Merge pull request #1079 from cxd4/new-glidehq-linkage
[GlideHQ] Interface with new GlideHQ make script.
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commit
2be34ab87d
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@ -72,8 +72,9 @@ OBJ_LIST="\
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$obj/FBtoScreen.o \
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$obj/Main.o \
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-L$obj/../Glitch64 \
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-L$obj/../GlideHQ \
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-L$obj/../Common \
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-L$obj/../Settings"
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echo Linking PJGlide64 objects...
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g++ -o $obj/PJ64Glide64.so $OBJ_LIST -lglitch64 -lcommon -lsettings -shared -shared-libgcc
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g++ -o $obj/PJ64Glide64.so $OBJ_LIST -lglitch64 -lglidehq -lcommon -lsettings -shared -shared-libgcc
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@ -0,0 +1,82 @@
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src=./../../GlideHQ
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obj=./GlideHQ
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mkdir -p $obj
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FLAGS_x86="\
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-S \
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-fPIC \
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-I$src/inc \
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-I$src/.. \
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-I$src/../3rdParty \
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-masm=intel \
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-march=native \
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-Os"
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C_FLAGS=$FLAGS_x86
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CC=g++
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AS=as
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echo Compiling GlideHQ library sources for Glide64...
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$CC -o $obj/TextureFilters.asm $src/TextureFilters.cpp $C_FLAGS
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$CC -o $obj/TextureFilters_2xsai.asm $src/TextureFilters_2xsai.cpp $C_FLAGS
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$CC -o $obj/TextureFilters_hq2x.asm $src/TextureFilters_hq2x.cpp $C_FLAGS
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$CC -o $obj/TextureFilters_hq4x.asm $src/TextureFilters_hq4x.cpp $C_FLAGS
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$CC -o $obj/TxCache.asm $src/TxCache.cpp $C_FLAGS
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$CC -o $obj/TxDbg.asm $src/TxDbg.cpp $C_FLAGS
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$CC -o $obj/TxFilter.asm $src/TxFilter.cpp $C_FLAGS
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$CC -o $obj/TxFilterExport.asm $src/TxFilterExport.cpp $C_FLAGS
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$CC -o $obj/TxHiResCache.asm $src/TxHiResCache.cpp $C_FLAGS
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$CC -o $obj/TxImage.asm $src/TxImage.cpp $C_FLAGS
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$CC -o $obj/TxQuantize.asm $src/TxQuantize.cpp $C_FLAGS
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$CC -o $obj/TxReSample.asm $src/TxReSample.cpp $C_FLAGS
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$CC -o $obj/TxTexCache.asm $src/TxTexCache.cpp $C_FLAGS
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$CC -o $obj/TxUtil.asm $src/TxUtil.cpp $C_FLAGS
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$CC -o $obj/dxtn.asm $src/tc-1.1+/dxtn.c $C_FLAGS
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$CC -o $obj/fxt1.asm $src/tc-1.1+/fxt1.c $C_FLAGS
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$CC -o $obj/texstore.asm $src/tc-1.1+/texstore.c $C_FLAGS
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$CC -o $obj/wrapper.asm $src/tc-1.1+/wrapper.c $C_FLAGS
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echo Assembling GlideHQ library sources...
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$AS -o $obj/TextureFilters.o $obj/TextureFilters.asm
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$AS -o $obj/TextureFilters_2xsai.o $obj/TextureFilters_2xsai.asm
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$AS -o $obj/TextureFilters_hq2x.o $obj/TextureFilters_hq2x.asm
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$AS -o $obj/TextureFilters_hq4x.o $obj/TextureFilters_hq4x.asm
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$AS -o $obj/TxCache.o $obj/TxCache.asm
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$AS -o $obj/TxDbg.o $obj/TxDbg.asm
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$AS -o $obj/TxFilter.o $obj/TxFilter.asm
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$AS -o $obj/TxFilterExport.o $obj/TxFilterExport.asm
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$AS -o $obj/TxHiResCache.o $obj/TxHiResCache.asm
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$AS -o $obj/TxImage.o $obj/TxImage.asm
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$AS -o $obj/TxQuantize.o $obj/TxQuantize.asm
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$AS -o $obj/TxReSample.o $obj/TxReSample.asm
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$AS -o $obj/TxTexCache.o $obj/TxTexCache.asm
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$AS -o $obj/TxUtil.o $obj/TxUtil.asm
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$AS -o $obj/dxtn.o $obj/dxtn.asm
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$AS -o $obj/fxt1.o $obj/fxt1.asm
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$AS -o $obj/texstore.o $obj/texstore.asm
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$AS -o $obj/wrapper.o $obj/wrapper.asm
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OBJ_LIST="\
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$obj/wrapper.o \
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$obj/texstore.o \
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$obj/fxt1.o \
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$obj/dxtn.o \
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$obj/TxUtil.o \
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$obj/TxTexCache.o \
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$obj/TxReSample.o \
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$obj/TxQuantize.o \
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$obj/TxImage.o \
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$obj/TxHiResCache.o \
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$obj/TxFilterExport.o \
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$obj/TxFilter.o \
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$obj/TxDbg.o \
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$obj/TxCache.o \
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$obj/TextureFilters_hq4x.o \
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$obj/TextureFilters_hq2x.o \
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$obj/TextureFilters_2xsai.o \
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$obj/TextureFilters.o"
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echo Linking static library objects for GlideHQ...
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ar rcs $obj/libglidehq.a $OBJ_LIST
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