[App] Add Command Line Combo N64 + 64DD Image Loading
With --combo <Disk Image> <ROM Image>
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@ -186,6 +186,19 @@ static bool ParseCommand(int32_t argc, char **argv)
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g_Settings->SaveBool(Cmd_ShowHelp, true);
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return false;
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}
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else if (strcmp(argv[i], "--combo") == 0)
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{
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if (ArgsLeft >= 2)
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{
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g_Settings->SaveString(Cmd_ComboDiskFile, &(argv[i + 1][0]));
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i++;
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}
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else
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{
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WriteTrace(TraceAppInit, TraceError, "not enough parameters for '%d: %s'", i, argv[i]);
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return false;
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}
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}
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else if (ArgsLeft == 0 && argv[i][0] != '-')
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{
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g_Settings->SaveString(Cmd_RomFile, &(argv[i][0]));
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@ -90,6 +90,7 @@ void CSettings::AddHowToHandleSetting(const char * BaseDirectory)
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AddHandler(Cmd_BaseDirectory, new CSettingTypeTempString(BaseDirectory));
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AddHandler(Cmd_ShowHelp, new CSettingTypeTempBool(false));
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AddHandler(Cmd_RomFile, new CSettingTypeTempString(""));
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AddHandler(Cmd_ComboDiskFile, new CSettingTypeTempString(""));
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//Support Files
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AddHandler(SupportFile_Settings, new CSettingTypeApplicationPath("Settings", "ConfigFile", SupportFile_SettingsDefault));
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@ -24,6 +24,7 @@ enum SettingID
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//Command Settings
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Cmd_BaseDirectory,
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Cmd_RomFile,
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Cmd_ComboDiskFile,
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Cmd_ShowHelp,
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//Support Files
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@ -23,24 +23,49 @@ int WINAPI WinMain(HINSTANCE /*hInstance*/, HINSTANCE /*hPrevInstance*/, LPSTR /
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g_Plugins->SetRenderWindows(&MainWindow, &HiddenWindow);
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Notify().SetMainWindow(&MainWindow);
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CSupportWindow SupportWindow;
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bool isROMLoaded = false;
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if (g_Settings->LoadStringVal(Cmd_RomFile).length() > 0)
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if (g_Settings->LoadStringVal(Cmd_RomFile).length() > 0 && g_Settings->LoadStringVal(Cmd_ComboDiskFile).length() > 0)
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{
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//Handle Combo Loading (N64 ROM AND 64DD Disk)
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MainWindow.Show(true); //Show the main window
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//N64 ROM or 64DD Disk
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stdstr extcombo = CPath(g_Settings->LoadStringVal(Cmd_ComboDiskFile)).GetExtension();
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stdstr ext = CPath(g_Settings->LoadStringVal(Cmd_RomFile)).GetExtension();
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if (g_Settings->LoadStringVal(Cmd_ComboDiskFile).length() > 0
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&& ((_stricmp(extcombo.c_str(), "ndd") == 0) || (_stricmp(extcombo.c_str(), "d64") == 0)))
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{
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if ((!(_stricmp(ext.c_str(), "ndd") == 0)) && (!(_stricmp(ext.c_str(), "d64") == 0)))
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{
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//Cmd_ComboDiskFile must be a 64DD disk image
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//Cmd_RomFile must be a N64 ROM image
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isROMLoaded = CN64System::RunDiskComboImage(g_Settings->LoadStringVal(Cmd_RomFile).c_str(), g_Settings->LoadStringVal(Cmd_ComboDiskFile).c_str());
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}
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}
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}
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else if (g_Settings->LoadStringVal(Cmd_RomFile).length() > 0)
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{
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//Handle Single Game (N64 ROM or 64DD Disk)
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MainWindow.Show(true); //Show the main window
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stdstr ext = CPath(g_Settings->LoadStringVal(Cmd_RomFile)).GetExtension();
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if ((!(_stricmp(ext.c_str(), "ndd") == 0)) && (!(_stricmp(ext.c_str(), "d64") == 0)))
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{
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//File Extension is not *.ndd so it should be a N64 ROM
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CN64System::RunFileImage(g_Settings->LoadStringVal(Cmd_RomFile).c_str());
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//File Extension is not *.ndd/*.d64 so it should be a N64 ROM
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isROMLoaded = CN64System::RunFileImage(g_Settings->LoadStringVal(Cmd_RomFile).c_str());
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}
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else
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{
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//Ext is *.ndd/*.d64, so it should be a disk file.
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CN64System::RunDiskImage(g_Settings->LoadStringVal(Cmd_RomFile).c_str());
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isROMLoaded = CN64System::RunDiskImage(g_Settings->LoadStringVal(Cmd_RomFile).c_str());
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}
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}
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else
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//Handle Main Window if ROM is not loaded and running
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if (!isROMLoaded)
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{
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SupportWindow.Show(reinterpret_cast<HWND>(MainWindow.GetWindowHandle()));
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if (UISettingsLoadBool(RomBrowser_Enabled))
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