Merge branch 'master' of http://www.pj64-emu.com:8090/project64.development
This commit is contained in:
commit
2e6fc68897
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@ -3542,6 +3542,8 @@ Primary Frame Buffer=1
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Culling=1
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Emulate Clear=1
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Audio Signal=No
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32bit=No
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ViRefresh=1410
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[2C739EAC-9EF77726-C:50]
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Good Name=Doom 64 (E)
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@ -7112,11 +7114,15 @@ Emulate Clear=1
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Cheat0=801DA5CB 0002 //Subscreen Delay Fix
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MD5=AA3911F5D5598E19E0183E15B6719C36
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CustomSMM=1
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SMM-PI DMA=0
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SMM-TLB=0
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FuncFind=1
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ClearvFrame=0
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Aspect Correction=1
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32bit=No
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SMM-Cache=0
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SMM-PI DMA=0
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SMM-TLB=0
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SMM-Protect=1
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SMM-FUNC=0
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[D43DA81F-021E1E19-C:45]
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Good Name=Legend of Zelda, The - Ocarina of Time (U) (V1.1)
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@ -7140,8 +7146,12 @@ Cheat0=801DA78B 0002 //Subscreen Delay Fix
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MD5=BBEB1FFE21E5F6D4F062287B98C3323E
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FuncFind=1
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CustomSMM=1
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32bit=No
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SMM-Cache=0
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SMM-PI DMA=0
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SMM-TLB=0
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SMM-Protect=1
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SMM-FUNC=0
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[693BA2AE-B7F14E9F-C:45]
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Good Name=Legend of Zelda, The - Ocarina of Time (U) (V1.2)
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@ -7165,8 +7175,12 @@ Cheat0=801DAE8B 0002 //Subscreen Delay Fix
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MD5=B9B5B0C5155D122B07D2ACE2B34B5EDD
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FuncFind=1
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CustomSMM=1
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32bit=No
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SMM-Cache=0
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SMM-PI DMA=0
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SMM-TLB=0
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SMM-Protect=1
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SMM-FUNC=0
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[F478D8B3-9716DD6D-C:50]
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Good Name=LEGO Racers (E) (M10)
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@ -1312,7 +1312,7 @@ int CMipsMemoryVM::MemoryFilter( DWORD dwExptCode, void * lpExceptionPointer )
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DWORD MemAddress = (char *)lpEP->ExceptionRecord->ExceptionInformation[1] - (char *)_MMU->Rdram();
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if ((int)(MemAddress) < 0 || MemAddress > 0x1FFFFFFF)
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{
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if (bHaveDebugger()) { _Notify->BreakPoint(__FILE__,__LINE__); }
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// if (bHaveDebugger()) { _Notify->BreakPoint(__FILE__,__LINE__); }
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return EXCEPTION_EXECUTE_HANDLER;
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}
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@ -3497,22 +3497,23 @@ void CMipsMemoryVM::Compile_StoreInstructClean (x86Reg AddressReg, int Length )
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{
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return;
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}
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_Notify->BreakPoint(__FILE__,__LINE__);
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/*
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stdstr_f strLen("%d",Length);
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UnMap_AllFPRs();
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x86Reg StoreTemp1 = Map_TempReg(x86_Any,-1,FALSE);
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/*x86Reg StoreTemp1 = Map_TempReg(x86_Any,-1,FALSE);
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MoveX86RegToX86Reg(AddressReg, StoreTemp1);
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AndConstToX86Reg(StoreTemp1,0xFFC);
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JnzLabel8("NotDelaySlot",0);
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BYTE * NotDelaySlotJump = m_RecompPos - 1;
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AndConstToX86Reg(StoreTemp1,0xFFC);*/
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BeforeCallDirect(m_RegWorkingSet);
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PushImm32("CRecompiler::Remove_StoreInstruc",CRecompiler::Remove_StoreInstruc);
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PushImm32(strLen.c_str(),Length);
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PushImm32(Length);
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Push(AddressReg);
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MoveConstToX86reg((DWORD)_Recompiler,x86_ECX);
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Call_Direct(AddressOf(&CRecompiler::ClearRecompCode_Virt), "CRecompiler::ClearRecompCode_Virt");
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AfterCallDirect(m_RegWorkingSet);
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JmpLabel8("MemCheckDone",0);
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/*JmpLabel8("MemCheckDone",0);
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BYTE * MemCheckDone = m_RecompPos - 1;
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CPU_Message(" ");
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@ -3539,7 +3540,7 @@ void CMipsMemoryVM::Compile_StoreInstructClean (x86Reg AddressReg, int Length )
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SetJump8(MemCheckDone,m_RecompPos);
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SetJump8(MemCheckDone2,m_RecompPos);
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X86Protected(StoreTemp1) = false;
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X86Protected(StoreTemp1) = false;*/
