input: backport PJ64-Input's N64 Mouse emulation

This commit is contained in:
zilmar 2025-05-15 18:42:40 +09:30
parent dd281e4e34
commit 13b1783141
41 changed files with 1480 additions and 485 deletions

View File

@ -459,7 +459,7 @@ void CPifRam::ProcessControllerCommand(int32_t Control, uint8_t * Command)
Command[4] = 0x00;
switch (Controllers[Control].Plugin)
{
case PLUGIN_TANSFER_PAK:
case PLUGIN_TRANSFER_PAK:
case PLUGIN_RUMBLE_PAK:
case PLUGIN_MEMPAK:
case PLUGIN_RAW:
@ -506,7 +506,7 @@ void CPifRam::ProcessControllerCommand(int32_t Control, uint8_t * Command)
{
case PLUGIN_RUMBLE_PAK: Rumblepak::ReadFrom(address, data); break;
case PLUGIN_MEMPAK: g_Mempak->ReadFrom(Control, address, data); break;
case PLUGIN_TANSFER_PAK: Transferpak::ReadFrom((uint16_t)address, data); break;
case PLUGIN_TRANSFER_PAK: Transferpak::ReadFrom((uint16_t)address, data); break;
case PLUGIN_RAW: if (g_Plugins->Control()->ControllerCommand) { g_Plugins->Control()->ControllerCommand(Control, Command); } break;
default:
memset(&Command[5], 0, 0x20);
@ -547,7 +547,7 @@ void CPifRam::ProcessControllerCommand(int32_t Control, uint8_t * Command)
{
case PLUGIN_MEMPAK: g_Mempak->WriteTo(Control, address, data); break;
case PLUGIN_RUMBLE_PAK: Rumblepak::WriteTo(Control, address, data); break;
case PLUGIN_TANSFER_PAK: Transferpak::WriteTo((uint16_t)address, data); break;
case PLUGIN_TRANSFER_PAK: Transferpak::WriteTo((uint16_t)address, data); break;
case PLUGIN_RAW: if (g_Plugins->Control()->ControllerCommand) { g_Plugins->Control()->ControllerCommand(Control, Command); } break;
}

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@ -763,6 +763,10 @@ void CN64System::EndEmulation(void)
void CN64System::Pause()
{
if (m_Plugins && m_Plugins->Control()->EmulationPaused)
{
m_Plugins->Control()->EmulationPaused();
}
if (m_EndEmulation)
{
return;

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@ -1,11 +1,13 @@
#include "stdafx.h"
#include <Project64-core/N64System/SystemGlobals.h>
#include <Project64-core/N64System/N64Rom.h>
#include <Project64-core/N64System/N64Disk.h>
#include <Project64-core/N64System/Mips/MemoryVirtualMem.h>
#include <Project64-core/N64System/Mips/Register.h>
#include <Project64-core/N64System/N64Disk.h>
#include <Project64-core/N64System/N64Rom.h>
#include <Project64-core/N64System/N64System.h>
#include <Project64-core/N64System/SystemGlobals.h>
#include <Project64-core/Plugins/AudioPlugin.h>
#include <Project64-plugin-spec/Audio.h>
#ifdef _WIN32
#include <Windows.h>
#endif
@ -28,10 +30,10 @@ CAudioPlugin::~CAudioPlugin()
bool CAudioPlugin::LoadFunctions(void)
{
g_Settings->SaveBool(Setting_SyncViaAudioEnabled, false);
g_Settings->SaveBool(Setting_SyncViaAudioEnabled, false);
// Find entries for functions in DLL
void(CALL *InitiateAudio)(void);
void(CALL * InitiateAudio)(void);
LoadFunction(InitiateAudio);
LoadFunction(AiDacrateChanged);
LoadFunction(AiLenChanged);
@ -40,15 +42,39 @@ bool CAudioPlugin::LoadFunctions(void)
LoadFunction(ProcessAList);
// Make sure DLL has all needed functions
if (AiDacrateChanged == nullptr) { UnloadPlugin(); return false; }
if (AiLenChanged == nullptr) { UnloadPlugin(); return false; }
if (AiReadLength == nullptr) { UnloadPlugin(); return false; }
if (InitiateAudio == nullptr) { UnloadPlugin(); return false; }
if (ProcessAList == nullptr) { UnloadPlugin(); return false; }
if (AiDacrateChanged == nullptr)
{
UnloadPlugin();
return false;
}
if (AiLenChanged == nullptr)
{
UnloadPlugin();
return false;
}
if (AiReadLength == nullptr)
{
UnloadPlugin();
return false;
}
if (InitiateAudio == nullptr)
{
UnloadPlugin();
return false;
}
if (ProcessAList == nullptr)
{
UnloadPlugin();
return false;
}
if (m_PluginInfo.Version >= 0x0102)
{
if (PluginOpened == nullptr) { UnloadPlugin(); return false; }
if (PluginOpened == nullptr)
{
UnloadPlugin();
return false;
}
}
return true;
}
@ -57,12 +83,10 @@ bool CAudioPlugin::Initiate(CN64System * System, RenderWindow * Window)
{
struct AUDIO_INFO
{
void * hwnd;
void * hWnd;
void * hinst;
int32_t MemoryBswaped; // If this is set to TRUE, then the memory has been pre-bswap'd on a DWORD (32-bit) boundary
// eg. the first 8 bytes are stored like this:
// 4 3 2 1 8 7 6 5
int32_t Reserved;
uint8_t * HEADER; // This is the ROM header (first 40h bytes of the ROM)
// This will be in the same memory format as the rest of the memory
uint8_t * RDRAM;
@ -82,20 +106,23 @@ bool CAudioPlugin::Initiate(CN64System * System, RenderWindow * Window)
};
// Get function from DLL
int32_t(CALL *InitiateAudio)(AUDIO_INFO Audio_Info);
int32_t(CALL * InitiateAudio)(AUDIO_INFO Audio_Info);
LoadFunction(InitiateAudio);
if (InitiateAudio == nullptr) { return false; }
if (InitiateAudio == nullptr)
{
return false;
}
AUDIO_INFO Info = { 0 };
AUDIO_INFO Info = {0};
#ifdef _WIN32
Info.hwnd = Window ? Window->GetWindowHandle() : nullptr;
Info.hWnd = Window ? Window->GetWindowHandle() : nullptr;
Info.hinst = Window ? Window->GetModuleInstance() : nullptr;
#else
Info.hwnd = nullptr;
Info.hWnd = nullptr;
Info.hinst = nullptr;
#endif
Info.MemoryBswaped = true;
Info.Reserved = true;
Info.CheckInterrupts = DummyCheckInterrupts;
// We are initializing the plugin before any ROM is loaded so we do not have any correct
@ -138,7 +165,6 @@ bool CAudioPlugin::Initiate(CN64System * System, RenderWindow * Window)
Info.AI__DACRATE_REG = &Reg.AI_DACRATE_REG;
Info.AI__BITRATE_REG = &Reg.AI_BITRATE_REG;
}
m_Initialized = InitiateAudio(Info) != 0;
#ifdef _WIN32
@ -183,7 +209,10 @@ void CAudioPlugin::UnloadPluginDetails(void)
void CAudioPlugin::DacrateChanged(SYSTEM_TYPE Type)
{
if (!Initialized()) { return; }
if (!Initialized())
{
return;
}
WriteTrace(TraceAudioPlugin, TraceDebug, "SystemType: %s", Type == SYSTEM_NTSC ? "SYSTEM_NTSC" : "SYSTEM_PAL");
//uint32_t Frequency = g_Reg->AI_DACRATE_REG * 30;

View File

@ -10,25 +10,34 @@ public:
void DacrateChanged(SYSTEM_TYPE Type);
bool Initiate(CN64System * System, RenderWindow * Window);
void(CALL *AiLenChanged)(void);
uint32_t(CALL *AiReadLength)(void);
void(CALL *ProcessAList)(void);
void(CALL * AiLenChanged)(void);
uint32_t(CALL * AiReadLength)(void);
void(CALL * ProcessAList)(void);
private:
CAudioPlugin(const CAudioPlugin&);
CAudioPlugin& operator=(const CAudioPlugin&);
CAudioPlugin(const CAudioPlugin &);
CAudioPlugin & operator=(const CAudioPlugin &);
virtual int32_t GetDefaultSettingStartRange() const { return FirstAudioDefaultSet; }
virtual int32_t GetSettingStartRange() const { return FirstAudioSettings; }
PLUGIN_TYPE type() { return PLUGIN_TYPE_AUDIO; }
virtual int32_t GetDefaultSettingStartRange() const
{
return FirstAudioDefaultSet;
}
virtual int32_t GetSettingStartRange() const
{
return FirstAudioSettings;
}
PLUGIN_TYPE type()
{
return PLUGIN_TYPE_AUDIO;
}
void * m_hAudioThread;
bool LoadFunctions(void);
void UnloadPluginDetails(void);
void(CALL *AiUpdate) (int32_t Wait);
void(CALL *AiDacrateChanged)(SYSTEM_TYPE Type);
void(CALL * AiUpdate)(int32_t Wait);
void(CALL * AiDacrateChanged)(SYSTEM_TYPE Type);
static void AudioThread(CAudioPlugin * _this);
};

