCombineOther_t other, bool invert)
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{
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{
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WriteTrace(TraceGlitch, TraceDebug, "function: %d factor: %d local: %d other: %d invert: %d", function, factor, local, other, invert);
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WriteTrace(TraceGlitch, TraceDebug, "function: %d factor: %d local: %d other: %d invert: %d", function, factor, local, other, invert);
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static int last_function = 0;
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static int last_function = 0;
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@ -898,10 +898,10 @@ int setLocalAlphaSource(int local)
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{
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{
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switch(local)
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switch(local)
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{
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{
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case GR_COMBINE_LOCAL_ITERATED:
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case GFX_COMBINE_LOCAL_ITERATED:
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return GL_PRIMARY_COLOR_ARB;
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return GL_PRIMARY_COLOR_ARB;
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break;
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break;
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case GR_COMBINE_LOCAL_CONSTANT:
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case GFX_COMBINE_LOCAL_CONSTANT:
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return GL_CONSTANT_ARB;
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return GL_CONSTANT_ARB;
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break;
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break;
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default:
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default:
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@ -933,10 +933,10 @@ void writeGLSLAlphaLocal(int local)
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{
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{
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switch (local)
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switch (local)
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{
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{
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case GR_COMBINE_LOCAL_ITERATED:
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case GFX_COMBINE_LOCAL_ITERATED:
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strcat(fragment_shader_alpha_combiner, "float alpha_local = vFrontColor.a; \n");
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strcat(fragment_shader_alpha_combiner, "float alpha_local = vFrontColor.a; \n");
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break;
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break;
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case GR_COMBINE_LOCAL_CONSTANT:
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case GFX_COMBINE_LOCAL_CONSTANT:
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strcat(fragment_shader_alpha_combiner, "float alpha_local = constant_color.a; \n");
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strcat(fragment_shader_alpha_combiner, "float alpha_local = constant_color.a; \n");
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break;
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break;
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default:
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default:
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@ -989,7 +989,7 @@ void writeGLSLAlphaFactor(int factor, int local, int need_local, int other, int
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}
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}
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}
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}
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void gfxAlphaCombine(gfxCombineFunction_t function, gfxCombineFactor_t factor, GrCombineLocal_t local, GrCombineOther_t other, bool invert)
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void gfxAlphaCombine(gfxCombineFunction_t function, gfxCombineFactor_t factor, gfxCombineLocal_t local, GrCombineOther_t other, bool invert)
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{
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{
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WriteTrace(TraceGlitch, TraceDebug, "function: %d factor: %d local: %d other: %d invert: %d", function, factor, local, other, invert);
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WriteTrace(TraceGlitch, TraceDebug, "function: %d factor: %d local: %d other: %d invert: %d", function, factor, local, other, invert);
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static int last_function = 0;
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static int last_function = 0;
