[Project64] Code cleanup and added some more log messages
This commit is contained in:
parent
a6bfe74a28
commit
3a1fc904c6
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@ -10,7 +10,8 @@
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****************************************************************************/
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****************************************************************************/
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#pragma once
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#pragma once
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enum LanguageStringID{
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enum LanguageStringID
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{
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EMPTY_STRING = 0,
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EMPTY_STRING = 0,
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/*********************************************************************************
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/*********************************************************************************
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@ -9,7 +9,6 @@
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* *
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* *
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****************************************************************************/
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****************************************************************************/
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// Based from MAME's N64DD driver code by Happy_
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// Based from MAME's N64DD driver code by Happy_
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#pragma once
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#include "stdafx.h"
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#include "stdafx.h"
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#include "Disk.h"
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#include "Disk.h"
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#include <Project64-core/N64System/N64DiskClass.h>
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#include <Project64-core/N64System/N64DiskClass.h>
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@ -8,12 +8,12 @@
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* *
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* *
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****************************************************************************/
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****************************************************************************/
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#pragma once
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#include "stdafx.h"
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#include "stdafx.h"
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#include "N64DiskClass.h"
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#include "N64DiskClass.h"
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#include "SystemGlobals.h"
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#include "SystemGlobals.h"
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#include <Common/Platform.h>
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#include <Common/Platform.h>
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#include <Common/MemoryManagement.h>
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#include <Common/MemoryManagement.h>
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#include <memory>
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CN64Disk::CN64Disk() :
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CN64Disk::CN64Disk() :
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m_DiskImage(NULL),
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m_DiskImage(NULL),
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@ -101,7 +101,7 @@ bool CN64Disk::AllocateAndLoadDiskImage(const char * FileLoc)
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if (DiskFileSize == MameFormatSize)
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if (DiskFileSize == MameFormatSize)
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{
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{
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//If Disk is MAME Format (size is constant, it should be the same for every file), then continue
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//If Disk is MAME Format (size is constant, it should be the same for every file), then continue
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WriteTrace(TraceN64System, TraceDebug, "Disk File is MAME Format", );
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WriteTrace(TraceN64System, TraceDebug, "Disk File is MAME Format");
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if (!AllocateDiskImage(DiskFileSize))
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if (!AllocateDiskImage(DiskFileSize))
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{
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{
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@ -285,7 +285,7 @@ void CN64Disk::ConvertDiskFormat()
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{
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{
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OutOffset = OutStart[zone];
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OutOffset = OutStart[zone];
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InOffset = InStart[RevDiskTypeZones[disktype][zone]];
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InOffset = InStart[RevDiskTypeZones[disktype][zone]];
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m_DiskFile.Seek(InOffset, CFileBase::SeekPosition::begin);
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m_DiskFile.Seek(InOffset, CFileBase::begin);
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block = StartBlock[disktype][zone];
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block = StartBlock[disktype][zone];
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atrack = 0;
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atrack = 0;
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for (track = 0; track < ZoneTracks[zone]; track++)
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for (track = 0; track < ZoneTracks[zone]; track++)
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@ -322,7 +322,7 @@ void CN64Disk::ConvertDiskFormat()
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{
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{
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//OutOffset = OutStart[zone];
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//OutOffset = OutStart[zone];
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InOffset = InStart[RevDiskTypeZones[disktype][zone]];