View File

@ -1,8 +1,9 @@
#include "stdafx.h"
#include <Project64-core/N64System/SystemGlobals.h>
#include <Project64-core/N64System/N64Rom.h>
#include <Project64-core/N64System/Mips/Register.h>
#include "ControllerPlugin.h"
#include <Project64-core/N64System/Mips/Register.h>
#include <Project64-core/N64System/N64Rom.h>
#include <Project64-core/N64System/SystemGlobals.h>
CControl_Plugin::CControl_Plugin(void) :
WM_KeyDown(nullptr),
@ -26,7 +27,7 @@ CControl_Plugin::~CControl_Plugin()
bool CControl_Plugin::LoadFunctions(void)
{
// Find entries for functions in DLL
void(CALL *InitiateControllers)(void);
void(CALL * InitiateControllers)(void);
LoadFunction(InitiateControllers);
LoadFunction(ControllerCommand);
LoadFunction(GetKeys);
@ -34,13 +35,23 @@ bool CControl_Plugin::LoadFunctions(void)
LoadFunction(WM_KeyDown);
LoadFunction(WM_KeyUp);
LoadFunction(RumbleCommand);
LoadFunction(WM_KillFocus);
LoadFunction(EmulationPaused);
// Make sure DLL had all needed functions
if (InitiateControllers == nullptr) { UnloadPlugin(); return false; }
if (InitiateControllers == nullptr)
{
UnloadPlugin();
return false;
}
if (m_PluginInfo.Version >= 0x0102)
{
if (PluginOpened == nullptr) { UnloadPlugin(); return false; }
if (PluginOpened == nullptr)
{
UnloadPlugin();
return false;
}
}
// Allocate our own controller
@ -58,7 +69,7 @@ bool CControl_Plugin::Initiate(CN64System * System, RenderWindow * Window)
for (int32_t i = 0; i < 4; i++)
{
m_PluginControllers[i].Present = false;
m_PluginControllers[i].Present = PRESENT_NONE;
m_PluginControllers[i].RawData = false;
m_PluginControllers[i].Plugin = PLUGIN_NONE;
}
@ -67,9 +78,12 @@ bool CControl_Plugin::Initiate(CN64System * System, RenderWindow * Window)
if (m_PluginInfo.Version == 0x0100)
{
// Get function from DLL
void(CALL *InitiateControllers_1_0)(void * hMainWindow, CONTROL Controls[4]);
void(CALL * InitiateControllers_1_0)(void * hMainWindow, CONTROL Controls[4]);
_LoadFunction("InitiateControllers", InitiateControllers_1_0);
if (InitiateControllers_1_0 == nullptr) { return false; }
if (InitiateControllers_1_0 == nullptr)
{
return false;
}
#ifdef _WIN32
InitiateControllers_1_0(Window->GetWindowHandle(), m_PluginControllers);
#else
@ -84,19 +98,22 @@ bool CControl_Plugin::Initiate(CN64System * System, RenderWindow * Window)
ControlInfo.HEADER = (System == nullptr ? Buffer : g_Rom->GetRomAddress());
#ifdef _WIN32
ControlInfo.hinst = Window ? Window->GetModuleInstance() : nullptr;
ControlInfo.hMainWindow = Window ? Window->GetWindowHandle() : nullptr;
ControlInfo.hWnd = Window ? Window->GetWindowHandle() : nullptr;
#else
ControlInfo.hinst = nullptr;
ControlInfo.hMainWindow = nullptr;
ControlInfo.hWnd = nullptr;
#endif
ControlInfo.MemoryBswaped = true;
ControlInfo.Reserved = true;
if (m_PluginInfo.Version == 0x0101)
{
// Get function from DLL
void(CALL *InitiateControllers_1_1)(CONTROL_INFO ControlInfo);
void(CALL * InitiateControllers_1_1)(CONTROL_INFO ControlInfo);
_LoadFunction("InitiateControllers", InitiateControllers_1_1);
if (InitiateControllers_1_1 == nullptr) { return false; }
if (InitiateControllers_1_1 == nullptr)
{
return false;
}
InitiateControllers_1_1(ControlInfo);
m_Initialized = true;
@ -104,9 +121,12 @@ bool CControl_Plugin::Initiate(CN64System * System, RenderWindow * Window)
else if (m_PluginInfo.Version >= 0x0102)
{
// Get function from DLL
void(CALL *InitiateControllers_1_2)(CONTROL_INFO * ControlInfo);
void(CALL * InitiateControllers_1_2)(CONTROL_INFO * ControlInfo);
_LoadFunction("InitiateControllers", InitiateControllers_1_2);
if (InitiateControllers_1_2 == nullptr) { return false; }
if (InitiateControllers_1_2 == nullptr)
{
return false;
}
InitiateControllers_1_2(&ControlInfo);
m_Initialized = true;
@ -136,10 +156,16 @@ void CControl_Plugin::UnloadPluginDetails(void)
void CControl_Plugin::UpdateKeys(void)
{
if (!m_AllocatedControllers) { return; }
if (!m_AllocatedControllers)
{
return;
}
for (int32_t cont = 0; cont < sizeof(m_Controllers) / sizeof(m_Controllers[0]); cont++)
{
if (!m_Controllers[cont]->Present()) { continue; }
if (!m_Controllers[cont]->Present())
{
continue;
}
if (!m_Controllers[cont]->m_RawData)
{
GetKeys(cont, &m_Controllers[cont]->m_Buttons);
@ -149,7 +175,10 @@ void CControl_Plugin::UpdateKeys(void)
g_Notify->BreakPoint(__FILE__, __LINE__);
}
}
if (ReadController) { ReadController(-1, nullptr); }
if (ReadController)
{
ReadController(-1, nullptr);
}
}
void CControl_Plugin::SetControl(CControl_Plugin const * const Plugin)
@ -169,7 +198,7 @@ void CControl_Plugin::SetControl(CControl_Plugin const * const Plugin)
}
}
CCONTROL::CCONTROL(int32_t &Present, int32_t &RawData, int32_t &PlugType) :
CCONTROL::CCONTROL(int32_t & Present, int32_t & RawData, int32_t & PlugType) :
m_Present(Present), m_RawData(RawData), m_PlugType(PlugType)
{
m_Buttons.Value = 0;

View File

@ -1,74 +1,26 @@
#pragma once
#include <Project64-core/Plugins/PluginBase.h>
#pragma warning(push)
#pragma warning(disable : 4201) // warning C4201: nonstandard extension used : nameless struct/union
typedef union
{
uint32_t Value;
struct
{
unsigned R_DPAD : 1;
unsigned L_DPAD : 1;
unsigned D_DPAD : 1;
unsigned U_DPAD : 1;
unsigned START_BUTTON : 1;
unsigned Z_TRIG : 1;
unsigned B_BUTTON : 1;
unsigned A_BUTTON : 1;
unsigned R_CBUTTON : 1;
unsigned L_CBUTTON : 1;
unsigned D_CBUTTON : 1;
unsigned U_CBUTTON : 1;
unsigned R_TRIG : 1;
unsigned L_TRIG : 1;
unsigned Reserved1 : 1;
unsigned Reserved2 : 1;
signed X_AXIS : 8;
signed Y_AXIS : 8;
};
} BUTTONS;
#pragma warning(pop)
typedef struct
{
int32_t Present;
int32_t RawData;
int32_t Plugin;
} CONTROL;
typedef struct
{
void * hMainWindow;
void * hinst;
int32_t MemoryBswaped; // Memory in client or server-native endian
uint8_t * HEADER; // The ROM header (first 40h bytes of the ROM)
CONTROL * Controls; // Pointer to array of 4 controllers, i.e.: CONTROL Controls[4];
} CONTROL_INFO;
enum PluginType
{
PLUGIN_NONE = 1,
PLUGIN_MEMPAK = 2,
PLUGIN_RUMBLE_PAK = 3,
PLUGIN_TANSFER_PAK = 4, // Not implemented for non-raw data
PLUGIN_RAW = 5, // The controller plugin is passed in raw data
};
#include <Project64-plugin-spec/Input.h>
class CControl_Plugin;
class CCONTROL
{
public:
CCONTROL(int32_t &Present, int32_t &RawData, int32_t &PlugType);
inline bool Present(void) const { return m_Present != 0; }
inline uint32_t Buttons(void) const { return m_Buttons.Value; }
inline PluginType Plugin(void) const { return static_cast<PluginType>(m_PlugType); }
CCONTROL(int32_t & Present, int32_t & RawData, int32_t & PlugType);
inline bool Present(void) const
{
return m_Present != 0;
}
inline uint32_t Buttons(void) const
{
return m_Buttons.Value;
}
inline PluginType Plugin(void) const
{
return static_cast<PluginType>(m_PlugType);
}
private:
friend class CControl_Plugin;
@ -78,8 +30,8 @@ private:
BUTTONS m_Buttons;
CCONTROL(void);
CCONTROL(const CCONTROL&);
CCONTROL& operator=(const CCONTROL&);
CCONTROL(const CCONTROL &);
CCONTROL & operator=(const CCONTROL &);
};
class CControl_Plugin : public CPlugin
@ -92,23 +44,40 @@ public:
void SetControl(CControl_Plugin const * const Plugin);
void UpdateKeys(void);
void(CALL *WM_KeyDown) (uint32_t wParam, uint32_t lParam);
void(CALL *WM_KeyUp) (uint32_t wParam, uint32_t lParam);
void(CALL *RumbleCommand) (int32_t Control, int32_t bRumble);
void(CALL *GetKeys) (int32_t Control, BUTTONS * Keys);
void(CALL *ReadController) (int32_t Control, uint8_t * Command);
void(CALL *ControllerCommand) (int32_t Control, uint8_t * Command);
void(CALL * WM_KeyDown)(uint32_t wParam, uint32_t lParam);
void(CALL * WM_KeyUp)(uint32_t wParam, uint32_t lParam);
void(CALL * WM_KillFocus)(uint32_t wParam, uint32_t lParam);
void(CALL * EmulationPaused)();
void(CALL * RumbleCommand)(int32_t Control, int32_t bRumble);
void(CALL * GetKeys) (int32_t Control, BUTTONS * Keys);
void(CALL * ReadController)(int32_t Control, uint8_t * Command);
void(CALL * ControllerCommand)(int32_t Control, uint8_t * Command);
inline CCONTROL const * Controller(int32_t control) { return m_Controllers[control]; }
inline CONTROL * PluginControllers(void) { return m_PluginControllers; }
inline CCONTROL const * Controller(int32_t control)
{
return m_Controllers[control];
}
inline CONTROL * PluginControllers(void)
{
return m_PluginControllers;
}
private:
CControl_Plugin(const CControl_Plugin&);
CControl_Plugin& operator=(const CControl_Plugin&);
CControl_Plugin(const CControl_Plugin &);
CControl_Plugin & operator=(const CControl_Plugin &);
virtual int32_t GetDefaultSettingStartRange() const { return FirstCtrlDefaultSet; }
virtual int32_t GetSettingStartRange() const { return FirstCtrlSettings; }
PLUGIN_TYPE type() { return PLUGIN_TYPE_CONTROLLER; }
virtual int32_t GetDefaultSettingStartRange() const
{
return FirstCtrlDefaultSet;
}
virtual int32_t GetSettingStartRange() const
{
return FirstCtrlSettings;
}
PLUGIN_TYPE type()
{
return PLUGIN_TYPE_CONTROLLER;
}
bool LoadFunctions(void);
void UnloadPluginDetails(void);

