[Debugger] Disable ABL when a memory BP set

This commit is contained in:
zilmar 2018-03-01 08:13:17 +11:00
parent f0c9ea887e
commit 151c435b97
1 changed files with 2 additions and 1 deletions

View File

@ -11,6 +11,7 @@
#pragma once
#include <Project64-core/N64System/N64Types.h>
#include <Project64-core/Settings/DebugSettings.h>
class CGameSettings
{
@ -20,7 +21,7 @@ public:
inline static bool UseHleGfx(void) { return m_UseHleGfx; }
inline static bool bRomInMemory(void) { return m_bRomInMemory; }
inline static bool bRegCaching(void) { return m_RegCaching; }
inline static bool bLinkBlocks(void) { return m_bLinkBlocks; }
inline static bool bLinkBlocks(void) { return m_bLinkBlocks && !CDebugSettings::HaveWriteBP() && !CDebugSettings::HaveReadBP(); }
inline static FUNC_LOOKUP_METHOD LookUpMode(void) { return (FUNC_LOOKUP_METHOD)m_LookUpMode; }
inline static bool bUseTlb(void) { return m_bUseTlb; }
inline static uint32_t CountPerOp(void) { return m_CountPerOp; }