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InOffset = InStart[RevDiskTypeZones[disktype][zone]];
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m_DiskFile.Seek(InOffset, CFileBase::SeekPosition::begin);
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m_DiskFile.Seek(InOffset, CFileBase::begin);
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block = StartBlock[disktype][zone];
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block = StartBlock[disktype][zone];
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atrack = 0xB;
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atrack = 0xB;
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for (track = 1; track < ZoneTracks[zone] + 1; track++)
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for (track = 1; track < ZoneTracks[zone] + 1; track++)
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@ -11,12 +11,12 @@
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#pragma once
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#pragma once
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//Plugin controller
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//Plugin controller
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#include "Plugins/PluginClass.h"
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#include <Project64-core/Plugins/PluginClass.h>
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//Base Plugin class, all plugin derive from this, handles core functions
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//Base Plugin class, all plugin derive from this, handles core functions
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#include "Plugins/PluginBase.h"
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#include <Project64-core/Plugins/PluginBase.h>
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#include "Plugins/GFXPlugin.h"
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#include "Plugins/GFXPlugin.h"
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#include "Plugins/AudioPlugin.h"
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#include <Project64-core/Plugins/AudioPlugin.h>
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#include "Plugins/ControllerPlugin.h"
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#include "Plugins/ControllerPlugin.h"
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#include "Plugins/RSPPlugin.h"
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#include "Plugins/RSPPlugin.h"
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@ -60,10 +60,12 @@ CSettingTypeApplication::~CSettingTypeApplication()
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void CSettingTypeApplication::Initialize( const char * /*AppName*/ )
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void CSettingTypeApplication::Initialize( const char * /*AppName*/ )
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{
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{
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WriteTrace(TraceAppInit, TraceDebug, "Start");
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CPath BaseDir(g_Settings->LoadStringVal(Cmd_BaseDirectory).c_str(),"");
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CPath BaseDir(g_Settings->LoadStringVal(Cmd_BaseDirectory).c_str(),"");
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if (!BaseDir.DirectoryExists())
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if (!BaseDir.DirectoryExists())
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{
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{
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printf("BaseDir does not exists, doing nothing");
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WriteTrace(TraceAppInit, TraceDebug, "BaseDir does not exists, doing nothing");
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WriteTrace(TraceAppInit, TraceDebug, "Done");
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return;
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return;
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}
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}
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@ -98,6 +100,7 @@ void CSettingTypeApplication::Initialize( const char * /*AppName*/ )
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}
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}
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m_SettingsIniFile->SetAutoFlush(false);
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m_SettingsIniFile->SetAutoFlush(false);
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WriteTrace(TraceAppInit, TraceDebug, "Done");
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}
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}
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void CSettingTypeApplication::Flush()
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void CSettingTypeApplication::Flush()
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@ -123,7 +126,7 @@ bool CSettingTypeApplication::Load ( int /*Index*/, bool & Value ) const
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bool bRes = false;
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bool bRes = false;
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uint32_t dwValue;
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uint32_t dwValue;
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bRes = m_SettingsIniFile->GetNumber(SectionName(),m_KeyNameIdex.c_str(),Value,dwValue);
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bRes = m_SettingsIniFile ? m_SettingsIniFile->GetNumber(SectionName(), m_KeyNameIdex.c_str(), Value, dwValue) : false;
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if (bRes)
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if (bRes)
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{
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{
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Value = dwValue != 0;
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Value = dwValue != 0;
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#include "stdafx.h"
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#include "stdafx.h"
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#include "SettingsType-Cheats.h"
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#include "SettingsType-Cheats.h"
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CIniFile * CSettingTypeCheats::m_CheatIniFile = NULL;
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CIniFile * CSettingTypeCheats::m_CheatIniFile = NULL;
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stdstr * CSettingTypeCheats::m_SectionIdent = NULL;
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stdstr * CSettingTypeCheats::m_SectionIdent = NULL;
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void CSettingTypeCheats::Initialize ( void )
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void CSettingTypeCheats::Initialize ( void )
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{
