[Video] Reanem GR_BUFFER_* constants to GFX_BUFFER_*

This commit is contained in:
zilmar 2017-07-22 16:03:12 +10:00
parent 7cbb1940fa
commit 1d26f5b0c1
8 changed files with 72 additions and 60 deletions

View File

@ -516,7 +516,7 @@ static void DrawHiresDepthBufferToScreen(FB_TO_SCREEN_INFO & fb_info)
GR_COMBINE_FACTOR_NONE,
FXFALSE,
FXFALSE);
// gfxAuxBufferExt( GR_BUFFER_AUXBUFFER );
// gfxAuxBufferExt( GFX_BUFFER_AUXBUFFER );
gfxTexSource(rdp.texbufs[0].tmu, rdp.texbufs[0].begin, GR_MIPMAPLEVELMASK_BOTH, &(t_info));
float ul_x = (float)rdp.scissor.ul_x;
float ul_y = (float)rdp.scissor.ul_y;
@ -535,7 +535,7 @@ static void DrawHiresDepthBufferToScreen(FB_TO_SCREEN_INFO & fb_info)
};
gfxDrawTriangle(&v[0], &v[2], &v[1]);
gfxDrawTriangle(&v[2], &v[3], &v[1]);
// gfxAuxBufferExt( GR_BUFFER_TEXTUREAUXBUFFER_EXT );
// gfxAuxBufferExt( GFX_BUFFER_TEXTUREAUXBUFFER_EXT );
rdp.update |= UPDATE_COMBINE | UPDATE_ZBUF_ENABLED | UPDATE_CULL_MODE;
}

