[Video] Rename grAuxBufferExt to gfxAuxBufferExt
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a5f66567cc
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148bf3ebf4
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@ -516,7 +516,7 @@ static void DrawHiresDepthBufferToScreen(FB_TO_SCREEN_INFO & fb_info)
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GR_COMBINE_FACTOR_NONE,
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GR_COMBINE_FACTOR_NONE,
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FXFALSE,
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FXFALSE,
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FXFALSE);
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FXFALSE);
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// grAuxBufferExt( GR_BUFFER_AUXBUFFER );
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// gfxAuxBufferExt( GR_BUFFER_AUXBUFFER );
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grTexSource(rdp.texbufs[0].tmu, rdp.texbufs[0].begin, GR_MIPMAPLEVELMASK_BOTH, &(t_info));
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grTexSource(rdp.texbufs[0].tmu, rdp.texbufs[0].begin, GR_MIPMAPLEVELMASK_BOTH, &(t_info));
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float ul_x = (float)rdp.scissor.ul_x;
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float ul_x = (float)rdp.scissor.ul_x;
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float ul_y = (float)rdp.scissor.ul_y;
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float ul_y = (float)rdp.scissor.ul_y;
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@ -535,7 +535,7 @@ static void DrawHiresDepthBufferToScreen(FB_TO_SCREEN_INFO & fb_info)
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};
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};
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gfxDrawTriangle(&v[0], &v[2], &v[1]);
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gfxDrawTriangle(&v[0], &v[2], &v[1]);
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gfxDrawTriangle(&v[2], &v[3], &v[1]);
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gfxDrawTriangle(&v[2], &v[3], &v[1]);
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// grAuxBufferExt( GR_BUFFER_TEXTUREAUXBUFFER_EXT );
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// gfxAuxBufferExt( GR_BUFFER_TEXTUREAUXBUFFER_EXT );
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rdp.update |= UPDATE_COMBINE | UPDATE_ZBUF_ENABLED | UPDATE_CULL_MODE;
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rdp.update |= UPDATE_COMBINE | UPDATE_ZBUF_ENABLED | UPDATE_CULL_MODE;
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}
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}
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@ -1406,7 +1406,7 @@ void newSwapBuffers()
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if (g_settings->fb_hwfbe_enabled() && !g_settings->hacks(CSettings::hack_RE2) && !evoodoo)
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if (g_settings->fb_hwfbe_enabled() && !g_settings->hacks(CSettings::hack_RE2) && !evoodoo)
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{
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{
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grAuxBufferExt(GR_BUFFER_AUXBUFFER);
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gfxAuxBufferExt(GR_BUFFER_AUXBUFFER);
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}
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}
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WriteTrace(TraceGlide64, TraceDebug, "BUFFER SWAPPED");
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WriteTrace(TraceGlide64, TraceDebug, "BUFFER SWAPPED");
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grBufferSwap(g_settings->vsync());
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grBufferSwap(g_settings->vsync());
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@ -896,8 +896,6 @@ int CheckTextureBufferFormat(GrChipID_t tmu, FxU32 startAddress, GrTexInfo *info
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return 0;
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return 0;
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}
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}
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FX_ENTRY void FX_CALL grAuxBufferExt(GrBuffer_t buffer);
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FX_ENTRY FxU32 FX_CALL
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FX_ENTRY FxU32 FX_CALL
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grGet(FxU32 pname, FxU32 plength, FxI32 *params)
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grGet(FxU32 pname, FxU32 plength, FxI32 *params)
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{
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{
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@ -1306,11 +1304,10 @@ grRenderBuffer(GrBuffer_t buffer)
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}
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}
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}
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}
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FX_ENTRY void FX_CALL
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void gfxAuxBufferExt(GrBuffer_t buffer)
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grAuxBufferExt(GrBuffer_t buffer)
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{
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{
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WriteTrace(TraceGlitch, TraceDebug, "buffer: %d", buffer);
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WriteTrace(TraceGlitch, TraceDebug, "buffer: %d", buffer);
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//WriteTrace(TraceGlitch, TraceWarning, "grAuxBufferExt");
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//WriteTrace(TraceGlitch, TraceWarning, "gfxAuxBufferExt");
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if (buffer == GR_BUFFER_AUXBUFFER) {
