From e306abb42730f2a09d6b2871bf72809e8fe6cd7e Mon Sep 17 00:00:00 2001 From: AmbientMalice Date: Thu, 28 Jan 2016 12:45:51 +1000 Subject: [PATCH 1/2] Change Rainbow 6 to use old buffer swap mode. I have absolutely no idea why this works. It should be significantly slower. But with this setting, the game no longer chokes and runs rather smoothly. --- Config/Glide64.rdb | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/Config/Glide64.rdb b/Config/Glide64.rdb index 31cb1088c..998685208 100644 --- a/Config/Glide64.rdb +++ b/Config/Glide64.rdb @@ -4,7 +4,7 @@ // If a crc is not found here, the plugin will ask you // to add it. All these values are in hexadecimal. // -// uCodes: +// uCodes:ra // -1 - Unknown, display error // 0 - RSP SW 2.0X (Super Mario 64) // 1 - F3DEX 1.XX (Star Fox 64) @@ -3547,24 +3547,28 @@ Good Name=Tom Clancy's Rainbow Six (E) Internal Name=RAINBOW SIX depthmode=1 increase_texrect_edge=1 +swapmode=0 [486BF335-034DCC81-C:46] Good Name=Tom Clancy's Rainbow Six (F) Internal Name=RAINBOW SIX depthmode=1 increase_texrect_edge=1 +swapmode=0 [8D412933-588F64DB-C:44] Good Name=Tom Clancy's Rainbow Six (G) Internal Name=RAINBOW SIX depthmode=1 increase_texrect_edge=1 +swapmode=0 [392A0C42-B790E77D-C:45] Good Name=Tom Clancy's Rainbow Six (U) Internal Name=RAINBOW SIX depthmode=1 increase_texrect_edge=1 +swapmode=0 [093F916E-4408B698-C:50] Good Name=Tonic Trouble (E) (M5) From 3d90fa922046e3f6f737616330b60263feb46efd Mon Sep 17 00:00:00 2001 From: AmbientMalice Date: Thu, 28 Jan 2016 13:01:43 +1000 Subject: [PATCH 2/2] whoops --- Config/Glide64.rdb | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Config/Glide64.rdb b/Config/Glide64.rdb index 998685208..5ce7c52f4 100644 --- a/Config/Glide64.rdb +++ b/Config/Glide64.rdb @@ -4,7 +4,7 @@ // If a crc is not found here, the plugin will ask you // to add it. All these values are in hexadecimal. // -// uCodes:ra +// uCodes: // -1 - Unknown, display error // 0 - RSP SW 2.0X (Super Mario 64) // 1 - F3DEX 1.XX (Star Fox 64)