View File

@ -1,29 +1,30 @@
#include "stdafx.h"
#include <Project64-core/N64System/SystemGlobals.h>
#include <Project64-core/N64System/N64Rom.h>
#include <Project64-core/N64System/N64Disk.h>
#include "GFXPlugin.h"
#include <Project64-core/N64System/Mips/MemoryVirtualMem.h>
#include <Project64-core/N64System/Mips/Register.h>
#include <Project64-core/N64System/N64Disk.h>
#include <Project64-core/N64System/N64Rom.h>
#include <Project64-core/N64System/N64System.h>
#include "GFXPlugin.h"
#include <Project64-core/N64System/SystemGlobals.h>
CGfxPlugin::CGfxPlugin() :
CaptureScreen(nullptr),
ChangeWindow(nullptr),
DrawScreen(nullptr),
DrawStatus(nullptr),
MoveScreen(nullptr),
ProcessDList(nullptr),
ProcessRDPList(nullptr),
ShowCFB(nullptr),
UpdateScreen(nullptr),
ViStatusChanged(nullptr),
ViWidthChanged(nullptr),
SoftReset(nullptr),
GetRomBrowserMenu(nullptr),
OnRomBrowserMenuItem(nullptr),
GetDebugInfo(nullptr),
InitiateDebugger(nullptr)
CaptureScreen(nullptr),
ChangeWindow(nullptr),
DrawScreen(nullptr),
DrawStatus(nullptr),
MoveScreen(nullptr),
ProcessDList(nullptr),
ProcessRDPList(nullptr),
ShowCFB(nullptr),
UpdateScreen(nullptr),
ViStatusChanged(nullptr),
ViWidthChanged(nullptr),
SoftReset(nullptr),
GetRomBrowserMenu(nullptr),
OnRomBrowserMenuItem(nullptr),
GetDebugInfo(nullptr),
InitiateDebugger(nullptr)
{
memset(&m_GFXDebug, 0, sizeof(m_GFXDebug));
}
@ -39,7 +40,7 @@ CGfxPlugin::~CGfxPlugin()
bool CGfxPlugin::LoadFunctions(void)
{
// Find entries for functions in DLL
int32_t(CALL *InitiateGFX) (void * Gfx_Info);
int32_t(CALL * InitiateGFX)(void * Gfx_Info);
LoadFunction(InitiateGFX);
LoadFunction(ChangeWindow);
LoadFunction(DrawScreen);
@ -62,15 +63,46 @@ bool CGfxPlugin::LoadFunctions(void)
LoadFunction(OnRomBrowserMenuItem);
// Make sure DLL had all needed functions
if (ChangeWindow == nullptr) { UnloadPlugin(); return false; }
if (DrawScreen == nullptr) { DrawScreen = DummyDrawScreen; }
if (InitiateGFX == nullptr) { UnloadPlugin(); return false; }
if (MoveScreen == nullptr) { MoveScreen = DummyMoveScreen; }
if (ProcessDList == nullptr) { UnloadPlugin(); return false; }
if (UpdateScreen == nullptr) { UnloadPlugin(); return false; }
if (ViStatusChanged == nullptr) { ViStatusChanged = DummyViStatusChanged; }
if (ViWidthChanged == nullptr) { ViWidthChanged = DummyViWidthChanged; }
if (SoftReset == nullptr) { SoftReset = DummySoftReset; }
if (ChangeWindow == nullptr)
{
UnloadPlugin();
return false;
}
if (DrawScreen == nullptr)
{
DrawScreen = DummyDrawScreen;
}
if (InitiateGFX == nullptr)
{
UnloadPlugin();
return false;
}
if (MoveScreen == nullptr)
{
MoveScreen = DummyMoveScreen;
}
if (ProcessDList == nullptr)
{
UnloadPlugin();
return false;
}
if (UpdateScreen == nullptr)
{
UnloadPlugin();
return false;
}
if (ViStatusChanged == nullptr)
{
ViStatusChanged = DummyViStatusChanged;
}
if (ViWidthChanged == nullptr)
{
ViWidthChanged = DummyViWidthChanged;
}
if (SoftReset == nullptr)
{
SoftReset = DummySoftReset;
}
if (m_PluginInfo.Version >= 0x0103)
{
@ -80,14 +112,30 @@ bool CGfxPlugin::LoadFunctions(void)
LoadFunction(GetDebugInfo);
_LoadFunction("InitiateGFXDebugger", InitiateDebugger);
if (ProcessRDPList == nullptr) { UnloadPlugin(); return false; }
if (CaptureScreen == nullptr) { UnloadPlugin(); return false; }
if (ShowCFB == nullptr) { UnloadPlugin(); return false; }
if (ProcessRDPList == nullptr)
{
UnloadPlugin();
return false;
}
if (CaptureScreen == nullptr)
{
UnloadPlugin();
return false;
}
if (ShowCFB == nullptr)
{
UnloadPlugin();
return false;
}
}
if (m_PluginInfo.Version >= 0x0104)
{
if (PluginOpened == nullptr) { UnloadPlugin(); return false; }
if (PluginOpened == nullptr)
{
UnloadPlugin();
return false;
}
}
if (GetDebugInfo != nullptr)
@ -113,14 +161,14 @@ bool CGfxPlugin::Initiate(CN64System * System, RenderWindow * Window)
typedef struct
{
void * hWnd; // Render window
void * hStatusBar; // If render window does not have a status bar then this is NULL
void * hWnd; // Render window
void * hStatusBar; // If render window does not have a status bar then this is NULL
int32_t MemoryBswaped; // If this is set to TRUE, then the memory has been pre-bswap'd on a DWORD (32-bit) boundary
int32_t MemoryBswaped; // If this is set to TRUE, then the memory has been pre-bswap'd on a DWORD (32-bit) boundary
// eg. the first 8 bytes are stored like this:
// 4 3 2 1 8 7 6 5
uint8_t * HEADER; // This is the ROM header (first 40h bytes of the ROM)
uint8_t * HEADER; // This is the ROM header (first 40h bytes of the ROM)
// This will be in the same memory format as the rest of the memory
uint8_t * RDRAM;
uint8_t * DMEM;
@ -152,14 +200,14 @@ bool CGfxPlugin::Initiate(CN64System * System, RenderWindow * Window)
uint32_t * VI__X_SCALE_REG;
uint32_t * VI__Y_SCALE_REG;
void(CALL *CheckInterrupts)(void);
void(CALL * CheckInterrupts)(void);
#ifdef ANDROID
void(CALL *SwapBuffers)(void);
void(CALL * SwapBuffers)(void);
#endif
} GFX_INFO;
// Get function from DLL
int32_t(CALL *InitiateGFX)(GFX_INFO Gfx_Info);
int32_t(CALL * InitiateGFX)(GFX_INFO Gfx_Info);
_LoadFunction("InitiateGFX", InitiateGFX);
if (InitiateGFX == nullptr)
{
@ -167,7 +215,7 @@ bool CGfxPlugin::Initiate(CN64System * System, RenderWindow * Window)
return false;
}
GFX_INFO Info = { 0 };
GFX_INFO Info = {0};
Info.MemoryBswaped = true;
#if defined(ANDROID) || defined(__ANDROID__)
@ -267,13 +315,10 @@ void CGfxPlugin::UnloadPluginDetails(void)
}
memset(&m_GFXDebug, 0, sizeof(m_GFXDebug));
// CaptureScreen = nullptr;
ChangeWindow = nullptr;
GetDebugInfo = nullptr;
DrawScreen = nullptr;
DrawStatus = nullptr;
// FrameBufferRead = nullptr;
// FrameBufferWrite = nullptr;
InitiateDebugger = nullptr;
MoveScreen = nullptr;
ProcessDList = nullptr;

View File

@ -8,34 +8,34 @@ class CGfxPlugin : public CPlugin
// Menu
// Items should have an ID between 5101 and 5200
void * hGFXMenu;
void(CALL *ProcessMenuItem)(int32_t ID);
void(CALL * ProcessMenuItem)(int32_t ID);
// Breakpoints
int32_t UseBPoints;
char BPPanelName[20];
void(CALL *Add_BPoint) (void);
void(CALL *CreateBPPanel) (void * hDlg, void * rcBox);
void(CALL *HideBPPanel) (void);
void(CALL *PaintBPPanel) (void * ps);
void(CALL *ShowBPPanel) (void);
void(CALL *RefreshBpoints) (void * hList);
void(CALL *RemoveBpoint) (void * hList, int32_t index);
void(CALL *RemoveAllBpoint) (void);
void(CALL * Add_BPoint)(void);
void(CALL * CreateBPPanel)(void * hDlg, void * rcBox);
void(CALL * HideBPPanel)(void);
void(CALL * PaintBPPanel)(void * ps);
void(CALL * ShowBPPanel)(void);
void(CALL * RefreshBpoints)(void * hList);
void(CALL * RemoveBpoint)(void * hList, int32_t index);
void(CALL * RemoveAllBpoint)(void);
// GFX command window
void(CALL *Enter_GFX_Commands_Window)(void);
void(CALL * Enter_GFX_Commands_Window)(void);
} GFXDEBUG_INFO;
typedef struct
{
void(CALL *UpdateBreakPoints)(void);
void(CALL *UpdateMemory)(void);
void(CALL *UpdateR4300iRegisters)(void);
void(CALL *Enter_BPoint_Window)(void);
void(CALL *Enter_R4300i_Commands_Window)(void);
void(CALL *Enter_R4300i_Register_Window)(void);
void(CALL *Enter_RSP_Commands_Window)(void);
void(CALL *Enter_Memory_Window)(void);
void(CALL * UpdateBreakPoints)(void);
void(CALL * UpdateMemory)(void);
void(CALL * UpdateR4300iRegisters)(void);
void(CALL * Enter_BPoint_Window)(void);
void(CALL * Enter_R4300i_Commands_Window)(void);
void(CALL * Enter_R4300i_Register_Window)(void);
void(CALL * Enter_RSP_Commands_Window)(void);
void(CALL * Enter_Memory_Window)(void);
} DEBUG_INFO;
public:
@ -45,51 +45,73 @@ public:
bool LoadFunctions(void);
bool Initiate(CN64System * System, RenderWindow * Window);
void(CALL *CaptureScreen) (const char *);
void(CALL *ChangeWindow) (void);
void(CALL *DrawScreen) (void);
void(CALL *DrawStatus) (const char * lpString, int32_t RightAlign);
void(CALL *MoveScreen) (int32_t xpos, int32_t ypos);
void(CALL *ProcessDList) (void);
void(CALL *ProcessRDPList) (void);
void(CALL *ShowCFB) (void);
void(CALL *UpdateScreen) (void);
void(CALL *ViStatusChanged) (void);
void(CALL *ViWidthChanged) (void);
void(CALL *SoftReset) (void);
void(CALL * CaptureScreen)(const char *);
void(CALL * ChangeWindow)(void);
void(CALL * DrawScreen)(void);
void(CALL * DrawStatus)(const char * lpString, int32_t RightAlign);
void(CALL * MoveScreen)(int32_t xpos, int32_t ypos);
void(CALL * ProcessDList)(void);
void(CALL * ProcessRDPList)(void);
void(CALL * ShowCFB)(void);
void(CALL * UpdateScreen)(void);
void(CALL * ViStatusChanged)(void);
void(CALL * ViWidthChanged)(void);
void(CALL * SoftReset)(void);
#ifdef ANDROID
void(CALL *SurfaceCreated) (void);
void(CALL *SurfaceChanged) (int w, int h);
void(CALL * SurfaceCreated)(void);
void(CALL * SurfaceChanged)(int w, int h);
#endif
// ROM browser
void *(CALL * GetRomBrowserMenu)(void); // Items should have an ID between 4101 and 4200
void(CALL * OnRomBrowserMenuItem)(int32_t MenuID, void * hParent, uint8_t * HEADER);
void * GetDebugMenu(void) { return m_GFXDebug.hGFXMenu; }
void * GetDebugMenu(void)
{
return m_GFXDebug.hGFXMenu;
}
void ProcessMenuItem(int32_t id);
private:
CGfxPlugin(const CGfxPlugin&);
CGfxPlugin& operator=(const CGfxPlugin&);
CGfxPlugin(const CGfxPlugin &);
CGfxPlugin & operator=(const CGfxPlugin &);
virtual int32_t GetDefaultSettingStartRange() const { return FirstGfxDefaultSet; }
virtual int32_t GetSettingStartRange() const { return FirstGfxSettings; }
PLUGIN_TYPE type() { return PLUGIN_TYPE_GFX; }
virtual int32_t GetDefaultSettingStartRange() const
{
return FirstGfxDefaultSet;
}
virtual int32_t GetSettingStartRange() const
{
return FirstGfxSettings;
}
PLUGIN_TYPE type()
{
return PLUGIN_TYPE_VIDEO;
}
void UnloadPluginDetails(void);
GFXDEBUG_INFO m_GFXDebug;
void(CALL *GetDebugInfo) (GFXDEBUG_INFO * GFXDebugInfo);
void(CALL *InitiateDebugger)(DEBUG_INFO DebugInfo);
void(CALL * GetDebugInfo)(GFXDEBUG_INFO * GFXDebugInfo);
void(CALL * InitiateDebugger)(DEBUG_INFO DebugInfo);
#ifdef ANDROID
static void SwapBuffers(void);
#endif
static void CALL DummyDrawScreen(void) {}
static void CALL DummyMoveScreen(int32_t /*xpos*/, int32_t /*ypos*/) {}
static void CALL DummyViStatusChanged(void) {}
static void CALL DummyViWidthChanged(void) {}
static void CALL DummySoftReset(void) {}
static void CALL DummyDrawScreen(void)
{
}
static void CALL DummyMoveScreen(int32_t /*xpos*/, int32_t /*ypos*/)
{
}
static void CALL DummyViStatusChanged(void)
{
}
static void CALL DummyViWidthChanged(void)
{
}
static void CALL DummySoftReset(void)
{
}
};