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if (buffer == GR_BUFFER_AUXBUFFER) {
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invtex[0] = 0;
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invtex[0] = 0;
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@ -709,15 +709,6 @@ grTexSource(GrChipID_t tmu,
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need_to_compile = 1;
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need_to_compile = 1;
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}
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}
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}
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}
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#if 0
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extern int auxbuffer;
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static int oldbuffer;
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FX_ENTRY void FX_CALL grAuxBufferExt(GrBuffer_t buffer);
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if (auxbuffer == GR_BUFFER_AUXBUFFER && auxbuffer != oldbuffer)
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grAuxBufferExt(auxbuffer);
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oldbuffer = auxbuffer;
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#endif
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}
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}
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FX_ENTRY void FX_CALL
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FX_ENTRY void FX_CALL
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@ -1179,8 +1179,6 @@ int CheckTextureBufferFormat(GrChipID_t tmu, FxU32 startAddress, GrTexInfo *info
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return 0;
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return 0;
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}
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}
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FX_ENTRY void FX_CALL grAuxBufferExt(GrBuffer_t buffer);
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FX_ENTRY FxU32 FX_CALL
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FX_ENTRY FxU32 FX_CALL
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grGet(FxU32 pname, FxU32 plength, FxI32 *params)
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grGet(FxU32 pname, FxU32 plength, FxI32 *params)
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{
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{
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@ -1578,8 +1576,7 @@ grRenderBuffer(GrBuffer_t buffer)
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grDisplayGLError("grRenderBuffer");
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grDisplayGLError("grRenderBuffer");
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}
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}
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FX_ENTRY void FX_CALL
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void gfxAuxBufferExt(GrBuffer_t buffer)
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grAuxBufferExt(GrBuffer_t buffer)
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{
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{
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WriteTrace(TraceGlitch, TraceDebug, "buffer: %d", buffer);
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WriteTrace(TraceGlitch, TraceDebug, "buffer: %d", buffer);
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@ -1601,7 +1598,7 @@ grAuxBufferExt(GrBuffer_t buffer)
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glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
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glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
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need_to_compile = 1;
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need_to_compile = 1;
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}
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}
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grDisplayGLError("grAuxBufferExt");
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grDisplayGLError("gfxAuxBufferExt");
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}
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}
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FX_ENTRY void FX_CALL
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FX_ENTRY void FX_CALL
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@ -53,6 +53,7 @@ void gfxDrawVertexArray(FxU32 mode, FxU32 Count, void *pointers2);
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void gfxDrawVertexArrayContiguous(FxU32 mode, FxU32 Count, void *pointers, FxU32 stride);
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void gfxDrawVertexArrayContiguous(FxU32 mode, FxU32 Count, void *pointers, FxU32 stride);
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GrContext_t gfxSstWinOpen(GrColorFormat_t color_format, GrOriginLocation_t origin_location, int nColBuffers, int nAuxBuffers);
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GrContext_t gfxSstWinOpen(GrColorFormat_t color_format, GrOriginLocation_t origin_location, int nColBuffers, int nAuxBuffers);
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void gfxAuxBufferExt(GrBuffer_t buffer);
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extern uint32_t nbTextureUnits;
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extern uint32_t nbTextureUnits;
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extern uint32_t g_scr_res_x, g_scr_res_y, g_res_x, g_res_y;
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extern uint32_t g_scr_res_x, g_scr_res_y, g_res_x, g_res_y;
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@ -537,7 +537,7 @@ int CopyDepthBuffer()
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{ lr_x, lr_y, 1, 1, lr_u, lr_v, lr_u, lr_v, { lr_u, lr_v, lr_u, lr_v } }
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{ lr_x, lr_y, 1, 1, lr_u, lr_v, lr_u, lr_v, { lr_u, lr_v, lr_u, lr_v } }