View File

@ -240,9 +240,9 @@ void guLoadTextures()
GR_ASPECT_LOG2_1x1, GFX_TEXFMT_RGB_565, GR_MIPMAPLEVELMASK_BOTH);
tbuf_size = gfxTexCalcMemRequired(GFX_LOD_LOG2_1024, GFX_LOD_LOG2_1024,
GR_ASPECT_LOG2_1x1, GFX_TEXFMT_RGB_565);
gfxRenderBuffer(GR_BUFFER_TEXTUREBUFFER_EXT);
gfxRenderBuffer(GFX_BUFFER_TEXTUREBUFFER_EXT);
gfxBufferClear(0, 0, 0xFFFF);
gfxRenderBuffer(GR_BUFFER_BACKBUFFER);
gfxRenderBuffer(GFX_BUFFER_BACKBUFFER);
}
else
{
@ -250,9 +250,9 @@ void guLoadTextures()
GR_ASPECT_LOG2_1x1, GFX_TEXFMT_RGB_565, GR_MIPMAPLEVELMASK_BOTH);
tbuf_size = gfxTexCalcMemRequired(GFX_LOD_LOG2_2048, GFX_LOD_LOG2_2048,
GR_ASPECT_LOG2_1x1, GFX_TEXFMT_RGB_565);
gfxRenderBuffer(GR_BUFFER_TEXTUREBUFFER_EXT);
gfxRenderBuffer(GFX_BUFFER_TEXTUREBUFFER_EXT);
gfxBufferClear(0, 0, 0xFFFF);
gfxRenderBuffer(GR_BUFFER_BACKBUFFER);
gfxRenderBuffer(GFX_BUFFER_BACKBUFFER);
}
rdp.texbufs[0].tmu = GR_TMU0;
@ -549,7 +549,7 @@ int InitGfx()
gfxCullMode(GR_CULL_DISABLE);
gfxDepthBufferMode(GR_DEPTHBUFFER_ZBUFFER);
gfxDepthBufferFunction(GR_CMP_ALWAYS);
gfxRenderBuffer(GR_BUFFER_BACKBUFFER);
gfxRenderBuffer(GFX_BUFFER_BACKBUFFER);
gfxColorMask(FXTRUE, FXTRUE);
gfxDepthMask(FXTRUE);
gfxBufferClear(0, 0, 0xFFFF);
@ -688,7 +688,7 @@ void CALL ReadScreen(void **dest, int *width, int *height)
GrLfbInfo_t info;
info.size = sizeof(GrLfbInfo_t);
if (gfxLfbLock(GR_LFB_READ_ONLY,
GR_BUFFER_FRONTBUFFER,
GFX_BUFFER_FRONTBUFFER,
GR_LFBWRITEMODE_565,
GR_ORIGIN_UPPER_LEFT,
FXFALSE,
@ -739,7 +739,7 @@ void CALL ReadScreen(void **dest, int *width, int *height)
}
}
// Unlock the frontbuffer
gfxLfbUnlock(GR_LFB_READ_ONLY, GR_BUFFER_FRONTBUFFER);
gfxLfbUnlock(GR_LFB_READ_ONLY, GFX_BUFFER_FRONTBUFFER);
}
WriteTrace(TraceGlide64, TraceDebug, "Success");
}
@ -1350,7 +1350,7 @@ void newSwapBuffers()
GrLfbInfo_t info;
info.size = sizeof(GrLfbInfo_t);
if (gfxLfbLock(GR_LFB_READ_ONLY, GR_BUFFER_BACKBUFFER, GR_LFBWRITEMODE_565, GR_ORIGIN_UPPER_LEFT, FXFALSE, &info))
if (gfxLfbLock(GR_LFB_READ_ONLY, GFX_BUFFER_BACKBUFFER, GR_LFBWRITEMODE_565, GR_ORIGIN_UPPER_LEFT, FXFALSE, &info))
{
AUTO_PTR<uint8_t> ssimg_buffer(new uint8_t[image_width * image_height * 3]);
uint8_t * ssimg = ssimg_buffer.get();
@ -1393,7 +1393,7 @@ void newSwapBuffers()
}
}
// Unlock the backbuffer
gfxLfbUnlock(GR_LFB_READ_ONLY, GR_BUFFER_BACKBUFFER);
gfxLfbUnlock(GR_LFB_READ_ONLY, GFX_BUFFER_BACKBUFFER);
write_png_file(path, image_width, image_height, ssimg);
g_capture_screen = false;
}
@ -1406,7 +1406,7 @@ void newSwapBuffers()
if (g_settings->fb_hwfbe_enabled() && !g_settings->hacks(CSettings::hack_RE2) && !evoodoo)
{
gfxAuxBufferExt(GR_BUFFER_AUXBUFFER);
gfxAuxBufferExt(GFX_BUFFER_AUXBUFFER);
}
WriteTrace(TraceGlide64, TraceDebug, "BUFFER SWAPPED");
gfxBufferSwap(g_settings->vsync());