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{
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WriteTrace(TraceAppInit, TraceDebug, "Start");
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m_CheatIniFile = new CIniFile(g_Settings->LoadStringVal(SupportFile_Cheats).c_str());
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m_CheatIniFile = new CIniFile(g_Settings->LoadStringVal(SupportFile_Cheats).c_str());
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m_CheatIniFile->SetAutoFlush(false);
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m_CheatIniFile->SetAutoFlush(false);
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g_Settings->RegisterChangeCB(Game_IniKey,NULL,GameChanged);
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g_Settings->RegisterChangeCB(Game_IniKey,NULL,GameChanged);
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m_SectionIdent = new stdstr(g_Settings->LoadStringVal(Game_IniKey));
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m_SectionIdent = new stdstr(g_Settings->LoadStringVal(Game_IniKey));
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GameChanged(NULL);
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GameChanged(NULL);
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WriteTrace(TraceAppInit, TraceDebug, "Done");
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}
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}
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void CSettingTypeCheats::CleanUp ( void )
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void CSettingTypeCheats::CleanUp ( void )
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void CSettingTypeGame::Initialize ( void )
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void CSettingTypeGame::Initialize ( void )
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{
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{
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WriteTrace(TraceAppInit, TraceDebug, "Start");
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UpdateSettings(NULL);
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UpdateSettings(NULL);
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g_Settings->RegisterChangeCB(Game_IniKey,NULL,UpdateSettings);
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g_Settings->RegisterChangeCB(Game_IniKey,NULL,UpdateSettings);
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WriteTrace(TraceAppInit, TraceDebug, "Done");
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}
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}
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void CSettingTypeGame::CleanUp ( void )
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void CSettingTypeGame::CleanUp ( void )
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void CSettingTypeRomDatabase::Initialize( void )
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void CSettingTypeRomDatabase::Initialize( void )
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{
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{
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WriteTrace(TraceAppInit, TraceDebug, "Start");
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m_SettingsIniFile = new CIniFile(g_Settings->LoadStringVal(SupportFile_RomDatabase).c_str());
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m_SettingsIniFile = new CIniFile(g_Settings->LoadStringVal(SupportFile_RomDatabase).c_str());
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m_GlideIniFile = new CIniFile(g_Settings->LoadStringVal(SupportFile_Glide64RDB).c_str());
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m_GlideIniFile = new CIniFile(g_Settings->LoadStringVal(SupportFile_Glide64RDB).c_str());
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g_Settings->RegisterChangeCB(Cmd_BaseDirectory,NULL,BaseDirChanged);
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g_Settings->RegisterChangeCB(Cmd_BaseDirectory,NULL,BaseDirChanged);
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m_SectionIdent = new stdstr(g_Settings->LoadStringVal(Game_IniKey));
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m_SectionIdent = new stdstr(g_Settings->LoadStringVal(Game_IniKey));
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WriteTrace(TraceAppInit, TraceDebug, "Done");
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}
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}
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void CSettingTypeRomDatabase::CleanUp( void )
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void CSettingTypeRomDatabase::CleanUp( void )
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enum SettingDataType
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enum SettingDataType
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{
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{
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Data_DWORD = 0,
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Data_DWORD = 0,
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Data_String = 1,
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Data_String = 1,
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Data_CPUTYPE = 2,
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Data_CPUTYPE = 2,
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Data_SelfMod = 3,
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Data_SelfMod = 3,
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Data_OnOff = 4,
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Data_OnOff = 4,
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Data_YesNo = 5,
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Data_YesNo = 5,
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Data_SaveChip = 6
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Data_SaveChip = 6
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};
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};
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class CSettings
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class CSettings
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{
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{
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public:
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public:
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typedef void (* SettingChangedFunc)(void *);
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typedef void(*SettingChangedFunc)(void *);
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public:
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CSettings(void);
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~CSettings(void);
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bool Initialize(const char * BaseDirectory, const char * AppName);
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//return the values
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bool LoadBool(SettingID Type);
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bool LoadBool(SettingID Type, bool & Value);
