Merge pull request #2045 from vgturtle127/3.0-develop
Adding my PR and issue templates and updating documentation
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## Expected behavior
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## Actual behavior
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## Steps to reproduce the problem
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## Specifications
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- Windows version:
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- Project64 version:
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- Plugins used:
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### Expected behavior
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### Actual behavior
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### Steps to reproduce the problem
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### Error messages you received
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### Screenshots (if applicable)
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### Specifications
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- Hardware specifications of the computer or device you used to run Project64
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- CPU
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- GPU
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- RAM
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- Windows version (include version and OS build number using WinVer):
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- Project64 version (include commit version number and whether you are using the 32-bit or 64-bit version):
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### Plugins used while the issue occurred:
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- Graphics plugin (and HLE or LLE):
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- Sound plugin:
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- Input plugin:
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- RSP plugin:
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### Feature desired:
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### Why this feature should be added:
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### Examples of it being successfully implemented in other software:
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[Add description of the PR here]
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Fixes #
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## Proposed Changes
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### Proposed changes
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### Does this make breaking changes?
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### Does this version of Project64 compile and run without issue?
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@ -3,7 +3,7 @@ Project64 - Building from source
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This document describes how to set up a local build environment for Project64 on Windows.
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It is meant for helping contributors set up building Project64 on their machines so that they can write code to fix bugs and add new features.
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If you just want to run Project64 or its development builds, use the [Readme](https://github.com/project64/project64user-content-project64---nintendo-64-emulator) instead.
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If you just want to run Project64 or its development builds, use the [Readme](https://github.com/project64/project64/blob/develop/README.md) instead.
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## Required software
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31
CHANGELOG.md
31
CHANGELOG.md
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Android Release 9:
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- Add ability to change screen res
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- Fix multiple pause/resume
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- minor bug fixes
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Windows 2.4
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- Build with v2015
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- fixed fpu issue - Indiana Jones (#76)
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- Fix bug in key assignment (#1309)
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- Add Shygoo's debugger code
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- New audio plugin
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- large address aware
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Version 3.0
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- GLideN64 has been added and you can select it as the default plugin in the welcome screen
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- Add new audio and input plugin
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- Added "enhancement patches"
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- Cheat system has been rebuilt from the ground up
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- Ability to change defaults
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- Add GlideN64
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- Add New controller plugin
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- Saves in unique directory
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- Saves in their own unique directory
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- Add Shygoo's debugger code
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- Fixed FPU issue - Indiana Jones (#76)
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- Fix bug in key assignment (#1309)
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- Large address aware
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- Now built with Visual Studio 2015
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Android Release 9:
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- Add ability to change screen resolution
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- Fix multiple pause/resume
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- Minor bug fixes
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