View File

@ -1192,7 +1192,7 @@ void gfxRenderBuffer(GrBuffer_t buffer)
switch (buffer)
{
case GR_BUFFER_BACKBUFFER:
case GFX_BUFFER_BACKBUFFER:
if (render_to_texture)
{
updateTexture();
@ -1306,7 +1306,7 @@ void gfxAuxBufferExt(GrBuffer_t buffer)
WriteTrace(TraceGlitch, TraceDebug, "buffer: %d", buffer);
//WriteTrace(TraceGlitch, TraceWarning, "gfxAuxBufferExt");
if (buffer == GR_BUFFER_AUXBUFFER) {
if (buffer == GFX_BUFFER_AUXBUFFER) {
invtex[0] = 0;
invtex[1] = 0;
need_to_compile = 0;
@ -1405,17 +1405,17 @@ FxBool gfxLfbLock(GrLock_t type, GrBuffer_t buffer, GrLfbWriteMode_t writeMode,
switch (buffer)
{
case GR_BUFFER_FRONTBUFFER:
case GFX_BUFFER_FRONTBUFFER:
//glReadBuffer(GL_FRONT);
break;
case GR_BUFFER_BACKBUFFER:
case GFX_BUFFER_BACKBUFFER:
//glReadBuffer(GL_BACK);
break;
default:
WriteTrace(TraceGlitch, TraceWarning, "gfxLfbLock : unknown buffer : %x", buffer);
}
if (buffer != GR_BUFFER_AUXBUFFER)
if (buffer != GFX_BUFFER_AUXBUFFER)
{
if (writeMode == GR_LFBWRITEMODE_888) {
//printf("LfbLock GR_LFBWRITEMODE_888\n");
@ -1480,20 +1480,20 @@ FxBool gfxLfbReadRegion(GrBuffer_t src_buffer, FxU32 src_x, FxU32 src_y, FxU32 s
switch (src_buffer)
{
case GR_BUFFER_FRONTBUFFER:
case GFX_BUFFER_FRONTBUFFER:
//glReadBuffer(GL_FRONT);
break;
case GR_BUFFER_BACKBUFFER:
case GFX_BUFFER_BACKBUFFER:
//glReadBuffer(GL_BACK);
break;
/*case GR_BUFFER_AUXBUFFER:
/*case GFX_BUFFER_AUXBUFFER:
glReadBuffer(current_buffer);
break;*/
default:
WriteTrace(TraceGlitch, TraceWarning, "grReadRegion : unknown buffer : %x", src_buffer);
}
if (src_buffer != GR_BUFFER_AUXBUFFER)
if (src_buffer != GFX_BUFFER_AUXBUFFER)
{
buf = (unsigned char*)malloc(src_width*src_height * 4);
@ -1547,17 +1547,17 @@ FxBool gfxLfbWriteRegion(GrBuffer_t dst_buffer, FxU32 dst_x, FxU32 dst_y, GrLfbS
switch (dst_buffer)
{
case GR_BUFFER_BACKBUFFER:
case GFX_BUFFER_BACKBUFFER:
//glDrawBuffer(GL_BACK);
break;
case GR_BUFFER_AUXBUFFER:
case GFX_BUFFER_AUXBUFFER:
//glDrawBuffer(current_buffer);
break;
default:
WriteTrace(TraceGlitch, TraceWarning, "gfxLfbWriteRegion : unknown buffer : %x", dst_buffer);
}
if (dst_buffer != GR_BUFFER_AUXBUFFER)
if (dst_buffer != GFX_BUFFER_AUXBUFFER)
{
buf = (unsigned char*)malloc(tex_width*tex_height * 4);

