From 2db5c81af5b8b50aefcdc7d49aa23be4ac8dc68a Mon Sep 17 00:00:00 2001 From: zilmar Date: Mon, 13 Feb 2023 21:05:57 +1030 Subject: [PATCH] Core: Change Project64.rdb so it use 1's and 0's instead of "Yes" or "No" --- Config/Project64.rdb | 1888 ++++++++--------- Source/Project64-core/Project64-core.vcxproj | 4 +- .../Project64-core.vcxproj.filters | 12 +- Source/Project64-core/Settings.cpp | 20 +- .../Settings/SettingType/SettingsType-RDB.cpp | 112 + ...ingsType-RDBYesNo.h => SettingsType-RDB.h} | 14 +- .../SettingType/SettingsType-RDBYesNo.cpp | 116 - 7 files changed, 1081 insertions(+), 1085 deletions(-) create mode 100644 Source/Project64-core/Settings/SettingType/SettingsType-RDB.cpp rename Source/Project64-core/Settings/SettingType/{SettingsType-RDBYesNo.h => SettingsType-RDB.h} (72%) delete mode 100644 Source/Project64-core/Settings/SettingType/SettingsType-RDBYesNo.cpp diff --git a/Config/Project64.rdb b/Config/Project64.rdb index 04ed3d764..fad3a031a 100644 --- a/Config/Project64.rdb +++ b/Config/Project64.rdb @@ -155,7 +155,7 @@ Good Name=007 - Goldfinger (Beta) Internal Name=GOLDFINGER Status=Compatible Counter Factor=1 -Fast SP=No +Fast SP=0 Linking=Off RDRAM Size=8 @@ -163,23 +163,23 @@ RDRAM Size=8 Good Name=007 - The World is Not Enough (E) (M3) Internal Name=TWINE Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 RDRAM Size=8 [033F4C13-319EE7A7-C:45] Good Name=007 - The World is Not Enough (U) Internal Name=TWINE Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 RDRAM Size=8 [58FD3F25-D92EAA8D-C:50] Good Name=1080 Snowboarding (E) (M4) Internal Name=1080 SNOWBOARDING Status=Compatible -32bit=Yes +32bit=1 Culling=1 Emulate Clear=1 Linking=Off @@ -189,7 +189,7 @@ RDRAM Size=8 Good Name=1080 Snowboarding (JU) (M2) Internal Name=1080 SNOWBOARDING Status=Compatible -32bit=Yes +32bit=1 Culling=1 Emulate Clear=1 Linking=Off @@ -209,35 +209,35 @@ RDRAM Size=8 Good Name=64 de Hakken!! Tamagotchi - Minna de Tamagotchi World (J) Internal Name=ÐÝÅÃÞÀϺޯÁÜ°ÙÄÞ Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [36F22FBF-318912F2-C:4A] Good Name=64 Hanafuda - Tenshi no Yakusoku (J) Internal Name=64ÊÅÌÀÞ ~ÃݼÉÔ¸¿¸~ Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [9C961069-F5EA488D-C:4A] Good Name=64 Oozumou (J) Internal Name=64 OHZUMOU Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [85C18B16-DF9622AF-C:4A] Good Name=64 Oozumou 2 (J) Internal Name=64 µµ½ÞÓ³ 2 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [7A6081FC-FF8F7A78-C:4A] Good Name=64 Trump Collection - Alice no Wakuwaku Trump World (J) Internal Name=64 TRUMP COLLECTION Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [8F12C096-45DC17E1-C:50] @@ -281,52 +281,52 @@ ViRefresh=2200 Good Name=AeroFighters Assault (E) (M3) Internal Name=AERO FIGHTERS ASSAUL Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [1B598BF1-ECA29B45-C:45] Good Name=AeroFighters Assault (U) Internal Name=AERO FIGHTERS ASSAUL Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [D83045C8-F29D3A36-C:50] Good Name=AeroGauge (E) (M3) Internal Name=AEROGAUGE Status=Compatible -32bit=Yes +32bit=1 [B00903C9-3916C146-C:4A] Good Name=AeroGauge (J) (V1.0) (Kiosk Demo) Internal Name=AEROGAUGE Status=Compatible -32bit=Yes +32bit=1 [80F41131-384645F6-C:4A] Good Name=AeroGauge (J) (V1.1) Internal Name=AEROGAUGE Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [AEBE463E-CC71464B-C:45] Good Name=AeroGauge (U) Internal Name=AEROGAUGE Status=Compatible -32bit=Yes +32bit=1 [8CC182A6-C2D0CAB0-C:4A] Good Name=AI Shougi 3 (J) Internal Name=AIショウギ3 Status=Compatible -32bit=Yes +32bit=1 [2DC4FFCC-C8FF5A21-C:50] Good Name=Aidyn Chronicles - The First Mage (E) Internal Name=AIDYN_CHRONICLES Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 @@ -334,7 +334,7 @@ RDRAM Size=8 Good Name=Aidyn Chronicles - The First Mage (U) [!] (V1.0) Internal Name=AIDYN_CHRONICLES Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 @@ -342,7 +342,7 @@ RDRAM Size=8 Good Name=Aidyn Chronicles - The First Mage (U) [!] (V1.1) Internal Name=AIDYN_CHRONICLES Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 @@ -350,7 +350,7 @@ RDRAM Size=8 Good Name=Air Boarder 64 (E) Internal Name=AIR BOARDER 64 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -358,7 +358,7 @@ RDRAM Size=8 Good Name=Air Boarder 64 (E) (NTSC) Internal Name=AIR BOARDER 64 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 Screenhertz=60 @@ -367,7 +367,7 @@ Screenhertz=60 Good Name=Air Boarder 64 (J) Internal Name=´±°ÎÞ°ÀÞ°64 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 Culling=1 RDRAM Size=8 @@ -376,7 +376,7 @@ RDRAM Size=8 Good Name=Air Boarder 64 (J) Internal Name=´±°ÎÞ°ÀÞ°64 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -384,14 +384,14 @@ RDRAM Size=8 Good Name=Air Boarder 64 (J) Internal Name=Աюް^ж4 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [B6951A94-63C849AF-C:4A] Good Name=Akumajou Dracula Mokushiroku - Real Action Adventure (J) Internal Name=DRACULA MOKUSHIROKU Status=Compatible -32bit=Yes +32bit=1 Culling=1 Primary Frame Buffer=1 RDRAM Size=8 @@ -401,7 +401,7 @@ Save Type=16kbit Eeprom Good Name=Akumajou Dracula Mokushiroku Gaiden - Legend of Cornell (J) Internal Name=DRACULA MOKUSHIROKU2 Status=Compatible -32bit=Yes +32bit=1 Culling=1 Primary Frame Buffer=1 RDRAM Size=8 @@ -411,59 +411,59 @@ Save Type=16kbit Eeprom Good Name=All Star Tennis '99 (E) (M5) Internal Name=ALL STAR TENNIS '99 Status=Compatible -32bit=Yes +32bit=1 [E185E291-4E50766D-C:45] Good Name=All Star Tennis '99 (U) Internal Name=ALL STAR TENNIS '99 Status=Compatible -32bit=Yes +32bit=1 [D9EDD54D-6BB8E274-C:50] Good Name=All-Star Baseball '99 (E) Internal Name=All-Star Baseball 99 Status=Compatible -32bit=Yes +32bit=1 [C43E23A7-40B1681A-C:45] Good Name=All-Star Baseball '99 (U) Internal Name=All Star Baseball 99 Status=Compatible -32bit=Yes +32bit=1 [A19F8089-77884B51-C:50] Good Name=All-Star Baseball 2000 (E) Internal Name=All-Star Baseball '0 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [5E547A4D-90E60795-C:45] Good Name=All-Star Baseball 2000 (U) Internal Name=All-Star Baseball '0 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [5446C6EF-E18E47BB-C:45] Good Name=All-Star Baseball 2001 (U) Internal Name=All-Star Baseball 20 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 ViRefresh=1400 [8F0CC36D-C738259E-C:45] Good Name=Animal Forest [T-90%] Status=Compatible -32bit=Yes +32bit=1 Save Type=FlashRam SMM-Protect=1 [0290AEB9-67A3B6C1-C:45] Good Name=Animal Forest [T-Eng-Zoinkity] Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 Save Type=FlashRam SMM-Protect=1 @@ -472,8 +472,8 @@ SMM-Protect=1 Good Name=Armorines - Project S.W.A.R.M. (E) Internal Name=Armorines Project S. Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 Culling=1 RDRAM Size=8 @@ -481,75 +481,75 @@ RDRAM Size=8 Good Name=Armorines - Project S.W.A.R.M. (G) Internal Name=Armorines Project S. Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 RDRAM Size=8 [1FB5D932-3BA9481B-C:45] Good Name=Armorines - Project S.W.A.R.M. (U) Internal Name=Armorines Project S. Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 RDRAM Size=8 [4C52BBB2-CEAB0F6B-C:45] Good Name=Army Men - Air Combat (U) Internal Name=ARMYMENAIRCOMBAT Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 RDRAM Size=8 [B210DF19-98B58D1A-C:50] Good Name=Army Men - Sarge's Heroes (E) (M3) Internal Name=Army Men Sarge Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 RDRAM Size=8 [862C0657-8DFD896D-C:45] Good Name=Army Men - Sarge's Heroes (U) Internal Name=Army Men Sarge Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 RDRAM Size=8 [B20F73B6-2975FC34-C:45] Good Name=Army Men - Sarge's Heroes 2 (U) Internal Name=ARMYMEN SARGE 2 Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 RDRAM Size=8 [D1F7D8AB-293B0446-C:45] Good Name=Asteroids Hyper 64 (U) Internal Name=Asteroids Hyper 64 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [FC7797BF-4A95E83C-C:50] Good Name=Automobili Lamborghini (E) Internal Name=LAMBORGHINI Status=Compatible -32bit=Yes +32bit=1 [41B25DC4-1B726786-C:45] Good Name=Automobili Lamborghini (U) Internal Name=LAMBORGHINI Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [E340A49C-74318D41-C:4A] Good Name=Baku Bomberman (J) Internal Name=BAKU-BOMBERMAN Status=Compatible -32bit=Yes +32bit=1 Clear Frame=1 Culling=1 @@ -557,27 +557,27 @@ Culling=1 Good Name=Baku Bomberman 2 (J) Internal Name=BAKUBOMB2 Status=Compatible -32bit=Yes +32bit=1 [DF98B95D-58840978-C:4A] Good Name=Bakuretsu Muteki Bangaioh (J) Internal Name=BANGAIOH Status=Compatible -32bit=Yes +32bit=1 Culling=1 [88CF980A-8ED52EB5-C:4A] Good Name=Bakushou Jinsei 64 - Mezase! Resort Ou (J) Internal Name=ÊÞ¸¼®³¼Þݾ²64 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [5168D520-CA5FCD0D-C:4A] Good Name=Banjo to Kazooie no Daibouken (J) Internal Name=Banjo-Kazooie Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 Self Texture=1 @@ -586,7 +586,7 @@ Self Texture=1 Good Name=Banjo to Kazooie no Daibouken 2 (J) Internal Name=BANJO KAZOOIE 2 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 Save Type=16kbit Eeprom @@ -594,7 +594,7 @@ Save Type=16kbit Eeprom Good Name=Banjo-Kazooie (E) (M3) Internal Name=Banjo-Kazooie Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 Self Texture=1 @@ -603,7 +603,7 @@ Self Texture=1 Good Name=Banjo-Kazooie (U) (V1.0) Internal Name=Banjo-Kazooie Status=Compatible -32bit=Yes +32bit=1 Culling=1 Primary Frame Buffer=1 RDRAM Size=8 @@ -613,7 +613,7 @@ Self Texture=1 Good Name=Banjo-Kazooie (U) (V1.1) Internal Name=Banjo-Kazooie Status=Compatible -32bit=Yes +32bit=1 Culling=1 Primary Frame Buffer=1 RDRAM Size=8 @@ -623,7 +623,7 @@ Self Texture=1 Good Name=Banjo-Tooie (A) Internal Name=BANJO TOOIE Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 Save Type=16kbit Eeprom @@ -631,7 +631,7 @@ Save Type=16kbit Eeprom Good Name=Banjo-Tooie (E) (M4) Internal Name=BANJO TOOIE Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 Save Type=16kbit Eeprom @@ -641,7 +641,7 @@ Self Texture=1 Good Name=Banjo-Tooie (U) Internal Name=BANJO TOOIE Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 Save Type=16kbit Eeprom @@ -651,21 +651,21 @@ Self Texture=1 Good Name=Bass Hunter 64 (E) Internal Name=BASS HUNTER 64 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [D76333AC-0CB6219D-C:4A] Good Name=Bass Rush - ECOGEAR PowerWorm Championship (J) Internal Name=Bass Rush Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [BCFACCAA-B814D8EF-C:45] Good Name=Bassmasters 2000 (U) Internal Name=BASSMASTERS2000 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 Culling=1 RDRAM Size=8 @@ -674,37 +674,37 @@ RDRAM Size=8 Good Name=Batman Beyond - Return of the Joker (U) Internal Name=BATMAN BEYOND RETURN Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [259F7F84-7C9EED26-C:50] Good Name=Batman of the Future - Return of the Joker (E) (M3) Internal Name=BATMAN OF THE FUTURE -32bit=Yes +32bit=1 RDRAM Size=8 [6AA4DDE7-E3E2F4E7-C:45] Good Name=BattleTanx (U) Internal Name=BATTLETANX Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 Counter Factor=3 RDRAM Size=8 [0CAD17E6-71A5B797-C:50] Good Name=BattleTanx - Global Assault (E) (M3) Internal Name=BATTLETANXGA -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 RDRAM Size=8 [75A4E247-6008963D-C:45] Good Name=BattleTanx - Global Assault (U) Internal Name=BATTLETANXGA Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 Counter Factor=3 RDRAM Size=8 @@ -712,7 +712,7 @@ RDRAM Size=8 Good Name=Battlezone - Rise of the Black Dogs (U) Internal Name=BATTLEZONE Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -720,7 +720,7 @@ RDRAM Size=8 Good Name=Beetle Adventure Racing (J) Internal Name=BEETLE ADVENTURE JP Status=Compatible -32bit=Yes +32bit=1 Counter Factor=3 Culling=1 ViRefresh=1400 @@ -729,7 +729,7 @@ ViRefresh=1400 Good Name=Beetle Adventure Racing! (E) (M3) Internal Name=Beetle Adventure Rac Status=Compatible -32bit=Yes +32bit=1 Counter Factor=3 ViRefresh=1450 @@ -737,7 +737,7 @@ ViRefresh=1450 Good Name=Beetle Adventure Racing! (U) (M3) Internal Name=Beetle Adventure Rac Status=Compatible -32bit=Yes +32bit=1 Counter Factor=3 Culling=1 ViRefresh=1400 @@ -746,14 +746,14 @@ ViRefresh=1400 Good Name=Big Mountain 2000 (U) Internal Name=Big Mountain 2000 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [AB7C101D-EC58C8B0-C:50] Good Name=Bio F.R.E.A.K.S. (E) Internal Name=BIOFREAKS Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 @@ -761,7 +761,7 @@ RDRAM Size=8 Good Name=Bio F.R.E.A.K.S. (U) Internal Name=BIOFREAKS Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 @@ -769,7 +769,7 @@ RDRAM Size=8 Good Name=Biohazard 2 (J) Internal Name=BioHazard II Status=Compatible -AudioResetOnLoad=Yes +AudioResetOnLoad=1 Counter Factor=1 Linking=Off RDRAM Size=8 @@ -802,49 +802,49 @@ RDRAM Size=8 Good Name=Blues Brothers 2000 (E) (M6) Internal Name=BLUES BROTHERS 2000 Status=Compatible -32bit=Yes +32bit=1 [7CD08B12-1153FF89-C:45] Good Name=Blues Brothers 2000 (U) Internal Name=BLUES BROTHERS 2000 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [0B58B8CD-B7B291D2-C:50] Good Name=Body Harvest (E) (M3) Internal Name=Body Harvest Status=Compatible -32bit=Yes +32bit=1 Clear Frame=2 Counter Factor=1 Culling=1 -Delay SI=Yes +Delay SI=1 RDRAM Size=8 [5326696F-FE9A99C3-C:45] Good Name=Body Harvest (U) Internal Name=BODY HARVEST Status=Compatible -32bit=Yes +32bit=1 Clear Frame=2 Counter Factor=1 Culling=1 -Delay SI=Yes +Delay SI=1 RDRAM Size=8 [B3D451C6-E1CB58E2-C:4A] Good Name=Bokujou Monogatari 2 (J) (V1.0) Internal Name=ÎÞ¸¼Þ®³ÓɶÞÀØ2 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [7365D8F8-9ED9326F-C:4A] Good Name=Bokujou Monogatari 2 (J) (V1.1) Internal Name=ÎÞ¸¼Þ®³ÓɶÞÀØ2 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -852,7 +852,7 @@ RDRAM Size=8 Good Name=Bokujou Monogatari 2 (J) (V1.2) Internal Name=ÎÞ¸¼Þ®³ÓɶÞÀØ2 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -860,7 +860,7 @@ RDRAM Size=8 Good Name=Bomberman 64 (E) Internal Name=BOMBERMAN64E Status=Compatible -32bit=Yes +32bit=1 Clear Frame=1 RDRAM Size=8 @@ -868,21 +868,21 @@ RDRAM Size=8 Good Name=Bomberman 64 - Arcade Edition (J) Internal Name=BOMBERMAN64 Status=Compatible -32bit=Yes +32bit=1 Culling=1 [9780C9FB-67CF6B4A-C:45] Good Name=Bomberman 64 - Arcade Edition (J) [T] Internal Name=BOMBERMAN64 Status=Compatible -32bit=Yes +32bit=1 Culling=1 [F568D51E-7E49BA1E-C:45] Good Name=Bomberman 64 (U) Internal Name=BOMBERMAN64U Status=Compatible -32bit=Yes +32bit=1 Clear Frame=1 Culling=1 @@ -890,7 +890,7 @@ Culling=1 Good Name=Bomberman 64 - The Second Attack! (U) Internal Name=BOMBERMAN64U2 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 SMM-Cache=0 SMM-FUNC=0 @@ -901,35 +901,35 @@ SMM-TLB=0 [D85C4E29-88E276AF-C:50] Good Name=Bomberman Hero (E) Internal Name=BOMBERMAN HERO -32bit=Yes +32bit=1 Culling=1 [4446FDD6-E3788208-C:45] Good Name=Bomberman Hero (U) Internal Name=BOMBERMAN HERO Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [67FF12CC-76BF0212-C:4A] Good Name=Bomberman Hero - Mirian Oujo wo Sukue! (J) Internal Name=ÎÞÝÊÞ°ÏÝ Ë°Û° Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [D72FD14D-1FED32C4-C:45] Good Name=Bottom of the 9th (U) Internal Name=Bottom of the 9th Status=Compatible -32bit=Yes +32bit=1 Culling=1 [1E22CF2E-42AAC813-C:45] Good Name=Brunswick Circuit Pro Bowling (U) Internal Name=BRUNSWICKBOWLING Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 @@ -937,7 +937,7 @@ RDRAM Size=8 Good Name=Buck Bumble (E) (M5) Internal Name=BUCK BUMBLE Status=Compatible -32bit=Yes +32bit=1 [D7C762B6-F83D9642-C:4A] Good Name=Buck Bumble (J) @@ -954,52 +954,52 @@ RDRAM Size=8 Good Name=Bust-A-Move '99 (U) Internal Name=Bust A Move '99 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [8AFB2D9A-9F186C02-C:45] Good Name=Bust-A-Move '99 (U) Internal Name=Bust-A-Move '99 Status=Compatible -32bit=Yes +32bit=1 [F23CA406-EC2ACE78-C:45] Good Name=Bust-A-Move '99 (U) (PAL) Internal Name=Bust-A-Move '99 Status=Compatible -32bit=Yes +32bit=1 Screenhertz=50 [CEDCDE1E-513A0502-C:50] Good Name=Bust-A-Move 2 - Arcade Edition (E) Internal Name=Bust A Move 2 Status=Compatible -32bit=Yes +32bit=1 [8A86F073-CD45E54B-C:45] Good Name=Bust-A-Move 2 - Arcade Edition (U) Internal Name=Bust A Move 2 Status=Compatible -32bit=Yes +32bit=1 [E328B4FA-004A28E1-C:50] Good Name=Bust-A-Move 3 DX (E) Internal Name=Bust A Move 3 DX Status=Compatible -32bit=Yes +32bit=1 [D5BDCD1D-393AFE43-C:50] Good Name=Bust-A-Move 3 DX (E) (NTSC) internal Name=Bust-A-Move 3 DX Status=Compatible -32bit=Yes +32bit=1 Screenhertz=60 [364C4ADC-D3050993-C:50] Good Name=Bust-A-Move 3 DX (E) (NTSC100%) internal Name=Bust-A-Move 3 DX Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 Screenhertz=60 @@ -1007,21 +1007,21 @@ Screenhertz=60 Good Name=California Speed (E) (M5) Internal Name=CAL SPEED Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [AC16400E-CF5D071A-C:45] Good Name=California Speed (U) Internal Name=CAL SPEED Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [580162EC-E3108BF1-C:58] Good Name=Carmageddon 64 (E) (M4) (Eng-Spa-Fre-Ger) Internal Name=CARMAGEDDON64 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -1029,21 +1029,21 @@ RDRAM Size=8 Good Name=Carmageddon 64 (E) (M4) (Eng-Spa-Fre-Ita) Internal Name=CARMAGEDDON64 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [F00F2D4E-340FAAF4-C:45] Good Name=Carmageddon 64 (U) Internal Name=CARMAGEDDON64 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [64F1B7CA-71A23755-C:50] Good Name=Castlevania (E) (M3) Internal Name=CASTLEVANIA Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 SMM-Cache=0 SMM-FUNC=0 @@ -1054,7 +1054,7 @@ SMM-Protect=1 Good Name=Castlevania (U) (V1.0) Internal Name=CASTLEVANIA Status=Compatible -32bit=Yes +32bit=1 Culling=1 Primary Frame Buffer=1 RDRAM Size=8 @@ -1068,7 +1068,7 @@ SMM-TLB=0 Good Name=Castlevania (U) (V1.1) Internal Name=CASTLEVANIA Status=Compatible -32bit=Yes +32bit=1 Culling=1 Primary Frame Buffer=1 RDRAM Size=8 @@ -1082,7 +1082,7 @@ SMM-TLB=0 Good Name=Castlevania (U) (V1.2) Internal Name=CASTLEVANIA Status=Compatible -32bit=Yes +32bit=1 Culling=1 Primary Frame Buffer=1 RDRAM Size=8 @@ -1096,7 +1096,7 @@ SMM-TLB=0 Good Name=Castlevania - Legacy of Darkness (E) (M3) Internal Name=CASTLEVANIA2 Status=Compatible -32bit=Yes +32bit=1 Culling=1 Primary Frame Buffer=1 RDRAM Size=8 @@ -1108,7 +1108,7 @@ SMM-Protect=1 Good Name=Castlevania - Legacy of Darkness (U) Internal Name=CASTLEVANIA2 Status=Compatible -32bit=Yes +32bit=1 Culling=1 Primary Frame Buffer=1 RDRAM Size=8 @@ -1121,7 +1121,7 @@ SMM-Protect=1 Good Name=Centre Court Tennis (E) Internal Name=CENTRE COURT TENNIS Status=Compatible -32bit=Yes +32bit=1 Clear Frame=2 Culling=1 @@ -1129,38 +1129,38 @@ Culling=1 Good Name=Chameleon Twist (E) Internal Name=Chameleon Twist Status=Compatible -32bit=Yes +32bit=1 [A4F2F521-F0EB168E-C:4A] Good