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@ -629,10 +629,10 @@ int setLocalColorSource(int local)
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{
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{
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switch (local)
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switch (local)
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{
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{
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case GR_COMBINE_LOCAL_ITERATED:
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case GFX_COMBINE_LOCAL_ITERATED:
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return GL_PRIMARY_COLOR_ARB;
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return GL_PRIMARY_COLOR_ARB;
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break;
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break;
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case GR_COMBINE_LOCAL_CONSTANT:
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case GFX_COMBINE_LOCAL_CONSTANT:
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return GL_CONSTANT_ARB;
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return GL_CONSTANT_ARB;
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break;
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break;
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default:
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default:
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@ -663,10 +663,10 @@ void writeGLSLColorLocal(int local)
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{
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{
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switch (local)
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switch (local)
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{
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{
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case GR_COMBINE_LOCAL_ITERATED:
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case GFX_COMBINE_LOCAL_ITERATED:
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strcat(fragment_shader_color_combiner, "vec4 color_local = gl_Color; \n");
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strcat(fragment_shader_color_combiner, "vec4 color_local = gl_Color; \n");
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break;
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break;
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case GR_COMBINE_LOCAL_CONSTANT:
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case GFX_COMBINE_LOCAL_CONSTANT:
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strcat(fragment_shader_color_combiner, "vec4 color_local = constant_color; \n");
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strcat(fragment_shader_color_combiner, "vec4 color_local = constant_color; \n");
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break;
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break;
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default:
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default:
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@ -722,7 +722,7 @@ void writeGLSLColorFactor(int factor, int local, int need_local, int other, int
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}
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}
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}
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}
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void gfxColorCombine(gfxCombineFunction_t function, gfxCombineFactor_t factor, GrCombineLocal_t local, GrCombineOther_t other, bool invert)
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void gfxColorCombine(gfxCombineFunction_t function, gfxCombineFactor_t factor, gfxCombineLocal_t local, GrCombineOther_t other, bool invert)
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{
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{
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WriteTrace(TraceGlitch, TraceDebug, "function: %d factor: %d local: %d other: %d invert: %d", function, factor, local, other, invert);
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WriteTrace(TraceGlitch, TraceDebug, "function: %d factor: %d local: %d other: %d invert: %d", function, factor, local, other, invert);
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@ -836,10 +836,10 @@ int setLocalAlphaSource(int local)
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{
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{
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switch (local)
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switch (local)
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{
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{
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case GR_COMBINE_LOCAL_ITERATED:
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case GFX_COMBINE_LOCAL_ITERATED:
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return GL_PRIMARY_COLOR_ARB;
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return GL_PRIMARY_COLOR_ARB;