View File

@ -1,14 +1,15 @@
#include "stdafx.h"
#include <Project64-core/N64System/SystemGlobals.h>
#include <Project64-core/N64System/N64System.h>
#include <Project64-core/Plugins/Plugin.h>
#include <Common/path.h>
#include <Project64-core/N64System/N64System.h>
#include <Project64-core/N64System/SystemGlobals.h>
#include <Project64-core/Plugins/Plugin.h>
CPlugins::CPlugins(SettingID PluginDirSetting, bool SyncPlugins) :
m_MainWindow(nullptr),
m_SyncWindow(nullptr),
m_PluginDirSetting(PluginDirSetting),
m_PluginDir(g_Settings->LoadStringVal(PluginDirSetting)),
m_PluginDir(CPath(g_Settings->LoadStringVal(PluginDirSetting)).NormalizePath(CPath(CPath::MODULE_DIRECTORY))),
m_Gfx(nullptr),
m_Audio(nullptr),
m_RSP(nullptr),
@ -63,12 +64,12 @@ void CPlugins::PluginChanged(CPlugins * _this)
bool bAudioChange = _stricmp(_this->m_AudioFile.c_str(), g_Settings->LoadStringVal(Game_Plugin_Audio).c_str()) != 0;
bool bRspChange = _stricmp(_this->m_RSPFile.c_str(), g_Settings->LoadStringVal(Game_Plugin_RSP).c_str()) != 0;
bool bContChange = _stricmp(_this->m_ControlFile.c_str(), g_Settings->LoadStringVal(Game_Plugin_Controller).c_str()) != 0;
bool bDirChange = _stricmp(_this->m_PluginDir.c_str(), g_Settings->LoadStringVal(_this->m_PluginDirSetting).c_str()) != 0;
bool bDirChange = _stricmp(_this->m_PluginDir, CPath(g_Settings->LoadStringVal(_this->m_PluginDirSetting)).NormalizePath(CPath(CPath::MODULE_DIRECTORY))) != 0;
WriteTrace(TracePlugins, TraceVerbose, "m_GfxFile: \"%s\" Game_Plugin_Gfx: \"%s\" changed: %s", _this->m_GfxFile.c_str(), g_Settings->LoadStringVal(Game_Plugin_Gfx).c_str(), bGfxChange ? "true" : "false");
WriteTrace(TracePlugins, TraceVerbose, "m_AudioFile: \"%s\" Game_Plugin_Audio: \"%s\" changed: %s", _this->m_GfxFile.c_str(), g_Settings->LoadStringVal(Game_Plugin_Gfx).c_str(), bAudioChange ? "true" : "false");
WriteTrace(TracePlugins, TraceVerbose, "m_RSPFile: \"%s\" Game_Plugin_RSP: \"%s\" changed: %s", _this->m_GfxFile.c_str(), g_Settings->LoadStringVal(Game_Plugin_Gfx).c_str(), bRspChange ? "true" : "false");
WriteTrace(TracePlugins, TraceVerbose, "m_ControlFile: \"%s\" Game_Plugin_Controller: \"%s\" changed: %s", _this->m_GfxFile.c_str(), g_Settings->LoadStringVal(Game_Plugin_Gfx).c_str(), bContChange ? "true" : "false");
WriteTrace(TracePlugins, TraceVerbose, "m_PluginDir: \"%s\" m_PluginDirSetting: \"%s\" changed: %s", _this->m_PluginDir.c_str(), g_Settings->LoadStringVal(_this->m_PluginDirSetting).c_str(), bDirChange ? "true" : "false");
WriteTrace(TracePlugins, TraceVerbose, "m_AudioFile: \"%s\" Game_Plugin_Audio: \"%s\" changed: %s", _this->m_AudioFile.c_str(), g_Settings->LoadStringVal(Game_Plugin_Audio).c_str(), bAudioChange ? "true" : "false");
WriteTrace(TracePlugins, TraceVerbose, "m_RSPFile: \"%s\" Game_Plugin_RSP: \"%s\" changed: %s", _this->m_RSPFile.c_str(), g_Settings->LoadStringVal(Game_Plugin_RSP).c_str(), bRspChange ? "true" : "false");
WriteTrace(TracePlugins, TraceVerbose, "m_ControlFile: \"%s\" Game_Plugin_Controller: \"%s\" changed: %s", _this->m_ControlFile.c_str(), g_Settings->LoadStringVal(Game_Plugin_Controller).c_str(), bContChange ? "true" : "false");
WriteTrace(TracePlugins, TraceVerbose, "m_PluginDir: \"%s\" m_PluginDirSetting: \"%s\" changed: %s", (const char *)_this->m_PluginDir, g_Settings->LoadStringVal(_this->m_PluginDirSetting).c_str(), bDirChange ? "true" : "false");
if (bDirChange)
{
WriteTrace(TracePlugins, TraceDebug, "Plugin directory changed");
@ -81,10 +82,22 @@ void CPlugins::PluginChanged(CPlugins * _this)
if (bGfxChange || bAudioChange || bRspChange || bContChange)
{
if (bGfxChange) { WriteTrace(TracePlugins, TraceDebug, "GFX plugin changed"); }
if (bAudioChange) { WriteTrace(TracePlugins, TraceDebug, "Audio plugin changed"); }
if (bRspChange) { WriteTrace(TracePlugins, TraceDebug, "RSP plugin changed"); }
if (bContChange) { WriteTrace(TracePlugins, TraceDebug, "Controller plugin changed"); }
if (bGfxChange)
{
WriteTrace(TracePlugins, TraceDebug, "GFX plugin changed");
}
if (bAudioChange)
{
WriteTrace(TracePlugins, TraceDebug, "Audio plugin changed");
}
if (bRspChange)
{
WriteTrace(TracePlugins, TraceDebug, "RSP plugin changed");
}
if (bContChange)
{
WriteTrace(TracePlugins, TraceDebug, "Controller plugin changed");
}
if (g_Settings->LoadBool(GameRunning_CPU_Running))
{
// Ensure that base system actually exists before we go triggering the event
@ -102,7 +115,7 @@ void CPlugins::PluginChanged(CPlugins * _this)
}
template <typename plugin_type>
static void LoadPlugin(SettingID PluginSettingID, SettingID PluginVerSettingID, plugin_type * & plugin, const char * PluginDir, stdstr & FileName, TraceModuleProject64 TraceLevel, const char * type, bool IsCopy)
static void LoadPlugin(SettingID PluginSettingID, SettingID PluginVerSettingID, plugin_type *& plugin, const char * PluginDir, stdstr & FileName, TraceModuleProject64 TraceLevel, const char * type, bool IsCopy)
{
if (plugin != nullptr)
{
@ -141,10 +154,10 @@ void CPlugins::CreatePlugins(void)
{
WriteTrace(TracePlugins, TraceInfo, "Start");
LoadPlugin(Game_Plugin_Gfx, Plugin_GFX_CurVer, m_Gfx, m_PluginDir.c_str(), m_GfxFile, TraceGFXPlugin, "GFX", m_SyncPlugins);
LoadPlugin(Game_Plugin_Audio, Plugin_AUDIO_CurVer, m_Audio, m_PluginDir.c_str(), m_AudioFile, TraceAudioPlugin, "Audio", m_SyncPlugins);
LoadPlugin(Game_Plugin_RSP, Plugin_RSP_CurVer, m_RSP, m_PluginDir.c_str(), m_RSPFile, TraceRSPPlugin, "RSP", m_SyncPlugins);
LoadPlugin(Game_Plugin_Controller, Plugin_CONT_CurVer, m_Control, m_PluginDir.c_str(), m_ControlFile, TraceControllerPlugin, "Control", m_SyncPlugins);
LoadPlugin(Game_Plugin_Gfx, Plugin_GFX_CurVer, m_Gfx, m_PluginDir, m_GfxFile, TraceGFXPlugin, "GFX", m_SyncPlugins);
LoadPlugin(Game_Plugin_Audio, Plugin_AUDIO_CurVer, m_Audio, m_PluginDir, m_AudioFile, TraceAudioPlugin, "Audio", m_SyncPlugins);
LoadPlugin(Game_Plugin_RSP, Plugin_RSP_CurVer, m_RSP, m_PluginDir, m_RSPFile, TraceRSPPlugin, "RSP", m_SyncPlugins);
LoadPlugin(Game_Plugin_Controller, Plugin_CONT_CurVer, m_Control, m_PluginDir, m_ControlFile, TraceControllerPlugin, "Control", m_SyncPlugins);
// Enable debugger
if (m_RSP != nullptr && m_RSP->EnableDebugging)
@ -276,22 +289,46 @@ bool CPlugins::Initiate(CN64System * System)
{
WriteTrace(TracePlugins, TraceDebug, "Start");
// Check to make sure we have the plugin available to be used
if (m_Gfx == nullptr) { return false; }
if (m_Audio == nullptr) { return false; }
if (m_RSP == nullptr) { return false; }
if (m_Control == nullptr) { return false; }
if (m_Gfx == nullptr)
{
return false;