Name=Chameleon Twist (J) Internal Name=Chameleon Twist Status=Compatible -32bit=Yes +32bit=1 [D0443A6B-C0B89972-C:41] Good Name=Chameleon Twist (J) [T] Internal Name=Chameleon Twist Status=Compatible -32bit=Yes +32bit=1 [6420535A-50028062-C:45] Good Name=Chameleon Twist (U) (V1.0) Internal Name=Chameleon Twist Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [D81963C7-4271A3AA-C:45] Good Name=Chameleon Twist (U) (V1.1) Internal Name=Chameleon Twist Status=Compatible -32bit=Yes +32bit=1 [07A69D01-9A7D41A1-C:50] Good Name=Chameleon Twist 2 (E) Internal Name=Chameleon Twist2 Status=Compatible -32bit=Yes +32bit=1 Clear Frame=1 Culling=1 RDRAM Size=8 @@ -1169,7 +1169,7 @@ RDRAM Size=8 Good Name=Chameleon Twist 2 (J) Internal Name=Chameleon Twist2 Status=Compatible -32bit=Yes +32bit=1 Clear Frame=1 RDRAM Size=8 @@ -1177,7 +1177,7 @@ RDRAM Size=8 Good Name=Chameleon Twist 2 (U) Internal Name=Chameleon Twist2 Status=Compatible -32bit=Yes +32bit=1 Clear Frame=1 Culling=1 @@ -1185,14 +1185,14 @@ Culling=1 Good Name=Charlie Blast's Territory (E) Internal Name=CHARLIE BLAST'S Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [1E0E96E8-4E28826B-C:45] Good Name=Charlie Blast's Territory (U) Internal Name=CHARLIE BLAST'S Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -1200,56 +1200,56 @@ RDRAM Size=8 Good Name=Chopper Attack (E) Internal Name=CHOPPER_ATTACK Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [214CAD94-BE1A3B24-C:45] Good Name=Chopper Attack (U) Internal Name=CHOPPER_ATTACK Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [2BCCF9C4-403D9F6F-C:4A] Good Name=Choro Q 64 (J) Internal Name=CHOROQ64 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [26CD0F54-53EBEFE0-C:4A] Good Name=Choro Q 64 II - Hacha Mecha Grand Prix Race (J) Internal Name=Á®ÛQ64 2 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [8ACE6683-3FBA426E-C:4A] Good Name=Chou Kuukan Nighter Pro Yakyuu King (J) Internal Name=PROYAKYUKING Status=Compatible -32bit=Yes +32bit=1 [3A180FF4-5C8E8AF7-C:4A] Good Name=Chou Kuukan Nighter Pro Yakyuu King 2 (J) Internal Name=ÌßÛÔ·­³·Ý¸Þ2 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [A7941528-61F1199D-C:4A] Good Name=Chou Snobow Kids (J) Internal Name=Snobow Kids 2 Status=Compatible -32bit=Yes +32bit=1 [F8009DB0-6B291823-C:4A] Good Name=City Tour Grandprix - Zennihon GT Senshuken (J) Internal Name=CITY TOUR GP Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 -Delay SI=Yes +Delay SI=1 RDRAM Size=8 Save Type=16kbit Eeprom @@ -1257,27 +1257,27 @@ Save Type=16kbit Eeprom Good Name=Clay Fighter - Sculptor's Cut (U) Internal Name=Clayfighter SC Status=Compatible -32bit=Yes +32bit=1 [8E9692B3-4264BB2A-C:50] Good Name=Clay Fighter 63 1-3 (E) Internal Name=CLAYFIGHTER 63 Status=Compatible -32bit=Yes +32bit=1 Clear Frame=2 [F03C24CA-C5237BCC-C:45] Good Name=Clay Fighter 63 1-3 (U) Internal Name=CLAYFIGHTER 63 Status=Compatible -32bit=Yes +32bit=1 Clear Frame=2 [2B6FA7C0-09A71225-C:45] Good Name=Clay Fighter 63 1-3 (U) (Beta) Internal Name=CLAYFIGHTER 63 Status=Compatible -32bit=Yes +32bit=1 Clear Frame=2 RDRAM Size=8 @@ -1285,7 +1285,7 @@ RDRAM Size=8 Good Name=Command & Conquer (E) (M2) Internal Name=Command&Conquer Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 @@ -1293,14 +1293,14 @@ RDRAM Size=8 Good Name=Command & Conquer (G) Internal Name=Command&Conquer Status=Compatible -32bit=Yes +32bit=1 Culling=1 [95286EB4-B76AD58F-C:45] Good Name=Command & Conquer (U) Internal Name=Command&Conquer Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 @@ -1375,7 +1375,7 @@ ViRefresh=2200 Good Name=Cruis'n Exotica (U) Internal Name=CruisnExotica Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 @@ -1383,38 +1383,38 @@ RDRAM Size=8 Good Name=Cruis'n USA (E) Internal Name=Cruis'n USA Status=Compatible -32bit=Yes -Delay SI=Yes +32bit=1 +Delay SI=1 RDRAM Size=8 [FF2F2FB4-D161149A-C:45] Good Name=Cruis'n USA (U) (V1.0) Internal Name=Cruis'n USA Status=Compatible -32bit=Yes +32bit=1 Culling=1 -Delay SI=Yes +Delay SI=1 [5306CF45-CBC49250-C:45] Good Name=Cruis'n USA (U) (V1.1) Internal Name=Cruis'n USA Status=Compatible -32bit=Yes -Delay SI=Yes +32bit=1 +Delay SI=1 RDRAM Size=8 [B3402554-7340C004-C:45] Good Name=Cruis'n USA (U) (V1.2) Internal Name=Cruis'n USA Status=Compatible -32bit=Yes -Delay SI=Yes +32bit=1 +Delay SI=1 [83F3931E-CB72223D-C:50] Good Name=Cruis'n World (E) Internal Name=CRUIS'N WORLD Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 Save Type=16kbit Eeprom @@ -1422,28 +1422,28 @@ Save Type=16kbit Eeprom Good Name=Cruis'n World (U) Internal Name=CRUIS'N WORLD Status=Compatible -32bit=Yes +32bit=1 Save Type=16kbit Eeprom [83CB0B87-7E325457-C:4A] Good Name=Custom Robo (J) Internal Name=custom robo Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [091CEE5E-6D6DD8D8-C:45] Good Name=Custom Robo (J) [T] Internal Name=custom robo Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [079501B9-AB0232AB-C:4A] Good Name=Custom Robo V2 (J) Internal Name=CUSTOMROBOV2 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 Save Type=16kbit Eeprom @@ -1451,27 +1451,27 @@ Save Type=16kbit Eeprom Good Name=CyberTiger (E) Internal Name=CyberTiger Status=Compatible -32bit=Yes +32bit=1 [E8FC8EA1-9F738391-C:45] Good Name=CyberTiger (U) Internal Name=CyberTiger Status=Compatible -32bit=Yes +32bit=1 //================ D ================ [7188F445-84410A68-C:4A] Good Name=Dance Dance Revolution - Disney Dancing Museum (J) Internal Name=DDR DISNEY D MUSEUM Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [7ED67CD4-B4415E6D-C:50] Good Name=Dark Rift (E) Internal Name=DARK RIFT Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 @@ -1479,27 +1479,27 @@ RDRAM Size=8 Good Name=Dark Rift (U) Internal Name=DARK RIFT Status=Compatible -32bit=Yes +32bit=1 Culling=1 [F5363349-DBF9D21B-C:45] Good Name=Deadly Arts (U) Internal Name=DeadlyArts Status=Compatible -32bit=Yes +32bit=1 [3F66A9D9-9BCB5B00-C:46] Good Name=Defi au Tetris Magique (F) Internal Name=MAGICAL TETRIS Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [17C54A61-4A83F2E7-C:4A] Good Name=Densha de GO! 64 (J) Internal Name=ÃÞݼ¬ÃÞGO!64 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 Save Type=16kbit Eeprom @@ -1507,7 +1507,7 @@ Save Type=16kbit Eeprom [68D128AE-67D60F21-C:5A] Good Name=Densha de GO! 64 (J) [T] Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 Save Type=16kbit Eeprom @@ -1516,22 +1516,22 @@ Save Type=16kbit Eeprom Good Name=Derby Stallion 64 (J) Internal Name=DERBYSTALLION 64 Status=Compatible -32bit=Yes +32bit=1 Save Type=FlashRam [96BA4EFB-C9988E4E-C:0] Good Name=Derby Stallion 64 (J) (Beta) Internal Name= Status=Compatible -32bit=Yes -CRC-Recalc=Yes +32bit=1 +CRC-Recalc=1 Save Type=FlashRam [630AA37D-896BD7DB-C:50] Good Name=Destruction Derby 64 (E) (M3) Internal Name=DESTRUCT DERBY Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -1539,7 +1539,7 @@ RDRAM Size=8 Good Name=Destruction Derby 64 (U) Internal Name=DESTRUCT DERBY Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [76712159-35666812-C:0] @@ -1552,7 +1552,7 @@ RDRAM Size=8 Good Name=Dezaemon 3D (J) Internal Name=DEZAEMON3D Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 Save Type=Sram @@ -1594,7 +1594,7 @@ RDRAM Size=8 Good Name=Disney's Donald Duck - Goin' Quackers (U) (M4) Internal Name=Donald Duck Goin' Qu Status=Compatible -32bit=Yes +32bit=1 Counter Factor=3 RDRAM Size=8 @@ -1602,16 +1602,16 @@ RDRAM Size=8 Good Name=Disney's Tarzan (E) Internal Name=TARZAN Status=Compatible -32bit=Yes -Audio Signal=Yes +32bit=1 +Audio Signal=1 Counter Factor=1 [001A3BD0-AFB3DE1A-C:46] Good Name=Disney's Tarzan (F) Internal Name=TARZAN Status=Compatible -32bit=Yes -Audio Signal=Yes +32bit=1 +Audio Signal=1 Counter Factor=1 RDRAM Size=8 @@ -1619,8 +1619,8 @@ RDRAM Size=8 Good Name=Disney's Tarzan (G) Internal Name=TARZAN Status=Compatible -32bit=Yes -Audio Signal=Yes +32bit=1 +Audio Signal=1 Counter Factor=1 RDRAM Size=8 @@ -1628,22 +1628,22 @@ RDRAM Size=8 Good Name=Disney's Tarzan (U) Internal Name=TARZAN Status=Compatible -32bit=Yes -Audio Signal=Yes +32bit=1 +Audio Signal=1 Counter Factor=1 [3DF17480-193DED5A-C:50] Good Name=Donald Duck - Quack Attack (E) (M5) Internal Name=Donald Duck Quack At Status=Compatible -32bit=Yes +32bit=1 Counter Factor=3 RDRAM Size=8 [D52FE29D-8EA6A759-C:0] Good Name=Donchan Puzzle Hanabi de Doon! (J) [ALECK64] Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 Save Type=4kbit Eeprom @@ -1729,13 +1729,13 @@ RDRAM Size=8 Good Name=Doraemon - Nobita to 3tsu no Seireiseki (J) Internal Name=ÄÞ×´ÓÝ Ð¯Âɾ²Ú²¾· Status=Compatible -32bit=Yes +32bit=1 [B6306E99-B63ED2B2-C:4A] Good Name=Doraemon 2 - Nobita to Hikari no Shinden (J) Internal Name=ÄÞ×´ÓÝ2 ˶ØɼÝÃÞÝ Status=Compatible -32bit=Yes +32bit=1 Culling=1 Save Type=16kbit Eeprom @@ -1743,7 +1743,7 @@ Save Type=16kbit Eeprom Good Name=Doraemon 3 - Nobita no Machi SOS! (J) Internal Name=ÄÞ×´ÓÝ3 ÉËÞÀÉÏÁSOS! Status=Compatible -32bit=Yes +32bit=1 Save Type=16kbit Eeprom [EB85EBC9-596682AF-C:0] @@ -1755,7 +1755,7 @@ Status=Compatible Good Name=Doubutsu no Mori (J) Internal Name=DOUBUTSUNOMORI Status=Compatible -32bit=Yes +32bit=1 Save Type=FlashRam SMM-Protect=1 @@ -1763,7 +1763,7 @@ SMM-Protect=1 Good Name=Dr. Mario 64 (U) Internal Name=DR.MARIO 64 Status=Compatible -32bit=Yes +32bit=1 Culling=1 Primary Frame Buffer=1 RDRAM Size=8 @@ -1790,35 +1790,35 @@ RDRAM Size=8 Good Name=Dual Heroes (E) Internal Name=Dual heroes PAL Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [056EAB63-C215FCD5-C:4A] Good Name=Dual Heroes (J) Internal Name=Dual heroes JAPAN Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [A62230C3-F0834488-C:45] Good Name=Dual Heroes (U) Internal Name=Dual heroes USA Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [FBB9F1FA-6BF88689-C:45] Good Name=Duck Dodgers Starring Daffy Duck (U) (M3) Internal Name=LT DUCK DODGERS Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [DC36626A-3F3770CB-C:50] Good Name=Duke Nukem - ZER0 H0UR (E) Internal Name=DUKE NUKEM ZERO HOUR Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -1826,7 +1826,7 @@ RDRAM Size=8 Good Name=Duke Nukem - ZER0 H0UR (F) Internal Name=DUKE NUKEM ZERO HOUR Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -1834,7 +1834,7 @@ RDRAM Size=8 Good Name=Duke Nukem - ZER0 H0UR (U) Internal Name=DUKE NUKEM ZERO HOUR Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -1842,7 +1842,7 @@ RDRAM Size=8 Good Name=Duke Nukem 64 (E) Internal Name=DUKE NUKEM Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 @@ -1856,7 +1856,7 @@ Culling=1 Good Name=Duke Nukem 64 (F) Internal Name=DUKE NUKEM Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 @@ -1864,7 +1864,7 @@ RDRAM Size=8 Good Name=Duke Nukem 64 (U) Internal Name=DUKE NUKEM Status=Compatible -32bit=Yes +32bit=1 Culling=1 //================ E ================ @@ -1888,27 +1888,27 @@ ViRefresh=500 Good Name=ECW Hardcore Revolution (E) Internal Name=ECW Hardcore Revolut Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [BDF9766D-BD068D70-C:45] Good Name=ECW Hardcore Revolution (U) Internal Name=ECW Hardcore Revolut Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [0DED0568-1502515E-C:4A] Good Name=Eikou no Saint Andrews (J) Internal Name=´²º³É¾ÝıÝÄÞØ­°½ Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [6D9D1FE4-84D10BEA-C:4A] Good Name=Eleven Beat - World Tournament (J) [ALECK64] Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 Save Type=4kbit Eeprom @@ -1917,27 +1917,27 @@ Save Type=4kbit Eeprom Good Name=Elmo's Letter Adventure (U) Internal Name=Elmo's Letter Advent Status=Compatible -32bit=Yes +32bit=1 [02B1538F-C94B88D0-C:45] Good Name=Elmo's Number Journey (U) Internal Name=Elmo's Number Journey Status=Compatible -32bit=No +32bit=0 RDRAM Size=8 [E13AE2DC-4FB65CE8-C:4A] Good Name=Eltale Monsters (J) Internal Name=Eltail Status=Compatible -32bit=Yes +32bit=1 Clear Frame=2 [202A8EE4-83F88B89-C:50] Good Name=Excitebike 64 (E) Internal Name=EXCITEBIKE64 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 Save Type=16kbit Eeprom @@ -1946,7 +1946,7 @@ Save Type=16kbit Eeprom Good Name=Excitebike 64 (J) Internal Name=EXCITEBIKE64 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 Save Type=16kbit Eeprom @@ -1954,7 +1954,7 @@ Save Type=16kbit Eeprom Good Name=Excitebike 64 (U) (V1.0) Internal Name=EXCITEBIKE64 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 Save Type=16kbit Eeprom @@ -1963,7 +1963,7 @@ Save Type=16kbit Eeprom Good Name=Excitebike 64 (U) (V1.1) Internal Name=EXCITEBIKE64 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 Save Type=16kbit Eeprom @@ -1972,7 +1972,7 @@ Save Type=16kbit Eeprom Good Name=Excitebike 64 (U) (Kiosk Demo) Internal Name=EXCITEBIKE64 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 Save Type=16kbit Eeprom @@ -1980,25 +1980,25 @@ Save Type=16kbit Eeprom Good Name=Extreme-G (E) (M5) Internal Name=extreme_g Status=Compatible -32bit=Yes +32bit=1 [EE802DC4-690BD57D-C:4A] Good Name=Extreme-G (J) Internal Name=EXTREME-G Status=Compatible -32bit=Yes +32bit=1 [FDA245D2-A74A3D47-C:45] Good Name=Extreme-G (U) Internal Name=extremeg Status=Compatible -32bit=Yes +32bit=1 [1185EC85-4B5A7731-C:50] Good Name=Extreme-G XG2 (E) (M5) Internal Name=Extreme G 2 Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 @@ -2006,14 +2006,14 @@ RDRAM Size=8 Good Name=Extreme-G XG2 (J) Internal Name=´¸½ÄØ°ÑG2 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [5CD4150B-470CC2F1-C:45] Good Name=Extreme-G XG2 (U) Internal Name=Extreme G 2 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [FDD248B2-569A020E-C:50] @@ -2033,47 +2033,47 @@ Culling=1 Good Name=F-1 World Grand Prix (E) Internal Name=F1 WORLD GRAND PRIX Status=Compatible -32bit=Yes +32bit=1 Clear Frame=2 [CC3CC8B3-0EC405A4-C:50] Good Name=F-1 World Grand Prix (E) (Beta) Internal Name=F1 WORLD GRAND PRIX Status=Compatible -32bit=Yes +32bit=1 Clear Frame=2 [B70BAEE5-3A5005A8-C:46] Good Name=F-1 World Grand Prix (F) Internal Name=F1 WORLD GRAND PRIX Status=Compatible -32bit=Yes +32bit=1 [38442634-66B3F060-C:44] Good Name=F-1 World Grand Prix (G) Internal Name=F1 WORLD GRAND PRIX Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [64BF47C4-F4BD22BA-C:4A] Good Name=F-1 World Grand Prix (J) Internal Name=F1 WORLD GRAND PRIX Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [CC3CC8B3-0EC405A4-C:45] Good Name=F-1 World Grand Prix (U) Internal Name=F1 WORLD GRAND PRIX Status=Compatible -32bit=Yes +32bit=1 [07C1866E-5775CCDE-C:50] Good Name=F-1 World Grand Prix II (E) (M4) Internal Name=F1 WORLD GRAND PRIX2 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [776646F6-06B9AC2B-C:50] @@ -2101,14 +2101,14 @@ Culling=1 [BBFDEC37-D93B9EC0-C:4A] Good Name=F-ZERO X + Expansion Kit (J) [CART HACK] Status=Compatible -AllowROMWrites=Yes +AllowROMWrites=1 Culling=1 RDRAM Size=8 [C6E39C0A-D2726676-C:45] Good Name=F-ZERO X + Expansion Kit (U) [CART HACK] Status=Compatible -AllowROMWrites=Yes +AllowROMWrites=1 Culling=1 RDRAM Size=8 @@ -2116,7 +2116,7 @@ RDRAM Size=8 Good Name=F1 Racing Championship (E) (M5) Internal Name=F1RacingChampionship Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 @@ -2124,7 +2124,7 @@ RDRAM Size=8 Good Name=F1 Racing Championship (U) Internal Name=F1RacingChampionship Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 @@ -2132,7 +2132,7 @@ RDRAM Size=8 Good Name=Famista 64 (J) Internal Name=̧нÀ 64 Status=Compatible -32bit=Yes +32bit=1 Clear Frame=1 RDRAM Size=8 @@ -2182,47 +2182,47 @@ ViRefresh=2504 Good Name=Fighter Destiny 2 (U) Internal Name=FIGHTER DESTINY2 Status=Compatible -32bit=Yes +32bit=1 [36F1C74B-F2029939-C:50] Good Name=Fighter's Destiny (E) Internal Name=Fighter's Destiny Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [0C41F9C2-01717A0D-C:46] Good Name=Fighter's Destiny (F) Internal Name=Fighter's Destiny Fr Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [FE94E570-E4873A9C-C:44] Good Name=Fighter's Destiny (G) Internal Name=Fighter's Destiny Status=Compatible -32bit=Yes +32bit=1 [52F78805-8B8FCAB7-C:45] Good Name=Fighter's Destiny (U) Internal Name=Fighter's Destiny Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [49E46C2D-7B1A110C-C:4A] Good Name=Fighting Cup (J) Internal Name=Fighting Cup Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [66CF0FFE-AD697F9C-C:50] Good Name=Fighting Force 64 (E) Internal Name=Fighting Force Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -2230,7 +2230,7 @@ RDRAM Size=8 Good Name=Fighting Force 64 (U) Internal Name=Fighting Force Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -2238,7 +2238,7 @@ RDRAM Size=8 Good Name=Flying Dragon (E) Internal Name=FLYING DRAGON Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 Culling=1 RDRAM Size=8 @@ -2247,7 +2247,7 @@ RDRAM Size=8 Good Name=Flying Dragon (U) Internal Name=FLYING DRAGON Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 Culling=1 @@ -2255,28 +2255,28 @@ Culling=1 Good Name=Forsaken 64 (E) (M4) Internal Name=Forsaken Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [C3CD76FF-9B9DCBDE-C:44] Good Name=Forsaken 64 (G) Internal Name=Forsaken Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [9E330C01-8C0314BA-C:45] Good Name=Forsaken 64 (U) Internal Name=Forsaken Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [3261D479-ED0DBC25-C:45] Good Name=Fox Sports College Hoops '99 (U) Internal Name=Fox Sports Hoops 99 Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 @@ -2297,7 +2297,7 @@ Counter Factor=1 Good Name=G.A.S.P!! Fighters' NEXTream (E) Internal Name=G.A.S.P!!Fighters'NE Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 SMM-Cache=0 @@ -2310,7 +2310,7 @@ SMM-TLB=0 Good Name=G.A.S.P!! Fighters' NEXTream (J) Internal Name=G.A.S.P!!Fighters'NE Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 SMM-Cache=0 SMM-FUNC=0 @@ -2322,7 +2322,7 @@ SMM-TLB=0 Good Name=Ganbare Goemon - Derodero Douchuu Obake Tenkomori (J) Internal Name=GOEMON2 DERODERO Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 Culling=1 RDRAM Size=8 @@ -2331,7 +2331,7 @@ RDRAM Size=8 Good Name=Ganbare Goemon - Neo Momoyama Bakufu no Odori (J) Internal Name=GANBAKE GOEMON Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 Culling=1 RDRAM Size=8 @@ -2346,7 +2346,7 @@ RDRAM Size=8 Good Name=Gauntlet Legends (E) Internal Name=GAUNTLET LEGENDS Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 RSP-Mfc0Count=10 @@ -2354,7 +2354,7 @@ RSP-Mfc0Count=10 Good Name=Gauntlet Legends (J) Internal Name=GAUNTLET LEGENDS Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 RSP-Mfc0Count=10 @@ -2362,7 +2362,7 @@ RSP-Mfc0Count=10 Good Name=Gauntlet Legends (U) Internal Name=GAUNTLET LEGENDS Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 RSP-Mfc0Count=10 @@ -2371,47 +2371,47 @@ RSP-Mfc0Count=10 Good Name=Getter Love!! - Cho Ren-ai Party Game (J) Internal Name=Getter Love!! Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [874733A4-A823745A-C:58] Good Name=Gex 3 - Deep Cover Gecko (E) (M2) (Fre-Ger) Internal Name=Gex 3 Deep Cover Gec Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [99179359-2FE7EBC3-C:50] Good Name=Gex 3 - Deep Cover Gecko (E) (M3) (Eng-Spa-Ita) Internal Name=Gex 3 Deep Cover Gec Status=Compatible -32bit=Yes +32bit=1 [3EDC7E12-E26C1CC9-C:45] Good Name=Gex 3 - Deep Cover Gecko (U) Internal Name=Gex 3 Deep Cover Gec Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [E68A000E-639166DD-C:50] Good Name=Gex 64 - Enter the Gecko (E) Internal Name=GEX: ENTER THE GECKO Status=Compatible -32bit=Yes +32bit=1 [89FED774-CAAFE21B-C:45] Good Name=Gex 64 - Enter the Gecko (U) Internal Name=GEX: ENTER THE GECKO Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [F5237301-99E3EE93-C:50] Good Name=Glover (E) (M3) Internal Name=Glover Status=Compatible -32bit=Yes +32bit=1 Culling=1 [25414DCA-FD553293-C:0] @@ -2425,7 +2425,7 @@ RDRAM Size=8 Good Name=Glover (U) Internal Name=Glover Status=Compatible -32bit=Yes +32bit=1 Culling=1 [B7F40BCF-553556A5-C:45] @@ -2447,7 +2447,7 @@ Status=Compatible Good Name=Goemon's Great Adventure (U) Internal Name=GOEMONS GREAT ADV Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 Culling=1 RDRAM Size=8 @@ -2456,7 +2456,7 @@ RDRAM Size=8 Good Name=Golden Nugget 64 (U) Internal Name=GOLDEN NUGGET 64 Status=Compatible -32bit=Yes +32bit=1 Linking=Off RDRAM Size=8 @@ -2528,9 +2528,9 @@ SMM-TLB=0 Good Name=GT 64 - Championship Edition (E) (M3) Internal Name=GT64 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 -Delay SI=Yes +Delay SI=1 RDRAM Size=8 Save Type=16kbit Eeprom @@ -2538,9 +2538,9 @@ Save Type=16kbit Eeprom Good Name=GT 64 - Championship Edition (U) Internal Name=GT64 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 -Delay SI=Yes +Delay SI=1 RDRAM Size=8 Save Type=16kbit Eeprom @@ -2549,7 +2549,7 @@ Save Type=16kbit Eeprom Good Name=Hamster Monogatari 64 (J) Internal Name=ÊѽÀ°ÓɶÞÀØ64 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 Culling=1 @@ -2557,35 +2557,35 @@ Culling=1 Good Name=Harukanaru Augusta - Masters '98 (J) Internal Name=MASTERS'98 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [98DF9DFC-6606C189-C:45] Good Name=Harvest Moon 64 (U) Internal Name=HARVESTMOON64 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [3E70E866-4438BAE8-C:4A] Good Name=Heiwa Pachinko World 64 (J) Internal Name=HEIWA ÊßÁݺ Ü°ÙÄÞ64 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [AE90DBEB-79B89123-C:50] Good Name=Hercules - The Legendary Journeys (E) (M6) Internal Name=HERCULES Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [7F3CEB77-8981030A-C:45] Good Name=Hercules - The Legendary Journeys (U) Internal Name=HERCULES Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 Culling=1 RDRAM Size=8 @@ -2594,14 +2594,14 @@ RDRAM Size=8 Good Name=Hexen (E) Internal Name=HEXEN Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [5C1B5FBD-7E961634-C:46] Good Name=Hexen (F) Internal Name=HEXEN Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -2609,14 +2609,14 @@ RDRAM Size=8 Good Name=Hexen (G) Internal Name=HEXEN Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [66751A57-54A29D6E-C:4A] Good Name=Hexen (J) Internal Name=HEXEN Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -2624,20 +2624,20 @@ RDRAM Size=8 Good Name=Hexen (U) Internal Name=HEXEN Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [D3F10E5D-052EA579-C:45] Good Name=Hey You, Pikachu! (U) Internal Name=hey you, pikachu Status=Needs input plugin -32bit=Yes +32bit=1 [35FF8F1A-6E79E3BE-C:4A] Good Name=Hiryuu no Ken Twin (J) Internal Name=ËØ­³É¹Ý Â²Ý Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -2645,39 +2645,39 @@ RDRAM Size=8 Good Name=Holy Magic Century (E) Internal Name=Holy Magic Century Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [B35FEBB0-7427B204-C:46] Good Name=Holy Magic Century (F) Internal Name=Holy Magic Century Status=Compatible -32bit=Yes +32bit=1 [75FA0E14-C9B3D105-C:44] Good Name=Holy Magic Century (G) Internal Name=Holy Magic Century Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [C1D702BD-6D416547-C:4A] Good Name=Hoshi no Kirby 64 (J) (V1.0) Internal Name=Kirby64 Status=Compatible -32bit=Yes +32bit=1 [CA1BB86F-41CCA5C5-C:4A] Good Name=Hoshi no Kirby 64 (J) (V1.1) Status=Compatible -32bit=Yes +32bit=1 Culling=1 [0C581C7A-3D6E20E4-C:4A] Good Name=Hoshi no Kirby 64 (J) (V1.2) Internal Name=Kirby64 Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 Save Type=16kbit Eeprom @@ -2686,7 +2686,7 @@ Save Type=16kbit Eeprom Good Name=Hoshi no Kirby 64 (J) (V1.3) Internal Name=Kirby64 Status=Compatible -32bit=Yes +32bit=1 Culling=1 Save Type=16kbit Eeprom @@ -2694,21 +2694,21 @@ Save Type=16kbit Eeprom Good Name=Hot Wheels Turbo Racing (E) (M3) Internal Name=HOT WHEELS TURBO Status=Compatible -32bit=Yes +32bit=1 Culling=1 [C7C98F8E-42145DDE-C:45] Good Name=Hot Wheels Turbo Racing (U) Internal Name=HOT WHEELS TURBO Status=Compatible -32bit=Yes +32bit=1 Culling=1 [72611D7D-9919BDD2-C:58] Good Name=HSV Adventure Racing (A) Internal Name=HSV ADVENTURE RACING Status=Compatible -32bit=Yes +32bit=1 Counter Factor=3 RDRAM Size=8 ViRefresh=1450 @@ -2743,8 +2743,8 @@ RDRAM Size=8 Good Name=Hydro Thunder (E) Internal Name=Hydro Thunder Status=Compatible -32bit=Yes -Audio Signal=Yes +32bit=1 +Audio Signal=1 Counter Factor=1 RDRAM Size=8 @@ -2752,8 +2752,8 @@ RDRAM Size=8 Good Name=Hydro Thunder (F) Internal Name=Hydro Thunder Status=Compatible -32bit=Yes -Audio Signal=Yes +32bit=1 +Audio Signal=1 Counter Factor=1 RDRAM Size=8 @@ -2761,8 +2761,8 @@ RDRAM Size=8 Good Name=Hydro Thunder (U) Internal Name=HYDRO THUNDER Status=Compatible -32bit=Yes -Audio Signal=Yes +32bit=1 +Audio Signal=1 Counter Factor=1 RDRAM Size=8 @@ -2770,14 +2770,14 @@ RDRAM Size=8 Good Name=Hyper Olympics in Nagano 64 (J) Internal Name=NAGANO OLYMPICS Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [77DA3B8D-162B0D7C-C:4A] Good Name=Ide Yousuke no Mahjong Juku (J) Internal Name=²ÃÞÖ³½¹ÉÏ°¼Þ¬Ý¼Þ­¸ Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 Save Type=16kbit Eeprom @@ -2785,36 +2785,36 @@ Save Type=16kbit Eeprom Good Name=Iggy's Reckin' Balls (E) Internal Name=Iggy's Reckin' Balls Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 [E616B5BC-C9658B88-C:45] Good Name=Iggy's Reckin' Balls (U) Internal Name=Iggy's Reckin' Balls Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 [69458B9E-FC95F936-C:4A] Good Name=Iggy-kun no Bura Bura Poyon (J) Internal Name=BURABURA POYON Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [8C138BE0-95700E46-C:45] Good Name=In-Fisherman Bass Hunter 64 (U) Internal Name=BASS HUNTER 64 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [3A6F8C6B-2897BAEB-C:50] Good Name=Indiana Jones and the Infernal Machine (E) (Unreleased) Internal Name=Indiana Jones Status=Compatible -AudioResetOnLoad=Yes -Fast SP=No +AudioResetOnLoad=1 +Fast SP=0 Linking=Off RDRAM Size=8 RSP-JumpTableSize=3584 @@ -2828,8 +2828,8 @@ ViRefresh=1800 Good Name=Indiana Jones and the Infernal Machine (U) Internal Name=Indiana Jones Status=Compatible -AudioResetOnLoad=Yes -Fast SP=No +AudioResetOnLoad=1 +Fast SP=0 Linking=Off RDRAM Size=8 RSP-JumpTableSize=3584 @@ -2843,20 +2843,20 @@ ViRefresh=2050 Good Name=Indy Racing 2000 (U) Internal Name=INDY RACING 2000 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [F41B6343-C10661E6-C:50] Good Name=International Superstar Soccer '98 (E) Internal Name=I.S.S.98 Status=Compatible -32bit=Yes +32bit=1 [7F0FDA09-6061CE0B-C:45] Good Name=International Superstar Soccer '98 (U) Internal Name=I.S.S.98 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [336364A0-06C8D5BF-C:58] @@ -2881,14 +2881,14 @@ RDRAM Size=8 Good Name=International Superstar Soccer 64 (E) Internal Name=I S S 64 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [5F2763C4-62412AE5-C:45] Good Name=International Superstar Soccer 64 (U) Internal Name=I S S 64 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 Culling=1 RDRAM Size=8 @@ -2909,7 +2909,7 @@ RDRAM Size=8 Good Name=Itoi Shigesato no Bass Tsuri No. 1 Kettei Ban! (J) Internal Name=BassFishingNo.1 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 //================ J ================ @@ -2917,14 +2917,14 @@ Counter Factor=1 Good Name=J.League Dynamite Soccer 64 (J) Internal Name=ÀÞ²ÅϲĻ¯¶°64 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [4FBFA429-6920BB15-C:4A] Good Name=J.League Eleven Beat 1997 (J) Internal Name=J_league 1997 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [54554A42-E4985FFB-C:4A] @@ -2937,24 +2937,24 @@ RDRAM Size=8 Good Name=J.League Tactics Soccer (J) (V1.0) Internal Name=TACTICS SOCCER Status=Compatible -32bit=Yes +32bit=1 [C6CE0AAA-D117F019-C:4A] Good Name=J.League Tactics Soccer (J) (V1.1) Internal Name=TACTICS SOCCER Status=Compatible -32bit=Yes +32bit=1 [C73AD016-48C5537D-C:4A] Good Name=Jangou Simulation Mahjong Dou 64 (J) Internal Name=Ï°¼Þ¬ÝÄÞ³64 Status=Compatible -32bit=Yes +32bit=1 [C99936D1-23D1D65D-C:4A] Good Name=Japan Pro Golf Tour 64 (J) [CART HACK] Status=Issues (core) -AllowROMWrites=Yes +AllowROMWrites=1 Counter Factor=1 RDRAM Size=8 @@ -2962,21 +2962,21 @@ RDRAM Size=8 Good Name=Jeopardy! (U) Internal Name=JEOPARDY! Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [21F7ABFB-6A8AA7E8-C:50] Good Name=Jeremy McGrath Supercross 2000 (E) Internal Name=Jeremy McGrath Super Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [BB30B1A5-FCF712CE-C:45] Good Name=Jeremy McGrath Supercross 2000 (U) Internal Name=Jeremy McGrath Super Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [68D7A1DE-0079834A-C:50] @@ -3021,13 +3021,13 @@ SMM-TLB=0 Good Name=Jikkyou G1 Stable (J) (V1.0) Internal Name=G1STABLE Status=Compatible -32bit=Yes +32bit=1 [575F340B-9F1398B2-C:4A] Good Name=Jikkyou G1 Stable (J) (V1.1) Internal Name=G1STABLE Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -3047,54 +3047,54 @@ RDRAM Size=8 Good Name=Jikkyou J.League Perfect Striker (J) Internal Name=PERFECT STRIKER Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [0AC244D1-1F0EC605-C:4A] Good Name=Jikkyou Powerful Pro Yakyuu 2000 (J) (V1.0) Internal Name=PAWAPURO 2000 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [4264DF23-BE28BDF7-C:4A] Good Name=Jikkyou Powerful Pro Yakyuu 2000 (J) (V1.1) Internal Name=PAWAPURO 2000 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [34495BAD-502E9D26-C:4A] Good Name=Jikkyou Powerful Pro Yakyuu 4 (J) (V1.0) Internal Name=PAWAFURU PUROYAKYU4 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [D7891F1C-C3E43788-C:4A] Good Name=Jikkyou Powerful Pro Yakyuu 4 (J) (V1.1) Internal Name=PAWAFURU PUROYAKYU4 Status=Compatible -32bit=Yes +32bit=1 [D22943DA-AC2B77C0-C:4A] Good Name=Jikkyou Powerful Pro Yakyuu 5 (J) (V1.0) Internal Name=PAWAFURU PUROYAKYU5 Status=Compatible -32bit=Yes +32bit=1 [1C8CDF74-F761051F-C:4A] Good Name=Jikkyou Powerful Pro Yakyuu 5 (J) (V1.1) Internal Name=PAWAFURU PUROYAKYU5 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [AC173077-5A14C012-C:4A] Good Name=Jikkyou Powerful Pro Yakyuu 5 (J) (V1.2) Internal Name=PAWAFURU PUROYAKYU5 Status=Compatible -32bit=Yes +32bit=1 [B75E20B7-B3FEFDFD-C:4A] Good Name=Jikkyou Powerful Pro Yakyuu 6 (J) (V1.0) @@ -3117,7 +3117,7 @@ RDRAM Size=8 Good Name=Jikkyou Powerful Pro Yakyuu Basic Ban 2001 (J) (V1.0) Internal Name=PAWAPURO 2001B Status=Compatible -32bit=Yes +32bit=1 Counter Factor=3 RDRAM Size=8 @@ -3125,56 +3125,56 @@ RDRAM Size=8 Good Name=Jikkyou Powerful Pro Yakyuu Basic Ban 2001 (J) (V1.1) Internal Name=PAWAPURO 2001B Status=Compatible -32bit=Yes +32bit=1 [3FEA5620-7456DB40-C:4A] Good Name=Jikkyou World Soccer - World Cup France '98 (J) (V1.0) Internal Name=J.WORLD CUP 98 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [C954B38C-6F62BEB3-C:4A] Good Name=Jikkyou World Soccer - World Cup France '98 (J) (V1.1) Internal Name=J.WORLD CUP 98 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [E1C7ABD6-4E707F28-C:4A] Good Name=Jikkyou World Soccer - World Cup France '98 (J) (V1.2) Internal Name=J.WORLD CUP 98 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [E0A79F8C-32CC97FA-C:4A] Good Name=Jikkyou World Soccer 3 (J) Internal Name=J WORLD SOCCER3 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [916AE6B8-8817AB22-C:4A] Good Name=Jikuu Senshi Turok (J) Internal Name=turok_dinosaur_hunte Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 Counter Factor=1 [4AAAF6ED-376428AD-C:4A] Good Name=Jinsei Game 64 (J) Internal Name=JINSEI-GAME64 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [0F743195-D8A6DB95-C:50] Good Name=John Romero's Daikatana (E) (M3) Internal Name=DAIKATANA Status=Compatible -32bit=Yes +32bit=1 Clear Frame=2 Linking=Off RDRAM Size=8 @@ -3183,7 +3183,7 @@ RDRAM Size=8 Good Name=John Romero's Daikatana (J) Internal Name=DAIKATANA Status=Compatible -32bit=Yes +32bit=1 Clear Frame=2 Linking=Off RDRAM Size=8 @@ -3192,7 +3192,7 @@ RDRAM Size=8 Good Name=John Romero's Daikatana (U) Internal Name=DAIKATANA Status=Compatible -32bit=Yes +32bit=1 Clear Frame=2 Culling=1 Linking=Off @@ -3203,14 +3203,14 @@ RDRAM Size=8 Good Name=Kakutou Denshou - F-Cup Maniax (J) Internal Name=KAKUTOU DENSHOU Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [36281F23-009756CF-C:45] Good Name=Ken Griffey Jr.'s Slugfest (U) Internal Name=KEN GRIFFEY SLUGFEST Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [979B263E-F8470004-C:50] @@ -3248,14 +3248,14 @@ RDRAM Size=8 Good Name=Kiratto Kaiketsu! 64 Tanteidan (J) Internal Name=·×¯Ä¶²¹Â 64ÀÝòÀÞÝ Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [0D93BA11-683868A6-C:50] Good Name=Kirby 64 - The Crystal Shards (E) Internal Name=Kirby64 Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 Save Type=16kbit Eeprom @@ -3264,7 +3264,7 @@ Save Type=16kbit Eeprom Good Name=Kirby 64 - The Crystal Shards (U) Internal Name=Kirby64 Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 Save Type=16kbit Eeprom @@ -3273,7 +3273,7 @@ Save Type=16kbit Eeprom Good Name=Knife Edge - Nose Gunner (E) Internal Name=KNIFE EDGE Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 @@ -3281,14 +3281,14 @@ RDRAM Size=8 Good Name=Knife Edge - Nose Gunner (J) Internal Name=KNIFE EDGE Status=Compatible -32bit=Yes +32bit=1 Culling=1 [FCE0D799-65316C54-C:45] Good Name=Knife Edge - Nose Gunner (U) Internal Name=KNIFE EDGE Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 Culling=1 @@ -3296,13 +3296,13 @@ Culling=1 Good Name=Knockout Kings 2000 (E) Internal Name=Knockout Kings 2000 Status=Compatible -32bit=Yes +32bit=1 [0894909C-DAD4D82D-C:45] Good Name=Knockout Kings 2000 (U) Internal Name=Knockout Kings 2000 Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 @@ -3310,7 +3310,7 @@ RDRAM Size=8 Good Name=Kobe Bryant in NBA Courtside (E) Internal Name=NBA COURTSIDE Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 Save Type=16kbit Eeprom @@ -3318,7 +3318,7 @@ Save Type=16kbit Eeprom Good Name=Kobe Bryant's NBA Courtside (U) Internal Name=NBA COURTSIDE Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 Save Type=16kbit Eeprom @@ -3326,7 +3326,7 @@ Save Type=16kbit Eeprom [4248BA87-99BE605D-C:0] Good Name=Kuru Kuru Fever (J) [ALECK64] Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 Save Type=4kbit Eeprom @@ -3334,21 +3334,21 @@ Save Type=4kbit Eeprom [0837F87A-D1436FF8-C:4A] Good Name=Kyojin no Doshin 1 (J) [CART HACK] Status=Issues (core) -AllowROMWrites=Yes +AllowROMWrites=1 Counter Factor=1 RDRAM Size=8 [E7BDA0BE-ADA09CAC-C:4A] Good Name=Kyojin no Doshin 1 (J) (Kiosk Demo) [CART HACK] Status=Issues (core) -AllowROMWrites=Yes +AllowROMWrites=1 Counter Factor=1 RDRAM Size=8 [8C47CE8B-06019FEF-C:4A] Good Name=Kyojin no Doshin - Kaihou Sensen Chibikko Chikko Daishuugou (J) [CART HACK] Status=Issues (core) -AllowROMWrites=Yes +AllowROMWrites=1 Counter Factor=1 RDRAM Size=8 @@ -3357,28 +3357,28 @@ RDRAM Size=8 Good Name=Last Legion UX (J) Internal Name=LASTLEGION UX Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [0160E9E5-29A4CB68-C:45] Good Name=Last Legion UX (J) [T] Internal Name=LASTLEGION UX Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [F478D8B3-9716DD6D-C:50] Good Name=LEGO Racers (E) (M10) Internal Name=LEGORacers Status=Compatible -32bit=Yes +32bit=1 Counter Factor=3 [096A40EA-8ABE0A10-C:45] Good Name=LEGO Racers (U) (M10) Internal Name=LEGORacers Status=Compatible -32bit=Yes +32bit=1 Counter Factor=3 RDRAM Size=8 @@ -3386,21 +3386,21 @@ RDRAM Size=8 Good Name=Les Razmoket - La Chasse Aux Tresors (F) Internal Name=RUGRATSTREASUREHUNT Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [3D67C62B-31D03150-C:4A] Good Name=Let's Smash (J) Internal Name=LET'S SMASH Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [60460680-305F0E72-C:50] Good Name=Lode Runner 3-D (E) (M5) Internal Name=Lode Runner 3D Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 ViRefresh=1450 @@ -3408,14 +3408,14 @@ ViRefresh=1450 Good Name=Lode Runner 3-D (J) Internal Name=Lode Runner 3D Status=Compatible -32bit=Yes +32bit=1 ViRefresh=1400 [255018DF-57D6AE3A-C:45] Good Name=Lode Runner 3-D (U) Internal Name=Lode Runner 3D Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 ViRefresh=1400 @@ -3423,14 +3423,14 @@ ViRefresh=1400 Good Name=Looney Tunes - Duck Dodgers (E) (M6) Internal Name=DAFFY DUCK STARRING Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [2483F22B-136E025E-C:55] Good Name=Lylat Wars (A) (M3) Internal Name=STARFOX64 Status=Compatible -32bit=Yes +32bit=1 Culling=1 Linking=Off RDRAM Size=8 @@ -3439,7 +3439,7 @@ RDRAM Size=8 Good Name=Lylat Wars (E) (M3) Internal Name=STARFOX64 Status=Compatible -32bit=Yes +32bit=1 Linking=Off //================ M ================ @@ -3447,34 +3447,34 @@ Linking=Off Good Name=Mace - The Dark Age (E) Internal Name=MACE Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [6B700750-29D621FE-C:45] Good Name=Mace - The Dark Age (U) Internal Name=MACE Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [A197CB52-7520DE0E-C:50] Good Name=Madden Football 64 (E) Internal Name=MADDEN 64 Status=Compatible -32bit=Yes +32bit=1 [13836389-265B3C76-C:45] Good Name=Madden Football 64 (U) Internal Name=MADDEN 64 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [0CB81686-5FD85A81-C:45] Good Name=Madden NFL 2000 (U) Internal Name=Madden NFL 2000 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -3482,7 +3482,7 @@ RDRAM Size=8 Good Name=Madden NFL 2001 (U) Internal Name=Madden NFL 2001 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -3490,7 +3490,7 @@ RDRAM Size=8 Good Name=Madden NFL 2002 (U) Internal Name=Madden NFL 2002 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -3498,7 +3498,7 @@ RDRAM Size=8 Good Name=Madden NFL 99 (E) Internal Name=MADDEN NFL 99 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -3506,39 +3506,39 @@ RDRAM Size=8 Good Name=Madden NFL 99 (U) Internal Name=MADDEN NFL 99 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [E4906679-9F243F05-C:50] Good