Make showing nag window a temp setting
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@ -41,7 +41,7 @@ void RegisterUISettings (void)
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AddUISetting(UserInterface_AlwaysOnTop, new CSettingTypeApplication("Settings", "Always on top", (uint32_t)false));
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AddUISetting(UserInterface_AlwaysOnTop, new CSettingTypeApplication("Settings", "Always on top", (uint32_t)false));
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AddUISetting(UserInterface_ShowStatusBar, new CSettingTypeApplication("Settings", "Show Status Bar", true));
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AddUISetting(UserInterface_ShowStatusBar, new CSettingTypeApplication("Settings", "Show Status Bar", true));
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AddUISetting(UserInterface_ExitFullscreenOnLoseFocus, new CSettingTypeApplication("Settings", "Exit Full Screen On Lose Focus", false));
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AddUISetting(UserInterface_ExitFullscreenOnLoseFocus, new CSettingTypeApplication("Settings", "Exit Full Screen On Lose Focus", false));
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AddUISetting(UserInterface_ShowingNagWindow, new CSettingTypeApplication("Settings", "Showing Nag Window", false));
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AddUISetting(UserInterface_ShowingNagWindow, new CSettingTypeTempBool(false));
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AddUISetting(RomBrowser_Enabled, new CSettingTypeApplication("Rom Browser", "Rom Browser", true));
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AddUISetting(RomBrowser_Enabled, new CSettingTypeApplication("Rom Browser", "Rom Browser", true));
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AddUISetting(RomBrowser_ColoumnsChanged, new CSettingTypeTempBool(false));
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AddUISetting(RomBrowser_ColoumnsChanged, new CSettingTypeTempBool(false));
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@ -62,8 +62,6 @@ void RegisterUISettings (void)
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AddUISetting(File_RecentGameFileCount, new CSettingTypeApplication("Settings", "Remembered Rom Files", (uint32_t)10));
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AddUISetting(File_RecentGameFileCount, new CSettingTypeApplication("Settings", "Remembered Rom Files", (uint32_t)10));
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AddUISetting(File_RecentGameFileIndex, new CSettingTypeApplicationIndex("Recent File", "Recent Rom", Default_None));
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AddUISetting(File_RecentGameFileIndex, new CSettingTypeApplicationIndex("Recent File", "Recent Rom", Default_None));
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AddUISetting(SupportWindows_RunCount, new CSettingTypeApplication("Support Project64", "Run Count", (uint32_t)0));
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// Debugger UI
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// Debugger UI
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AddUISetting(DebuggerUI_CommandsPos, new CSettingTypeApplication("Debugger UI", "Commands Pos", Default_None));
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AddUISetting(DebuggerUI_CommandsPos, new CSettingTypeApplication("Debugger UI", "Commands Pos", Default_None));
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AddUISetting(DebuggerUI_MemoryPos, new CSettingTypeApplication("Debugger UI", "Memory Pos", Default_None));
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AddUISetting(DebuggerUI_MemoryPos, new CSettingTypeApplication("Debugger UI", "Memory Pos", Default_None));
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@ -55,9 +55,6 @@ enum UISettingID
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File_RecentGameFileCount,
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File_RecentGameFileCount,
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File_RecentGameFileIndex,
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File_RecentGameFileIndex,
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// Support window
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SupportWindows_RunCount,
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// Debugger UI window positions and sizes
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// Debugger UI window positions and sizes
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DebuggerUI_CommandsPos,
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DebuggerUI_CommandsPos,
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DebuggerUI_MemoryPos,
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DebuggerUI_MemoryPos,
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