From 43c89a517b5b82abb83e41da4d49c4f535ffd736 Mon Sep 17 00:00:00 2001 From: zilmar Date: Mon, 5 Sep 2022 19:56:23 +0930 Subject: [PATCH] Core: Execute CPU should not trigger Loaded game state --- Source/Project64-core/N64System/N64System.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/Source/Project64-core/N64System/N64System.cpp b/Source/Project64-core/N64System/N64System.cpp index ddc27b2c0..c6f774c40 100644 --- a/Source/Project64-core/N64System/N64System.cpp +++ b/Source/Project64-core/N64System/N64System.cpp @@ -1237,7 +1237,6 @@ void CN64System::ExecuteCPU() g_Notify->DisplayMessage(2, MSG_EMULATION_STARTED); m_EndEmulation = false; - NotifyCallback(CN64SystemCB_LoadedGameState); m_Plugins->RomOpened(); if (m_SyncCPU)