}
if (m_Audio == nullptr)
{
return false;
}
if (m_RSP == nullptr)
{
return false;
}
if (m_Control == nullptr)
{
return false;
}
WriteTrace(TraceGFXPlugin, TraceDebug, "GFX initiate starting");
if (!m_Gfx->Initiate(System, m_MainWindow)) { return false; }
if (!m_Gfx->Initiate(System, m_MainWindow))
{
return false;
}
WriteTrace(TraceGFXPlugin, TraceDebug, "GFX initiate done");
WriteTrace(TraceAudioPlugin, TraceDebug, "Audio initiate starting");
if (!m_Audio->Initiate(System, m_MainWindow)) { return false; }
if (!m_Audio->Initiate(System, m_MainWindow))
{
return false;
}
WriteTrace(TraceAudioPlugin, TraceDebug, "Audio initiate done");
WriteTrace(TraceControllerPlugin, TraceDebug, "Control initiate starting");
if (!m_Control->Initiate(System, m_MainWindow)) { return false; }
if (!m_Control->Initiate(System, m_MainWindow))
{
return false;
}
WriteTrace(TraceControllerPlugin, TraceDebug, "Control initiate done");
WriteTrace(TraceRSPPlugin, TraceDebug, "RSP initiate starting");
if (!m_RSP->Initiate(this, System)) { return false; }
if (!m_RSP->Initiate(this, System))
{
return false;
}
WriteTrace(TraceRSPPlugin, TraceDebug, "RSP initiate done");
WriteTrace(TracePlugins, TraceDebug, "Done");
m_initilized = true;
@ -322,47 +359,71 @@ bool CPlugins::Reset(CN64System * System)
bRspChange = true;
}
if (bGfxChange) { DestroyGfxPlugin(); }
if (bAudioChange) { DestroyAudioPlugin(); }
if (bRspChange) { DestroyRspPlugin(); }
if (bContChange) { DestroyControlPlugin(); }
if (bGfxChange)
{
DestroyGfxPlugin();
}
if (bAudioChange)
{
DestroyAudioPlugin();
}
if (bRspChange)
{
DestroyRspPlugin();
}
if (bContChange)
{
DestroyControlPlugin();
}
CreatePlugins();
if (m_Gfx && bGfxChange)
{
WriteTrace(TraceGFXPlugin, TraceDebug, "GFX initiate starting");
if (!m_Gfx->Initiate(System, m_MainWindow)) { return false; }
if (!m_Gfx->Initiate(System, m_MainWindow))
{
return false;
}
WriteTrace(TraceGFXPlugin, TraceDebug, "GFX initiate done");
}
if (m_Audio && bAudioChange)
{
WriteTrace(TraceAudioPlugin, TraceDebug, "Audio initiate starting");
if (!m_Audio->Initiate(System, m_MainWindow)) { return false; }
if (!m_Audio->Initiate(System, m_MainWindow))
{
return false;
}
WriteTrace(TraceAudioPlugin, TraceDebug, "Audio initiate done");
}
if (m_Control && bContChange)
{
WriteTrace(TraceControllerPlugin, TraceDebug, "Control initiate starting");
if (!m_Control->Initiate(System, m_MainWindow)) { return false; }
if (!m_Control->Initiate(System, m_MainWindow))
{
return false;
}
WriteTrace(TraceControllerPlugin, TraceDebug, "Control initiate done");
}
if (m_RSP && bRspChange)
{
WriteTrace(TraceRSPPlugin, TraceDebug, "RSP initiate starting");
if (!m_RSP->Initiate(this, System)) { return false; }
if (!m_RSP->Initiate(this, System))
{
return false;
}
WriteTrace(TraceRSPPlugin, TraceDebug, "RSP initiate done");
}
if (System)
{
System->RefreshSyncToAudio();
}
if (System)
{
System->RefreshSyncToAudio();
}
WriteTrace(TracePlugins, TraceDebug, "Done");
return true;
}
void CPlugins::ConfigPlugin(void* hParent, PLUGIN_TYPE Type)
void CPlugins::ConfigPlugin(void * hParent, PLUGIN_TYPE Type)
{
if (g_BaseSystem)
{
@ -372,7 +433,10 @@ void CPlugins::ConfigPlugin(void* hParent, PLUGIN_TYPE Type)
switch (Type)
{
case PLUGIN_TYPE_RSP:
if (m_RSP == nullptr || m_RSP->DllConfig == nullptr) { break; }
if (m_RSP == nullptr || m_RSP->DllConfig == nullptr)
{
break;
}
if (!m_RSP->Initialized())
{
if (!m_RSP->Initiate(this, nullptr))
@ -382,8 +446,11 @@ void CPlugins::ConfigPlugin(void* hParent, PLUGIN_TYPE Type)
}
m_RSP->DllConfig(hParent);
break;
case PLUGIN_TYPE_GFX:
if (m_Gfx == nullptr || m_Gfx->DllConfig == nullptr) { break; }
case PLUGIN_TYPE_VIDEO:
if (m_Gfx == nullptr || m_Gfx->DllConfig == nullptr)
{
break;
}
if (!m_Gfx->Initialized())
{
if (!m_Gfx->Initiate(nullptr, m_MainWindow))
@ -394,7 +461,10 @@ void CPlugins::ConfigPlugin(void* hParent, PLUGIN_TYPE Type)
m_Gfx->DllConfig(hParent);
break;
case PLUGIN_TYPE_AUDIO:
if (m_Audio == nullptr || m_Audio->DllConfig == nullptr) { break; }
if (m_Audio == nullptr || m_Audio->DllConfig == nullptr)
{
break;
}
if (!m_Audio->Initialized())
{
if (!m_Audio->Initiate(nullptr, m_MainWindow))
@ -409,7 +479,10 @@ void CPlugins::ConfigPlugin(void* hParent, PLUGIN_TYPE Type)
}
break;
case PLUGIN_TYPE_CONTROLLER:
if (m_Control == nullptr || m_Control->DllConfig == nullptr) { break; }
if (m_Control == nullptr || m_Control->DllConfig == nullptr)
{
break;
}
if (!m_Control->Initialized())
{
if (!m_Control->Initiate(nullptr, m_MainWindow))
@ -441,7 +514,7 @@ void DummyFunction(void)
bool CPlugins::CopyPlugins(const stdstr & DstDir) const
{
// Copy GFX plugin
CPath srcGfxPlugin(m_PluginDir.c_str(), g_Settings->LoadStringVal(Game_Plugin_Gfx).c_str());
CPath srcGfxPlugin((const char *)m_PluginDir, g_Settings->LoadStringVal(Game_Plugin_Gfx).c_str());
CPath dstGfxPlugin(DstDir.c_str(), g_Settings->LoadStringVal(Game_Plugin_Gfx).c_str());
dstGfxPlugin.SetName(stdstr_f("%s-copy", dstGfxPlugin.GetName().c_str()).c_str());
@ -456,7 +529,7 @@ bool CPlugins::CopyPlugins(const stdstr & DstDir) const
}
// Copy m_Audio plugin
CPath srcAudioPlugin(m_PluginDir.c_str(), g_Settings->LoadStringVal(Game_Plugin_Audio).c_str());
CPath srcAudioPlugin((const char *)m_PluginDir, g_Settings->LoadStringVal(Game_Plugin_Audio).c_str());
CPath dstAudioPlugin(DstDir.c_str(), g_Settings->LoadStringVal(Game_Plugin_Audio).c_str());
dstAudioPlugin.SetName(stdstr_f("%s-copy", dstAudioPlugin.GetName().c_str()).c_str());
if (!dstAudioPlugin.DirectoryExists())
@ -468,7 +541,7 @@ bool CPlugins::CopyPlugins(const stdstr & DstDir) const
return false;
}
// Copy RSP plugin
CPath srcRSPPlugin(m_PluginDir.c_str(), g_Settings->LoadStringVal(Game_Plugin_RSP).c_str());
CPath srcRSPPlugin((const char *)m_PluginDir, g_Settings->LoadStringVal(Game_Plugin_RSP).c_str());
CPath dstRSPPlugin(DstDir.c_str(), g_Settings->LoadStringVal(Game_Plugin_RSP).c_str());
dstRSPPlugin.SetName(stdstr_f("%s-copy", dstRSPPlugin.GetName().c_str()).c_str());
if (!dstRSPPlugin.DirectoryExists())
@ -481,7 +554,7 @@ bool CPlugins::CopyPlugins(const stdstr & DstDir) const
}
// Copy Controller plugin
CPath srcContPlugin(m_PluginDir.c_str(), g_Settings->LoadStringVal(Game_Plugin_Controller).c_str());
CPath srcContPlugin((const char *)m_PluginDir, g_Settings->LoadStringVal(Game_Plugin_Controller).c_str());
CPath dstContPlugin(DstDir.c_str(), g_Settings->LoadStringVal(Game_Plugin_Controller).c_str());
dstContPlugin.SetName(stdstr_f("%s-copy", dstContPlugin.GetName().c_str()).c_str());
if (!dstContPlugin.DirectoryExists())