View File

@ -1464,7 +1464,7 @@ void gfxRenderBuffer(GrBuffer_t buffer)
switch (buffer)
{
case GR_BUFFER_BACKBUFFER:
case GFX_BUFFER_BACKBUFFER:
if (render_to_texture)
{
updateTexture();
@ -1577,7 +1577,7 @@ void gfxAuxBufferExt(GrBuffer_t buffer)
{
WriteTrace(TraceGlitch, TraceDebug, "buffer: %d", buffer);
if (buffer == GR_BUFFER_AUXBUFFER)
if (buffer == GFX_BUFFER_AUXBUFFER)
{
invtex[0] = 0;
invtex[1] = 0;
@ -1666,17 +1666,17 @@ FxBool gfxLfbLock(GrLock_t type, GrBuffer_t buffer, GrLfbWriteMode_t writeMode,
switch (buffer)
{
case GR_BUFFER_FRONTBUFFER:
case GFX_BUFFER_FRONTBUFFER:
glReadBuffer(GL_FRONT);
break;
case GR_BUFFER_BACKBUFFER:
case GFX_BUFFER_BACKBUFFER:
glReadBuffer(GL_BACK);
break;
default:
WriteTrace(TraceGlitch, TraceWarning, "gfxLfbLock : unknown buffer : %x", buffer);
}
if (buffer != GR_BUFFER_AUXBUFFER)
if (buffer != GFX_BUFFER_AUXBUFFER)
{
if (writeMode == GR_LFBWRITEMODE_888) {
//printf("LfbLock GR_LFBWRITEMODE_888\n");
@ -1742,20 +1742,20 @@ FxBool gfxLfbReadRegion(GrBuffer_t src_buffer, FxU32 src_x, FxU32 src_y, FxU32 s
switch (src_buffer)
{
case GR_BUFFER_FRONTBUFFER:
case GFX_BUFFER_FRONTBUFFER:
glReadBuffer(GL_FRONT);
break;
case GR_BUFFER_BACKBUFFER:
case GFX_BUFFER_BACKBUFFER:
glReadBuffer(GL_BACK);
break;
/*case GR_BUFFER_AUXBUFFER:
/*case GFX_BUFFER_AUXBUFFER:
glReadBuffer(current_buffer);
break;*/
default:
WriteTrace(TraceGlitch, TraceWarning, "grReadRegion : unknown buffer : %x", src_buffer);
}
if (src_buffer != GR_BUFFER_AUXBUFFER)
if (src_buffer != GFX_BUFFER_AUXBUFFER)
{
buf = (unsigned char*)malloc(src_width*src_height * 4);
@ -1810,17 +1810,17 @@ FxBool gfxLfbWriteRegion(GrBuffer_t dst_buffer, FxU32 dst_x, FxU32 dst_y, GrLfbS
switch (dst_buffer)
{
case GR_BUFFER_BACKBUFFER:
case GFX_BUFFER_BACKBUFFER:
glDrawBuffer(GL_BACK);
break;
case GR_BUFFER_AUXBUFFER:
case GFX_BUFFER_AUXBUFFER:
glDrawBuffer(current_buffer);
break;
default:
WriteTrace(TraceGlitch, TraceWarning, "gfxLfbWriteRegion : unknown buffer : %x", dst_buffer);
}
if (dst_buffer != GR_BUFFER_AUXBUFFER)
if (dst_buffer != GFX_BUFFER_AUXBUFFER)
{
buf = (unsigned char*)malloc(tex_width*tex_height * 4);

View File

@ -46,6 +46,18 @@ enum gfxLOD_t
GFX_LOD_LOG2_2048 = 0xb,
};
enum gfxBuffer_t
{
GFX_BUFFER_FRONTBUFFER = 0x0,
GFX_BUFFER_BACKBUFFER = 0x1,
GFX_BUFFER_AUXBUFFER = 0x2,
GFX_BUFFER_DEPTHBUFFER = 0x3,
GFX_BUFFER_ALPHABUFFER = 0x4,
GFX_BUFFER_TRIPLEBUFFER = 0x5,
GFX_BUFFER_TEXTUREBUFFER_EXT = 0x6,
GFX_BUFFER_TEXTUREAUXBUFFER_EXT = 0x7,
};
enum gfxTextureFormat_t
{
GFX_TEXFMT_8BIT = 0x0,