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break;
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break;
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case GR_COMBINE_LOCAL_CONSTANT:
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case GFX_COMBINE_LOCAL_CONSTANT:
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return GL_CONSTANT_ARB;
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return GL_CONSTANT_ARB;
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break;
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break;
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default:
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default:
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@ -870,10 +870,10 @@ void writeGLSLAlphaLocal(int local)
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{
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{
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switch (local)
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switch (local)
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{
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{
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case GR_COMBINE_LOCAL_ITERATED:
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case GFX_COMBINE_LOCAL_ITERATED:
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strcat(fragment_shader_alpha_combiner, "float alpha_local = gl_Color.a; \n");
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strcat(fragment_shader_alpha_combiner, "float alpha_local = gl_Color.a; \n");
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break;
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break;
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case GR_COMBINE_LOCAL_CONSTANT:
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case GFX_COMBINE_LOCAL_CONSTANT:
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strcat(fragment_shader_alpha_combiner, "float alpha_local = constant_color.a; \n");
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strcat(fragment_shader_alpha_combiner, "float alpha_local = constant_color.a; \n");
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break;
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break;
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default:
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default:
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@ -926,7 +926,7 @@ void writeGLSLAlphaFactor(int factor, int local, int need_local, int other, int
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}
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}
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}
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}
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void gfxAlphaCombine(gfxCombineFunction_t function, gfxCombineFactor_t factor, GrCombineLocal_t local, GrCombineOther_t other, bool invert)
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void gfxAlphaCombine(gfxCombineFunction_t function, gfxCombineFactor_t factor, gfxCombineLocal_t local, GrCombineOther_t other, bool invert)
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{
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{
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WriteTrace(TraceGlitch, TraceDebug, "function: %d factor: %d local: %d other: %d invert: %d", function, factor, local, other, invert);
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WriteTrace(TraceGlitch, TraceDebug, "function: %d factor: %d local: %d other: %d invert: %d", function, factor, local, other, invert);
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static int last_function = 0;
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static int last_function = 0;
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@ -23,8 +23,8 @@ void gfxTextureBufferExt(gfxChipID_t tmu, uint32_t startAddress, gfxLOD_t lodmin
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uint32_t gfxTexMaxAddress(gfxChipID_t tmu);
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uint32_t gfxTexMaxAddress(gfxChipID_t tmu);
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uint32_t gfxTexTextureMemRequired(uint32_t evenOdd, gfxTexInfo *info);
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uint32_t gfxTexTextureMemRequired(uint32_t evenOdd, gfxTexInfo *info);
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void gfxConstantColorValue(gfxColor_t value);
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void gfxConstantColorValue(gfxColor_t value);
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void gfxColorCombine(gfxCombineFunction_t function, gfxCombineFactor_t factor, GrCombineLocal_t local, GrCombineOther_t other, bool invert);
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void gfxColorCombine(gfxCombineFunction_t function, gfxCombineFactor_t factor, gfxCombineLocal_t local, GrCombineOther_t other, bool invert);
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void gfxAlphaCombine(gfxCombineFunction_t function, gfxCombineFactor_t factor, GrCombineLocal_t local, GrCombineOther_t other, bool invert);
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void gfxAlphaCombine(gfxCombineFunction_t function, gfxCombineFactor_t factor, gfxCombineLocal_t local, GrCombineOther_t other, bool invert);
