Handle Loading in Progress properly (fix Main Menu refresh)

This commit is contained in:
LuigiBlood 2019-01-25 22:39:05 +01:00
parent 047f611c81
commit 40841f0d71
1 changed files with 0 additions and 2 deletions

View File

@ -37,8 +37,6 @@ bool CN64Disk::LoadDiskImage(const char * FileLoc)
stdstr ShadowFile = FileLoc; stdstr ShadowFile = FileLoc;
ShadowFile[ShadowFile.length() - 1] = 'r'; ShadowFile[ShadowFile.length() - 1] = 'r';
g_Settings->SaveBool(GameRunning_LoadingInProgress, true);
WriteTrace(TraceN64System, TraceDebug, "Attempt to load shadow file."); WriteTrace(TraceN64System, TraceDebug, "Attempt to load shadow file.");
if (!AllocateAndLoadDiskImage(ShadowFile.c_str())) if (!AllocateAndLoadDiskImage(ShadowFile.c_str()))
{ {