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bool LoadBoolIndex(SettingID Type, int32_t index);
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bool LoadBoolIndex(SettingID Type, int32_t index, bool & Value);
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uint32_t LoadDword(SettingID Type);
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bool LoadDword(SettingID Type, uint32_t & Value);
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uint32_t LoadDwordIndex(SettingID Type, int32_t index);
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bool LoadDwordIndex(SettingID Type, int32_t index, uint32_t & Value);
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stdstr LoadStringVal(SettingID Type);
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bool LoadStringVal(SettingID Type, stdstr & Value);
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bool LoadStringVal(SettingID Type, char * Buffer, int32_t BufferSize);
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stdstr LoadStringIndex(SettingID Type, int32_t index);
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bool LoadStringIndex(SettingID Type, int32_t index, stdstr & Value);
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bool LoadStringIndex(SettingID Type, int32_t index, char * Buffer, int32_t BufferSize);
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//Load the default value for the setting
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bool LoadDefaultBool(SettingID Type);
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void LoadDefaultBool(SettingID Type, bool & Value);
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bool LoadDefaultBoolIndex(SettingID Type, int32_t index);
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void LoadDefaultBoolIndex(SettingID Type, int32_t index, bool & Value);
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uint32_t LoadDefaultDword(SettingID Type);
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void LoadDefaultDword(SettingID Type, uint32_t & Value);
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uint32_t LoadDefaultDwordIndex(SettingID Type, int32_t index);
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void LoadDefaultDwordIndex(SettingID Type, int32_t index, uint32_t & Value);
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stdstr LoadDefaultString(SettingID Type);
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void LoadDefaultString(SettingID Type, stdstr & Value);
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void LoadDefaultString(SettingID Type, char * Buffer, int32_t BufferSize);
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stdstr LoadDefaultStringIndex(SettingID Type, int32_t index);
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void LoadDefaultStringIndex(SettingID Type, int32_t index, stdstr & Value);
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void LoadDefaultStringIndex(SettingID Type, int32_t index, char * Buffer, int32_t BufferSize);
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//Update the settings
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void SaveBool(SettingID Type, bool Value);
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void SaveBoolIndex(SettingID Type, int32_t index, bool Value);
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void SaveDword(SettingID Type, uint32_t Value);
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void SaveDwordIndex(SettingID Type, int32_t index, uint32_t Value);
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void SaveString(SettingID Type, const stdstr & Value);
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void SaveStringIndex(SettingID Type, int32_t index, const stdstr & Value);
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void SaveString(SettingID Type, const char * Buffer);
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void SaveStringIndex(SettingID Type, int32_t index, const char * Buffer);
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// Delete a setting
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void DeleteSetting(SettingID Type);
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void DeleteSettingIndex(SettingID Type, int32_t index);
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//Register Notification of change
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void RegisterChangeCB(SettingID Type, void * Data, SettingChangedFunc Func);
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void UnregisterChangeCB(SettingID Type, void * Data, SettingChangedFunc Func);
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// information about setting
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SettingType GetSettingType(SettingID Type);
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bool IndexBasedSetting(SettingID Type);
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void SettingTypeChanged(SettingType Type);
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// static functions for plugins
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static uint32_t GetSetting(CSettings * _this, SettingID Type);
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static const char * GetSettingSz(CSettings * _this, SettingID Type, char * Buffer, int32_t BufferSize);
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static void SetSetting(CSettings * _this, SettingID ID, uint32_t Value);
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static void SetSettingSz(CSettings * _this, SettingID ID, const char * Value);
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static void RegisterSetting(CSettings * _this, SettingID ID, SettingID DefaultID, SettingDataType DataType,
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SettingType Type, const char * Category, const char * DefaultStr,
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uint32_t Value);
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static uint32_t FindSetting(CSettings * _this, const char * Name);
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static void FlushSettings(CSettings * _this);
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private:
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private:
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void AddHandler ( SettingID TypeID, CSettingType * Handler );
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void AddHandler(SettingID TypeID, CSettingType * Handler);
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void AddHowToHandleSetting (void);
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void AddHowToHandleSetting(const char * BaseDirectory);
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void UnknownSetting (SettingID Type);
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void UnknownSetting(SettingID Type);
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struct SETTING_CHANGED_CB
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struct SETTING_CHANGED_CB
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{
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{