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}
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void CMipsMemoryVM::Compile_SD (void)
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@ -4,26 +4,6 @@
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#include <windows.h>
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void CN64System::InitializeCPUCore ( void )
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{
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switch (_Rom->GetCountry())
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{
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case Germany: case french: case Italian:
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case Europe: case Spanish: case Australia:
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case X_PAL: case Y_PAL:
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m_SystemType = SYSTEM_PAL;
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break;
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default:
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m_SystemType = SYSTEM_NTSC;
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break;
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}
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#ifndef EXTERNAL_RELEASE
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LogOptions.GenerateLog = _Settings->LoadDword(Debugger_GenerateDebugLog);
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LoadLogOptions(&LogOptions, FALSE);
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StartLog();
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#endif
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}
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CN64System::CN64System ( CPlugins * Plugins, bool SavesReadOnly ) :
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m_MMU_VM(this,SavesReadOnly),
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m_TLB(this),
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@ -47,11 +27,25 @@ CN64System::CN64System ( CPlugins * Plugins, bool SavesReadOnly ) :
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m_NextInstruction(0),
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m_JumpToLocation(0),
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m_TLBLoadAddress(0),
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m_TLBStoreAddress(0)
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m_TLBStoreAddress(0),
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m_SaveUsing((SAVE_CHIP_TYPE)_Settings->LoadDword(Game_SaveChip)),
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m_SystemType(SYSTEM_NTSC)
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{
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m_hPauseEvent = CreateEvent(NULL,true,false,NULL);
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m_Limitor.SetHertz(_Settings->LoadDword(Game_ScreenHertz));
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m_Cheats.LoadCheats(!_Settings->LoadDword(Setting_RememberCheats));
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switch (_Rom->GetCountry())
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{
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case Germany: case french: case Italian:
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case Europe: case Spanish: case Australia:
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case X_PAL: case Y_PAL:
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m_SystemType = SYSTEM_PAL;
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break;
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default:
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m_SystemType = SYSTEM_NTSC;
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break;
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}
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}
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CN64System::~CN64System ( void ) {
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@ -778,10 +772,11 @@ void CN64System::ExecuteCPU ( void )
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m_EndEmulation = false;
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_Notify->RefreshMenu();
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//Check me
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// _Rom->m_RomFileSize = _Rom->GetRomSize();
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m_SaveUsing = (SAVE_CHIP_TYPE)_Settings->LoadDword(Game_SaveChip);
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#ifndef EXTERNAL_RELEASE
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LogOptions.GenerateLog = _Settings->LoadDword(Debugger_GenerateDebugLog);
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LoadLogOptions(&LogOptions, FALSE);
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StartLog();
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#endif
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CInterpreterCPU::BuildCPU();
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@ -795,7 +790,6 @@ void CN64System::ExecuteCPU ( void )
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}
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void CN64System::ExecuteInterpret () {
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InitializeCPUCore();
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SetActiveSystem();
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CInterpreterCPU::ExecuteCPU();
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}
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@ -803,7 +797,6 @@ void CN64System::ExecuteInterpret () {
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void CN64System::ExecuteRecompiler ()
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{
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//execute opcodes while no errors
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InitializeCPUCore();
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m_Recomp = new CRecompiler(m_Profile,m_EndEmulation);
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SetActiveSystem();
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m_Recomp->Run();
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@ -824,7 +817,6 @@ void CN64System::ExecuteSyncCPU ()
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m_SyncCPU->SetActiveSystem();
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SetActiveSystem();
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InitializeCPUCore();
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m_Recomp->Run();
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}
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@ -938,6 +930,7 @@ void CN64System::SyncCPU (CN64System * const SecondCPU) {
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if (m_MMU_VM.Rdram()[0x00206970 + z] != SecondCPU->m_MMU_VM.Rdram()[0x00206970 + z])
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{
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ErrorFound = true;
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break;
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}
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}*/
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@ -33,8 +33,8 @@ public:
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CProfiling m_Profile;
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CCheats m_Cheats;