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void gfxTexCombine(gfxChipID_t tmu, gfxCombineFunction_t rgb_function, gfxCombineFactor_t rgb_factor, gfxCombineFunction_t alpha_function, gfxCombineFactor_t alpha_factor, bool rgb_invert, bool alpha_invert);
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void gfxTexCombine(gfxChipID_t tmu, gfxCombineFunction_t rgb_function, gfxCombineFactor_t rgb_factor, gfxCombineFunction_t alpha_function, gfxCombineFactor_t alpha_factor, bool rgb_invert, bool alpha_invert);
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void gfxAlphaBlendFunction(GrAlphaBlendFnc_t rgb_sf, GrAlphaBlendFnc_t rgb_df, GrAlphaBlendFnc_t alpha_sf, GrAlphaBlendFnc_t alpha_df);
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void gfxAlphaBlendFunction(GrAlphaBlendFnc_t rgb_sf, GrAlphaBlendFnc_t rgb_df, GrAlphaBlendFnc_t alpha_sf, GrAlphaBlendFnc_t alpha_df);
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void gfxAlphaTestReferenceValue(gfxAlpha_t value);
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void gfxAlphaTestReferenceValue(gfxAlpha_t value);
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@ -146,6 +146,14 @@ enum gfxCombineFactor_t
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GFX_COMBINE_FACTOR_ONE_MINUS_LOD_FRACTION = 0xd,
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GFX_COMBINE_FACTOR_ONE_MINUS_LOD_FRACTION = 0xd,
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};
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};
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enum gfxCombineLocal_t
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{
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GFX_COMBINE_LOCAL_ITERATED = 0x0,
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GFX_COMBINE_LOCAL_CONSTANT = 0x1,
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GFX_COMBINE_LOCAL_NONE = GFX_COMBINE_LOCAL_CONSTANT,
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GFX_COMBINE_LOCAL_DEPTH = 0x2,
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};
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enum GFX_CMBX
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enum GFX_CMBX
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{
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{
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GFX_CMBX_ZERO = 0x00,
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GFX_CMBX_ZERO = 0x00,
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@ -325,13 +325,13 @@ static gfxTextureFormat_t TexBufSetupCombiner(int force_rgb = FALSE)
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{
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{
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gfxColorCombine(GFX_COMBINE_FUNCTION_SCALE_OTHER,
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gfxColorCombine(GFX_COMBINE_FUNCTION_SCALE_OTHER,
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GFX_COMBINE_FACTOR_ONE,
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GFX_COMBINE_FACTOR_ONE,
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GR_COMBINE_LOCAL_NONE,
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GFX_COMBINE_LOCAL_NONE,
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GR_COMBINE_OTHER_TEXTURE,
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GR_COMBINE_OTHER_TEXTURE,
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// GR_COMBINE_OTHER_CONSTANT,
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// GR_COMBINE_OTHER_CONSTANT,
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FXFALSE);
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FXFALSE);
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gfxAlphaCombine(GFX_COMBINE_FUNCTION_SCALE_OTHER,
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gfxAlphaCombine(GFX_COMBINE_FUNCTION_SCALE_OTHER,
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GFX_COMBINE_FACTOR_ONE,
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GFX_COMBINE_FACTOR_ONE,
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GR_COMBINE_LOCAL_NONE,
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GFX_COMBINE_LOCAL_NONE,
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GR_COMBINE_OTHER_TEXTURE,
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GR_COMBINE_OTHER_TEXTURE,
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FXFALSE);
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FXFALSE);
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// gfxConstantColorValue (0xFFFFFFFF);
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// gfxConstantColorValue (0xFFFFFFFF);
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@ -1954,12 +1954,12 @@ void set_message_combiner()
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{
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{
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gfxColorCombine(GFX_COMBINE_FUNCTION_SCALE_OTHER,
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gfxColorCombine(GFX_COMBINE_FUNCTION_SCALE_OTHER,
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GFX_COMBINE_FACTOR_ONE,
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GFX_COMBINE_FACTOR_ONE,