Name=Magical Tetris Challenge (E) Internal Name=MAGICAL TETRIS Status=Compatible -32bit=Yes +32bit=1 [E1EF93F7-14908B0B-C:44] Good Name=Magical Tetris Challenge (G) Internal Name=MAGICAL TETRIS Status=Compatible -32bit=Yes +32bit=1 [75B61647-7ADABF78-C:45] Good Name=Magical Tetris Challenge (U) Internal Name=MAGICAL TETRIS Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [80C8564A-929C65AB-C:4A] Good Name=Magical Tetris Challenge featuring Mickey (J) Internal Name=MAGICAL TETRIS Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [D5356BAC-97AE69D2-C:4A] Good Name=Magical Tetris Challenge Featuring Mickey (J) [ALECK64] Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 Save Type=4kbit Eeprom @@ -3547,59 +3547,59 @@ Save Type=4kbit Eeprom Good Name=Mahjong 64 (J) Internal Name=MAHJONG64 Status=Compatible -32bit=Yes +32bit=1 [CCCC821E-96E88A83-C:4A] Good Name=Mahjong Hourouki Classic (J) Internal Name=Ï°¼Þ¬Ýγ۳·CLASSIC Status=Compatible -32bit=Yes +32bit=1 [0FC42C70-8754F1CD-C:4A] Good Name=Mahjong Master (J) Internal Name=Ï°¼Þ¬Ý ϽÀ° Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [CDB998BE-1024A5C8-C:50] Good Name=Major League Baseball Featuring Ken Griffey Jr. (E) Internal Name=MLB FEATURING K G JR Status=Compatible -32bit=Yes +32bit=1 [80C1C05C-EA065EF4-C:45] Good Name=Major League Baseball Featuring Ken Griffey Jr. (U) Internal Name=MLB FEATURING K G JR Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [AB9EB27D-5F05605F-C:4A] Good Name=Mario Artist - Communication Kit (J) [CART HACK] Status=Compatible -AllowROMWrites=Yes +AllowROMWrites=1 Counter Factor=1 RDRAM Size=8 [3A3EB7FB-0DDD515C-C:4A] Good Name=Mario Artist - Paint Studio (J) [CART HACK] Status=Issues (plugin) -AllowROMWrites=Yes +AllowROMWrites=1 Counter Factor=1 RDRAM Size=8 [2D5EFCC5-98CF79D2-C:4A] Good Name=Mario Artist - Polygon Studio (J) [CART HACK] Status=Issues (plugin) -AllowROMWrites=Yes +AllowROMWrites=1 Counter Factor=1 RDRAM Size=8 [4CBC3B56-FDB69B1C-C:4A] Good Name=Mario Artist - Talent Studio (J) [CART HACK] Status=Issues (plugin) -AllowROMWrites=Yes +AllowROMWrites=1 Counter Factor=1 RDRAM Size=8 @@ -3607,7 +3607,7 @@ RDRAM Size=8 Good Name=Mario Golf (E) Internal Name=MarioGolf64 Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 Self Texture=1 @@ -3616,7 +3616,7 @@ Self Texture=1 Good Name=Mario Golf (U) Internal Name=MarioGolf64 Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 Self Texture=1 @@ -3625,7 +3625,7 @@ Self Texture=1 Good Name=Mario Golf 64 (J) (V1.0) Internal Name=MarioGolf64 Status=Compatible -32bit=Yes +32bit=1 Culling=1 Self Texture=1 @@ -3633,7 +3633,7 @@ Self Texture=1 Good Name=Mario Golf 64 (J) (V1.1) Internal Name=MarioGolf64 Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 Self Texture=1 @@ -3642,7 +3642,7 @@ Self Texture=1 Good Name=Mario Kart 64 (E) (V1.0) Internal Name=MARIOKART64 Status=Compatible -32bit=Yes +32bit=1 Culling=1 Primary Frame Buffer=1 @@ -3650,7 +3650,7 @@ Primary Frame Buffer=1 Good Name=Mario Kart 64 (E) (V1.1) Internal Name=MARIOKART64 Status=Compatible -32bit=Yes +32bit=1 Culling=1 Primary Frame Buffer=1 RDRAM Size=8 @@ -3659,7 +3659,7 @@ RDRAM Size=8 Good Name=Mario Kart 64 (J) (V1.0) Internal Name=MARIOKART64 Status=Compatible -32bit=Yes +32bit=1 Culling=1 Primary Frame Buffer=1 RDRAM Size=8 @@ -3668,7 +3668,7 @@ RDRAM Size=8 Good Name=Mario Kart 64 (J) (V1.1) Internal Name=MARIOKART64 Status=Compatible -32bit=Yes +32bit=1 Culling=1 Primary Frame Buffer=1 @@ -3676,7 +3676,7 @@ Primary Frame Buffer=1 Good Name=Mario Kart 64 (U) Internal Name=MARIOKART64 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 Culling=1 Primary Frame Buffer=1 @@ -3686,29 +3686,29 @@ RDRAM Size=8 Good Name=Mario no Photopi (J) Internal Name=ÏصÉÌ«ÄËß° Status=Issues (plugin) -32bit=Yes -HLE GFX=No +32bit=1 +HLE GFX=0 RSP-SemaphoreExit=1 [9C663069-80F24A80-C:50] Good Name=Mario Party (E) (M3) Internal Name=MarioParty Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [ADA815BE-6028622F-C:4A] Good Name=Mario Party (J) Internal Name=MarioParty Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [2829657E-A0621877-C:45] Good Name=Mario Party (U) Internal Name=MarioParty Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -3716,7 +3716,7 @@ RDRAM Size=8 Good Name=Mario Party 2 (E) (M5) Internal Name=MarioParty2 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -3724,21 +3724,21 @@ RDRAM Size=8 Good Name=Mario Party 2 (J) Internal Name=MarioParty2 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [9EA95858-AF72B618-C:45] Good Name=Mario Party 2 (U) Internal Name=MarioParty2 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [C5674160-0F5F453C-C:50] Good Name=Mario Party 3 (E) (M4) Internal Name=MarioParty3 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 Save Type=16kbit Eeprom @@ -3746,7 +3746,7 @@ Save Type=16kbit Eeprom Good Name=Mario Party 3 (J) Internal Name=MarioParty3 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 Save Type=16kbit Eeprom @@ -3755,7 +3755,7 @@ Save Type=16kbit Eeprom Good Name=Mario Party 3 (U) Internal Name=MarioParty3 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 Save Type=16kbit Eeprom @@ -3803,28 +3803,28 @@ RDRAM Size=8 Good Name=Mega Man 64 (U) Internal Name=Mega Man 64 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [1001F10C-3D51D8C1-C:45] Good Name=Mia Hamm Soccer 64 (U) (M2) Internal Name=Mia Hamm Soccer 64 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [E36166C2-8613A2E5-C:58] Good Name=Michael Owens WLS 2000 (E) Internal Name=MO WORLD LEAGUE SOCC Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [736AE6AF-4117E9C7-C:4A] Good Name=Mickey no Racing Challenge USA (J) Internal Name=MICKEY USA Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 SMM-Protect=1 @@ -3832,28 +3832,28 @@ SMM-Protect=1 Good Name=Mickey's Speedway USA (E) (M5) Internal Name=MICKEY USA PAL Status=Compatible -32bit=Yes +32bit=1 SMM-Protect=1 [FA8C4571-BBE7F9C0-C:45] Good Name=Mickey's Speedway USA (U) Internal Name=MICKEY USA Status=Compatible -32bit=Yes +32bit=1 SMM-Protect=1 [2A49018D-D0034A02-C:50] Good Name=Micro Machines 64 Turbo (E) (M5) Internal Name=MICROMACHINES64TURBO Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [F1850C35-ACE07912-C:45] Good Name=Micro Machines 64 Turbo (U) Internal Name=MICROMACHINES64TURBO Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 @@ -3861,13 +3861,13 @@ RDRAM Size=8 Good Name=Midway's Greatest Arcade Hits Volume 1 (U) Internal Name=MGAH VOL1 Status=Compatible -32bit=Yes +32bit=1 [09D53E16-3AB268B9-C:45] Good Name=Mike Piazza's Strike Zone (U) Internal Name=PIAZZA STRIKEZONE Status=Issues (plugin) -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 @@ -3875,20 +3875,20 @@ RDRAM Size=8 Good Name=Milo's Astro Lanes (E) Internal Name=Milos_Astro_Lanes Status=Compatible -32bit=Yes +32bit=1 [2E955ECD-F3000884-C:45] Good Name=Milo's Astro Lanes (U) Internal Name=Milos_Astro_Lanes Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [418BDA98-248A0F58-C:50] Good Name=Mischief Makers (E) Internal Name=MISCHIEF MAKERS Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -3896,7 +3896,7 @@ RDRAM Size=8 Good Name=Mischief Makers (U) (V1.0) Internal Name=MISCHIEF MAKERS Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -3904,61 +3904,61 @@ RDRAM Size=8 Good Name=Mischief Makers (U) (V1.1) Internal Name=MISCHIEF MAKERS Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [2256ECDA-71AB1B9C-C:50] Good Name=Mission Impossible (E) Internal Name=MISSION IMPOSSIBLE Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [20095B34-343D9E87-C:46] Good Name=Mission Impossible (F) Internal Name=MISSION IMPOSSIBLE Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [93EB3F7E-81675E44-C:44] Good Name=Mission Impossible (G) Internal Name=MISSION IMPOSSIBLE Status=Compatible -32bit=Yes +32bit=1 [EBA949DC-39BAECBD-C:49] Good Name=Mission Impossible (I) Internal Name=MISSION IMPOSSIBLE Status=Compatible -32bit=Yes +32bit=1 [5F6A04E2-D4FA070D-C:53] Good Name=Mission Impossible (S) (V1.0) Internal Name=MISSION IMPOSSIBLE Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [5F6DDEA2-4DD9E759-C:53] Good Name=Mission Impossible (S) (V1.1) Internal Name=MISSION IMPOSSIBLE Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [26035CF8-802B9135-C:45] Good Name=Mission Impossible (U) Internal Name=MISSION IMPOSSIBLE Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [28768D6D-B379976C-C:45] Good Name=Monaco Grand Prix (U) Internal Name=Monaco Grand Prix Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 Culling=1 RDRAM Size=8 @@ -3967,7 +3967,7 @@ RDRAM Size=8 Good Name=Monaco Grand Prix - Racing Simulation 2 (E) (M4) Internal Name=Monaco GP Racing 2 Status=Compatible -32bit=Yes +32bit=1 Clear Frame=2 Counter Factor=1 Culling=1 @@ -3977,7 +3977,7 @@ RDRAM Size=8 Good Name=Monopoly (U) (M2) Internal Name=monopoly Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -3985,7 +3985,7 @@ RDRAM Size=8 Good Name=Monster Truck Madness 64 (E) (M5) Internal Name=MTM64 Status=Compatible -32bit=Yes +32bit=1 Clear Frame=2 Counter Factor=3 Culling=1 @@ -3994,7 +3994,7 @@ Culling=1 Good Name=Monster Truck Madness 64 (U) Internal Name=MTM64 Status=Compatible -32bit=Yes +32bit=1 Clear Frame=2 Counter Factor=3 Culling=1 @@ -4003,13 +4003,13 @@ Culling=1 Good Name=Morita Shougi 64 (J) Internal Name=ÓØÀ¼®³·Þ64 Status=Compatible -32bit=Yes +32bit=1 [73036F3B-CE0D69E9-C:50] Good Name=Mortal Kombat 4 (E) Internal Name=MORTAL KOMBAT 4 Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 @@ -4017,40 +4017,40 @@ RDRAM Size=8 Good Name=Mortal Kombat 4 (U) Internal Name=MORTAL KOMBAT 4 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [FF44EDC4-1AAE9213-C:50] Good Name=Mortal Kombat Mythologies - Sub-Zero (E) Internal Name=MK_MYTHOLOGIES Status=Compatible -32bit=Yes +32bit=1 [C34304AC-2D79C021-C:45] Good Name=Mortal Kombat Mythologies - Sub-Zero (U) Internal Name=MK_MYTHOLOGIES Status=Compatible -32bit=Yes +32bit=1 [8C3D1192-BEF172E1-C:50] Good Name=Mortal Kombat Trilogy (E) Internal Name=MortalKombatTrilogy Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [D9F75C12-A8859B59-C:45] Good Name=Mortal Kombat Trilogy (U) (V1.0) Internal Name=MortalKombatTrilogy Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [19F55D46-73A27B34-C:45] Good Name=Mortal Kombat Trilogy (U) (V1.1) Internal Name=MortalKombatTrilogy Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -4058,7 +4058,7 @@ RDRAM Size=8 Good Name=Mortal Kombat Trilogy (U) (V1.2) Internal Name=MortalKombatTrilogy Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -4066,33 +4066,33 @@ RDRAM Size=8 Good Name=MRC - Multi Racing Championship (E) (M3) Internal Name=MULTI RACING Status=Compatible -32bit=Yes +32bit=1 [A6B6B413-15D113CC-C:4A] Good Name=MRC - Multi Racing Championship (J) Internal Name=MULTI RACING Status=Compatible -32bit=Yes +32bit=1 [2AF9B65C-85E2A2D7-C:45] Good Name=MRC - Multi Racing Championship (U) Internal Name=MULTI RACING Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [1938525C-586E9656-C:45] Good Name=Ms. Pac-Man Maze Madness (U) Internal Name=MS. PAC-MAN MM Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [7F9345D3-841ECADE-C:50] Good Name=Mystical Ninja 2 Starring Goemon (E) (M3) Internal Name=MYSTICAL NINJA2 SG Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 Culling=1 RDRAM Size=8 @@ -4101,7 +4101,7 @@ RDRAM Size=8 Good Name=Mystical Ninja Starring Goemon (E) Internal Name=MYSTICAL NINJA Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 Culling=1 RDRAM Size=8 @@ -4110,7 +4110,7 @@ RDRAM Size=8 Good Name=Mystical Ninja Starring Goemon (U) Internal Name=MYSTICAL NINJA Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 Culling=1 RDRAM Size=8 @@ -4125,14 +4125,14 @@ SMM-TLB=0 Good Name=Nagano Winter Olympics '98 (E) Internal Name=NAGANO OLYMPICS Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [8D2BAE98-D73725BF-C:45] Good Name=Nagano Winter Olympics '98 (U) Internal Name=NAGANO OLYMPICS Status=Compatible -32bit=Yes +32bit=1 [5129B6DA-9DEF3C8C-C:45] Good Name=Namco Museum 64 (U) @@ -4169,7 +4169,7 @@ RDRAM Size=8 Good Name=NBA Courtside 2 - Featuring Kobe Bryant (U) Internal Name=NBA Courtside 2 Status=Compatible -32bit=Yes +32bit=1 Culling=1 Save Type=FlashRam @@ -4177,79 +4177,79 @@ Save Type=FlashRam Good Name=NBA Hangtime (E) Internal Name=NBA HANGTIME Status=Compatible -32bit=Yes +32bit=1 [4E69B487-FE18E290-C:45] Good Name=NBA Hangtime (U) Internal Name=NBA HANGTIME Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [36ACBA9B-F28D4D94-C:4A] Good Name=NBA In the Zone '98 (J) Internal Name=NBA IN THE ZONE '98 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [6A121930-665CC274-C:45] Good Name=NBA In the Zone '98 (U) Internal Name=NBA IN THE ZONE '98 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [A292524F-3D6C2A49-C:45] Good Name=NBA In the Zone '99 (U) Internal Name=NBA IN THE ZONE '99 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [AAE11F01-2625A045-C:4A] Good Name=NBA In the Zone 2 (J) Internal Name=NBA IN THE ZONE 2 Status=Compatible -32bit=Yes +32bit=1 [B3054F9F-96B69EB5-C:50] Good Name=NBA In the Zone 2000 (E) Internal Name=NBA IN THE ZONE 2000 Status=Compatible -32bit=Yes +32bit=1 [8DF95B18-ECDA497B-C:45] Good Name=NBA In the Zone 2000 (U) Internal Name=NBA IN THE ZONE 2000 Status=Compatible -32bit=Yes +32bit=1 [B6D0CAA0-E3F493C8-C:50] Good Name=NBA Jam 2000 (E) Internal Name=NBA JAM 2000 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [EBEEA8DB-F2ECB23C-C:45] Good Name=NBA Jam 2000 (U) Internal Name=NBA JAM 2000 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [E600831E-59F422A8-C:50] Good Name=NBA Jam 99 (E) Internal Name=NBA JAM 99 Status=Compatible -32bit=Yes +32bit=1 [810729F6-E03FCFC1-C:45] Good Name=NBA Jam 99 (U) Internal Name=NBA JAM 99 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [EB499C8F-CD4567B6-C:50] @@ -4268,33 +4268,33 @@ RDRAM Size=8 Good Name=NBA Live 99 (E) (M5) Internal Name=NBA Live 99 Status=Compatible -32bit=Yes +32bit=1 [57F81C9B-1133FA35-C:45] Good Name=NBA Live 99 (U) (M5) Internal Name=NBA Live 99 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [ACDE962F-B2CBF87F-C:50] Good Name=NBA Pro 98 (E) Internal Name=NBA PRO 98 Status=Compatible -32bit=Yes +32bit=1 [8D1780B6-57B3B976-C:50] Good Name=NBA Pro 99 (E) Internal Name=NBA PRO 99 Status=Compatible -32bit=Yes +32bit=1 [3FFE80F4-A7C15F7E-C:45] Good Name=NBA Showtime - NBA on NBC (U) Internal Name=NBA SHOWTIME Status=Compatible -32bit=Yes -Audio Signal=Yes +32bit=1 +Audio Signal=1 Counter Factor=1 RDRAM Size=8 ViRefresh=500 @@ -4303,8 +4303,8 @@ ViRefresh=500 Good Name=Neon Genesis Evangelion (J) Internal Name=EVANGELION Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 Clear Frame=1 Culling=1 RDRAM Size=8 @@ -4314,13 +4314,13 @@ Save Type=16kbit Eeprom Good Name=NFL Blitz (U) Internal Name=NFL BLITZ Status=Compatible -32bit=Yes +32bit=1 [30EAD54F-31620BF6-C:45] Good Name=NFL Blitz - Special Edition (U) Internal Name=NFL BLITZ SPECIAL ED Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [15A00969-34E5A285-C:45] @@ -4339,55 +4339,55 @@ RDRAM Size=8 Good Name=NFL Blitz 2001 (U) Internal Name=NFL BLITZ 2001 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [88BD5A9E-E81FDFBF-C:50] Good Name=NFL Quarterback Club 2000 (E) Internal Name=NFL QBC 2000 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [E3AB4ED0-83040DD2-C:45] Good Name=NFL Quarterback Club 2000 (U) Internal Name=NFL QBC 2000 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [28784622-FFB22985-C:45] Good Name=NFL Quarterback Club 2001 (U) Internal Name=NFL Quarterback Club Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [4B629EF4-99B21D9B-C:50] Good Name=NFL Quarterback Club 98 (E) Internal Name=quarterback_club_98 Status=Compatible -HLE GFX=No +HLE GFX=0 RDRAM Size=8 [D89BE2F8-99C97ADF-C:45] Good Name=NFL Quarterback Club 98 (U) Internal Name=quarterback_club_98 Status=Compatible -HLE GFX=No +HLE GFX=0 [52A3CF47-4EC13BFC-C:50] Good Name=NFL Quarterback Club 99 (E) Internal Name=NFL QBC '99 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [BE76EDFF-20452D09-C:45] Good Name=NFL Quarterback Club 99 (U) Internal Name=NFL QBC '99 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [287D601E-ABF4F8AE-C:50] @@ -4406,14 +4406,14 @@ RDRAM Size=8 Good Name=NHL Blades of Steel '99 (U) Internal Name=BLADES OF STEEL '99 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [29CE7692-71C58579-C:50] Good Name=NHL Breakaway 98 (E) Internal Name=NHL_BREAKAWAY_98 Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 @@ -4421,7 +4421,7 @@ RDRAM Size=8 Good Name=NHL Breakaway 98 (U) Internal Name=NHL_BREAKAWAY_98 Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 @@ -4429,28 +4429,28 @@ RDRAM Size=8 Good Name=NHL Breakaway 99 (E) Internal Name=NHL Breakaway '99 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [441768D0-7D73F24F-C:45] Good Name=NHL Breakaway 99 (U) Internal Name=NHL Breakaway '99 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [A9895CD9-7020016C-C:50] Good Name=NHL Pro 99 (E) Internal Name=NHL PRO 99 Status=Compatible -32bit=Yes +32bit=1 [2857674D-CC4337DA-C:45] Good Name=Nightmare Creatures (U) Internal Name=NIGHTMARE CREATURES Status=Compatible -32bit=Yes -Delay SI=Yes +32bit=1 +Delay SI=1 RDRAM Size=8 ViRefresh=2200 @@ -4458,14 +4458,14 @@ ViRefresh=2200 Good Name=Nintama Rantarou 64 Game Gallery (J) Internal Name=NINTAMAGAMEGALLERY64 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [67D20729-F696774C-C:4A] Good Name=Nintendo All-Star! Dairantou Smash Brothers (J) Internal Name=SMASH BROTHERS Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 SMM-Cache=0 SMM-FUNC=0 @@ -4476,7 +4476,7 @@ ViRefresh=2200 Good Name=Nuclear Strike 64 (E) (M2) Internal Name=NUCLEARSTRIKE64 Status=Compatible -32bit=Yes +32bit=1 Linking=Off RDRAM Size=8 @@ -4484,7 +4484,7 @@ RDRAM Size=8 Good Name=Nuclear Strike 64 (G) Internal Name=NUCLEARSTRIKE64 Status=Compatible -32bit=Yes +32bit=1 Linking=Off RDRAM Size=8 @@ -4492,7 +4492,7 @@ RDRAM Size=8 Good Name=Nuclear Strike 64 (U) Internal Name=NUCLEARSTRIKE64 Status=Compatible -32bit=Yes +32bit=1 Linking=Off RDRAM Size=8 @@ -4500,7 +4500,7 @@ RDRAM Size=8 Good Name=Nushi Duri 64 (J) (V1.0) Internal Name=ǼÂÞØ64 Status=Compatible -32bit=Yes +32bit=1 Clear Frame=1 Counter Factor=1 Culling=1 @@ -4509,7 +4509,7 @@ Culling=1 Good Name=Nushi Duri 64 (J) (V1.1) Internal Name=ǼÂÞØ64 Status=Compatible -32bit=Yes +32bit=1 Clear Frame=1 Counter Factor=1 Culling=1 @@ -4518,21 +4518,21 @@ Culling=1 Good Name=Nushi Duri 64 - Shiokaze ni Notte (J) Internal Name=ǼÂÞØ64¼µ¶¾ÞÆɯà Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [812289D0-C2E53296-C:50] Good Name=Off Road Challenge (E) Internal Name=OFFROAD Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [319093EC-0FC209EF-C:45] Good Name=Off Road Challenge (U) Internal