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};
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};
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grAuxBufferExt(GR_BUFFER_AUXBUFFER);
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gfxAuxBufferExt(GR_BUFFER_AUXBUFFER);
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grTexSource(rdp.texbufs[0].tmu, rdp.texbufs[0].begin, GR_MIPMAPLEVELMASK_BOTH, &(rdp.tbuff_tex->info));
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grTexSource(rdp.texbufs[0].tmu, rdp.texbufs[0].begin, GR_MIPMAPLEVELMASK_BOTH, &(rdp.tbuff_tex->info));
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grRenderBuffer(GR_BUFFER_TEXTUREBUFFER_EXT);
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grRenderBuffer(GR_BUFFER_TEXTUREBUFFER_EXT);
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gfxTextureBufferExt(rdp.texbufs[1].tmu, rdp.texbufs[1].begin, LOD, LOD,
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gfxTextureBufferExt(rdp.texbufs[1].tmu, rdp.texbufs[1].begin, LOD, LOD,
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@ -545,7 +545,7 @@ int CopyDepthBuffer()
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gfxDrawTriangle(&v[0], &v[2], &v[1]);
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gfxDrawTriangle(&v[0], &v[2], &v[1]);
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gfxDrawTriangle(&v[2], &v[3], &v[1]);
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gfxDrawTriangle(&v[2], &v[3], &v[1]);
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grRenderBuffer(GR_BUFFER_BACKBUFFER);
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grRenderBuffer(GR_BUFFER_BACKBUFFER);
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grAuxBufferExt(GR_BUFFER_TEXTUREAUXBUFFER_EXT);
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gfxAuxBufferExt(GR_BUFFER_TEXTUREAUXBUFFER_EXT);
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rdp.update |= UPDATE_ZBUF_ENABLED | UPDATE_COMBINE | UPDATE_TEXTURE | UPDATE_ALPHA_COMPARE;
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rdp.update |= UPDATE_ZBUF_ENABLED | UPDATE_COMBINE | UPDATE_TEXTURE | UPDATE_ALPHA_COMPARE;
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if (g_settings->fog() && (rdp.flags & FOG_ENABLED))
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if (g_settings->fog() && (rdp.flags & FOG_ENABLED))
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@ -2906,7 +2906,7 @@ void rdp_setcolorimage()
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if (g_settings->fb_hwfbe_enabled() && !rdp.copy_ci_index && (rdp.copy_zi_index || g_settings->hacks(CSettings::hack_BAR)))
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if (g_settings->fb_hwfbe_enabled() && !rdp.copy_ci_index && (rdp.copy_zi_index || g_settings->hacks(CSettings::hack_BAR)))
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{
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{
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GrLOD_t LOD = g_scr_res_x > 1024 ? GFX_LOD_LOG2_1024 : GFX_LOD_LOG2_2048;
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GrLOD_t LOD = g_scr_res_x > 1024 ? GFX_LOD_LOG2_1024 : GFX_LOD_LOG2_2048;
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grAuxBufferExt(GR_BUFFER_TEXTUREAUXBUFFER_EXT);
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gfxAuxBufferExt(GR_BUFFER_TEXTUREAUXBUFFER_EXT);
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WriteTrace(TraceRDP, TraceDebug, "rdp_setcolorimage - set texture depth buffer to TMU0");
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WriteTrace(TraceRDP, TraceDebug, "rdp_setcolorimage - set texture depth buffer to TMU0");
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}
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}
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}
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}
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@ -196,12 +196,12 @@ void DrawHiresDepthImage(const DRAWIMAGE & d)
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gfxTextureBufferExt(rdp.texbufs[0].tmu, rdp.texbufs[0].begin, LOD, LOD,
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gfxTextureBufferExt(rdp.texbufs[0].tmu, rdp.texbufs[0].begin, LOD, LOD,
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GR_ASPECT_LOG2_1x1, GFX_TEXFMT_RGB_565, GR_MIPMAPLEVELMASK_BOTH);
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GR_ASPECT_LOG2_1x1, GFX_TEXFMT_RGB_565, GR_MIPMAPLEVELMASK_BOTH);
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grRenderBuffer(GR_BUFFER_TEXTUREBUFFER_EXT);
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grRenderBuffer(GR_BUFFER_TEXTUREBUFFER_EXT);
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grAuxBufferExt(GR_BUFFER_AUXBUFFER);
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gfxAuxBufferExt(GR_BUFFER_AUXBUFFER);
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grBufferClear(0, 0, 0xFFFF);
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grBufferClear(0, 0, 0xFFFF);
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gfxDrawTriangle(&v[0], &v[2], &v[1]);
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gfxDrawTriangle(&v[0], &v[2], &v[1]);
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gfxDrawTriangle(&v[2], &v[3], &v[1]);
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gfxDrawTriangle(&v[2], &v[3], &v[1]);
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grRenderBuffer(GR_BUFFER_BACKBUFFER);
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grRenderBuffer(GR_BUFFER_BACKBUFFER);
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grAuxBufferExt(GR_BUFFER_TEXTUREAUXBUFFER_EXT);
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gfxAuxBufferExt(GR_BUFFER_TEXTUREAUXBUFFER_EXT);
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gfxDepthMask(FXTRUE);
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gfxDepthMask(FXTRUE);
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}
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}
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