Core mempak, change mempak behaviour to handle mempaks as separate files, rather than storing them in one singular file.
This commit is contained in:
parent
2801655f68
commit
1b17b86ef2
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@ -10,67 +10,86 @@
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****************************************************************************/
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****************************************************************************/
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#include "stdafx.h"
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#include "stdafx.h"
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static BYTE Mempaks[4][0x8000];
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static BYTE Mempaks[4][0x8000];
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HANDLE hMempakFile = NULL;
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HANDLE hMempakFile[4];
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void Mempak::Close(void) {
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void Mempak::Close(void) {
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if (hMempakFile) {
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for (int i = 0; i < 4; i++)
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CloseHandle(hMempakFile);
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{
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hMempakFile = NULL;
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if (hMempakFile[i])
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{
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CloseHandle(hMempakFile[i]);
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hMempakFile[i] = NULL;
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}
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}
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}
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}
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}
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void LoadMempak (void) {
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void LoadMempak (int Control) {
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CPath FileName;
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CPath FileName;
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DWORD dwRead, count, count2;
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DWORD dwRead;
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stdstr MempakName;
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bool bFormatMempak = false;
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BYTE Initilize[] = {
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MempakName.Format("%s_Cont_%d", g_Settings->LoadString(Game_GameName).c_str(), Control + 1);
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0x81,0x01,0x02,0x03, 0x04,0x05,0x06,0x07, 0x08,0x09,0x0a,0x0b, 0x0C,0x0D,0x0E,0x0F,
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0x10,0x11,0x12,0x13, 0x14,0x15,0x16,0x17, 0x18,0x19,0x1A,0x1B, 0x1C,0x1D,0x1E,0x1F,
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0xFF,0xFF,0xFF,0xFF, 0x05,0x1A,0x5F,0x13, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
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0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0x01,0xFF, 0x66,0x25,0x99,0xCD,
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0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
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0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
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0xFF,0xFF,0xFF,0xFF, 0x05,0x1A,0x5F,0x13, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
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0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0x01,0xFF, 0x66,0x25,0x99,0xCD,
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0xFF,0xFF,0xFF,0xFF, 0x05,0x1A,0x5F,0x13, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
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0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0x01,0xFF, 0x66,0x25,0x99,0xCD,
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0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
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0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
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0xFF,0xFF,0xFF,0xFF, 0x05,0x1A,0x5F,0x13, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
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0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0x01,0xFF, 0x66,0x25,0x99,0xCD,
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0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
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0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
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0x00,0x71,0x00,0x03, 0x00,0x03,0x00,0x03, 0x00,0x03,0x00,0x03, 0x00,0x03,0x00,0x03,
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};
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for (count = 0; count < 4; count ++) {
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for (count2 = 0; count2 < 0x8000; count2 += 2) {
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Mempaks[count][count2] = 0x00;
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Mempaks[count][count2 + 1] = 0x03;
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}
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memcpy(&Mempaks[count][0],Initilize,sizeof(Initilize));
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}
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FileName.SetDriveDirectory( g_Settings->LoadString(Directory_NativeSave).c_str());
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FileName.SetDriveDirectory(g_Settings->LoadString(Directory_NativeSave).c_str());
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FileName.SetName(g_Settings->LoadString(Game_GameName).c_str());
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FileName.SetName(MempakName.c_str());
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FileName.SetExtension("mpk");
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FileName.SetExtension("mpk");
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if (!FileName.DirectoryExists())
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if (!FileName.Exists())
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{
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{
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FileName.CreateDirectory();
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bFormatMempak = true;
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if (!FileName.DirectoryExists())
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{
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FileName.CreateDirectory();
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}
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BYTE Initilize[] = {
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0x81,0x01,0x02,0x03, 0x04,0x05,0x06,0x07, 0x08,0x09,0x0a,0x0b, 0x0C,0x0D,0x0E,0x0F,
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0x10,0x11,0x12,0x13, 0x14,0x15,0x16,0x17, 0x18,0x19,0x1A,0x1B, 0x1C,0x1D,0x1E,0x1F,
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0xFF,0xFF,0xFF,0xFF, 0x05,0x1A,0x5F,0x13, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
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0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0x01,0xFF, 0x66,0x25,0x99,0xCD,
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0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
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0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