View File

@ -1,100 +1,80 @@
#pragma once
#include <list>
#include <Common/path.h>
#include <Project64-core/Settings.h>
#include <Project64-core/Settings/DebugSettings.h>
#ifndef PLUGIN_INFO_STRUCT
#define PLUGIN_INFO_STRUCT
typedef struct
{
uint16_t Version; // Should be set to 1
uint16_t Type; // Set to PLUGIN_TYPE_GFX
char Name[100]; // Name of the DLL
// If DLL supports these memory options then set them to TRUE or FALSE if it does not support it
int32_t NormalMemory; // A normal BYTE array
int32_t MemoryBswaped; // A normal BYTE array where the memory has been pre-bswap'd on a DWORD (32-bit) boundary
} PLUGIN_INFO;
#endif
#include <Project64-plugin-spec/Base.h>
#include <list>
// Enums
enum SETTING_DATA_TYPE
{
Data_DWORD_General = 0, // A uint32_t setting used anywhere
Data_String_General = 1, // A string setting used anywhere
Data_DWORD_Game = 2, // A uint32_t associated with the current game
Data_String_Game = 3, // A string associated with the current game
Data_DWORD_RDB = 4, // A uint32_t associated with the current game in the ROM database
Data_String_RDB = 5, // A string associated with the current game in the ROM database
Data_DWORD_RDB_Setting = 6, // A uint32_t read from the ROM database, with config file
Data_DWORD_General = 0, // A uint32_t setting used anywhere
Data_String_General = 1, // A string setting used anywhere
Data_DWORD_Game = 2, // A uint32_t associated with the current game
Data_String_Game = 3, // A string associated with the current game
Data_DWORD_RDB = 4, // A uint32_t associated with the current game in the ROM database
Data_String_RDB = 5, // A string associated with the current game in the ROM database
Data_DWORD_RDB_Setting = 6, // A uint32_t read from the ROM database, with config file
Data_String_RDB_Setting = 7, // A string read from the ROM database, with config file
};
typedef struct
{
uint32_t dwSize;
int32_t DefaultStartRange;
int32_t SettingStartRange;
int32_t MaximumSettings;
int32_t NoDefault;
int32_t DefaultLocation;
uint32_t dwSize;
int32_t DefaultStartRange;
int32_t SettingStartRange;
int32_t MaximumSettings;
int32_t NoDefault;
int32_t DefaultLocation;
void * handle;
uint32_t(*GetSetting) (void * handle, int32_t ID);
const char * (*GetSettingSz) (void * handle, int32_t ID, char * Buffer, int32_t BufferLen);
void(*SetSetting) (void * handle, int32_t ID, uint32_t Value);
void(*SetSettingSz) (void * handle, int32_t ID, const char * Value);
void(*RegisterSetting) (void * handle, int32_t ID, int32_t DefaultID, SettingDataType Type,
SettingType Location, const char * Category, const char * DefaultStr, uint32_t Value);
void(*UseUnregisteredSetting) (int32_t ID);
uint32_t (*GetSetting)(void * handle, int32_t ID);
const char * (*GetSettingSz)(void * handle, int32_t ID, char * Buffer, int32_t BufferLen);
void (*SetSetting)(void * handle, int32_t ID, uint32_t Value);
void (*SetSettingSz)(void * handle, int32_t ID, const char * Value);
void (*RegisterSetting)(void * handle, int32_t ID, int32_t DefaultID, SettingDataType Type,
SettingType Location, const char * Category, const char * DefaultStr, uint32_t Value);
void (*UseUnregisteredSetting)(int32_t ID);
} PLUGIN_SETTINGS;
typedef struct
{
uint32_t(*FindSystemSettingId) (void * handle, const char * Name);
uint32_t (*FindSystemSettingId)(void * handle, const char * Name);
} PLUGIN_SETTINGS2;
typedef struct
{
void(*FlushSettings) (void * handle);
void (*FlushSettings)(void * handle);
} PLUGIN_SETTINGS3;
typedef struct
{
typedef void(*SettingChangedFunc)(void *);
typedef void (*SettingChangedFunc)(void *);
void(*RegisterChangeCB)(void * handle, int ID, void * Data, SettingChangedFunc Func);
void(*UnregisterChangeCB)(void * handle, int ID, void * Data, SettingChangedFunc Func);
void (*RegisterChangeCB)(void * handle, int ID, void * Data, SettingChangedFunc Func);
void (*UnregisterChangeCB)(void * handle, int ID, void * Data, SettingChangedFunc Func);
} PLUGIN_SETTINGS_NOTIFICATION;
typedef struct
{
void(*DisplayError)(const char * Message);
void(*FatalError)(const char * Message);
void(*DisplayMessage)(int DisplayTime, const char * Message);
void(*DisplayMessage2)(const char * Message);
void(*BreakPoint)(const char * FileName, int32_t LineNumber);
void (*DisplayError)(const char * Message);
void (*FatalError)(const char * Message);
void (*DisplayMessage)(int DisplayTime, const char * Message);
void (*DisplayMessage2)(const char * Message);
void (*BreakPoint)(const char * FileName, int32_t LineNumber);
} PLUGIN_NOTIFICATION;
enum PLUGIN_TYPE
{
PLUGIN_TYPE_NONE = 0,
PLUGIN_TYPE_RSP = 1,
PLUGIN_TYPE_GFX = 2,
PLUGIN_TYPE_AUDIO = 3,
PLUGIN_TYPE_CONTROLLER = 4,
};
class CSettings;
class CGfxPlugin; class CAudioPlugin; class CRSP_Plugin; class CControl_Plugin;
class CGfxPlugin;
class CAudioPlugin;
class CRSP_Plugin;
class CControl_Plugin;
class CN64System;
class CPlugins;
#if defined(_WIN32)
#include <objbase.h>
#else
#define __interface struct
#define __interface struct
#endif
__interface RenderWindow
@ -130,20 +110,41 @@ public:
bool ResetInUiThread(CN64System * System);
void GameReset(void);
inline CGfxPlugin * Gfx(void) const { return m_Gfx; }
inline CAudioPlugin * Audio(void) const { return m_Audio; }
inline CRSP_Plugin * RSP(void) const { return m_RSP; }
inline CControl_Plugin * Control(void) const { return m_Control; }
inline CGfxPlugin * Gfx(void) const
{
return m_Gfx;
}
inline CAudioPlugin * Audio(void) const
{
return m_Audio;
}
inline CRSP_Plugin * RSP(void) const
{
return m_RSP;
}
inline CControl_Plugin * Control(void) const
{
return m_Control;
}
inline RenderWindow * MainWindow(void) const { return m_MainWindow; }
inline RenderWindow * SyncWindow(void) const { return m_SyncWindow; }
inline RenderWindow * MainWindow(void) const
{
return m_MainWindow;
}
inline RenderWindow * SyncWindow(void) const
{
return m_SyncWindow;
}
inline bool initilized(void) const { return m_initilized; }
inline bool initilized(void) const
{
return m_initilized;
}
private:
CPlugins(void);
CPlugins(const CPlugins&);
CPlugins& operator=(const CPlugins&);
CPlugins(const CPlugins &);
CPlugins & operator=(const CPlugins &);
void DestroyGfxPlugin(void);
void DestroyAudioPlugin(void);
@ -156,12 +157,12 @@ private:
RenderWindow * m_SyncWindow;
SettingID m_PluginDirSetting;
stdstr m_PluginDir;
CPath m_PluginDir;
// Plugins
CGfxPlugin * m_Gfx;
CAudioPlugin * m_Audio;
CRSP_Plugin * m_RSP;
CGfxPlugin * m_Gfx;
CAudioPlugin * m_Audio;
CRSP_Plugin * m_RSP;
CControl_Plugin * m_Control;
stdstr m_GfxFile;