View File

@ -255,13 +255,13 @@ int OpenTextureBuffer(COLOR_IMAGE & cimage)
{
if (!((end_addr <= texbuf->addr) || (addr >= texbuf->end_addr))) //intersected, remove
{
gfxRenderBuffer(GR_BUFFER_TEXTUREBUFFER_EXT);
gfxRenderBuffer(GFX_BUFFER_TEXTUREBUFFER_EXT);
gfxTextureBufferExt(texbuf->tmu, texbuf->tex_addr, texbuf->info.smallLodLog2, texbuf->info.largeLodLog2,
texbuf->info.aspectRatioLog2, texbuf->info.format, GR_MIPMAPLEVELMASK_BOTH);
gfxDepthMask(FXFALSE);
gfxBufferClear(0, 0, 0xFFFF);
gfxDepthMask(FXTRUE);
gfxRenderBuffer(GR_BUFFER_BACKBUFFER);
gfxRenderBuffer(GFX_BUFFER_BACKBUFFER);
rdp.texbufs[i].count--;
if (j < rdp.texbufs[i].count)
memmove(&(rdp.texbufs[i].images[j]), &(rdp.texbufs[i].images[j + 1]), sizeof(TBUFF_COLOR_IMAGE)*(rdp.texbufs[i].count - j));
@ -293,7 +293,7 @@ int OpenTextureBuffer(COLOR_IMAGE & cimage)
rdp.acc_tex_buf = rdp.cur_tex_buf;
rdp.cur_image = texbuf;
gfxRenderBuffer(GR_BUFFER_TEXTUREBUFFER_EXT);
gfxRenderBuffer(GFX_BUFFER_TEXTUREBUFFER_EXT);
gfxTextureBufferExt(rdp.cur_image->tmu, rdp.cur_image->tex_addr, rdp.cur_image->info.smallLodLog2, rdp.cur_image->info.largeLodLog2,
rdp.cur_image->info.aspectRatioLog2, rdp.cur_image->info.format, GR_MIPMAPLEVELMASK_BOTH);
@ -395,7 +395,7 @@ int CloseTextureBuffer(int draw)
WriteTrace(TraceRDP, TraceDebug, "CloseTextureBuffer KO");
return FALSE;
}
gfxRenderBuffer(GR_BUFFER_BACKBUFFER);
gfxRenderBuffer(GFX_BUFFER_BACKBUFFER);
rdp.offset_x = rdp.offset_x_bak;
rdp.offset_y = rdp.offset_y_bak;
rdp.offset_x_bak = rdp.offset_y_bak = 0;
@ -484,7 +484,7 @@ int CopyTextureBuffer(COLOR_IMAGE & fb_from, COLOR_IMAGE & fb_to)
gfxTexSource(rdp.tbuff_tex->tmu, rdp.tbuff_tex->tex_addr, GR_MIPMAPLEVELMASK_BOTH, &(rdp.tbuff_tex->info));
gfxDrawTriangle(&v[0], &v[2], &v[1]);
gfxDrawTriangle(&v[2], &v[3], &v[1]);
gfxRenderBuffer(GR_BUFFER_BACKBUFFER);
gfxRenderBuffer(GFX_BUFFER_BACKBUFFER);
rdp.offset_x = rdp.offset_x_bak;
rdp.offset_y = rdp.offset_y_bak;
rdp.offset_x_bak = rdp.offset_y_bak = 0;
@ -537,15 +537,15 @@ int CopyDepthBuffer()
{ lr_x, lr_y, 1, 1, lr_u, lr_v, lr_u, lr_v, { lr_u, lr_v, lr_u, lr_v } }
};
gfxAuxBufferExt(GR_BUFFER_AUXBUFFER);
gfxAuxBufferExt(GFX_BUFFER_AUXBUFFER);
gfxTexSource(rdp.texbufs[0].tmu, rdp.texbufs[0].begin, GR_MIPMAPLEVELMASK_BOTH, &(rdp.tbuff_tex->info));
gfxRenderBuffer(GR_BUFFER_TEXTUREBUFFER_EXT);
gfxRenderBuffer(GFX_BUFFER_TEXTUREBUFFER_EXT);
gfxTextureBufferExt(rdp.texbufs[1].tmu, rdp.texbufs[1].begin, LOD, LOD,
GR_ASPECT_LOG2_1x1, GFX_TEXFMT_RGB_565, GR_MIPMAPLEVELMASK_BOTH);
gfxDrawTriangle(&v[0], &v[2], &v[1]);
gfxDrawTriangle(&v[2], &v[3], &v[1]);
gfxRenderBuffer(GR_BUFFER_BACKBUFFER);
gfxAuxBufferExt(GR_BUFFER_TEXTUREAUXBUFFER_EXT);
gfxRenderBuffer(GFX_BUFFER_BACKBUFFER);
gfxAuxBufferExt(GFX_BUFFER_TEXTUREAUXBUFFER_EXT);
rdp.update |= UPDATE_ZBUF_ENABLED | UPDATE_COMBINE | UPDATE_TEXTURE | UPDATE_ALPHA_COMPARE;
if (g_settings->fog() && (rdp.flags & FOG_ENABLED))
@ -596,7 +596,7 @@ int SwapTextureBuffer()
texbuf->tile_uls = rdp.tbuff_tex->tile_uls;
texbuf->tile_ult = rdp.tbuff_tex->tile_ult;
texbuf->v_shift = rdp.tbuff_tex->v_shift;
gfxRenderBuffer(GR_BUFFER_TEXTUREBUFFER_EXT);
gfxRenderBuffer(GFX_BUFFER_TEXTUREBUFFER_EXT);
gfxTextureBufferExt(texbuf->tmu, texbuf->tex_addr, texbuf->info.smallLodLog2, texbuf->info.largeLodLog2,
texbuf->info.aspectRatioLog2, texbuf->info.format, GR_MIPMAPLEVELMASK_BOTH);
gfxDrawTriangle(&v[0], &v[2], &v[1]);
@ -615,7 +615,7 @@ int SwapTextureBuffer()
}
else
{
gfxRenderBuffer(GR_BUFFER_BACKBUFFER);
gfxRenderBuffer(GFX_BUFFER_BACKBUFFER);
rdp.offset_x = rdp.offset_x_bak;
rdp.offset_y = rdp.offset_y_bak;
rdp.offset_x_bak = rdp.offset_y_bak = 0;