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bool m_EndEmulation;
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enum SAVE_CHIP_TYPE m_SaveUsing;
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enum SystemType m_SystemType;;
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SAVE_CHIP_TYPE m_SaveUsing;
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SystemType m_SystemType;
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//Methods
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static bool CN64System::RunFileImage ( const char * FileLoc );
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@ -85,7 +85,6 @@ private:
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static void StartEmulationThread ( FileImageInfo * Info );
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static bool EmulationStarting ( HANDLE hThread, DWORD ThreadId );
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void InitializeCPUCore( void );
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void ExecuteCPU ( void );
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void RefreshScreen ( void );
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bool InternalEvent ( void );
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@ -65,7 +65,7 @@ CRecompilerSettings::~CRecompilerSettings()
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void CRecompilerSettings::RefreshSettings()
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{
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m_bSMM_StoreInstruc = _Settings->LoadBool(Game_SMM_StoreInstruc);
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m_bSMM_StoreInstruc = false /*_Settings->LoadBool(Game_SMM_StoreInstruc)*/;
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m_bSMM_Protect = _Settings->LoadBool(Game_SMM_Protect);
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m_bSMM_ValidFunc = _Settings->LoadBool(Game_SMM_ValidFunc);
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m_bSMM_PIDMA = _Settings->LoadBool(Game_SMM_PIDMA);
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@ -18,7 +18,8 @@ CGameRecompilePage::CGameRecompilePage (HWND hParent, const RECT & rcDispay )
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AddModCheckBox(GetDlgItem(IDC_SMM_VALIDATE),Game_SMM_ValidFunc);
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AddModCheckBox(GetDlgItem(IDC_SMM_TLB),Game_SMM_TLB);
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AddModCheckBox(GetDlgItem(IDC_SMM_PROTECT),Game_SMM_Protect);
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AddModCheckBox(GetDlgItem(IDC_SMM_STORE),Game_SMM_StoreInstruc);
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::ShowWindow(GetDlgItem(IDC_SMM_STORE),SW_HIDE);
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//AddModCheckBox(GetDlgItem(IDC_SMM_STORE),Game_SMM_StoreInstruc);
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AddModCheckBox(GetDlgItem(IDC_ROM_FASTSP),Game_FastSP);
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CModifiedComboBox * ComboBox;
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@ -571,7 +571,7 @@ BEGIN
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END
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IDD_Settings_GameRecompiler DIALOGEX 0, 0, 230, 156
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STYLE DS_SETFONT | WS_CHILD
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STYLE DS_SETFONT | DS_FIXEDSYS | WS_CHILD
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EXSTYLE WS_EX_CONTROLPARENT
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FONT 8, "MS Shell Dlg", 0, 0, 0x1
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BEGIN
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@ -584,12 +584,12 @@ BEGIN
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CONTROL "Cache",IDC_SMM_CACHE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,10,91,89,9
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CONTROL "PI DMA",IDC_SMM_DMA,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,10,103,89,9
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CONTROL "Start Changed",IDC_SMM_VALIDATE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,10,115,89,8
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CONTROL "Protect Memory",IDC_SMM_PROTECT,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,116,115,89,8
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CONTROL "Protect Memory",IDC_SMM_PROTECT,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,116,91,89,8
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CONTROL "TLB Unmapping",IDC_SMM_TLB,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,116,103,89,8
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CONTROL "",IDC_STATIC,"Static",SS_BLACKFRAME | SS_SUNKEN,6,42,208,1
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CONTROL "Advanced Block Linking",IDC_BLOCK_LINKING,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,113,49,95,11
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CONTROL "Fast SP",IDC_ROM_FASTSP,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,10,62,91,11
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CONTROL "Store Instruction",IDC_SMM_STORE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,116,91,89,8
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CONTROL "Store Instruction",IDC_SMM_STORE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,116,115,89,8
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END
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IDD_Settings_GamePlugin DIALOGEX 0, 0, 231, 206
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@ -925,8 +925,8 @@ END
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//
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION 1,7,51,52
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PRODUCTVERSION 1,7,51,52
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FILEVERSION 1,7,51,51
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PRODUCTVERSION 1,7,51,51
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FILEFLAGSMASK 0x3fL
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#ifdef _DEBUG
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FILEFLAGS 0x1L
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@ -943,12 +943,12 @@ BEGIN
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BEGIN
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VALUE "CompanyName", " "
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VALUE "FileDescription", "Project64"
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VALUE "FileVersion", "1, 7, 51, 52"
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VALUE "FileVersion", "1, 7, 51, 51"
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VALUE "InternalName", "Project64"
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VALUE "LegalCopyright", "Copyright © 2010"
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VALUE "OriginalFilename", "Project64.exe"
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VALUE "ProductName", " Project64"
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VALUE "ProductVersion", "1, 7, 51, 52"
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VALUE "ProductVersion", "1, 7, 51, 51"
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END
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END
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BLOCK "VarFileInfo"
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