Name=OFFROAD Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [0375CF67-56A93FAA-C:4A] @@ -4556,32 +4556,32 @@ RDRAM Size=8 Good Name=Olympic Hockey Nagano '98 (E) (M4) Internal Name=OLYMPIC HOCKEY Status=Compatible -32bit=Yes +32bit=1 [90F43037-5C5370F5-C:4A] Good Name=Olympic Hockey Nagano '98 (J) Internal Name=OLYMPIC HOCKEY Status=Compatible -32bit=Yes +32bit=1 [7EC22587-EF1AE323-C:45] Good Name=Olympic Hockey Nagano '98 (U) Internal Name=OLYMPIC HOCKEY Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [DC649466-572FF0D9-C:4A] Good Name=Onegai Monsters (J) Internal Name=ONEGAI MONSTER Status=Compatible -32bit=Yes +32bit=1 [D5898CAF-6007B65B-C:50] Good Name=Operation WinBack (E) (M5) Internal Name=OPERATION WINBACK Status=Compatible -32bit=Yes +32bit=1 [E86415A6-98395B53-C:50] Good Name=O.D.T (Or Die Trying) (E) (M5) (Unreleased Final) @@ -4598,7 +4598,7 @@ RDRAM Size=8 Good Name=Pachinko 365 Nichi (J) Internal Name=PACHINKO365NICHI Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [19AB29AF-C71BCD28-C:50] @@ -4625,41 +4625,41 @@ Save Type=FlashRam Good Name=Paperboy (E) Internal Name=PAPERBOY Status=Compatible -32bit=Yes +32bit=1 [3E198D9E-F2E1267E-C:45] Good Name=Paperboy (U) Internal Name=PAPERBOY Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [CFE2CB31-4D6B1E1D-C:4A] Good Name=Parlor! Pro 64 - Pachinko Jikki Simulation Game (J) Internal Name=Parlor PRO 64 Status=Compatible -32bit=Yes +32bit=1 Save Type=16kbit Eeprom [F468118C-E32EE44E-C:4A] Good Name=PD Ultraman Battle Collection 64 (J) Internal Name=Ultraman Battle JAPA Status=Compatible -32bit=Yes +32bit=1 Save Type=16kbit Eeprom [C83CEB83-FDC56219-C:50] Good Name=Penny Racers (E) Internal Name=PENNY RACERS Status=Compatible -32bit=Yes +32bit=1 Culling=1 [73ABB1FB-9CCA6093-C:45] Good Name=Penny Racers (U) Internal Name=PENNY RACERS Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 @@ -4735,26 +4735,26 @@ SMM-TLB=0 Good Name=PGA European Tour (E) (M5) Internal Name=PGA European Tour Go Status=Compatible -32bit=Yes +32bit=1 [B54CE881-BCCB6126-C:45] Good Name=PGA European Tour (U) Internal Name=PGA European Tour Status=Compatible -32bit=Yes +32bit=1 [3F245305-FC0B74AA-C:4A] Good Name=Pikachu Genki Dechuu (J) Internal Name=PIKACHU GENKIDECHU Status=Needs input plugin -32bit=Yes +32bit=1 RDRAM Size=8 [1AA05AD5-46F52D80-C:50] Good Name=Pilotwings 64 (E) (M3) Internal Name=Pilot Wings64 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=3 Linking=Off RDRAM Size=8 @@ -4767,7 +4767,7 @@ SMM-TLB=0 Good Name=Pilotwings 64 (J) Internal Name=Pilot Wings64 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=3 Linking=Off RDRAM Size=8 @@ -4780,7 +4780,7 @@ SMM-TLB=0 Good Name=Pilotwings 64 (U) Internal Name=Pilot Wings64 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=3 Culling=1 Linking=Off @@ -4793,35 +4793,35 @@ SMM-TLB=0 Good Name=Pokemon Puzzle League (E) Internal Name=PUZZLE LEAGUE N64 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [3EB2E6F3-062F9EFE-C:46] Good Name=Pokemon Puzzle League (F) Internal Name=PUZZLE LEAGUE N64 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [7A4747AC-44EEEC23-C:44] Good Name=Pokemon Puzzle League (G) Internal Name=PUZZLE LEAGUE N64 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [19C553A7-A70F4B52-C:45] Good Name=Pokemon Puzzle League (U) Internal Name=PUZZLE LEAGUE N64 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [7BB18D40-83138559-C:55] Good Name=Pokemon Snap (A) Internal Name=POKEMON SNAP Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -4829,7 +4829,7 @@ RDRAM Size=8 Good Name=Pokemon Snap (E) Internal Name=POKEMON SNAP Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -4837,14 +4837,14 @@ RDRAM Size=8 Good Name=Pokemon Snap (F) Internal Name=POKEMON SNAP Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [5753720D-2A8A884D-C:44] Good Name=Pokemon Snap (G) Internal Name=POKEMON SNAP Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -4852,28 +4852,28 @@ RDRAM Size=8 Good Name=Pokemon Snap (I) Internal Name=POKEMON SNAP Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [EC0F690D-32A7438C-C:4A] Good Name=Pokemon Snap (J) (V1.0) Internal Name=POKEMON SNAP Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [E0044E9E-CD659D0D-C:4A] Good Name=Pokemon Snap (J) (V1.1) Internal Name=POKEMON SNAP Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [817D286A-EF417416-C:53] Good Name=Pokemon Snap (S) Internal Name=POKEMON SNAP Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -4881,14 +4881,14 @@ RDRAM Size=8 Good Name=Pokemon Snap (U) Internal Name=POKEMON SNAP Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [39119872-07722E9F-C:45] Good Name=Pokemon Snap Station (U) Internal Name=POKEMON SNAP Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -4896,7 +4896,7 @@ RDRAM Size=8 Good Name=Pokemon Stadium (E) (V1.0) Internal Name=POKEMON STADIUM Status=Compatible -32bit=Yes +32bit=1 Culling=1 Emulate Clear=1 Linking=Off @@ -4906,7 +4906,7 @@ RDRAM Size=8 Good Name=Pokemon Stadium (E) (V1.1) Internal Name=POKEMON STADIUM Status=Compatible -32bit=Yes +32bit=1 Culling=1 Emulate Clear=1 Linking=Off @@ -4915,7 +4915,7 @@ Linking=Off Good Name=Pokemon Stadium (F) Internal Name=POKEMON STADIUM Status=Compatible -32bit=Yes +32bit=1 Culling=1 Emulate Clear=1 Linking=Off @@ -4924,7 +4924,7 @@ Linking=Off Good Name=Pokemon Stadium (G) Internal Name=POKEMON STADIUM Status=Compatible -32bit=Yes +32bit=1 Culling=1 Emulate Clear=1 Linking=Off @@ -4934,7 +4934,7 @@ RDRAM Size=8 Good Name=Pokemon Stadium (I) Internal Name=POKEMON STADIUM Status=Compatible -32bit=Yes +32bit=1 Culling=1 Emulate Clear=1 Linking=Off @@ -4943,7 +4943,7 @@ Linking=Off Good Name=Pokemon Stadium (J) Internal Name=POKEMON STADIUM Status=Compatible -32bit=Yes +32bit=1 Culling=1 Emulate Clear=1 Linking=Off @@ -4954,7 +4954,7 @@ Save Type=Sram Good Name=Pokemon Stadium (S) Internal Name=POKEMON STADIUM Status=Compatible -32bit=Yes +32bit=1 Culling=1 Emulate Clear=1 Linking=Off @@ -4963,7 +4963,7 @@ Linking=Off Good Name=Pokemon Stadium (U) (V1.0) Internal Name=POKEMON STADIUM Status=Compatible -32bit=Yes +32bit=1 Culling=1 Emulate Clear=1 Linking=Off @@ -4972,7 +4972,7 @@ Linking=Off Good Name=Pokemon Stadium - Kiosk (U) (V1.1) Internal Name=POKEMON STADIUM Status=Compatible -32bit=Yes +32bit=1 Culling=1 Emulate Clear=1 Linking=Off @@ -4982,7 +4982,7 @@ RDRAM Size=8 Good Name=Pokemon Stadium (U) (V1.2) Internal Name=POKEMON STADIUM Status=Compatible -32bit=Yes +32bit=1 Culling=1 Emulate Clear=1 Linking=Off @@ -4991,7 +4991,7 @@ Linking=Off Good Name=Pokemon Stadium 2 (E) Internal Name=POKEMON STADIUM 2 Status=Compatible -32bit=Yes +32bit=1 Culling=1 Emulate Clear=1 Linking=Off @@ -5002,7 +5002,7 @@ RSP-Mfc0Count=10 Good Name=Pokemon Stadium 2 (F) Internal Name=POKEMON STADIUM 2 Status=Compatible -32bit=Yes +32bit=1 Culling=1 Emulate Clear=1 Linking=Off @@ -5013,7 +5013,7 @@ RSP-Mfc0Count=10 Good Name=Pokemon Stadium 2 (G) Internal Name=POKEMON STADIUM 2 Status=Compatible -32bit=Yes +32bit=1 Culling=1 Emulate Clear=1 Linking=Off @@ -5024,7 +5024,7 @@ RSP-Mfc0Count=10 Good Name=Pokemon Stadium 2 (I) Internal Name=POKEMON STADIUM 2 Status=Compatible -32bit=Yes +32bit=1 Culling=1 Emulate Clear=1 Linking=Off @@ -5035,7 +5035,7 @@ RSP-Mfc0Count=10 Good Name=Pokemon Stadium 2 (J) Internal Name=POKEMON STADIUM 2 Status=Compatible -32bit=Yes +32bit=1 Culling=1 Emulate Clear=1 Linking=Off @@ -5045,7 +5045,7 @@ RDRAM Size=8 Good Name=Pokemon Stadium 2 (S) Internal Name=POKEMON STADIUM 2 Status=Compatible -32bit=Yes +32bit=1 Culling=1 Emulate Clear=1 Linking=Off @@ -5056,7 +5056,7 @@ RSP-Mfc0Count=10 Good Name=Pokemon Stadium 2 (U) Internal Name=POKEMON STADIUM 2 Status=Compatible -32bit=Yes +32bit=1 Culling=1 Emulate Clear=1 Linking=Off @@ -5067,7 +5067,7 @@ RSP-Mfc0Count=10 Good Name=Pokemon Stadium Kin Gin (J) Internal Name=POKEMON STADIUM G&S Status=Compatible -32bit=Yes +32bit=1 Culling=1 Emulate Clear=1 Linking=Off @@ -5078,47 +5078,47 @@ RSP-Mfc0Count=10 Good Name=Polaris SnoCross (U) Internal Name=POLARISSNOCROSS Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [D7A6DCFA-CCFEB6B7-C:4A] Good Name=Power League 64 (J) Internal Name=PowerLeague64 Status=Compatible -32bit=Yes +32bit=1 [39F60C11-AB2EBA7D-C:50] Good Name=Power Rangers - Lightspeed Rescue (E) Internal Name=POWER RANGERS Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [CF8957AD-96D57EA9-C:45] Good Name=Power Rangers - Lightspeed Rescue (U) Internal Name=POWER RANGERS Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [F3D27F54-C111ACF9-C:50] Good Name=Premier Manager 64 (E) Internal Name=Premier Manager 64 Status=Compatible -32bit=Yes +32bit=1 [9BA10C4E-0408ABD3-C:4A] Good Name=Pro Mahjong Kiwame 64 (J) (V1.0) Internal Name=KIWAME 64 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [0AE2B37C-FBC174F0-C:4A] Good Name=Pro Mahjong Kiwame 64 (J) (V1.1) Internal Name=KIWAME 64 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -5126,7 +5126,7 @@ RDRAM Size=8 Good Name=Pro Mahjong Tsuwamono 64 - Jansou Battle ni Chousen (J) Internal Name=TSUWAMONO64 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -5134,26 +5134,26 @@ RDRAM Size=8 Good Name=Puyo Puyo Sun 64 (J) Internal Name=PUYO PUYO SUN 64 Status=Compatible -32bit=Yes +32bit=1 [4B4672B9-2DBE5DE7-C:4A] Good Name=Puyo Puyon Party (J) Internal Name=PUYOPUYO4 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [C0DE0747-A2DF72D3-C:4A] Good Name=Puzzle Bobble 64 (J) Internal Name=PUZZLEBOBBLE64 Status=Compatible -32bit=Yes +32bit=1 [412E02B8-51A57E8E-C:4A] Good Name=Puzzle Bobble 64 (J) (PAL) internal Name=PUZZLEBOBBLE64 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 Screenhertz=50 @@ -5161,7 +5161,7 @@ Screenhertz=50 Good Name=Puzzle Bobble 64 (J) (PAL) internal Name=PUZZLEBOBBLE64 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 Screenhertz=50 @@ -5169,21 +5169,21 @@ Screenhertz=50 Good Name=Puzzle Master 64 by Michael Searl (PD) Internal Name=Puzzle Master 64 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [16931D74-65DC6D34-C:50] Good Name=Quake 64 (E) Internal Name=Quake Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [9F5BF79C-D2FE08A0-C:45] Good Name=Quake 64 (U) Internal Name=Quake Status=Compatible -32bit=Yes +32bit=1 Culling=1 [F4D89C08-3F34930D-C:0] @@ -5195,7 +5195,7 @@ Status=Compatible Good Name=Quake II (E) Internal Name=QUAKE II Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -5203,7 +5203,7 @@ RDRAM Size=8 Good Name=Quake II (U) Internal Name=QUAKE II Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 Culling=1 RDRAM Size=8 @@ -5212,14 +5212,14 @@ RDRAM Size=8 Good Name=Quest 64 (U) Internal Name=Quest 64 Status=Compatible -32bit=Yes +32bit=1 //================ R ================ [2877AC2D-C3DC139A-C:44] Good Name=Racing Simulation 2 (G) Internal Name=Racing Simulation 2 Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 @@ -5227,27 +5227,27 @@ RDRAM Size=8 Good Name=Rakuga Kids (E) Internal Name=RAKUGAKIDS Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [9F1ECAF0-EEC48A0E-C:4A] Good Name=Rakuga Kids (J) Internal Name=RAKUGAKIDS Status=Compatible -32bit=Yes +32bit=1 [35D9BA0C-DF485586-C:4A] Good Name=Rally '99 (J) Internal Name=Rally'99 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [73A88E3D-3AC5C571-C:45] Good Name=Rally Challenge 2000 (U) Internal Name=RALLY CHALLENGE Status=Compatible -32bit=Yes +32bit=1 Clear Frame=2 Culling=1 RDRAM Size=8 @@ -5256,7 +5256,7 @@ RDRAM Size=8 Good Name=Rampage - World Tour (E) Internal Name=RAMPAGE Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 @@ -5264,27 +5264,27 @@ RDRAM Size=8 Good Name=Rampage - World Tour (U) Internal Name=RAMPAGE Status=Compatible -32bit=Yes +32bit=1 [5DFC4249-99529C07-C:50] Good Name=Rampage 2 - Universal Tour (E) Internal Name=RAMPAGE2 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [673D099B-A4C808DE-C:45] Good Name=Rampage 2 - Universal Tour (U) Internal Name=RAMPAGE2 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [20FD0BF1-F5CF1D87-C:50] Good Name=Rat Attack (E) (M6) Internal Name=RAT ATTACK Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 SMM-FUNC=0 @@ -5292,7 +5292,7 @@ SMM-FUNC=0 Good Name=Rat Attack (U) (M6) Internal Name=RAT ATTACK Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 SMM-FUNC=0 @@ -5300,7 +5300,7 @@ SMM-FUNC=0 Good Name=Rayman 2 - The Great Escape (E) (M5) Internal Name=Rayman 2 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -5308,7 +5308,7 @@ RDRAM Size=8 Good Name=Rayman 2 - The Great Escape (U) (M5) Internal Name=Rayman 2 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 Culling=1 RDRAM Size=8 @@ -5317,7 +5317,7 @@ RDRAM Size=8 Good Name=Razor Freestyle Scooter (U) Internal Name=RAZOR FREESTYLE Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -5325,7 +5325,7 @@ RDRAM Size=8 Good Name=Re-Volt (E) (M4) Internal Name=Re-Volt Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -5333,7 +5333,7 @@ RDRAM Size=8 Good Name=Re-Volt (U) Internal Name=Re-Volt Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -5341,26 +5341,26 @@ RDRAM Size=8 Good Name=Ready 2 Rumble Boxing (E) (M3) Internal Name=READY 2 RUMBLE Status=Compatible -32bit=Yes +32bit=1 [EAB7B429-BAC92C57-C:45] Good Name=Ready 2 Rumble Boxing (U) Internal Name=READY 2 RUMBLE Status=Compatible -32bit=Yes +32bit=1 [E9219533-13FBAFBD-C:45] Good Name=Ready 2 Rumble Boxing Round 2 (U) Internal Name=Ready to Rumble Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [9B500E8E-E90550B3-C:50] Good Name=Resident Evil 2 (E) (M2) Internal Name=Resident Evil II Status=Compatible -AudioResetOnLoad=Yes +AudioResetOnLoad=1 Counter Factor=1 Linking=Off @@ -5368,7 +5368,7 @@ Linking=Off Good Name=Resident Evil 2 (U) (V1.0) Internal Name=Resident Evil II Status=Compatible -AudioResetOnLoad=Yes +AudioResetOnLoad=1 Counter Factor=1 Culling=1 Linking=Off @@ -5378,7 +5378,7 @@ RDRAM Size=8 Good Name=Resident Evil 2 (U) (V1.1) Internal Name=Resident Evil II Status=Compatible -AudioResetOnLoad=Yes +AudioResetOnLoad=1 Counter Factor=1 Culling=1 Linking=Off @@ -5387,7 +5387,7 @@ Linking=Off Good Name=Road Rash 64 (E) Internal Name=ROAD RASH 64 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=3 RDRAM Size=8 @@ -5395,7 +5395,7 @@ RDRAM Size=8 Good Name=Road Rash 64 (U) Internal Name=ROAD RASH 64 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=3 RDRAM Size=8 @@ -5403,7 +5403,7 @@ RDRAM Size=8 Good Name=Roadsters Trophy (E) (M6) Internal Name=ROADSTERS TROPHY Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 @@ -5411,7 +5411,7 @@ RDRAM Size=8 Good Name=Roadsters Trophy (U) (M3) Internal Name=ROADSTERS TROPHY Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -5419,7 +5419,7 @@ RDRAM Size=8 Good Name=Robot Ponkottsu 64 - 7tsu no Umi no Caramel (J) Internal Name=Robopon64 Status=Compatible -32bit=Yes +32bit=1 Clear Frame=1 RDRAM Size=8 Save Type=16kbit Eeprom @@ -5428,19 +5428,19 @@ Save Type=16kbit Eeprom Good Name=Robotron 64 (E) Internal Name=ROBOTRON-64 Status=Compatible -32bit=Yes +32bit=1 [AC8E4B32-E7B47326-C:45] Good Name=Robotron 64 (U) Internal Name=ROBOTRON-64 Status=Compatible -32bit=Yes +32bit=1 [9FD375F8-45F32DC8-C:50] Good Name=Rocket - Robot on Wheels (M3) Internal Name=ROCKETROBOTONWHEELS Status=Compatible -32bit=Yes +32bit=1 Clear Frame=2 Culling=1 @@ -5448,7 +5448,7 @@ Culling=1 Good Name=Rocket - Robot on Wheels (U) Internal Name=ROCKETROBOTONWHEELS Status=Compatible -32bit=Yes +32bit=1 Clear Frame=2 Culling=1 RDRAM Size=8 @@ -5457,20 +5457,20 @@ RDRAM Size=8 Good Name=Rockman Dash - Hagane no Boukenshin (J) Internal Name=RockMan Dash Status=Compatible -32bit=Yes +32bit=1 [FEE97010-4E94A9A0-C:50] Good Name=RR64 - Ridge Racer 64 (E) Internal Name=RIDGE RACER 64 Status=Compatible -32bit=Yes +32bit=1 Save Type=16kbit Eeprom [2500267E-2A7EC3CE-C:45] Good Name=RR64 - Ridge Racer 64 (U) Internal Name=RIDGE RACER 64 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 Save Type=16kbit Eeprom @@ -5478,36 +5478,36 @@ Save Type=16kbit Eeprom Good Name=RTL World League Soccer 2000 (G) Internal Name=RTL WLS2000 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [451ACA0F-7863BC8A-C:44] Good Name=Rugrats - Die grosse Schatzsuche (G) Internal Name=RUGRATSTREASUREHUNT Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [0C02B3C5-9E2511B8-C:45] Good Name=Rugrats - Scavenger Hunt (U) Internal Name=RUGRATSSCAVENGERHUNT Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [4D3ADFDA-7598FCAE-C:50] Good Name=Rugrats - Treasure Hunt (E) Internal Name=RUGRATSTREASUREHUNT Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [0AC61D39-ABFA03A6-C:50] Good Name=Rugrats in Paris - The Movie (E) Internal Name=RUGRATS IN PARIS Status=Compatible -32bit=Yes -Audio Signal=Yes +32bit=1 +Audio Signal=1 RDRAM Size=8 ViRefresh=2200 @@ -5515,8 +5515,8 @@ ViRefresh=2200 Good Name=Rugrats in Paris - The Movie (U) Internal Name=RUGRATS IN PARIS Status=Compatible -32bit=Yes -Audio Signal=Yes +32bit=1 +Audio Signal=1 RDRAM Size=8 ViRefresh=2200 @@ -5524,14 +5524,14 @@ ViRefresh=2200 Good Name=Rush 2 - Extreme Racing USA (E) (M6) Internal Name=RUSH 2 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [EDD6E031-68136013-C:45] Good Name=Rush 2 - Extreme Racing USA (U) Internal Name=RUSH 2 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 //================ S ================ @@ -5539,47 +5539,47 @@ Counter Factor=1 Good Name=S.C.A.R.S. (E) (M3) Internal Name=SCARS Status=Compatible -32bit=Yes +32bit=1 [769147F3-2033C10E-C:45] Good Name=S.C.A.R.S. (U) Internal Name=SCARS Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [5E3E60E8-4AB5D495-C:4A] Good Name=Saikyou Habu Shougi (J) Internal Name=»²·®³ÊÌÞ¼®³·Þ Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [61D116B0-FA24D60C-C:50] Good Name=San Francisco Rush - Extreme Racing (E) (M3) Internal Name=S.F.RUSH Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [2A6B1820-6ABCF466-C:45] Good Name=San Francisco Rush - Extreme Racing (U) (V1.0) Internal Name=S.F. RUSH Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [AC9F7DA7-A8C029D8-C:45] Good Name=San Francisco Rush - Extreme Racing (U) (V1.1) Internal Name=S.F. RUSH Status=Compatible -32bit=Yes +32bit=1 [51D29418-D5B46AE3-C:50] Good Name=San Francisco Rush 2049 (E) (M6) Internal Name=RUSH 2049 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -5587,7 +5587,7 @@ RDRAM Size=8 Good Name=San Francisco Rush 2049 (U) Internal Name=Rush 2049 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -5595,34 +5595,34 @@ RDRAM Size=8 Good Name=Scooby-Doo - Classic Creep Capers (E) Internal Name=SCOOBY-DOO Status=Compatible -32bit=Yes +32bit=1 [0C814EC4-58FE5CA8-C:45] Good Name=Scooby-Doo - Classic Creep Capers (U) (V1.0) Internal Name=SCOOBY-DOO Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [569433AD-F7E13561-C:45] Good Name=Scooby-Doo - Classic Creep Capers (U) (V1.1) Internal Name=SCOOBY-DOO Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [EBF5F6B7-C956D739-C:4A] Good