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||||||
GR_COMBINE_LOCAL_NONE,
|
GFX_COMBINE_LOCAL_NONE,
|
||||||
GR_COMBINE_OTHER_TEXTURE,
|
GR_COMBINE_OTHER_TEXTURE,
|
||||||
FXFALSE);
|
FXFALSE);
|
||||||
gfxAlphaCombine(GFX_COMBINE_FUNCTION_SCALE_OTHER,
|
gfxAlphaCombine(GFX_COMBINE_FUNCTION_SCALE_OTHER,
|
||||||
GFX_COMBINE_FACTOR_ONE,
|
GFX_COMBINE_FACTOR_ONE,
|
||||||
GR_COMBINE_LOCAL_NONE,
|
GFX_COMBINE_LOCAL_NONE,
|
||||||
GR_COMBINE_OTHER_TEXTURE,
|
GR_COMBINE_OTHER_TEXTURE,
|
||||||
FXFALSE);
|
FXFALSE);
|
||||||
gfxAlphaBlendFunction(GR_BLEND_ONE,
|
gfxAlphaBlendFunction(GR_BLEND_ONE,
|
||||||
|
|
|
@ -2504,13 +2504,13 @@ void rdp_fillrect()
|
||||||
|
|
||||||
gfxColorCombine(GFX_COMBINE_FUNCTION_LOCAL,
|
gfxColorCombine(GFX_COMBINE_FUNCTION_LOCAL,
|
||||||
GFX_COMBINE_FACTOR_NONE,
|
GFX_COMBINE_FACTOR_NONE,
|
||||||
GR_COMBINE_LOCAL_CONSTANT,
|
GFX_COMBINE_LOCAL_CONSTANT,
|
||||||
GR_COMBINE_OTHER_NONE,
|
GR_COMBINE_OTHER_NONE,
|
||||||
FXFALSE);
|
FXFALSE);
|
||||||
|
|
||||||
gfxAlphaCombine(GFX_COMBINE_FUNCTION_LOCAL,
|
gfxAlphaCombine(GFX_COMBINE_FUNCTION_LOCAL,
|
||||||
GFX_COMBINE_FACTOR_NONE,
|
GFX_COMBINE_FACTOR_NONE,
|
||||||
GR_COMBINE_LOCAL_CONSTANT,
|
GFX_COMBINE_LOCAL_CONSTANT,
|
||||||
GR_COMBINE_OTHER_NONE,
|
GR_COMBINE_OTHER_NONE,
|
||||||
FXFALSE);
|
FXFALSE);
|
||||||
|
|
||||||
|
@ -2542,7 +2542,7 @@ void rdp_fillrect()
|
||||||
{
|
{
|
||||||
gfxAlphaCombine(GFX_COMBINE_FUNCTION_LOCAL,
|
gfxAlphaCombine(GFX_COMBINE_FUNCTION_LOCAL,
|
||||||
GFX_COMBINE_FACTOR_NONE,
|
GFX_COMBINE_FACTOR_NONE,
|
||||||
GR_COMBINE_LOCAL_CONSTANT,
|
GFX_COMBINE_LOCAL_CONSTANT,
|
||||||
GR_COMBINE_OTHER_NONE,
|
GR_COMBINE_OTHER_NONE,
|
||||||
FXFALSE);
|
FXFALSE);
|
||||||
gfxConstantColorValue((cmb.ccolor & 0xFFFFFF00) | (rdp.fog_color & 0xFF));
|
gfxConstantColorValue((cmb.ccolor & 0xFFFFFF00) | (rdp.fog_color & 0xFF));
|
||||||
|
@ -3120,12 +3120,12 @@ void SetWireframeCol()
|
||||||
case CSettings::wfmode_VertexColors:
|
case CSettings::wfmode_VertexColors:
|
||||||
gfxColorCombine(GFX_COMBINE_FUNCTION_LOCAL,
|
gfxColorCombine(GFX_COMBINE_FUNCTION_LOCAL,
|
||||||
GFX_COMBINE_FACTOR_NONE,
|
GFX_COMBINE_FACTOR_NONE,
|
||||||
GR_COMBINE_LOCAL_ITERATED,
|
GFX_COMBINE_LOCAL_ITERATED,
|
||||||
GR_COMBINE_OTHER_NONE,
|
GR_COMBINE_OTHER_NONE,
|
||||||
FXFALSE);
|
FXFALSE);
|
||||||
gfxAlphaCombine(GFX_COMBINE_FUNCTION_LOCAL,
|
gfxAlphaCombine(GFX_COMBINE_FUNCTION_LOCAL,
|
||||||
GFX_COMBINE_FACTOR_NONE,
|
GFX_COMBINE_FACTOR_NONE,
|
||||||
GR_COMBINE_LOCAL_ITERATED,
|
GFX_COMBINE_LOCAL_ITERATED,
|
||||||
GR_COMBINE_OTHER_NONE,
|
GR_COMBINE_OTHER_NONE,
|
||||||
FXFALSE);
|
FXFALSE);
|
||||||
gfxAlphaBlendFunction(GR_BLEND_ONE,
|
gfxAlphaBlendFunction(GR_BLEND_ONE,
|
||||||
|
@ -3148,12 +3148,12 @@ void SetWireframeCol()
|
||||||
case CSettings::wfmode_RedOnly:
|
case CSettings::wfmode_RedOnly:
|
||||||
gfxColorCombine(GFX_COMBINE_FUNCTION_LOCAL,
|
gfxColorCombine(GFX_COMBINE_FUNCTION_LOCAL,
|
||||||
GFX_COMBINE_FACTOR_NONE,
|
GFX_COMBINE_FACTOR_NONE,
|
||||||
GR_COMBINE_LOCAL_CONSTANT,
|
GFX_COMBINE_LOCAL_CONSTANT,
|
||||||
GR_COMBINE_OTHER_NONE,
|
GR_COMBINE_OTHER_NONE,
|
||||||
FXFALSE);
|
FXFALSE);
|
||||||
gfxAlphaCombine(GFX_COMBINE_FUNCTION_LOCAL,
|
gfxAlphaCombine(GFX_COMBINE_FUNCTION_LOCAL,
|
||||||
GFX_COMBINE_FACTOR_NONE,
|
GFX_COMBINE_FACTOR_NONE,
|
||||||
GR_COMBINE_LOCAL_CONSTANT,
|
GFX_COMBINE_LOCAL_CONSTANT,
|
||||||
GR_COMBINE_OTHER_NONE,
|
GR_COMBINE_OTHER_NONE,
|
||||||
FXFALSE);
|
FXFALSE);
|
||||||
gfxConstantColorValue(0xFF0000FF);
|
gfxConstantColorValue(0xFF0000FF);
|
||||||
|
|
|
@ -74,12 +74,12 @@ float set_sprite_combine_mode()
|
||||||
{
|
{
|
||||||
gfxColorCombine(GFX_COMBINE_FUNCTION_SCALE_OTHER,
|
gfxColorCombine(GFX_COMBINE_FUNCTION_SCALE_OTHER,
|
||||||
GFX_COMBINE_FACTOR_ONE,
|
GFX_COMBINE_FACTOR_ONE,
|
||||||
GR_COMBINE_LOCAL_NONE,
|
GFX_COMBINE_LOCAL_NONE,
|
||||||
GR_COMBINE_OTHER_TEXTURE,
|
GR_COMBINE_OTHER_TEXTURE,
|
||||||
FXFALSE);
|
FXFALSE);
|
||||||
gfxAlphaCombine(GFX_COMBINE_FUNCTION_SCALE_OTHER,
|
gfxAlphaCombine(GFX_COMBINE_FUNCTION_SCALE_OTHER,
|
||||||
GFX_COMBINE_FACTOR_ONE,
|
GFX_COMBINE_FACTOR_ONE,
|
||||||
GR_COMBINE_LOCAL_NONE,
|
GFX_COMBINE_LOCAL_NONE,
|
||||||
GR_COMBINE_OTHER_TEXTURE,
|
GR_COMBINE_OTHER_TEXTURE,
|
||||||
FXFALSE);
|
FXFALSE);
|
||||||
gfxAlphaBlendFunction(GR_BLEND_ONE,
|
gfxAlphaBlendFunction(GR_BLEND_ONE,
|
||||||
|
@ -160,12 +160,12 @@ void DrawHiresDepthImage(const DRAWIMAGE & d)
|
||||||
FXFALSE);
|
FXFALSE);
|
||||||
gfxColorCombine(GFX_COMBINE_FUNCTION_SCALE_OTHER,
|
gfxColorCombine(GFX_COMBINE_FUNCTION_SCALE_OTHER,
|
||||||
GFX_COMBINE_FACTOR_ONE,
|
GFX_COMBINE_FACTOR_ONE,
|
||||||
GR_COMBINE_LOCAL_NONE,
|
GFX_COMBINE_LOCAL_NONE,
|
||||||
GR_COMBINE_OTHER_TEXTURE,
|
GR_COMBINE_OTHER_TEXTURE,
|
||||||
FXFALSE);
|
FXFALSE);
|
||||||
gfxAlphaCombine(GFX_COMBINE_FUNCTION_SCALE_OTHER,
|
gfxAlphaCombine(GFX_COMBINE_FUNCTION_SCALE_OTHER,
|
||||||
GFX_COMBINE_FACTOR_ONE,
|
GFX_COMBINE_FACTOR_ONE,
|
||||||
GR_COMBINE_LOCAL_NONE,
|
GFX_COMBINE_LOCAL_NONE,
|
||||||
GR_COMBINE_OTHER_TEXTURE,
|
GR_COMBINE_OTHER_TEXTURE,
|
||||||
FXFALSE);
|
FXFALSE);
|
||||||
gfxAlphaBlendFunction(GR_BLEND_ONE,
|
gfxAlphaBlendFunction(GR_BLEND_ONE,
|
||||||
|
|
Loading…
Reference in New Issue