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@ -44,80 +116,8 @@ private:
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typedef std::map<SettingID, CSettingType *> SETTING_MAP;
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typedef std::map<SettingID, CSettingType *> SETTING_MAP;
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typedef SETTING_MAP::iterator SETTING_HANDLER;
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typedef SETTING_MAP::iterator SETTING_HANDLER;
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public:
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CSettings(void);
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~CSettings(void);
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bool Initialize ( const char * AppName );
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//return the values
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bool LoadBool ( SettingID Type );
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bool LoadBool ( SettingID Type, bool & Value );
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bool LoadBoolIndex ( SettingID Type, int32_t index );
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bool LoadBoolIndex ( SettingID Type, int32_t index , bool & Value );
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uint32_t LoadDword ( SettingID Type );
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bool LoadDword ( SettingID Type, uint32_t & Value );
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uint32_t LoadDwordIndex ( SettingID Type, int32_t index );
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bool LoadDwordIndex ( SettingID Type, int32_t index, uint32_t & Value );
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stdstr LoadStringVal ( SettingID Type );
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bool LoadStringVal ( SettingID Type, stdstr & Value );
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bool LoadStringVal ( SettingID Type, char * Buffer, int32_t BufferSize );
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stdstr LoadStringIndex ( SettingID Type, int32_t index );
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bool LoadStringIndex ( SettingID Type, int32_t index, stdstr & Value );
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bool LoadStringIndex ( SettingID Type, int32_t index, char * Buffer, int32_t BufferSize );
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//Load the default value for the setting
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bool LoadDefaultBool ( SettingID Type );
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void LoadDefaultBool ( SettingID Type, bool & Value );
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bool LoadDefaultBoolIndex ( SettingID Type, int32_t index );
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void LoadDefaultBoolIndex ( SettingID Type, int32_t index , bool & Value );
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uint32_t LoadDefaultDword ( SettingID Type );
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void LoadDefaultDword ( SettingID Type, uint32_t & Value);
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uint32_t LoadDefaultDwordIndex ( SettingID Type, int32_t index );
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void LoadDefaultDwordIndex ( SettingID Type, int32_t index, uint32_t & Value);
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stdstr LoadDefaultString ( SettingID Type );
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void LoadDefaultString ( SettingID Type, stdstr & Value );
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void LoadDefaultString ( SettingID Type, char * Buffer, int32_t BufferSize );
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stdstr LoadDefaultStringIndex ( SettingID Type, int32_t index );
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void LoadDefaultStringIndex ( SettingID Type, int32_t index, stdstr & Value );
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void LoadDefaultStringIndex ( SettingID Type, int32_t index, char * Buffer, int32_t BufferSize );
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//Update the settings
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void SaveBool ( SettingID Type, bool Value );
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|
||||||
void SaveBoolIndex ( SettingID Type, int32_t index, bool Value );
|
|
||||||
void SaveDword ( SettingID Type, uint32_t Value );
|
|
||||||
void SaveDwordIndex ( SettingID Type, int32_t index, uint32_t Value );
|
|
||||||
void SaveString ( SettingID Type, const stdstr & Value );
|
|
||||||
void SaveStringIndex ( SettingID Type, int32_t index, const stdstr & Value );
|
|
||||||
void SaveString ( SettingID Type, const char * Buffer );
|
|
||||||
void SaveStringIndex ( SettingID Type, int32_t index, const char * Buffer );
|
|
||||||
|
|
||||||
// Delete a setting
|
|
||||||
void DeleteSetting ( SettingID Type );
|
|
||||||
void DeleteSettingIndex ( SettingID Type, int32_t index );
|
|
||||||
|
|
||||||
//Register Notification of change
|
|
||||||
void RegisterChangeCB ( SettingID Type, void * Data, SettingChangedFunc Func);
|
|
||||||
void UnregisterChangeCB ( SettingID Type, void * Data, SettingChangedFunc Func);
|
|
||||||
|
|
||||||
// information about setting
|
|
||||||
SettingType GetSettingType ( SettingID Type );
|
|
||||||
bool IndexBasedSetting ( SettingID Type );
|
|
||||||
void SettingTypeChanged ( SettingType Type );
|
|
||||||
|
|
||||||
// static functions for plugins
|
|
||||||
static uint32_t GetSetting ( CSettings * _this, SettingID Type );
|
|
||||||
static const char * GetSettingSz ( CSettings * _this, SettingID Type, char * Buffer, int32_t BufferSize );
|
|
||||||
static void SetSetting ( CSettings * _this, SettingID ID, uint32_t Value );
|
|
||||||
static void SetSettingSz ( CSettings * _this, SettingID ID, const char * Value );
|
|
||||||
static void RegisterSetting ( CSettings * _this, SettingID ID, SettingID DefaultID, SettingDataType DataType,
|
|
||||||
SettingType Type, const char * Category, const char * DefaultStr,
|
|
||||||
uint32_t Value );
|
|
||||||
static uint32_t FindSetting ( CSettings * _this, const char * Name );
|
|
||||||
static void FlushSettings ( CSettings * _this );
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
void NotifyCallBacks ( SettingID Type );
|
void NotifyCallBacks(SettingID Type);
|
||||||
|
|
||||||
SETTING_MAP m_SettingInfo;
|
SETTING_MAP m_SettingInfo;
|
||||||
SETTING_CALLBACK m_Callback;
|
SETTING_CALLBACK m_Callback;
|
||||||
|
|
|
@ -7,5 +7,5 @@
|
||||||
#include <Project64-core/Multilanguage.h>
|
#include <Project64-core/Multilanguage.h>
|
||||||
#include <Project64-core/Notification.h>
|
#include <Project64-core/Notification.h>
|
||||||
#include "Version.h"
|
#include "Version.h"
|
||||||
#include "Settings/SettingsClass.h"
|
#include <Project64-core/Settings/SettingsClass.h>
|
||||||
#include <Project64-core/TraceModulesProject64.h>
|
#include <Project64-core/TraceModulesProject64.h>
|
||||||
|
|
Loading…
Reference in New Issue