Name=SD Hiryuu no Ken Densetsu (J) Internal Name=SD HIRYU STADIUM Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [93A625B9-2D6022E6-C:42] Good Name=Shadow Man (B) Internal Name=Shadowman Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -5630,7 +5630,7 @@ RDRAM Size=8 Good Name=Shadow Man (E) (M3) [!] Internal Name=Shadowman Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -5638,7 +5638,7 @@ RDRAM Size=8 Good Name=Shadow Man (F) Internal Name=Shadowman Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -5646,7 +5646,7 @@ RDRAM Size=8 Good Name=Shadow Man (G) Internal Name=Shadowman Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -5654,7 +5654,7 @@ RDRAM Size=8 Good Name=Shadow Man (U) Internal Name=Shadowman Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -5662,70 +5662,70 @@ RDRAM Size=8 Good Name=Shadowgate 64 - Trials Of The Four Towers (E) Internal Name=SHADOWGATE64 Status=Compatible -32bit=Yes +32bit=1 [02B46F55-61778D0B-C:59] Good Name=Shadowgate 64 - Trials Of The Four Towers (E) (M2) (Ita-Spa) Internal Name=SHADOWGATE64 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [2BC1FCF2-7B9A0DF4-C:58] Good Name=Shadowgate 64 - Trials Of The Four Towers (E) (M3) (Fre-Ger-Dut) Internal Name=SHADOWGATE64 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [CCEDB696-D3883DB4-C:4A] Good Name=Shadowgate 64 - Trials Of The Four Towers (J) Internal Name=SHADOWGATE64 Status=Compatible -32bit=Yes +32bit=1 [036897CE-E0D4FA54-C:45] Good Name=Shadowgate 64 - Trials Of The Four Towers (U) (M2) Internal Name=SHADOWGATE64 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [EF703CA4-4D4A9AC9-C:4A] Good Name=Shin Nihon Pro Wrestling Toukon Road - Brave Spirits (J) Internal Name=TOUKON ROAD Status=Compatible -32bit=Yes -Delay SI=Yes +32bit=1 +Delay SI=1 RDRAM Size=8 [551C7F43-9149831C-C:4A] Good Name=Shin Nihon Pro Wrestling Toukon Road 2 - The Next Generation (J) Internal Name=TOUKON ROAD2 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [909535F8-118FEF8F-C:4A] Good Name=Sim City 64 (J) [CART HACK] Status=Issues (plugin) -AllowROMWrites=Yes +AllowROMWrites=1 Counter Factor=1 -HLE GFX=No +HLE GFX=0 RDRAM Size=8 [B1D5280C-4BA7BC2A-C:4A] Good Name=Sim City 2000 (J) Internal Name=SIM CITY 2000 Status=Compatible -32bit=Yes +32bit=1 [B73AB6F6-296267DD-C:45] Good Name=Sin & Punishment (J) [T] Internal Name=Sin and Punishment Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 Clear Frame=2 Culling=1 Emulate Clear=1 @@ -5735,7 +5735,7 @@ RDRAM Size=8 Good Name=Snobow Kids (J) Internal Name=½ÉÎÞ·¯½Þ Status=Compatible -32bit=Yes +32bit=1 Clear Frame=1 Culling=1 RDRAM Size=8 @@ -5744,14 +5744,14 @@ RDRAM Size=8 Good Name=Snow Speeder (J) Internal Name=Snow Speeder Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [5FD7CDA0-D9BB51AD-C:50] Good Name=Snowboard Kids (E) Internal Name=SNOWBOARD KIDS Status=Compatible -32bit=Yes +32bit=1 Clear Frame=1 Culling=1 RDRAM Size=8 @@ -5760,7 +5760,7 @@ RDRAM Size=8 Good Name=Snowboard Kids (U) Internal Name=SNOWBOARD KIDS Status=Compatible -32bit=Yes +32bit=1 Clear Frame=1 Culling=1 @@ -5768,79 +5768,79 @@ Culling=1 Good Name=Snowboard Kids 2 (E) Internal Name=SNOWBOARD KIDS2 Status=Compatible -32bit=Yes +32bit=1 [930C29EA-939245BF-C:45] Good Name=Snowboard Kids 2 (U) Internal Name=SNOWBOARD KIDS2 Status=Compatible -32bit=Yes +32bit=1 [22212351-4046594B-C:4A] Good Name=Sonic Wings Assault (J) Internal Name=SONIC WINGS ASSAULT Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [D21AF769-DE1A0E3D-C:42] Good Name=South Park (B) Internal Name=South Park Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 RDRAM Size=8 [20B53662-7B61899F-C:50] Good Name=South Park (E) (M3) Internal Name=South Park Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 RDRAM Size=8 [91B66D42-16AC4E46-C:44] Good Name=South Park (G) Internal Name=South Park Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 RDRAM Size=8 [7ECBE939-3C331795-C:45] Good Name=South Park (U) Internal Name=South Park Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 RDRAM Size=8 [C00CA948-8E60D34B-C:50] Good Name=South Park - Chef's Luv Shack (E) Internal Name=South Park Chef's Lu Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [C00CA948-8E60D34B-C:45] Good Name=South Park - Chef's Luv Shack (U) Internal Name=South Park: Chef's L Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [4F8AFC3A-F7912DF2-C:50] Good Name=South Park Rally (E) Internal Name=South Park Rally Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [07F3B276-EC8F3D39-C:45] Good Name=South Park Rally (U) Internal Name=South Park Rally Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 @@ -5848,7 +5848,7 @@ RDRAM Size=8 Good Name=Space Dynamites (J) Internal Name=SPACE DYNAMITES Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 @@ -5856,13 +5856,13 @@ RDRAM Size=8 Good Name=Space Invaders (U) Internal Name=SPACE INVADERS Status=Compatible -32bit=Yes +32bit=1 [FC70E272-08FFE7AA-C:50] Good Name=Space Station Silicon Valley (E) (M7) Internal Name=Silicon Valley Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 @@ -5870,14 +5870,14 @@ RDRAM Size=8 Good Name=Space Station Silicon Valley (J) Internal Name=Silicon Valley Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [BFE23884-EF48EAAF-C:45] Good Name=Space Station Silicon Valley (U) (V1.0) Internal Name=Silicon Valley Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 @@ -5885,7 +5885,7 @@ RDRAM Size=8 Good Name=Space Station Silicon Valley (U) (V1.1) Internal Name=Silicon Valley Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 @@ -5893,8 +5893,8 @@ RDRAM Size=8 Good Name=Spider-Man (U) Internal Name=SPIDERMAN Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 Clear Frame=2 Culling=1 RDRAM Size=8 @@ -5903,14 +5903,14 @@ RDRAM Size=8 Good Name=Star Fox 64 (J) (V1.0) Internal Name=STARFOX64 Status=Compatible -32bit=Yes +32bit=1 Linking=Off [65AEDEEF-3857C728-C:4A] Good Name=Star Fox 64 (J) (V1.1) Internal Name=STARFOX64 Status=Compatible -32bit=Yes +32bit=1 Linking=Off RDRAM Size=8 @@ -5918,26 +5918,26 @@ RDRAM Size=8 Good Name=Star Fox 64 (U) (V1.0) Internal Name=STARFOX64 Status=Compatible -32bit=Yes +32bit=1 Linking=Off [BA780BA0-0F21DB34-C:45] Good Name=Star Fox 64 (U) (V1.1) Internal Name=STARFOX64 Status=Compatible -32bit=Yes +32bit=1 Linking=Off [B703EB23-28AAE53A-C:4A] Good Name=Star Soldier - Vanishing Earth (J) Internal Name=STAR SOLDIER Status=Compatible -32bit=Yes +32bit=1 [315C7466-3A453265-C:4A] Good Name=Star Soldier - Vanishing Earth (J) [ALECK64] Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 Save Type=4kbit Eeprom @@ -5946,13 +5946,13 @@ Save Type=4kbit Eeprom Good Name=Star Soldier - Vanishing Earth (U) Internal Name=STAR SOLDIER Status=Compatible -32bit=Yes +32bit=1 [F163A242-F2449B3B-C:4A] Good Name=Star Twins (J) Internal Name=STAR TWINS Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 Culling=1 Emulate Clear=1 @@ -5966,7 +5966,7 @@ SMM-TLB=0 Good Name=Star Wars - Rogue Squadron (E) (M3) (V1.0) Internal Name=Rogue Squadron Status=Compatible -AudioResetOnLoad=Yes +AudioResetOnLoad=1 Counter Factor=1 RDRAM Size=8 RSP-JumpTableSize=3584 @@ -5975,7 +5975,7 @@ RSP-JumpTableSize=3584 Good Name=Star Wars - Rogue Squadron (E) (M3) (V1.1) Internal Name=Rogue Squadron Status=Compatible -AudioResetOnLoad=Yes +AudioResetOnLoad=1 Counter Factor=1 RDRAM Size=8 RSP-JumpTableSize=3584 @@ -5984,7 +5984,7 @@ RSP-JumpTableSize=3584 Good Name=Star Wars - Rogue Squadron (U) (V1.0) Internal Name=Rogue Squadron Status=Compatible -AudioResetOnLoad=Yes +AudioResetOnLoad=1 Counter Factor=1 RDRAM Size=8 RSP-JumpTableSize=3584 @@ -5993,7 +5993,7 @@ RSP-JumpTableSize=3584 Good Name=Star Wars - Rogue Squadron (U) (V1.1) Internal Name=Rogue Squadron Status=Compatible -AudioResetOnLoad=Yes +AudioResetOnLoad=1 Counter Factor=1 RDRAM Size=8 RSP-JumpTableSize=3584 @@ -6002,7 +6002,7 @@ RSP-JumpTableSize=3584 Good Name=Star Wars - Shadows of the Empire (E) Internal Name=Shadow of the Empire Status=Compatible -32bit=Yes +32bit=1 Linking=Off RDRAM Size=8 @@ -6010,7 +6010,7 @@ RDRAM Size=8 Good Name=Star Wars - Shadows of the Empire (U) (V1.0) Internal Name=Shadow of the Empire Status=Compatible -32bit=Yes +32bit=1 Clear Frame=1 Culling=1 RDRAM Size=8 @@ -6019,7 +6019,7 @@ RDRAM Size=8 Good Name=Star Wars - Shadows of the Empire (U) (V1.1) Internal Name=Shadow of the Empire Status=Compatible -32bit=Yes +32bit=1 Clear Frame=1 RDRAM Size=8 @@ -6027,7 +6027,7 @@ RDRAM Size=8 Good Name=Star Wars - Shadows of the Empire (U) (V1.2) Internal Name=Shadow of the Empire Status=Compatible -32bit=Yes +32bit=1 Clear Frame=1 RDRAM Size=8 @@ -6042,7 +6042,7 @@ RSP-JumpTableSize=3584 Good Name=Star Wars - Teikoku no Kage (J) Internal Name=Shadow of the Empire Status=Compatible -32bit=Yes +32bit=1 Clear Frame=1 Counter Factor=1 RDRAM Size=8 @@ -6051,7 +6051,7 @@ RDRAM Size=8 Good Name=Star Wars Episode I - Battle for Naboo (E) Internal Name=Battle for Naboo Status=Compatible -AudioResetOnLoad=Yes +AudioResetOnLoad=1 Counter Factor=1 RDRAM Size=8 SMM-FUNC=0 @@ -6060,7 +6060,7 @@ SMM-FUNC=0 Good Name=Star Wars Episode I - Battle for Naboo (U) Internal Name=Battle for Naboo Status=Compatible -AudioResetOnLoad=Yes +AudioResetOnLoad=1 Counter Factor=1 RDRAM Size=8 SMM-FUNC=0 @@ -6069,8 +6069,8 @@ SMM-FUNC=0 Good Name=Star Wars Episode I - Racer (E) (M3) Internal Name=STAR WARS EP1 RACER Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 Counter Factor=1 Culling=1 Emulate Clear=1 @@ -6081,8 +6081,8 @@ Save Type=16kbit Eeprom Good Name=Star Wars Episode I - Racer (J) Internal Name=STAR WARS EP1 RACER Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 Counter Factor=1 Culling=1 Emulate Clear=1 @@ -6093,8 +6093,8 @@ Save Type=16kbit Eeprom Good Name=Star Wars Episode I - Racer (U) Internal Name=STAR WARS EP1 RACER Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 Counter Factor=1 Culling=1 Emulate Clear=1 @@ -6105,8 +6105,8 @@ Save Type=16kbit Eeprom Good Name=StarCraft 64 (E) Internal Name=STARCRAFT 64 Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 Clear Frame=2 Culling=1 RDRAM Size=8 @@ -6115,7 +6115,7 @@ RDRAM Size=8 Good Name=StarCraft 64 (G) (Beta) Internal Name=STARCRAFT 64 Status=Compatible -AudioResetOnLoad=Yes +AudioResetOnLoad=1 Clear Frame=2 Culling=1 RDRAM Size=8 @@ -6124,7 +6124,7 @@ RDRAM Size=8 Good Name=StarCraft 64 (U) (Beta) Internal Name=Á2فE8y)±tU…y7àÕ]¹9 Status=Compatible -AudioResetOnLoad=Yes +AudioResetOnLoad=1 Clear Frame=2 Culling=1 RDRAM Size=8 @@ -6133,8 +6133,8 @@ RDRAM Size=8 Good Name=StarCraft 64 (U) Internal Name=STARCRAFT 64 Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 Clear Frame=2 Culling=1 RDRAM Size=8 @@ -6143,20 +6143,20 @@ RDRAM Size=8 Good Name=Starshot - Space Circus Fever (E) (M3) Internal Name=Starshot Status=Compatible -32bit=Yes +32bit=1 [94EDA5B8-8673E903-C:45] Good Name=Starshot - Space Circus Fever (U) (M3) Internal Name=Starshot Status=Compatible -32bit=Yes +32bit=1 [9510D8D7-35100DD2-C:45] Good Name=Stunt Racer 64 (U) Internal Name=Stunt Racer 64 Status=Compatible -AudioResetOnLoad=Yes -HLE GFX=No +AudioResetOnLoad=1 +HLE GFX=0 RDRAM Size=8 RSP-Mfc0Count=10 @@ -6164,32 +6164,32 @@ RSP-Mfc0Count=10 Good Name=Super B-Daman - Battle Phoenix 64 (J) Internal Name=BattlePhoenix64 Status=Compatible -32bit=Yes +32bit=1 [F3F2F385-6E490C7F-C:4A] Good Name=Super Bowling (J) Internal Name=SUPER BOWLING Status=Compatible -32bit=Yes +32bit=1 [AA1D215A-91CBBE9A-C:45] Good Name=Super Bowling 64 (U) Internal Name=SUPER BOWLING Status=Compatible -32bit=Yes +32bit=1 [A03CF036-BCC1C5D2-C:50] Good Name=Super Mario 64 (E) (M3) Internal Name=SUPER MARIO 64 Status=Compatible -32bit=Yes +32bit=1 Culling=1 [4EAA3D0E-74757C24-C:4A] Good Name=Super Mario 64 (J) Internal Name=SUPER MARIO 64 Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 @@ -6197,7 +6197,7 @@ RDRAM Size=8 Good Name=Super Mario 64 (U) Internal Name=SUPER MARIO 64 Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 @@ -6205,14 +6205,14 @@ RDRAM Size=8 Good Name=Super Mario 64 - Shindou Edition (J) Internal Name=SUPERMARIO64 Status=Compatible -32bit=Yes +32bit=1 Culling=1 [66572080-28E348E1-C:4A] Good Name=Super Robot Spirits (J) Internal Name=SUPERROBOTSPIRITS Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 @@ -6220,14 +6220,14 @@ RDRAM Size=8 Good Name=Super Robot Taisen 64 (J) Internal Name=½°Êß°ÛÎÞ¯ÄÀ²¾Ý64 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [DD26FDA1-CB4A6BE3-C:55] Good Name=Super Smash Bros. (A) Internal Name=SMASH BROTHERS Status=Compatible -32bit=Yes +32bit=1 Culling=1 SMM-Cache=0 SMM-FUNC=0 @@ -6238,7 +6238,7 @@ ViRefresh=2200 Good Name=Super Smash Bros. (E) (M3) Internal Name=SMASH BROTHERS Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 Culling=1 SMM-Cache=0 @@ -6250,7 +6250,7 @@ ViRefresh=2200 Good Name=Super Smash Bros. (U) Internal Name=SMASH BROTHERS Status=Compatible -32bit=Yes +32bit=1 Culling=1 SMM-Cache=0 SMM-FUNC=0 @@ -6261,7 +6261,7 @@ ViRefresh=2200 Good Name=Super Speed Race 64 (J) Internal Name=SUPER SPEED RACE 64 Status=Compatible -32bit=Yes +32bit=1 [2CBB127F-09C2BFD8-C:50] Good Name=Supercross 2000 (E) (M3) @@ -6279,13 +6279,13 @@ RDRAM Size=8 Good Name=Superman (E) (M6) Internal Name=SUPERMAN Status=Compatible -32bit=Yes +32bit=1 [A2E8F35B-C9DC87D9-C:45] Good Name=Superman (U) (M3) Internal Name=SUPERMAN Status=Compatible -32bit=Yes +32bit=1 [944FAFC4-B288266A-C:0] Good Name=Superman (Prototype) @@ -6295,7 +6295,7 @@ Status=Compatible Good Name=Susume! Taisen Puzzle Dama - Toukon! Marutama Chou (J) Internal Name=½½Ò!À²¾ÝÊß½ÞÙÀÞÏ Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [ECBD95DD-1FAB637D-C:0] @@ -6320,7 +6320,7 @@ RDRAM Size=8 Good Name=Taz Express (E) (M6) Internal Name=Taz Express Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [6C2C6C49-9BE5CA66-C:45] @@ -6333,35 +6333,35 @@ RDRAM Size=8 Good Name=Telefoot Soccer 2000 (F) Internal Name=TELEFOOT SOCCER 2000 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [963ADBA6-F7D5C89B-C:4A] Good Name=Tetris 64 (J) Internal Name=TETRIS64 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [0FE684A9-8BB77AC4-C:50] Good Name=Tetrisphere (E) Internal Name=TETRISPHERE Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [3C1FDABE-02A4E0BA-C:45] Good Name=Tetrisphere (U) Internal Name=TETRISPHERE Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [F82DD377-8C3FB347-C:58] Good Name=TG Rally 2 (E) Internal Name=TG RALLY 2 Status=Compatible -32bit=Yes +32bit=1 Clear Frame=2 [9FC385E5-3ECC05C7-C:50] @@ -6373,7 +6373,7 @@ Status=Compatible Good Name=The Legend of Zelda - Majora's Mask (E) (M4) (V1.0) Internal Name=ZELDA MAJORA'S MASK Status=Compatible -32bit=Yes +32bit=1 Culling=1 Emulate Clear=1 RDRAM Size=8 @@ -6383,7 +6383,7 @@ Self Texture=1 Good Name=The Legend of Zelda - Majora's Mask (E) (M4) (V1.1) Internal Name=ZELDA MAJORA'S MASK Status=Compatible -32bit=Yes +32bit=1 Culling=1 Emulate Clear=1 RDRAM Size=8 @@ -6393,7 +6393,7 @@ Self Texture=1 Good Name=The Legend of Zelda - Majora's Mask (U) Internal Name=ZELDA MAJORA'S MASK Status=Compatible -32bit=Yes +32bit=1 Culling=1 Emulate Clear=1 RDRAM Size=8 @@ -6403,7 +6403,7 @@ Self Texture=1 Good Name=The Legend of Zelda - Majora's Mask - Collector's Edition (E) (M4) (GC) Internal Name=ZELDA MAJORA'S MASK Status=Compatible -32bit=Yes +32bit=1 Culling=1 Emulate Clear=1 RDRAM Size=8 @@ -6413,7 +6413,7 @@ Self Texture=1 Good Name=The Legend of Zelda - Majora's Mask - Collector's Edition (U) (GC) Internal Name=ZELDA MAJORA'S MASK Status=Compatible -32bit=Yes +32bit=1 Culling=1 Emulate Clear=1 RDRAM Size=8 @@ -6432,7 +6432,7 @@ Self Texture=1 Good Name=The Legend of Zelda - Ocarina of Time (E) (GC) Internal Name=THE LEGEND OF ZELDA Status=Compatible -32bit=Yes +32bit=1 Culling=1 Emulate Clear=1 RDRAM Size=8 @@ -6444,7 +6444,7 @@ SMM-TLB=0 Good Name=The Legend of Zelda - Ocarina of Time (E) (M3) (V1.0) Internal Name=THE LEGEND OF ZELDA Status=Compatible -32bit=Yes +32bit=1 Culling=1 Emulate Clear=1 RDRAM Size=8 @@ -6456,7 +6456,7 @@ SMM-TLB=0 Good Name=The Legend of Zelda - Ocarina of Time (E) (M3) (V1.1) Internal Name=THE LEGEND OF ZELDA Status=Compatible -32bit=Yes +32bit=1 Culling=1 Emulate Clear=1 RDRAM Size=8 @@ -6468,7 +6468,7 @@ SMM-TLB=0 Good Name=The Legend of Zelda - Ocarina of Time (U) (GC) Internal Name=THE LEGEND OF ZELDA Status=Compatible -32bit=Yes +32bit=1 Culling=1 Emulate Clear=1 RDRAM Size=8 @@ -6477,7 +6477,7 @@ SMM-PI DMA=0 SMM-TLB=0 [THE LEGEND OF ZELDA-C:45] -32bit=Yes +32bit=1 Alt Identifier=11223344-55667788-C:45 [11223344-55667788-C:45] @@ -6539,7 +6539,7 @@ SMM-TLB=0 Good Name=The Legend of Zelda - Ocarina of Time - Master Quest (E) (GC) Internal Name=THE LEGEND OF ZELDA Status=Compatible -32bit=Yes +32bit=1 Culling=1 Emulate Clear=1 RDRAM Size=8 @@ -6549,7 +6549,7 @@ Self Texture=1 Good Name=The Legend of Zelda - Ocarina of Time - Master Quest (E) [f1] (NTSC) Internal Name=ZELDA MASTER QUEST Status=Compatible -32bit=Yes +32bit=1 Culling=1 Emulate Clear=1 RDRAM Size=8 @@ -6561,7 +6561,7 @@ SMM-TLB=0 Good Name=The Legend of Zelda - Ocarina of Time - Master Quest (E) [h1C] Internal Name=ZELDA MASTER QUEST Status=Compatible -32bit=Yes +32bit=1 Culling=1 Emulate Clear=1 RDRAM Size=8 @@ -6573,7 +6573,7 @@ SMM-TLB=0 Good Name=The Legend of Zelda - Ocarina of Time - Master Quest (U) (Debug) Internal Name=THE LEGEND OF ZELDA Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 SMM-PI DMA=0 SMM-TLB=0 @@ -6582,7 +6582,7 @@ SMM-TLB=0 Good Name=The Legend of Zelda - Ocarina of Time - Master Quest (U) (GC) Internal Name=THE LEGEND OF ZELDA Status=Compatible -32bit=Yes +32bit=1 Culling=1 Emulate Clear=1 Self Texture=1 @@ -6593,33 +6593,33 @@ SMM-TLB=0 Good Name=The New Tetris (E) Internal Name=NEWTETRIS Status=Compatible -32bit=Yes +32bit=1 [2153143F-992D6351-C:45] Good Name=The New Tetris (U) Internal Name=NEWTETRIS Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [FC74D475-9A0278AB-C:45] Good Name=The Powerpuff Girls - Chemical X-traction (U) Internal Name=PPG CHEMICAL X Status=Compatible -32bit=Yes +32bit=1 [E0C4F72F-769E1506-C:50] Good Name=Tigger's Honey Hunt (E) (M7) Internal Name=Tigger's Honey Hunt Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [4EBFDD33-664C9D84-C:45] Good Name=Tigger's Honey Hunt (U) Internal Name=Tigger's Honey Hunt Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -6627,14 +6627,14 @@ RDRAM Size=8 Good Name=Tom and Jerry in Fists of Furry (E) (M6) Internal Name=TOM AND JERRY Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [63E7391C-E6CCEA33-C:45] Good Name=Tom and Jerry in Fists of Furry (U) Internal Name=TOM AND JERRY Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [4875AF3D-9A66D3A2-C:50] @@ -6647,7 +6647,7 @@ RDRAM Size=8 Good Name=Tom Clancy's Rainbow Six (F) Internal Name=RAINBOW SIX Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [8D412933-588F64DB-C:44] @@ -6673,14 +6673,14 @@ RDRAM Size=8 Good Name=Tonic Trouble (E) (M5) Internal Name=Tonic Trouble Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [EF9E9714-C03B2C7D-C:45] Good Name=Tonic Trouble (U) (V1.1) Internal Name=Tonic Trouble Status=Compatible -32bit=Yes +32bit=1 Clear Frame=2 Culling=1 Emulate Clear=1 @@ -6691,8 +6691,8 @@ Self Texture=1 Good Name=Tony Hawk's Pro Skater (E) Internal Name=TONY HAWK SKATEBOARD Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 Clear Frame=2 Culling=1 RDRAM Size=8 @@ -6701,24 +6701,24 @@ RDRAM Size=8 Good Name=Tony Hawk's Pro Skater (U) (V1.0) Internal Name=TONY HAWK PRO SKATER Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 RDRAM Size=8 [E0144180-650B78C9-C:45] Good Name=Tony Hawk's Pro Skater (U) (V1.1) Internal Name=TONY HAWK PRO SKATER Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 RDRAM Size=8 [84EAB557-C88A190F-C:50] Good Name=Tony Hawk's Pro Skater 2 (E) Internal Name=THPS2 Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 Clear Frame=2 Culling=1 RDRAM Size=8 @@ -6727,8 +6727,8 @@ RDRAM Size=8 Good Name=Tony Hawk's Pro Skater 2 (U) Internal Name=THPS2 Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 Clear Frame=2 Culling=1 RDRAM Size=8 @@ -6737,8 +6737,8 @@ RDRAM Size=8 Good Name=Tony Hawk's Pro Skater 3 (U) Internal Name=THPS3 Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 Clear Frame=2 Culling=1 RDRAM Size=8 @@ -6752,21 +6752,21 @@ Status=Compatible Good Name=Top Gear Hyper Bike (E) Internal Name=Top Gear Hyper Bike Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [845B0269-57DE9502-C:4A] Good Name=Top Gear Hyper Bike (J) Internal Name=Top Gear Hyper Bike Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [8ECC02F0-7F8BDE81-C:45] Good Name=Top Gear Hyper Bike (U) Internal Name=Top Gear Hyper Bike Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [75FBDE20-A3189B31-C:0] @@ -6778,7 +6778,7 @@ RDRAM Size=8 Good Name=Top Gear Overdrive (E) Internal Name=Top Gear Overdrive Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 Direct3D8-Direct3DPipe=1 RDRAM Size=8 @@ -6787,7 +6787,7 @@ RDRAM Size=8 Good Name=Top Gear Overdrive (J) Internal Name=Top Gear Overdrive Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 Direct3D8-Direct3DPipe=1 RDRAM Size=8 @@ -6796,7 +6796,7 @@ RDRAM Size=8 Good Name=Top Gear Overdrive (U) Internal Name=Top Gear Overdrive Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 Direct3D8-Direct3DPipe=1 RDRAM Size=8 @@ -6823,20 +6823,20 @@ RDRAM Size=8 Good Name=Top Gear Rally 2 (E) Internal Name=TOP GEAR RALLY 2 Status=Compatible -32bit=Yes +32bit=1 Clear Frame=2 [CFEF2CD6-C9E973E6-C:4A] Good Name=Top Gear Rally 2 (J) Internal Name=TOP GEAR RALLY 2 Status=Compatible -32bit=Yes +32bit=1 [BE5973E0-89B0EDB8-C:45] Good Name=Top Gear Rally 2 (U) Internal Name=TOP GEAR RALLY 2 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [EFDF9140-A4168D6B-C:0] @@ -6846,7 +6846,7 @@ Status=Compatible [90AF8D2C-E1AC1B37-C:0] Good Name=Tower & Shaft (J) [ALECK64] Status=Unsupported -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 Save Type=4kbit Eeprom @@ -6855,21 +6855,21 @@ Save Type=4kbit Eeprom Good Name=Toy Story 2 (E) Internal Name=Toy Story 2 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [CB93DB97-7F5C63D5-C:46] Good Name=Toy Story 2 (F) Internal Name=Toy Story 2 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [782A9075-E552631D-C:44] Good Name=Toy Story 2 (G) (V1.0) Internal Name=Toy Story 2 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -6877,34 +6877,34 @@ RDRAM Size=8 Good Name=Toy Story 2 (G) (V1.1) Internal Name=Toy Story 2 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [A150743E-CF2522CD-C:45] Good Name=Toy Story 2 (U) (V1.0) Internal Name=Toy Story 2 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [C151AD61-280FFF22-C:45] Good Name=Toy Story 2 (U) (V1.1) Internal Name=Toy Story 2 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [91691C3D-F4AC5B4D-C:4A] Good Name=Transformers - Beast Wars Metals 64 (J) Internal Name=BEASTWARSMETALS64 Status=Compatible -32bit=Yes +32bit=1 [4D79D316-E8501B33-C:45] Good Name=Transformers - Beast Wars Transmetal (U) Internal Name=BEAST WARS US Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [FE4B6B43-081D29A7-C:45] @@ -6917,8 +6917,8 @@ Counter Factor=1 Good Name=Tsumi to Batsu - Hoshi no Keishousha (J) Internal Name=TSUMI TO BATSU Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 Clear Frame=2 Culling=1 Emulate Clear=1 @@ -6928,8 +6928,8 @@ RDRAM Size=8 Good Name=Turok - Dinosaur Hunter (E) (V1.0) Internal Name=TUROK_DINOSAUR_HUNTE Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 Counter Factor=1 RDRAM Size=8 @@ -6937,8 +6937,8 @@ RDRAM Size=8 Good Name=Turok - Dinosaur Hunter (E) (V1.1) (V1.2) Internal Name=TUROK_DINOSAUR_HUNTE Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 Counter Factor=1 RDRAM Size=8 @@ -6946,8 +6946,8 @@ RDRAM Size=8 Good Name=Turok - Dinosaur Hunter (G) (V1.0) Internal Name=TUROK_DINOSAUR_HUNTE Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 Counter Factor=1 RDRAM Size=8 @@ -6955,8 +6955,8 @@ RDRAM Size=8 Good Name=Turok - Dinosaur Hunter (G) (V1.1) (V1.2) Internal Name=TUROK_DINOSAUR_HUNTE Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 Counter Factor=1 RDRAM Size=8 @@ -6971,8 +6971,8 @@ RDRAM Size=8 Good Name=Turok - Dinosaur Hunter (U) (V1.0) Internal Name=TUROK_DINOSAUR_HUNTE Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 Counter Factor=1 RDRAM Size=8 @@ -6980,8 +6980,8 @@ RDRAM Size=8 Good Name=Turok - Dinosaur Hunter (U) (V1.1) (V1.2) Internal Name=TUROK_DINOSAUR_HUNTE Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 Counter Factor=1 RDRAM Size=8 @@ -6989,117 +6989,117 @@ RDRAM Size=8 Good Name=Turok - Legenden des Verlorenen Landes (G) Internal Name=Turok: Rage Wars Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 RDRAM Size=8 [1EA26214-E790900F-C:50] Good Name=Turok - Rage Wars (E) Internal Name=Turok: Rage Wars Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 RDRAM Size=8 [B6BE20A5-FACAF66D-C:58] Good Name=Turok - Rage Wars (FI) Internal Name=Turok: Rage Wars Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 RDRAM Size=8 [ADB9498B-DAF28F55-C:45] Good Name=Turok - Rage Wars (U) (V1.0) Internal Name=Turok: Rage Wars Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 RDRAM Size=8 [2388984C-DA7B3CC5-C:45] Good Name=Turok - Rage Wars (U) (V1.1) Internal Name=Turok: Rage Wars Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 RDRAM Size=8 [E8C95AFC-35D121DA-C:50] Good Name=Turok 2 - Seeds of Evil (E) (Kiosk Demo) Internal Name=Turok 2: Kiosk Status=Compatible -AudioResetOnLoad=Yes +AudioResetOnLoad=1 RDRAM Size=8 [E0B92B94-80E87CBD-C:50] Good Name=Turok 2 - Seeds of Evil (E) (M4) Internal Name=Turok 2: Seeds of Ev Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 RDRAM Size=8 [2E0E7749-B8B49D59-C:58] Good Name=Turok 2 - Seeds of Evil (FIS) (M3) Internal Name=Turok 2: Seeds of Ev Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 RDRAM Size=8 [FE05840B-9393320C-C:44] Good Name=Turok 2 - Seeds of Evil (G) Internal Name=Turok 2: Seeds of Ev Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 RDRAM Size=8 [E8C95AFC-35D121DA-C:45] Good Name=Turok 2 - Seeds of Evil (U) (Kiosk Demo) Internal Name=Turok 2: Kiosk Status=Compatible -AudioResetOnLoad=Yes +AudioResetOnLoad=1 RDRAM Size=8 [49088A11-6494957E-C:45] Good Name=Turok 2 - Seeds of Evil (U) (V1.0) Internal Name=Turok 2: Seeds of Ev Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 RDRAM Size=8 [E0B92B94-B9A7E025-C:45] Good Name=Turok 2 - Seeds of Evil (U) (V1.1) Internal Name=Turok 2: Seeds of Ev Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 RDRAM Size=8 [6A162FF2-2093704C-C:50] Good Name=Turok 3 - Shadow of Oblivion (E) Internal Name=Turok 3: Shadow of O Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 RDRAM Size=8 [89A579F1-667E97EF-C:45] Good Name=Turok 3 - Shadow of Oblivion (U) Internal Name=Turok 3: Shadow of O Status=Compatible -32bit=Yes -AudioResetOnLoad=Yes +32bit=1 +AudioResetOnLoad=1 RDRAM Size=8 [D25C1211-13EEBF67-C:44] Good Name=Turok 3 - Shadow of Oblivion (U) (Beta) Internal Name=turok Status=Compatible -AudioResetOnLoad=Yes +AudioResetOnLoad=1 [E688A5B8-B14B3F18-C:50] Good Name=Twisted Edge Extreme Snowboarding (E) @@ -7120,31 +7120,31 @@ RDRAM Size=8 Good Name=Ucchan Nanchan no Hono no Challenger - Denryuu Ira Ira Bou (J) Internal Name=ÃÞÝØ­³²×²×ÎÞ³ Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 Culling=1 -Delay SI=Yes +Delay SI=1 RDRAM Size=8 [636E6B19-E57DDC5F-C:50] Good Name=V-Rally Edition 99 (E) (M3) Internal Name=V-RALLY Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [4D0224A5-1BEB5794-C:4A] Good Name=V-Rally Edition 99 (J) Internal Name=V-RALLY Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [3C059038-C8BF2182-C:45] Good Name=V-Rally Edition 99 (U) Internal Name=V-RALLY Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 @@ -7200,35 +7200,35 @@ RDRAM Size=8 Good Name=Violence Killer - Turok New Generation (J) Internal Name=VIOLENCEKILLER Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [2FDAA221-A588A7CE-C:50] Good Name=Virtual Chess 64 (E) (M6) Internal Name=VIRTUALCHESS Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [82B3248B-E73E244D-C:45] Good Name=Virtual Chess 64 (U) (M3) Internal Name=VIRTUALCHESS Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [98F9F2D0-03D9F09C-C:50] Good Name=Virtual Pool 64 (E) Internal Name=Virtual Pool 64 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [4E4A7643-A37439D7-C:45] Good Name=Virtual Pool 64 (U) Internal Name=Virtual Pool 64 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -7236,20 +7236,20 @@ RDRAM Size=8 Good Name=Virtual Pro Wrestling 2 - Oudou Keishou (J) Internal Name=ÊÞ°Á¬Ù ÌßÛÚ½ 2 Status=Compatible -32bit=Yes +32bit=1 [045C08C4-4AFD798B-C:4A] Good Name=Virtual Pro Wrestling 64 (J) Internal Name=ÊÞ°Á¬Ù ÌßÛÚ½ØÝ¸Þ 64 Status=Compatible -32bit=Yes +32bit=1 Clear Frame=1 RDRAM Size=8 [2F57C9F7-F1E29CA6-C:4A] Good Name=Vivid Dolls (J) [ALECK64] Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 Save Type=4kbit Eeprom @@ -7259,7 +7259,7 @@ Save Type=4kbit Eeprom Good Name=Waialae Country Club - True Golf Classics (E) (M4) (V1.0) Internal Name=Waialae Country Club Status=Compatible -32bit=Yes +32bit=1 Culling=1 Primary Frame Buffer=1 Save Type=Sram @@ -7268,7 +7268,7 @@ Save Type=Sram Good Name=Waialae Country Club - True Golf Classics (E) (M4) (V1.1) Internal Name=Waialae Country Club Status=Compatible -32bit=Yes +32bit=1 Culling=1 Primary Frame Buffer=1 RDRAM Size=8 @@ -7278,7 +7278,7 @@ Save Type=Sram Good Name=Waialae Country Club - True Golf Classics (U) (V1.0) Internal Name=Waialae Country Club Status=Compatible -32bit=Yes +32bit=1 Culling=1 Primary Frame Buffer=1 RDRAM Size=8 @@ -7288,7 +7288,7 @@ Save Type=Sram Good Name=Waialae Country Club - True Golf Classics (U) (V1.1) Internal Name=Waialae Country Club Status=Compatible -32bit=Yes +32bit=1 Culling=1 Primary Frame Buffer=1 Save Type=Sram @@ -7297,21 +7297,21 @@ Save Type=Sram Good Name=War Gods (E) Internal Name=WAR GODS Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [F7FE28F6-C3F2ACC3-C:45] Good Name=War Gods (U) Internal Name=WAR GODS Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [650EFA96-30DDF9A7-C:50] Good Name=Wave Race 64 (E) (M2) Internal Name=WAVE RACE 64 Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 @@ -7319,35 +7319,35 @@ RDRAM Size=8 Good Name=Wave Race 64 (J) (V1.0) Internal Name=WAVE RACE 64 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [44995484-20A5FC5E-C:4A] Good Name=Wave Race 64 (J) (V1.1) Internal Name=WAVE RACE 64 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [7DE11F53-74872F9D-C:45] Good Name=Wave Race 64 (U) (V1.0) Internal Name=WAVE RACE 64 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [492F4B61-04E5146A-C:45] Good Name=Wave Race 64 (U) (V1.1) Internal Name=WAVE RACE 64 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [535DF3E2-609789F1-C:4A] Good Name=Wave Race 64 - Shindou Edition (J) (V1.2) Internal Name=WAVE RACE 64 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=3 RDRAM Size=8 @@ -7355,47 +7355,47 @@ RDRAM Size=8 Good Name=Wayne Gretzky's 3D Hockey '98 (E) (M4) Internal Name=W.G. 3DHockey98 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [5A9D3859-97AAE710-C:45] Good Name=Wayne Gretzky's 3D Hockey '98 (U) Internal Name=W.G. 3DHOCKEY98 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [2209094B-2C9559AF-C:50] Good Name=Wayne Gretzky's 3D Hockey (E) (M4) Internal Name=W.G. 3DHOCKEY Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [F1301043-FD80541A-C:4A] Good Name=Wayne Gretzky's 3D Hockey (J) Internal Name=WGHOCKEY Status=Compatible -32bit=Yes +32bit=1 [6B45223F-F00E5C56-C:45] Good Name=Wayne Gretzky's 3D Hockey (U) (V1.0) Internal Name=W.G. 3DHOCKEY Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [DC3BAA59-0ABB456A-C:45] Good Name=Wayne Gretzky's 3D Hockey (U) (V1.1) Internal Name=W.G. 3DHOCKEY Status=Compatible -32bit=Yes +32bit=1 [396F5ADD-6693ECA7-C:45] Good Name=WCW Backstage Assault (U) Internal Name=WCW BACKSTAGE Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [AA7B0658-9C96937B-C:50] @@ -7414,7 +7414,7 @@ RDRAM Size=8 Good Name=WCW Nitro (U) Internal Name=NITRO64 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=3 Culling=1 @@ -7422,14 +7422,14 @@ Culling=1 Good Name=WCW vs. nWo - World Tour (E) Internal Name=WCWvs.NWO:World Tour Status=Compatible -32bit=Yes +32bit=1 Clear Frame=1 [2C3E19BD-5113EE5E-C:45] Good Name=WCW vs. nWo - World Tour (U) (V1.0) Internal Name=WCWvs.NWO:World Tour Status=Compatible -32bit=Yes +32bit=1 Clear Frame=1 RDRAM Size=8 @@ -7437,7 +7437,7 @@ RDRAM Size=8 Good Name=WCW vs. nWo - World Tour (U) (V1.1) Internal Name=WCWvs.NWO:World Tour Status=Compatible -32bit=Yes +32bit=1 Clear Frame=1 RDRAM Size=8 @@ -7445,7 +7445,7 @@ RDRAM Size=8 Good Name=WCW-nWo Revenge (E) Internal Name=WCW / nWo REVENGE Status=Compatible -32bit=Yes +32bit=1 Clear Frame=1 Counter Factor=1 RDRAM Size=8 @@ -7454,7 +7454,7 @@ RDRAM Size=8 Good Name=WCW-nWo Revenge (U) Internal Name=WCW / nWo REVENGE Status=Compatible -32bit=Yes +32bit=1 Clear Frame=1 Counter Factor=1 @@ -7462,7 +7462,7 @@ Counter Factor=1 Good Name=Wetrix (E) (M6) Internal Name=Wetrix Status=Compatible -32bit=Yes +32bit=1 Counter Factor=3 RDRAM Size=8 @@ -7470,7 +7470,7 @@ RDRAM Size=8 Good Name=Wetrix (J) Internal Name=wetrix Status=Compatible -32bit=Yes +32bit=1 Counter Factor=3 RDRAM Size=8 @@ -7478,7 +7478,7 @@ RDRAM Size=8 Good Name=Wetrix (U) (M6) Internal Name=Wetrix Status=Compatible -32bit=Yes +32bit=1 Counter Factor=3 RDRAM Size=8 @@ -7486,13 +7486,13 @@ RDRAM Size=8 Good Name=Wheel of Fortune (U) Internal Name=WHEEL OF FORTUNE Status=Compatible -32bit=Yes +32bit=1 [0CEBC4C7-0C9CE932-C:4A] Good Name=Wild Choppers (J) Internal Name=WILD CHOPPERS Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [A04237B9-68F62C72-C:0] @@ -7504,26 +7504,26 @@ RDRAM Size=8 Good Name=WinBack (J) (V1.0) Internal Name=WIN BACK Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [C52E0BC6-56BC6556-C:4A] Good Name=WinBack (J) (V1.1) Internal Name=WIN BACK Status=Compatible -32bit=Yes +32bit=1 [ED98957E-8242DCAC-C:45] Good Name=WinBack - Covert Operations (U) Internal Name=WIN BACK Status=Compatible -32bit=Yes +32bit=1 [54310E7D-6B5430D8-C:50] Good Name=Wipeout 64 (E) Internal Name=Wipeout 64 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 Direct3D8-Direct3DPipe=1 RDRAM Size=8 @@ -7532,7 +7532,7 @@ RDRAM Size=8 Good Name=Wipeout 64 (U) Internal Name=Wipeout 64 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 Culling=1 Direct3D8-Direct3DPipe=1 @@ -7542,13 +7542,13 @@ RDRAM Size=8 Good Name=Wonder Project J2 - Corlo no Mori no Josette (J) Internal Name=WONDER PROJECT J2 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 [4F1E88F7-4A5A3F96-C:4A] Good Name=Wonder Project J2 [T] Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 RDRAM Size=8 @@ -7556,28 +7556,28 @@ RDRAM Size=8 Good Name=World Cup 98 (E) (M8) Internal Name=World Cup 98 Status=Compatible -Reg Cache=No +Reg Cache=0 [BD636D6A-5D1F54BA-C:45] Good Name=World Cup 98 (U) (M8) Internal Name=World Cup 98 Status=Compatible -Reg Cache=No +Reg Cache=0 [AC062778-DFADFCB8-C:50] Good Name=World Driver Championship (E) (M5) Internal Name=WORLD DRIVER CHAMP Status=Compatible -AudioResetOnLoad=Yes -HLE GFX=No +AudioResetOnLoad=1 +HLE GFX=0 RSP-Mfc0Count=10 [308DFEC8-CE2EB5F6-C:45] Good Name=World Driver Championship (U) Internal Name=WORLD DRIVER CHAMP Status=Compatible -AudioResetOnLoad=Yes -HLE GFX=No +AudioResetOnLoad=1 +HLE GFX=0 RDRAM Size=8 RSP-Mfc0Count=10 @@ -7585,69 +7585,69 @@ RSP-Mfc0Count=10 Good Name=Worms - Armageddon (E) (M6) Internal Name=WORMS N64 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [13E959A0-0E93CAB0-C:45] Good Name=Worms - Armageddon (U) (M3) Internal Name=WORMS ARMAGEDDON Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [33A275A4-B8504459-C:50] Good Name=WWF - War Zone (E) Internal Name=WWF War Zone Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [CD5BEC0F-86FD1008-C:45] Good Name=WWF - War Zone (U) Internal Name=WWF War Zone Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [5BF45B7B-596BEEE8-C:50] Good Name=WWF Attitude (E) Internal Name=WWF: Attitude Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [8F3151C8-4F3AF545-C:44] Good Name=WWF Attitude (G) Internal Name=WWF: Attitude Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [D2BE2F14-38453788-C:45] Good Name=WWF Attitude (U) Internal Name=WWF; Attitude Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [6D8DF08E-D008C3CF-C:50] Good Name=WWF No Mercy (E) (V1.0) Internal Name=WWF No Mercy Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [8CDB94C2-CB46C6F0-C:50] Good Name=WWF No Mercy (E) (V1.1) Internal Name=WWF No Mercy Status=Compatible -32bit=Yes +32bit=1 [4E4B0640-1B49BCFB-C:45] Good Name=WWF No Mercy (U) (V1.0) Internal Name=WWF No Mercy Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 @@ -7655,7 +7655,7 @@ RDRAM Size=8 Good Name=WWF No Mercy (U) (V1.1) Internal Name=WWF No Mercy Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 @@ -7663,27 +7663,27 @@ RDRAM Size=8 Good Name=WWF WrestleMania 2000 (E) Internal Name=WRESTLEMANIA2000 Status=Compatible -32bit=Yes +32bit=1 [12737DA5-23969159-C:4A] Good Name=WWF WrestleMania 2000 (J) Internal Name=Ú¯½ÙÏƱ 2000 Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [90A59003-31089864-C:45] Good Name=WWF WrestleMania 2000 (U) Internal Name=WRESTLEMANIA 2000 Status=Compatible -32bit=Yes +32bit=1 //================ X ================ [0A1667C7-293346A6-C:50] Good Name=Xena Warrior Princess - Talisman of Fate (E) Internal Name=XENAWARRIORPRINCESS Status=Compatible -32bit=Yes +32bit=1 Culling=1 RDRAM Size=8 @@ -7691,7 +7691,7 @@ RDRAM