View File

@ -581,7 +581,7 @@ static void copyWhiteToRDRAM()
}
}
static void CopyFrameBuffer(GrBuffer_t buffer = GR_BUFFER_BACKBUFFER)
static void CopyFrameBuffer(GrBuffer_t buffer = GFX_BUFFER_BACKBUFFER)
{
WriteTrace(TraceRDP, TraceDebug, "CopyFrameBuffer: %08lx... ", rdp.cimg);
@ -2777,7 +2777,7 @@ void rdp_setcolorimage()
if (rdp.motionblur)
{
rdp.cur_image = &(rdp.texbufs[rdp.cur_tex_buf].images[0]);
gfxRenderBuffer(GR_BUFFER_TEXTUREBUFFER_EXT);
gfxRenderBuffer(GFX_BUFFER_TEXTUREBUFFER_EXT);
gfxTextureBufferExt(rdp.cur_image->tmu, rdp.cur_image->tex_addr, rdp.cur_image->info.smallLodLog2, rdp.cur_image->info.largeLodLog2,
rdp.cur_image->info.aspectRatioLog2, rdp.cur_image->info.format, GR_MIPMAPLEVELMASK_BOTH);
}
@ -2804,7 +2804,7 @@ void rdp_setcolorimage()
//*
if (g_settings->hacks(CSettings::hack_Zelda) && (rdp.frame_buffers[rdp.ci_count + 2].status == ci_aux) && !rdp.fb_drawn) //hack for photo camera in Zelda MM
{
CopyFrameBuffer(GR_BUFFER_TEXTUREBUFFER_EXT);
CopyFrameBuffer(GFX_BUFFER_TEXTUREBUFFER_EXT);
rdp.fb_drawn = TRUE;
memcpy(gfx.RDRAM + cur_fb.addr, gfx.RDRAM + rdp.cimg, (cur_fb.width*cur_fb.height) << cur_fb.size >> 1);
}
@ -2906,7 +2906,7 @@ void rdp_setcolorimage()
if (g_settings->fb_hwfbe_enabled() && !rdp.copy_ci_index && (rdp.copy_zi_index || g_settings->hacks(CSettings::hack_BAR)))
{
GrLOD_t LOD = g_scr_res_x > 1024 ? GFX_LOD_LOG2_1024 : GFX_LOD_LOG2_2048;
gfxAuxBufferExt(GR_BUFFER_TEXTUREAUXBUFFER_EXT);
gfxAuxBufferExt(GFX_BUFFER_TEXTUREAUXBUFFER_EXT);
WriteTrace(TraceRDP, TraceDebug, "rdp_setcolorimage - set texture depth buffer to TMU0");
}
}
@ -2941,7 +2941,7 @@ void rdp_setcolorimage()
if (!g_settings->fb_hwfbe_enabled() && prev_fb.format == 0)
CopyFrameBuffer();
else if (g_settings->hacks(CSettings::hack_Knockout) && prev_fb.width < 100)
CopyFrameBuffer(GR_BUFFER_TEXTUREBUFFER_EXT);
CopyFrameBuffer(GFX_BUFFER_TEXTUREBUFFER_EXT);
}
if (!g_settings->fb_hwfbe_enabled() && cur_fb.status == ci_copy)
{
@ -2970,7 +2970,7 @@ void rdp_setcolorimage()
ptr_dst[x + y * width] = c;
}
}
gfxLfbWriteRegion(GR_BUFFER_BACKBUFFER, (uint32_t)rdp.offset_x, (uint32_t)rdp.offset_y, GR_LFB_SRC_FMT_555, width, height, FXFALSE, width << 1, ptr_dst);
gfxLfbWriteRegion(GFX_BUFFER_BACKBUFFER, (uint32_t)rdp.offset_x, (uint32_t)rdp.offset_y, GR_LFB_SRC_FMT_555, width, height, FXFALSE, width << 1, ptr_dst);
delete[] ptr_dst;
}
}
@ -3234,12 +3234,12 @@ EXPORT void CALL FBRead(uint32_t addr)
rdp.ci_count = 0;
uint32_t h = rdp.frame_buffers[0].height;
rdp.frame_buffers[0].height = rdp.maincimg[1].height;
CopyFrameBuffer(GR_BUFFER_FRONTBUFFER);
CopyFrameBuffer(GFX_BUFFER_FRONTBUFFER);
rdp.frame_buffers[0].height = h;
}
else
{
CopyFrameBuffer(GR_BUFFER_FRONTBUFFER);
CopyFrameBuffer(GFX_BUFFER_FRONTBUFFER);
}
rdp.cimg = cimg;
rdp.fb_drawn_front = TRUE;

