Merge pull request #1317 from Nekokabu/master

Multiplayer timing fix for E and J regions
This commit is contained in:
zilmar 2017-07-10 18:54:51 +10:00 committed by GitHub
commit 264a6ede5b
1 changed files with 4 additions and 0 deletions

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@ -3261,6 +3261,7 @@ Self Texture=1
Good Name=Mario Kart 64 (E) (V1.0)
Internal Name=MARIOKART64
Status=Compatible
Cheat0=81001A1C 2409,81001A1E 0002,81001C74 240A,81001C76 0002 //Multiplayer timing fix
Plugin Note=[Glide64] missing TVs
Culling=1
Primary Frame Buffer=1
@ -3269,6 +3270,7 @@ Primary Frame Buffer=1
Good Name=Mario Kart 64 (E) (V1.1)
Internal Name=MARIOKART64
Status=Compatible
Cheat0=81001A1C 2409,81001A1E 0002,81001C74 240A,81001C76 0002 //Multiplayer timing fix
Plugin Note=[Glide64] missing TVs
Culling=1
Primary Frame Buffer=1
@ -3277,6 +3279,7 @@ Primary Frame Buffer=1
Good Name=Mario Kart 64 (J) (V1.0)
Internal Name=MARIOKART64
Status=Compatible
Cheat0=81001A1C 2409,81001A1E 0002,81001C74 240A,81001C76 0002 //Multiplayer timing fix
Plugin Note=[Glide64] missing TVs
Culling=1
Primary Frame Buffer=1
@ -3285,6 +3288,7 @@ Primary Frame Buffer=1
Good Name=Mario Kart 64 (J) (V1.1)
Internal Name=MARIOKART64
Status=Compatible
Cheat0=81001A1C 2409,81001A1E 0002,81001C74 240A,81001C76 0002 //Multiplayer timing fix
Plugin Note=[Glide64] missing TVs
Culling=1
Primary Frame Buffer=1