Size=8 Good Name=Xena Warrior Princess - Talisman of Fate (U) Internal Name=XENAWARRIORPRINCESS Status=Compatible -32bit=Yes +32bit=1 Clear Frame=2 Culling=1 RDRAM Size=8 @@ -7701,17 +7701,17 @@ RDRAM Size=8 Good Name=Yakouchuu II - Satsujin Kouro (J) Internal Name=YAKOUTYUU2 Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 Culling=1 -HLE GFX=No +HLE GFX=0 RDRAM Size=8 [2DCFCA60-8354B147-C:4A] Good Name=Yoshi Story (J) Internal Name=YOSHI STORY Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 Save Type=16kbit Eeprom @@ -7719,7 +7719,7 @@ Save Type=16kbit Eeprom Good Name=Yoshi's Story (E) (M3) Internal Name=YOSHI STORY Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 Save Type=16kbit Eeprom @@ -7727,7 +7727,7 @@ Save Type=16kbit Eeprom Good Name=Yoshi's Story (U) (M2) Internal Name=YOSHI STORY Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 Save Type=16kbit Eeprom @@ -7735,7 +7735,7 @@ Save Type=16kbit Eeprom Good Name=Yuke Yuke!! Trouble Makers (J) Internal Name=TROUBLE MAKERS Status=Compatible -32bit=Yes +32bit=1 Counter Factor=1 //================ Z ================ @@ -7743,7 +7743,7 @@ Counter Factor=1 Good Name=Zelda no Densetsu - Mujura no Kamen (J) (V1.0) Internal Name=THE MASK OF MUJURA Status=Compatible -32bit=Yes +32bit=1 Culling=1 Emulate Clear=1 RDRAM Size=8 @@ -7753,7 +7753,7 @@ Self Texture=1 Good Name=Zelda no Densetsu - Mujura no Kamen (J) (V1.1) Internal Name=THE MASK OF MUJURA Status=Compatible -32bit=Yes +32bit=1 Culling=1 Emulate Clear=1 RDRAM Size=8 @@ -7763,7 +7763,7 @@ Self Texture=1 Good Name=Zelda no Densetsu - Mujura no Kamen - Zelda Collection Version (J) (GC) Internal Name=ZELDA MAJORA'S MASK Status=Compatible -32bit=Yes +32bit=1 Culling=1 Emulate Clear=1 RDRAM Size=8 @@ -7773,7 +7773,7 @@ Self Texture=1 Good Name=Zelda no Densetsu - Toki no Ocarina (J) (V1.0) Internal Name=THE LEGEND OF ZELDA Status=Compatible -32bit=Yes +32bit=1 Culling=1 Emulate Clear=1 Self Texture=1 @@ -7785,7 +7785,7 @@ SMM-TLB=0 Good Name=Zelda no Densetsu - Toki no Ocarina (J) (V1.1) Internal Name=THE LEGEND OF ZELDA Status=Compatible -32bit=Yes +32bit=1 Culling=1 Emulate Clear=1 Self Texture=1 @@ -7797,7 +7797,7 @@ SMM-TLB=0 Good Name=Zelda no Densetsu - Toki no Ocarina (J) (V1.2) Internal Name=THE LEGEND OF ZELDA Status=Compatible -32bit=Yes +32bit=1 Culling=1 Emulate Clear=1 RDRAM Size=8 @@ -7810,7 +7810,7 @@ SMM-TLB=0 Good Name=Zelda no Densetsu - Toki no Ocarina - Zelda Collection Version (J) (GC) Internal Name=THE LEGEND OF ZELDA Status=Compatible -32bit=Yes +32bit=1 Culling=1 Emulate Clear=1 Self Texture=1 @@ -7821,7 +7821,7 @@ SMM-TLB=0 Good Name=Zelda no Densetsu - Toki no Ocarina GC (J) (GC) Internal Name=THE LEGEND OF ZELDA Status=Compatible -32bit=Yes +32bit=1 Culling=1 Emulate Clear=1 Self Texture=1 @@ -7832,7 +7832,7 @@ SMM-TLB=0 Good Name=Zelda no Densetsu - Toki no Ocarina GC URA (J) (GC) Internal Name=THE LEGEND OF ZELDA Status=Compatible -32bit=Yes +32bit=1 Culling=1 Emulate Clear=1 Self Texture=1 @@ -7843,7 +7843,7 @@ SMM-TLB=0 Good Name=Zool - Majuu Tsukai Densetsu (J) Internal Name=½Þ°Ù ϼޭ³Â¶²ÃÞݾ Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 [E1F9D977-33E17503-C:4A] @@ -7947,14 +7947,14 @@ RDRAM Size=8 [6E059418-91FA6BE7-C:41] Good Name=Dezaemon 3D Expansion Disk (J) (Proto) Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 Save Type=Sram [BB7CD63F-448329C0-C:41] Good Name=Dezaemon 3D Expansion Disk (J) (Proto) [a1] Status=Compatible -32bit=Yes +32bit=1 RDRAM Size=8 Save Type=Sram @@ -9429,8 +9429,8 @@ RDRAM Size=8 Good Name=Mario no Photopi (J) [T+Eng] Internal Name=ÏصÉÌ«ÄËß° Status=Issues (plugin) -32bit=Yes -HLE GFX=No +32bit=1 +HLE GFX=0 RDRAM Size=8 RSP-SemaphoreExit=1 @@ -9921,7 +9921,7 @@ Unaligned DMA=1 Good Name=Jumping Over It with Nathaniel Bandy Status=Compatible Counter Factor=1 -Fast SP=No +Fast SP=0 RDRAM Size=8 SMM-FUNC=0 SMM-PI DMA=0 @@ -10015,7 +10015,7 @@ Unaligned DMA=1 Good Name=Some Kind of a Crash Game v1.4 (Mariocrash.z64) Status=Compatible Counter Factor=1 -Fast SP=No +Fast SP=0 RDRAM Size=8 SMM-FUNC=0 SMM-PI DMA=0 @@ -10033,7 +10033,7 @@ Unaligned DMA=1 Good Name=The Super Mario Bros. Super Show 64 Status=Compatible Counter Factor=1 -Fast SP=No +Fast SP=0 Linking=Off RDRAM Size=8 SMM-FUNC=0 @@ -10045,7 +10045,7 @@ Unaligned DMA=1 Good Name=The Super Mario Bros. Super Show 64 (Widescreen) Status=Compatible Counter Factor=1 -Fast SP=No +Fast SP=0 Linking=Off RDRAM Size=8 SMM-FUNC=0 @@ -10092,7 +10092,7 @@ Unaligned DMA=1 Good Name=The Super Mario Bros. Super Show 64 v1.1 Status=Compatible Counter Factor=1 -Fast SP=No +Fast SP=0 Linking=Off RDRAM Size=8 SMM-FUNC=0 @@ -10104,7 +10104,7 @@ Unaligned DMA=1 Good Name=The Super Mario Bros. Super Show 64 v1.1 (Widescreen) Status=Compatible Counter Factor=1 -Fast SP=No +Fast SP=0 Linking=Off RDRAM Size=8 SMM-FUNC=0 @@ -10130,7 +10130,7 @@ Unaligned DMA=1 Good Name=The Super Mario Bros. Super Show 64 v1.2 Status=Compatible Counter Factor=1 -Fast SP=No +Fast SP=0 Linking=Off RDRAM Size=8 SMM-FUNC=0 @@ -10142,7 +10142,7 @@ Unaligned DMA=1 Good Name=The Super Mario Bros. Super Show 64 v1.2 (Widescreen) Status=Compatible Counter Factor=1 -Fast SP=No +Fast SP=0 Linking=Off RDRAM Size=8 SMM-FUNC=0 @@ -10274,7 +10274,7 @@ Unaligned DMA=1 Good Name=Super Slide 64 (V1.0.1) Status=Compatible Counter Factor=1 -Fast SP=No +Fast SP=0 Linking=Off RDRAM Size=8 SMM-FUNC=0 @@ -10516,7 +10516,7 @@ Unaligned DMA=1 Good Name=Super Mario The Lost Dreams V1.0 Status=Compatible Counter Factor=1 -Fast SP=No +Fast SP=0 Linking=Off RDRAM Size=8 SMM-FUNC=0 @@ -10541,7 +10541,7 @@ ViRefresh=2200 Good Name=Super Mario The Lost Dreams V1.1 Status=Compatible Counter Factor=1 -Fast SP=No +Fast SP=0 Linking=Off RDRAM Size=8 SMM-FUNC=0 @@ -10759,7 +10759,7 @@ Good Name=Paper Mario - Master Quest Status=Compatible Counter Factor=1 RDRAM Size=8 -Reg Cache=No +Reg Cache=0 Unaligned DMA=1 [40D195A0-8CA46F23-C:45] @@ -11566,7 +11566,7 @@ Unaligned DMA=1 Good Name=Paper Mario - Black Pit Status=Compatible RDRAM Size=8 -Reg Cache=No +Reg Cache=0 [5C5F06F5-F3432DB8-C:45] Good Name=Peach's Christmas @@ -11618,7 +11618,7 @@ Unaligned DMA=1 Good Name=Star Revenge 11 - Star Adventure (v1.2) Status=Compatible Counter Factor=1 -Fast SP=No +Fast SP=0 Linking=Off RDRAM Size=8 Unaligned DMA=1 diff --git a/Source/Project64-core/Project64-core.vcxproj b/Source/Project64-core/Project64-core.vcxproj index 82ca24cde..c2704efd9 100644 --- a/Source/Project64-core/Project64-core.vcxproj +++ b/Source/Project64-core/Project64-core.vcxproj @@ -134,12 +134,12 @@ + - @@ -265,11 +265,11 @@ + - diff --git a/Source/Project64-core/Project64-core.vcxproj.filters b/Source/Project64-core/Project64-core.vcxproj.filters index f445ce921..067cbf0c1 100644 --- a/Source/Project64-core/Project64-core.vcxproj.filters +++ b/Source/Project64-core/Project64-core.vcxproj.filters @@ -156,9 +156,6 @@ Source Files\Settings\SettingType - - Source Files\Settings\SettingType - Source Files\Settings\SettingType @@ -435,6 +432,9 @@ Source Files\Settings\SettingType + + Source Files\Settings\SettingType + @@ -476,9 +476,6 @@ Header Files\Settings\SettingType - - Header Files\Settings\SettingType - Header Files\Settings\SettingType @@ -824,6 +821,9 @@ Header Files\Settings\SettingType + + Header Files\Settings\SettingType + diff --git a/Source/Project64-core/Settings.cpp b/Source/Project64-core/Settings.cpp index 98603325d..1f5578145 100644 --- a/Source/Project64-core/Settings.cpp +++ b/Source/Project64-core/Settings.cpp @@ -9,7 +9,7 @@ #include "Settings/SettingType/SettingsType-RDBOnOff.h" #include "Settings/SettingType/SettingsType-RDBRamSize.h" #include "Settings/SettingType/SettingsType-RDBSaveChip.h" -#include "Settings/SettingType/SettingsType-RDBYesNo.h" +#include "Settings/SettingType/SettingsType-RDB.h" #include "Settings/SettingType/SettingsType-RelativePath.h" #include "Settings/SettingType/SettingsType-RomDatabase.h" #include "Settings/SettingType/SettingsType-RomDatabaseIndex.h" @@ -147,13 +147,13 @@ void CSettings::AddHowToHandleSetting(const char * BaseDirectory) AddHandler(Rdb_CpuType, new CSettingTypeRDBCpuType("CPU Type", CPU_Recompiler)); AddHandler(Rdb_RDRamSize, new CSettingTypeRDBRDRamSize("RDRAM Size", Default_RDRamSizeKnown)); AddHandler(Rdb_CounterFactor, new CSettingTypeRomDatabase("Counter Factor", Default_CounterFactor)); - AddHandler(Rdb_DelayDP, new CSettingTypeRDBYesNo("Delay DP", true)); - AddHandler(Rdb_DelaySi, new CSettingTypeRDBYesNo("Delay SI", false)); - AddHandler(Rdb_32Bit, new CSettingTypeRDBYesNo("32bit", false)); - AddHandler(Rdb_FastSP, new CSettingTypeRDBYesNo("Fast SP", true)); + AddHandler(Rdb_DelayDP, new CSettingTypeRDB("Delay DP", true)); + AddHandler(Rdb_DelaySi, new CSettingTypeRDB("Delay SI", false)); + AddHandler(Rdb_32Bit, new CSettingTypeRDB("32bit", false)); + AddHandler(Rdb_FastSP, new CSettingTypeRDB("Fast SP", true)); AddHandler(Rdb_FixedAudio, new CSettingTypeRomDatabase("Fixed Audio", Default_FixedAudio)); AddHandler(Rdb_SyncViaAudio, new CSettingTypeRomDatabase("Audio-Sync Audio", Default_SyncViaAudio)); - AddHandler(Rdb_RspAudioSignal, new CSettingTypeRDBYesNo("Audio Signal", false)); + AddHandler(Rdb_RspAudioSignal, new CSettingTypeRDB("Audio Signal", false)); AddHandler(Rdb_TLB_VAddrStart, new CSettingTypeRomDatabase("TLB: Vaddr Start", (uint32_t)0)); AddHandler(Rdb_TLB_VAddrLen, new CSettingTypeRomDatabase("TLB: Vaddr Len", (uint32_t)0)); AddHandler(Rdb_TLB_PAddrStart, new CSettingTypeRomDatabase("TLB: PAddr Start", (uint32_t)0)); @@ -161,7 +161,7 @@ void CSettings::AddHowToHandleSetting(const char * BaseDirectory) AddHandler(Rdb_UseHleAudio, new CSettingTypeRomDatabase("HLE Audio RDB", Plugin_UseHleAudio)); AddHandler(Rdb_ScreenHertz, new CSettingTypeRomDatabase("ScreenHertz", (uint32_t)0)); AddHandler(Rdb_FuncLookupMode, new CSettingTypeRomDatabase("FuncFind", (uint32_t)FuncFind_PhysicalLookup)); - AddHandler(Rdb_RegCache, new CSettingTypeRDBYesNo("Reg Cache", true)); + AddHandler(Rdb_RegCache, new CSettingTypeRDB("Reg Cache", true)); #ifdef ANDROID AddHandler(Rdb_BlockLinking, new CSettingTypeRDBOnOff("Linking", false)); #else @@ -175,9 +175,9 @@ void CSettings::AddHowToHandleSetting(const char * BaseDirectory) AddHandler(Rdb_SMM_ValidFunc, new CSettingTypeRomDatabase("SMM-FUNC", true)); AddHandler(Rdb_ViRefreshRate, new CSettingTypeRomDatabase("ViRefresh", Default_ViRefreshRate)); AddHandler(Rdb_AiCountPerBytes, new CSettingTypeRomDatabase("AiCountPerBytes", Default_AiCountPerBytes)); - AddHandler(Rdb_AudioResetOnLoad, new CSettingTypeRDBYesNo("AudioResetOnLoad", false)); - AddHandler(Rdb_AllowROMWrites, new CSettingTypeRDBYesNo("AllowROMWrites", false)); - AddHandler(Rdb_CRC_Recalc, new CSettingTypeRDBYesNo("CRC-Recalc", false)); + AddHandler(Rdb_AudioResetOnLoad, new CSettingTypeRDB("AudioResetOnLoad", false)); + AddHandler(Rdb_AllowROMWrites, new CSettingTypeRDB("AllowROMWrites", false)); + AddHandler(Rdb_CRC_Recalc, new CSettingTypeRDB("CRC-Recalc", false)); AddHandler(Rdb_UnalignedDMA, new CSettingTypeRomDatabase("Unaligned DMA", false)); AddHandler(Rdb_RandomizeSIPIInterrupts, new CSettingTypeRomDatabase("Randomize SI/PI Interrupts", Default_RandomizeSIPIInterrupts)); AddHandler(Rdb_DiskSeekTiming, new CSettingTypeRomDatabase("DiskSeekTiming", Default_DiskSeekTiming)); diff --git a/Source/Project64-core/Settings/SettingType/SettingsType-RDB.cpp b/Source/Project64-core/Settings/SettingType/SettingsType-RDB.cpp new file mode 100644 index 000000000..91819a5cd --- /dev/null +++ b/Source/Project64-core/Settings/SettingType/SettingsType-RDB.cpp @@ -0,0 +1,112 @@ +#include "stdafx.h" + +#include "SettingsType-RDB.h" +#include "SettingsType-RomDatabase.h" + +CSettingTypeRDB::CSettingTypeRDB(const char * Name, SettingID DefaultSetting) : + CSettingTypeRomDatabase(Name, DefaultSetting) +{ +} + +CSettingTypeRDB::CSettingTypeRDB(const char * Name, uint32_t DefaultValue) : + CSettingTypeRomDatabase(Name, DefaultValue) +{ +} + +CSettingTypeRDB::~CSettingTypeRDB() +{ +} + +bool CSettingTypeRDB::Load(uint32_t Index, bool & Value) const +{ + uint32_t dwValue = 0; + bool bRes = m_SettingsIniFile->GetNumber(m_SectionIdent->c_str(), m_KeyName.c_str(), Value, dwValue); + if (bRes) + { + Value = dwValue != 0; + } + + if (!bRes && m_DefaultSetting != Default_None) + { + if (m_DefaultSetting == Default_Constant) + { + Value = m_DefaultValue != 0; + } + else + { + if (g_Settings->IndexBasedSetting(m_DefaultSetting)) + { + g_Settings->LoadBoolIndex(m_DefaultSetting, Index, Value); + } + else + { + g_Settings->LoadBool(m_DefaultSetting, Value); + } + } + } + return bRes; +} + +bool CSettingTypeRDB::Load(uint32_t /*Index*/, uint32_t & /*Value*/) const +{ + g_Notify->BreakPoint(__FILE__, __LINE__); + return false; +} + +bool CSettingTypeRDB::Load(uint32_t /*Index*/, std::string & /*Value*/) const +{ + g_Notify->BreakPoint(__FILE__, __LINE__); + return false; +} + +// Return the default values +void CSettingTypeRDB::LoadDefault(uint32_t /*Index*/, bool & Value) const +{ + if (m_DefaultSetting != Default_None) + { + if (m_DefaultSetting == Default_Constant) + { + Value = m_DefaultValue != 0; + } + else + { + g_Settings->LoadBool(m_DefaultSetting, Value); + } + } +} + +void CSettingTypeRDB::LoadDefault(uint32_t /*Index*/, uint32_t & /*Value*/) const +{ + g_Notify->BreakPoint(__FILE__, __LINE__); +} + +void CSettingTypeRDB::LoadDefault(uint32_t /*Index*/, std::string & /*Value*/) const +{ + g_Notify->BreakPoint(__FILE__, __LINE__); +} + +// Update the settings +void CSettingTypeRDB::Save(uint32_t /*Index*/, bool Value) +{ + m_SettingsIniFile->SaveString(m_SectionIdent->c_str(), m_KeyName.c_str(), Value ? "Yes" : "No"); +} + +void CSettingTypeRDB::Save(uint32_t /*Index*/, uint32_t Value) +{ + m_SettingsIniFile->SaveString(m_SectionIdent->c_str(), m_KeyName.c_str(), Value ? "Yes" : "No"); +} + +void CSettingTypeRDB::Save(uint32_t /*Index*/, const std::string & /*Value*/) +{ + g_Notify->BreakPoint(__FILE__, __LINE__); +} + +void CSettingTypeRDB::Save(uint32_t /*Index*/, const char * /*Value*/) +{ + g_Notify->BreakPoint(__FILE__, __LINE__); +} + +void CSettingTypeRDB::Delete(uint32_t /*Index*/) +{ + m_SettingsIniFile->SaveString(m_SectionIdent->c_str(), m_KeyName.c_str(), nullptr); +} \ No newline at end of file diff --git a/Source/Project64-core/Settings/SettingType/SettingsType-RDBYesNo.h b/Source/Project64-core/Settings/SettingType/SettingsType-RDB.h similarity index 72% rename from Source/Project64-core/Settings/SettingType/SettingsType-RDBYesNo.h rename to Source/Project64-core/Settings/SettingType/SettingsType-RDB.h index ea03b0849..855b978d1 100644 --- a/Source/Project64-core/Settings/SettingType/SettingsType-RDBYesNo.h +++ b/Source/Project64-core/Settings/SettingType/SettingsType-RDB.h @@ -1,13 +1,13 @@ #pragma once #include -class CSettingTypeRDBYesNo : +class CSettingTypeRDB : public CSettingTypeRomDatabase { public: - CSettingTypeRDBYesNo(const char * Name, SettingID DefaultSetting); - CSettingTypeRDBYesNo(const char * Name, uint32_t DefaultValue); - ~CSettingTypeRDBYesNo(); + CSettingTypeRDB(const char * Name, SettingID DefaultSetting); + CSettingTypeRDB(const char * Name, uint32_t DefaultValue); + ~CSettingTypeRDB(); //return the values virtual bool Load(uint32_t Index, bool & Value) const; @@ -29,7 +29,7 @@ public: virtual void Delete(uint32_t Index); private: - CSettingTypeRDBYesNo(void); - CSettingTypeRDBYesNo(const CSettingTypeRDBYesNo &); - CSettingTypeRDBYesNo & operator=(const CSettingTypeRDBYesNo &); + CSettingTypeRDB(void); + CSettingTypeRDB(const CSettingTypeRDB &); + CSettingTypeRDB & operator=(const CSettingTypeRDB &); }; diff --git a/Source/Project64-core/Settings/SettingType/SettingsType-RDBYesNo.cpp b/Source/Project64-core/Settings/SettingType/SettingsType-RDBYesNo.cpp deleted file mode 100644 index 7b28c0a43..000000000 --- a/Source/Project64-core/Settings/SettingType/SettingsType-RDBYesNo.cpp +++ /dev/null @@ -1,116 +0,0 @@ -#include "stdafx.h" - -#include "SettingsType-RDBYesNo.h" -#include "SettingsType-RomDatabase.h" - -CSettingTypeRDBYesNo::CSettingTypeRDBYesNo(const char * Name, SettingID DefaultSetting) : - CSettingTypeRomDatabase(Name, DefaultSetting) -{ -} - -CSettingTypeRDBYesNo::CSettingTypeRDBYesNo(const char * Name, uint32_t DefaultValue) : - CSettingTypeRomDatabase(Name, DefaultValue) -{ -} - -CSettingTypeRDBYesNo::~CSettingTypeRDBYesNo() -{ -} - -bool CSettingTypeRDBYesNo::Load(uint32_t Index, bool & Value) const -{ - stdstr strValue; - bool bRes = m_SettingsIniFile->GetString(m_SectionIdent->c_str(), m_KeyName.c_str(), m_DefaultStr, strValue); - if (!bRes) - { - LoadDefault(Index, Value); - return false; - } - const char * String = strValue.c_str(); - - if (_stricmp(String, "Yes") == 0) - { - Value = true; - } - else if (_stricmp(String, "No") == 0) - { - Value = false; - } - else if (_stricmp(String, "Default") == 0) - { - LoadDefault(Index, Value); - return false; - } - else - { - WriteTrace(TraceSettings, TraceError, "Invalid yes/no setting value (Section: %s Key: %s Value: %s)", m_SectionIdent->c_str(), String, m_KeyName.c_str(), strValue.c_str()); - LoadDefault(Index, Value); - return false; - } - - return true; -} - -bool CSettingTypeRDBYesNo::Load(uint32_t /*Index*/, uint32_t & /*Value*/) const -{ - g_Notify->BreakPoint(__FILE__, __LINE__); - return false; -} - -bool CSettingTypeRDBYesNo::Load(uint32_t /*Index*/, std::string & /*Value*/) const -{ - g_Notify->BreakPoint(__FILE__, __LINE__); - return false; -} - -// Return the default values -void CSettingTypeRDBYesNo::LoadDefault(uint32_t /*Index*/, bool & Value) const -{ - if (m_DefaultSetting != Default_None) - { - if (m_DefaultSetting == Default_Constant) - { - Value = m_DefaultValue != 0; - } - else - { - g_Settings->LoadBool(m_DefaultSetting, Value); - } - } -} - -void CSettingTypeRDBYesNo::LoadDefault(uint32_t /*Index*/, uint32_t & /*Value*/) const -{ - g_Notify->BreakPoint(__FILE__, __LINE__); -} - -void CSettingTypeRDBYesNo::LoadDefault(uint32_t /*Index*/, std::string & /*Value*/) const -{ - g_Notify->BreakPoint(__FILE__, __LINE__); -} - -// Update the settings -void CSettingTypeRDBYesNo::Save(uint32_t /*Index*/, bool Value) -{ - m_SettingsIniFile->SaveString(m_SectionIdent->c_str(), m_KeyName.c_str(), Value ? "Yes" : "No"); -} - -void CSettingTypeRDBYesNo::Save(uint32_t /*Index*/, uint32_t Value) -{ - m_SettingsIniFile->SaveString(m_SectionIdent->c_str(), m_KeyName.c_str(), Value ? "Yes" : "No"); -} - -void CSettingTypeRDBYesNo::Save(uint32_t /*Index*/, const std::string & /*Value*/) -{ - g_Notify->BreakPoint(__FILE__, __LINE__); -} - -void CSettingTypeRDBYesNo::Save(uint32_t /*Index*/, const char * /*Value*/) -{ - g_Notify->BreakPoint(__FILE__, __LINE__); -} - -void CSettingTypeRDBYesNo::Delete(uint32_t /*Index*/) -{ - m_SettingsIniFile->SaveString(m_SectionIdent->c_str(), m_KeyName.c_str(), nullptr); -} \ No newline at end of file