[Debugger] Disable ABL when a memory BP set
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@ -11,6 +11,7 @@
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#pragma once
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#include <Project64-core/N64System/N64Types.h>
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#include <Project64-core/Settings/DebugSettings.h>
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class CGameSettings
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{
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@ -20,7 +21,7 @@ public:
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inline static bool UseHleGfx(void) { return m_UseHleGfx; }
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inline static bool bRomInMemory(void) { return m_bRomInMemory; }
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inline static bool bRegCaching(void) { return m_RegCaching; }
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inline static bool bLinkBlocks(void) { return m_bLinkBlocks; }
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inline static bool bLinkBlocks(void) { return m_bLinkBlocks && !CDebugSettings::HaveWriteBP() && !CDebugSettings::HaveReadBP(); }
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inline static FUNC_LOOKUP_METHOD LookUpMode(void) { return (FUNC_LOOKUP_METHOD)m_LookUpMode; }
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inline static bool bUseTlb(void) { return m_bUseTlb; }
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inline static uint32_t CountPerOp(void) { return m_CountPerOp; }
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