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0xFF,0xFF,0xFF,0xFF, 0x05,0x1A,0x5F,0x13, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
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0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0x01,0xFF, 0x66,0x25,0x99,0xCD,
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0xFF,0xFF,0xFF,0xFF, 0x05,0x1A,0x5F,0x13, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
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0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0x01,0xFF, 0x66,0x25,0x99,0xCD,
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0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
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0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
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0xFF,0xFF,0xFF,0xFF, 0x05,0x1A,0x5F,0x13, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
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0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0xFF,0xFF, 0xFF,0xFF,0x01,0xFF, 0x66,0x25,0x99,0xCD,
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0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
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0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,
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0x00,0x71,0x00,0x03, 0x00,0x03,0x00,0x03, 0x00,0x03,0x00,0x03, 0x00,0x03,0x00,0x03,
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};
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memcpy(&Mempaks[Control][0], Initilize, 0x110);
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for (int count = 0x110; count < 0x8000; count += 2)
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{
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Mempaks[Control][count] = 0x00;
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Mempaks[Control][count + 1] = 0x03;
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}
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}
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}
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hMempakFile = CreateFile(FileName,GENERIC_WRITE | GENERIC_READ, FILE_SHARE_READ,NULL,OPEN_ALWAYS,
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hMempakFile[Control] = CreateFile(FileName, GENERIC_WRITE | GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS, NULL);
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FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS, NULL);
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if (hMempakFile == INVALID_HANDLE_VALUE)
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if (hMempakFile[Control] == INVALID_HANDLE_VALUE)
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{
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{
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WriteTraceF(TraceError,__FUNCTION__ ": Failed to open (%s), lastError = %X",(LPCTSTR)FileName, GetLastError());
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WriteTraceF(TraceError,__FUNCTION__ ": Failed to open (%s), lastError = %X",(LPCTSTR)FileName, GetLastError());
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return;
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return;
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}
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}
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SetFilePointer(hMempakFile,0,NULL,FILE_BEGIN);
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SetFilePointer(hMempakFile[Control], 0, NULL, FILE_BEGIN);
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ReadFile(hMempakFile,Mempaks,sizeof(Mempaks),&dwRead,NULL);
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if (bFormatMempak)
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WriteFile(hMempakFile,Mempaks,sizeof(Mempaks),&dwRead,NULL);
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{
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WriteFile(hMempakFile[Control], Mempaks[Control], 0x8000, &dwRead, NULL);
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}
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else
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{
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ReadFile(hMempakFile[Control], Mempaks[Control], 0x8000, &dwRead, NULL);
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}
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}
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}
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BYTE Mempak::CalculateCrc(BYTE * DataToCrc) {
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BYTE Mempak::CalculateCrc(BYTE * DataToCrc) {
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@ -108,8 +127,8 @@ void Mempak::ReadFrom(int Control, int Address, BYTE * Buffer) {
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Address &= 0xFFE0;
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Address &= 0xFFE0;
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if (Address <= 0x7FE0) {
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if (Address <= 0x7FE0) {
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if (hMempakFile == NULL) {
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if (hMempakFile[Control] == NULL) {
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LoadMempak();
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LoadMempak(Control);
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}
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}
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memcpy(Buffer, &Mempaks[Control][Address], 0x20);
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memcpy(Buffer, &Mempaks[Control][Address], 0x20);
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} else {
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} else {
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@ -127,13 +146,13 @@ void Mempak::WriteTo(int Control, int Address, BYTE * Buffer) {
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Address &= 0xFFE0;
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Address &= 0xFFE0;
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if (Address <= 0x7FE0) {
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if (Address <= 0x7FE0) {
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if (hMempakFile == NULL) {
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if (hMempakFile[Control] == NULL) {
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LoadMempak();
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LoadMempak(Control);
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}
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}
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memcpy(&Mempaks[Control][Address], Buffer, 0x20);
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memcpy(&Mempaks[Control][Address], Buffer, 0x20);
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SetFilePointer(hMempakFile,Control*0x8000,NULL,FILE_BEGIN);
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SetFilePointer(hMempakFile[Control], 0,NULL,FILE_BEGIN);
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WriteFile(hMempakFile,&Mempaks[Control][0],0x8000,&dwWritten,NULL);
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WriteFile(hMempakFile[Control], &Mempaks[Control][0], 0x8000, &dwWritten, NULL);
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} else {
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} else {
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/* Rumble pack area */
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/* Rumble pack area */
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}
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}
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