View File

@ -195,13 +195,13 @@ void DrawHiresDepthImage(const DRAWIMAGE & d)
}
gfxTextureBufferExt(rdp.texbufs[0].tmu, rdp.texbufs[0].begin, LOD, LOD,
GR_ASPECT_LOG2_1x1, GFX_TEXFMT_RGB_565, GR_MIPMAPLEVELMASK_BOTH);
gfxRenderBuffer(GR_BUFFER_TEXTUREBUFFER_EXT);
gfxAuxBufferExt(GR_BUFFER_AUXBUFFER);
gfxRenderBuffer(GFX_BUFFER_TEXTUREBUFFER_EXT);
gfxAuxBufferExt(GFX_BUFFER_AUXBUFFER);
gfxBufferClear(0, 0, 0xFFFF);
gfxDrawTriangle(&v[0], &v[2], &v[1]);
gfxDrawTriangle(&v[2], &v[3], &v[1]);
gfxRenderBuffer(GR_BUFFER_BACKBUFFER);
gfxAuxBufferExt(GR_BUFFER_TEXTUREAUXBUFFER_EXT);
gfxRenderBuffer(GFX_BUFFER_BACKBUFFER);
gfxAuxBufferExt(GFX_BUFFER_TEXTUREAUXBUFFER_EXT);
gfxDepthMask(FXTRUE);
}
@ -234,7 +234,7 @@ void DrawDepthImage(const DRAWIMAGE & d)
dst[x + y*dst_width] = src[(int(x*scale_x_src) + int(y*scale_y_src)*src_width) ^ 1];
}
}
gfxLfbWriteRegion(GR_BUFFER_AUXBUFFER, 0, 0, GR_LFB_SRC_FMT_ZA16, dst_width, dst_height, FXFALSE, dst_width << 1, dst);
gfxLfbWriteRegion(GFX_BUFFER_AUXBUFFER, 0, 0, GR_LFB_SRC_FMT_ZA16, dst_width, dst_height, FXFALSE, dst_width << 1, dst);
delete[] dst;
}