View File

@ -1,20 +1,20 @@
#include "stdafx.h"
#include <Project64-core/Plugins/PluginBase.h>
#include <Common/path.h>
#include <Project64-core/Plugins/PluginBase.h>
CPlugin::CPlugin() :
DllAbout(nullptr),
DllConfig(nullptr),
CloseDLL(nullptr),
RomOpen(nullptr),
RomClosed(nullptr),
PluginOpened(nullptr),
SetSettingInfo(nullptr),
SetSettingInfo2(nullptr),
SetSettingInfo3(nullptr),
m_LibHandle(nullptr),
m_Initialized(false),
m_RomOpen(false)
DllAbout(nullptr),
DllConfig(nullptr),
CloseDLL(nullptr),
RomOpen(nullptr),
RomClosed(nullptr),
PluginOpened(nullptr),
SetSettingInfo(nullptr),
SetSettingInfo2(nullptr),
SetSettingInfo3(nullptr),
m_LibHandle(nullptr),
m_Initialized(false),
m_RomOpen(false)
{
memset(&m_PluginInfo, 0, sizeof(m_PluginInfo));
}
@ -46,13 +46,22 @@ bool CPlugin::Load(const char * FileName)
}
// Get DLL information
void(CALL *GetDllInfo) (PLUGIN_INFO * PluginInfo);
void(CALL * GetDllInfo)(PLUGIN_INFO * PluginInfo);
LoadFunction(GetDllInfo);
if (GetDllInfo == nullptr) { return false; }
if (GetDllInfo == nullptr)
{
return false;
}
GetDllInfo(&m_PluginInfo);
if (!ValidPluginVersion(m_PluginInfo)) { return false; }
if (m_PluginInfo.Type != type()) { return false; }
if (!ValidPluginVersion(m_PluginInfo))
{
return false;
}
if (m_PluginInfo.Type != type())
{
return false;
}
LoadFunction(CloseDLL);
LoadFunction(RomOpen);
@ -79,8 +88,8 @@ bool CPlugin::Load(const char * FileName)
{
WriteTrace(PluginTraceType(), TraceDebug, "Found SetSettingNotificationInfo");
PLUGIN_SETTINGS_NOTIFICATION info;
info.RegisterChangeCB = (void(*)(void *, int ID, void * Data, PLUGIN_SETTINGS_NOTIFICATION::SettingChangedFunc Func))CSettings::sRegisterChangeCB;
info.UnregisterChangeCB = (void(*)(void *, int ID, void * Data, PLUGIN_SETTINGS_NOTIFICATION::SettingChangedFunc Func))CSettings::sUnregisterChangeCB;
info.RegisterChangeCB = (void (*)(void *, int ID, void * Data, PLUGIN_SETTINGS_NOTIFICATION::SettingChangedFunc Func))CSettings::sRegisterChangeCB;
info.UnregisterChangeCB = (void (*)(void *, int ID, void * Data, PLUGIN_SETTINGS_NOTIFICATION::SettingChangedFunc Func))CSettings::sUnregisterChangeCB;
SetSettingNotificationInfo(&info);
}
@ -89,7 +98,7 @@ bool CPlugin::Load(const char * FileName)
{
WriteTrace(PluginTraceType(), TraceDebug, "Found SetSettingInfo3");
PLUGIN_SETTINGS3 info;
info.FlushSettings = (void(*)(void * handle))CSettings::FlushSettings;
info.FlushSettings = (void (*)(void * handle))CSettings::FlushSettings;
SetSettingInfo3(&info);
}
@ -114,11 +123,11 @@ bool CPlugin::Load(const char * FileName)
info.NoDefault = Default_None;
info.DefaultLocation = g_Settings->LoadDword(Setting_UseFromRegistry) ? SettingType_Registry : SettingType_CfgFile;
info.handle = g_Settings;
info.RegisterSetting = (void(*)(void *, int, int, SettingDataType, SettingType, const char *, const char *, uint32_t))&CSettings::RegisterSetting;
info.GetSetting = (uint32_t(*)(void *, int))&CSettings::GetSetting;
info.GetSettingSz = (const char * (*)(void *, int, char *, int))&CSettings::GetSettingSz;
info.SetSetting = (void(*)(void *, int, uint32_t))&CSettings::SetSetting;
info.SetSettingSz = (void(*)(void *, int, const char *))&CSettings::SetSettingSz;
info.RegisterSetting = (void (*)(void *, int, int, SettingDataType, SettingType, const char *, const char *, uint32_t)) & CSettings::RegisterSetting;
info.GetSetting = (uint32_t(*)(void *, int)) & CSettings::GetSetting;
info.GetSettingSz = (const char * (*)(void *, int, char *, int)) & CSettings::GetSettingSz;
info.SetSetting = (void (*)(void *, int, uint32_t)) & CSettings::SetSetting;
info.SetSettingSz = (void (*)(void *, int, const char *)) & CSettings::SetSettingSz;
info.UseUnregisteredSetting = nullptr;
SetSettingInfo(&info);
@ -154,7 +163,7 @@ void CPlugin::RomOpened(RenderWindow * Render)
}
#ifdef ANDROID
if (m_PluginInfo.Type == PLUGIN_TYPE_GFX)
if (m_PluginInfo.Type == PLUGIN_TYPE_VIDEO)
{
WriteTrace(PluginTraceType(), TraceDebug, "Render = %p", Render);
if (Render != nullptr)
@ -186,7 +195,7 @@ void CPlugin::RomClose(RenderWindow * Render)
}
#ifdef ANDROID
if (m_PluginInfo.Type == PLUGIN_TYPE_GFX)
if (m_PluginInfo.Type == PLUGIN_TYPE_VIDEO)
{
WriteTrace(PluginTraceType(), TraceDebug, "Render = %p", Render);
if (Render != NULL)
@ -220,10 +229,10 @@ void CPlugin::Close(RenderWindow * Render)
WriteTrace(PluginTraceType(), TraceDebug, "(%s): Start", PluginType());
RomClose(Render);
m_Initialized = false;
if (CloseDLL != nullptr)
{
CloseDLL();
}
if (CloseDLL != nullptr)
{
CloseDLL();
}
WriteTrace(PluginTraceType(), TraceDebug, "(%s): Done", PluginType());
}
@ -258,7 +267,7 @@ const char * CPlugin::PluginType() const
switch (m_PluginInfo.Type)
{
case PLUGIN_TYPE_RSP: return "RSP";
case PLUGIN_TYPE_GFX: return "GFX";
case PLUGIN_TYPE_VIDEO: return "Video";
case PLUGIN_TYPE_AUDIO: return "Audio";
case PLUGIN_TYPE_CONTROLLER: return "Control";
}
@ -270,7 +279,7 @@ TraceModuleProject64 CPlugin::PluginTraceType() const
switch (m_PluginInfo.Type)
{
case PLUGIN_TYPE_RSP: return TraceRSPPlugin;
case PLUGIN_TYPE_GFX: return TraceGFXPlugin;
case PLUGIN_TYPE_VIDEO: return TraceGFXPlugin;
case PLUGIN_TYPE_AUDIO: return TraceAudioPlugin;
case PLUGIN_TYPE_CONTROLLER: return TraceControllerPlugin;
}
@ -282,28 +291,64 @@ bool CPlugin::ValidPluginVersion(PLUGIN_INFO & PluginInfo)
switch (PluginInfo.Type)
{
case PLUGIN_TYPE_RSP:
if (!PluginInfo.MemoryBswaped) { return false; }
if (PluginInfo.Version == 0x0001) { return true; }
if (PluginInfo.Version == 0x0100) { return true; }
if (PluginInfo.Version == 0x0101) { return true; }
if (PluginInfo.Version == 0x0102) { return true; }
if (PluginInfo.Version == 0x0103) { return true; }
if (PluginInfo.Version == 0x0001)
{
return true;
}
if (PluginInfo.Version == 0x0100)
{
return true;
}
if (PluginInfo.Version == 0x0101)
{
return true;
}
if (PluginInfo.Version == 0x0102)
{
return true;
}
if (PluginInfo.Version == 0x0103)
{
return true;
}
break;
case PLUGIN_TYPE_GFX:
if (!PluginInfo.MemoryBswaped) { return false; }
if (PluginInfo.Version == 0x0102) { return true; }
if (PluginInfo.Version == 0x0103) { return true; }
if (PluginInfo.Version == 0x0104) { return true; }
case PLUGIN_TYPE_VIDEO:
if (PluginInfo.Version == 0x0102)
{
return true;
}
if (PluginInfo.Version == 0x0103)
{
return true;
}
if (PluginInfo.Version == 0x0104)
{
return true;
}
break;
case PLUGIN_TYPE_AUDIO:
if (!PluginInfo.MemoryBswaped) { return false; }
if (PluginInfo.Version == 0x0101) { return true; }
if (PluginInfo.Version == 0x0102) { return true; }
if (PluginInfo.Version == 0x0101)
{
return true;
}
if (PluginInfo.Version == 0x0102)
{
return true;
}
break;
case PLUGIN_TYPE_CONTROLLER:
if (PluginInfo.Version == 0x0100) { return true; }
if (PluginInfo.Version == 0x0101) { return true; }
if (PluginInfo.Version == 0x0102) { return true; }
if (PluginInfo.Version == 0x0100)
{
return true;
}
if (PluginInfo.Version == 0x0101)
{
return true;
}
if (PluginInfo.Version == 0x0102)
{
return true;
}
break;
}
return false;

View File

@ -1,24 +1,25 @@
#pragma once
#include <Common/DynamicLibrary.h>
#include <Project64-core/Plugins/Plugin.h>
#include <Project64-core/Settings/DebugSettings.h>
#include <Project64-core/TraceModulesProject64.h>
#include <Project64-core/Plugins/Plugin.h>
#include <Common/DynamicLibrary.h>
#if defined(_WIN32)
#define CALL __cdecl
#else
#define CALL
#endif
#include <Project64-plugin-spec/Base.h>
class CPlugin :
private CDebugSettings
protected CDebugSettings
{
public:
CPlugin();
virtual ~CPlugin();
inline const char * PluginName() const { return m_PluginInfo.Name; }
inline bool Initialized() { return m_Initialized; }
inline const char * PluginName() const
{
return m_PluginInfo.Name;
}
inline bool Initialized()
{
return m_Initialized;
}
virtual int32_t GetDefaultSettingStartRange() const = 0;
virtual int32_t GetSettingStartRange() const = 0;
@ -30,8 +31,8 @@ public:
void GameReset(RenderWindow * Render);
void Close(RenderWindow * Render);
void(CALL *DllAbout) (void * hWnd);
void(CALL *DllConfig) (void * hParent);
void(CALL * DllAbout)(void * hWnd);
void(CALL * DllConfig)(void * hParent);
static bool ValidPluginVersion(PLUGIN_INFO & PluginInfo);
@ -43,15 +44,15 @@ protected:
virtual PLUGIN_TYPE type() = 0;
virtual bool LoadFunctions(void) = 0;
void(CALL *CloseDLL) (void);
void(CALL *RomOpen) (void);
void(CALL *RomClosed) (void);
void(CALL *PluginOpened)(void);
void(CALL *SetSettingInfo)(PLUGIN_SETTINGS *);
void(CALL *SetSettingInfo2)(PLUGIN_SETTINGS2 *);
void(CALL *SetSettingInfo3)(PLUGIN_SETTINGS3 *);
void(CALL *SetSettingNotificationInfo)(PLUGIN_SETTINGS_NOTIFICATION *);
void(CALL *SetPluginNotification)(PLUGIN_NOTIFICATION *);
void(CALL * CloseDLL)(void);
void(CALL * RomOpen)(void);
void(CALL * RomClosed)(void);
void(CALL * PluginOpened)(void);
void(CALL * SetSettingInfo)(PLUGIN_SETTINGS *);
void(CALL * SetSettingInfo2)(PLUGIN_SETTINGS2 *);
void(CALL * SetSettingInfo3)(PLUGIN_SETTINGS3 *);
void(CALL * SetSettingNotificationInfo)(PLUGIN_SETTINGS_NOTIFICATION *);
void(CALL * SetPluginNotification)(PLUGIN_NOTIFICATION *);
DynLibHandle m_LibHandle;
bool m_Initialized, m_RomOpen;
@ -66,7 +67,7 @@ protected:
// Simple wrapper around _LoadFunction() to avoid having to specify the same two arguments
// i.e. _LoadFunction("CloseDLL", CloseDLL);
#define LoadFunction(functionName) _LoadFunctionVoid(#functionName, (void **)&functionName)
#define _LoadFunction(functionName,function) _LoadFunctionVoid(functionName, (void **)&function)
#define _LoadFunction(functionName, function) _LoadFunctionVoid(functionName, (void **)&function)
private:
static void DisplayError(const char * Message);

View File

@ -132,8 +132,11 @@
<ClInclude Include="..\3rdParty\zlib\contrib\minizip\zip.h" />
<ClInclude Include="..\3rdParty\zlib\zconf.h" />
<ClInclude Include="..\3rdParty\zlib\zlib.h" />
<ClInclude Include="..\Project64-plugin-spec\Audio.h" />
<ClInclude Include="..\Project64-plugin-spec\Base.h" />
<ClInclude Include="..\Project64-plugin-spec\Input.h" />
<ClInclude Include="..\Project64-plugin-spec\Rsp.h" />
<ClInclude Include="..\Project64-plugin-spec\Video.h" />
<ClInclude Include="3rdParty\7zip.h" />
<ClInclude Include="3rdParty\zip.h" />
<ClInclude Include="AppInit.h" />

View File

@ -677,6 +677,15 @@
<ClInclude Include="..\Project64-plugin-spec\Input.h">
<Filter>Header Files\Plugin Spec</Filter>
</ClInclude>
<ClInclude Include="..\Project64-plugin-spec\Audio.h">
<Filter>Header Files\Plugin Spec</Filter>
</ClInclude>
<ClInclude Include="..\Project64-plugin-spec\Rsp.h">
<Filter>Header Files\Plugin Spec</Filter>
</ClInclude>
<ClInclude Include="..\Project64-plugin-spec\Video.h">
<Filter>Header Files\Plugin Spec</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="Version.h.in">

View File

@ -8,7 +8,8 @@ CProject64Input::CProject64Input(HINSTANCE hinst) :
m_hinst(hinst),
m_Scanning(false),
m_DisplayCtrlId(0),
m_iFirstController(-1)
m_iFirstController(-1),
m_MouseLock(false)
{
memset(m_Controllers, 0, sizeof(m_Controllers));
}
@ -45,11 +46,17 @@ void CProject64Input::InitiateControllers(CONTROL_INFO * ControlInfo)
{
g_Settings->LoadController(i, m_ControlInfo.Controls[i], m_Controllers[i]);
m_DirectInput->MapControllerDevice(m_Controllers[i]);
if (m_ControlInfo.Controls[i].Present != 0 && m_iFirstController < 0)
if (m_ControlInfo.Controls[i].Present != PRESENT_NONE && m_iFirstController < 0)
{
m_iFirstController = i;
}
}
g_Settings->GetControllerMouse(m_N64Mouse);
m_DirectInput->MapControllerDevice(m_N64Mouse);
g_Settings->LoadShortcuts(m_Shortcuts);
m_DirectInput->MapShortcutDevice(m_Shortcuts);
}
void CProject64Input::GetKeys(int32_t Control, BUTTONS * Keys)
@ -62,23 +69,53 @@ void CProject64Input::GetKeys(int32_t Control, BUTTONS * Keys)
if (Control == m_iFirstController)
{
m_DirectInput->UpdateDeviceData();
CheckShortcuts();
}
N64CONTROLLER & Controller = m_Controllers[Control];
Keys->R_DPAD = m_DirectInput->IsButtonPressed(Controller.R_DPAD);
Keys->L_DPAD = m_DirectInput->IsButtonPressed(Controller.L_DPAD);
Keys->D_DPAD = m_DirectInput->IsButtonPressed(Controller.D_DPAD);
Keys->U_DPAD = m_DirectInput->IsButtonPressed(Controller.U_DPAD);
Keys->START_BUTTON = m_DirectInput->IsButtonPressed(Controller.START_BUTTON);
Keys->Z_TRIG = m_DirectInput->IsButtonPressed(Controller.Z_TRIG);
Keys->B_BUTTON = m_DirectInput->IsButtonPressed(Controller.B_BUTTON);
Keys->A_BUTTON = m_DirectInput->IsButtonPressed(Controller.A_BUTTON);
Keys->R_CBUTTON = m_DirectInput->IsButtonPressed(Controller.R_CBUTTON);
Keys->L_CBUTTON = m_DirectInput->IsButtonPressed(Controller.L_CBUTTON);
Keys->D_CBUTTON = m_DirectInput->IsButtonPressed(Controller.D_CBUTTON);
Keys->U_CBUTTON = m_DirectInput->IsButtonPressed(Controller.U_CBUTTON);
Keys->R_TRIG = m_DirectInput->IsButtonPressed(Controller.R_TRIG);
Keys->L_TRIG = m_DirectInput->IsButtonPressed(Controller.L_TRIG);
m_DirectInput->GetAxis(Controller, Keys);
if (m_ControlInfo.Controls[Control].Present == PRESENT_MOUSE)
{
//Mouse
if (m_MouseLock)
{
LockCursor();
m_N64Mouse.Sensitivity = m_Controllers[Control].Sensitivity;
Keys->R_DPAD = m_DirectInput->IsButtonPressed(m_N64Mouse.R_DPAD);
Keys->L_DPAD = m_DirectInput->IsButtonPressed(m_N64Mouse.L_DPAD);
Keys->D_DPAD = m_DirectInput->IsButtonPressed(m_N64Mouse.D_DPAD);
Keys->U_DPAD = m_DirectInput->IsButtonPressed(m_N64Mouse.U_DPAD);
Keys->START_BUTTON = m_DirectInput->IsButtonPressed(m_N64Mouse.START_BUTTON);
Keys->Z_TRIG = m_DirectInput->IsButtonPressed(m_N64Mouse.Z_TRIG);
Keys->B_BUTTON = m_DirectInput->IsButtonPressed(m_N64Mouse.B_BUTTON);
Keys->A_BUTTON = m_DirectInput->IsButtonPressed(m_N64Mouse.A_BUTTON);
Keys->R_CBUTTON = m_DirectInput->IsButtonPressed(m_N64Mouse.R_CBUTTON);
Keys->L_CBUTTON = m_DirectInput->IsButtonPressed(m_N64Mouse.L_CBUTTON);
Keys->D_CBUTTON = m_DirectInput->IsButtonPressed(m_N64Mouse.D_CBUTTON);
Keys->U_CBUTTON = m_DirectInput->IsButtonPressed(m_N64Mouse.U_CBUTTON);
Keys->R_TRIG = m_DirectInput->IsButtonPressed(m_N64Mouse.R_TRIG);
Keys->L_TRIG = m_DirectInput->IsButtonPressed(m_N64Mouse.L_TRIG);
m_DirectInput->GetAxis(m_N64Mouse, Keys);
}
}
else
{
//Controller
N64CONTROLLER& Controller = m_Controllers[Control];
Keys->R_DPAD = m_DirectInput->IsButtonPressed(Controller.R_DPAD);
Keys->L_DPAD = m_DirectInput->IsButtonPressed(Controller.L_DPAD);
Keys->D_DPAD = m_DirectInput->IsButtonPressed(Controller.D_DPAD);
Keys->U_DPAD = m_DirectInput->IsButtonPressed(Controller.U_DPAD);
Keys->START_BUTTON = m_DirectInput->IsButtonPressed(Controller.START_BUTTON);
Keys->Z_TRIG = m_DirectInput->IsButtonPressed(Controller.Z_TRIG);
Keys->B_BUTTON = m_DirectInput->IsButtonPressed(Controller.B_BUTTON);
Keys->A_BUTTON = m_DirectInput->IsButtonPressed(Controller.A_BUTTON);
Keys->R_CBUTTON = m_DirectInput->IsButtonPressed(Controller.R_CBUTTON);
Keys->L_CBUTTON = m_DirectInput->IsButtonPressed(Controller.L_CBUTTON);
Keys->D_CBUTTON = m_DirectInput->IsButtonPressed(Controller.D_CBUTTON);
Keys->U_CBUTTON = m_DirectInput->IsButtonPressed(Controller.U_CBUTTON);
Keys->R_TRIG = m_DirectInput->IsButtonPressed(Controller.R_TRIG);
Keys->L_TRIG = m_DirectInput->IsButtonPressed(Controller.L_TRIG);
m_DirectInput->GetAxis(Controller, Keys);
}
}
void CProject64Input::StartScanDevices(int32_t DisplayCtrlId)
@ -141,3 +178,75 @@ bool CProject64Input::ResetController(uint32_t ControlIndex, CONTROL & ControlIn
m_DirectInput->MapControllerDevice(Controller);
return true;
}
void CProject64Input::CheckShortcuts()
{
bool isPressed = m_DirectInput->IsButtonPressed(m_Shortcuts.LOCKMOUSE);
if ((isPressed == true) && (m_Shortcuts.LOCKMOUSE_PRESSED == false))
{
LockMouseSwitch();
}
m_Shortcuts.LOCKMOUSE_PRESSED = isPressed;
}
bool CProject64Input::SaveShortcuts()
{
CGuard guard(m_CS);
g_Settings->SaveShortcuts(m_Shortcuts);
m_DirectInput->MapShortcutDevice(m_Shortcuts);
return true;
}
bool CProject64Input::ResetShortcuts(SHORTCUTS& Shortcuts)
{
g_Settings->ResetShortcuts(Shortcuts);
m_DirectInput->MapShortcutDevice(Shortcuts);
return true;
}
void CProject64Input::LockMouse()
{
if (IsMouseUsed() == false) return UnlockMouse();
if (m_MouseLock == true) return;
PostMessage((HWND)m_ControlInfo.hWnd, WM_HIDE_CUROSR, false, 0);
m_MouseLock = true;
}
void CProject64Input::UnlockMouse()
{
if (m_MouseLock == false) return;
PostMessage((HWND)m_ControlInfo.hWnd, WM_HIDE_CUROSR, true, 0);
m_MouseLock = false;
}
void CProject64Input::LockMouseSwitch()
{
if (m_MouseLock == true)
{
UnlockMouse();
}
else
{
LockMouse();
}
}
bool CProject64Input::IsMouseUsed()
{
for (uint32_t i = 0, n = sizeof(m_Controllers) / sizeof(m_Controllers[0]); i < n; i++)
{
if (m_ControlInfo.Controls[i].Present == PRESENT_MOUSE)
{
return true;
}
}
return false;
}
void CProject64Input::LockCursor()
{
RECT rect;
GetWindowRect((HWND)m_ControlInfo.hWnd, &rect);
SetCursorPos((rect.left + rect.right) / 2, (rect.top + rect.bottom) / 2);
}

View File

@ -2,11 +2,18 @@
#include <Project64-plugin-spec/Input.h>
#include "DirectInput.h"
#include "N64Controller.h"
#include "Shortcuts.h"
#include <Common/CriticalSection.h>
#include <memory>
class CProject64Input
{
enum
{
WM_HIDE_CUROSR = WM_USER + 10,
WM_MAKE_FOCUS = WM_USER + 17
};
public:
CProject64Input(HINSTANCE hinst);
~CProject64Input();
@ -22,12 +29,21 @@ public:
std::wstring ControllerDevices(const N64CONTROLLER & Controller);
bool SaveController(uint32_t ControlIndex);
bool ResetController(uint32_t ControlIndex, CONTROL & ControlInfo, N64CONTROLLER & Controller);
void CheckShortcuts();
bool SaveShortcuts();
bool ResetShortcuts(SHORTCUTS& Shortcuts);
void LockMouse();
void UnlockMouse();
void LockMouseSwitch();
bool IsMouseUsed();
void LockCursor();
inline HINSTANCE hInst(void) const { return m_hinst; }
inline bool IsScanning(void) const { return m_Scanning; }
inline int32_t DisplayCtrlId(void) const { return m_DisplayCtrlId; }
inline N64CONTROLLER & Controllers(int32_t Controller) { return m_Controllers[Controller]; }
inline CONTROL & ControlInfo(int32_t Controller) { return m_ControlInfo.Controls[Controller]; }
inline SHORTCUTS& Shortcuts() { return m_Shortcuts; }
private:
CProject64Input();
@ -37,11 +53,14 @@ private:
CriticalSection m_CS;
CONTROL_INFO m_ControlInfo;
N64CONTROLLER m_Controllers[4];
N64CONTROLLER m_N64Mouse;
SHORTCUTS m_Shortcuts;
std::unique_ptr<CDirectInput> m_DirectInput;
HINSTANCE m_hinst;
bool m_Scanning;
int32_t m_DisplayCtrlId;
int32_t m_iFirstController;
bool m_MouseLock;
};
extern CProject64Input * g_InputPlugin;

View File

@ -90,6 +90,28 @@ void CDirectInput::MapControllerDevice(N64CONTROLLER & Controller)
}
}
void CDirectInput::MapShortcutDevice(SHORTCUTS& Shortcuts)
{
BUTTON* Buttons[] =
{
&Shortcuts.LOCKMOUSE,
};
CGuard Guard(m_DeviceCS);
for (size_t i = 0, n = sizeof(Buttons) / sizeof(Buttons[0]); i < n; i++)
{
DEVICE_MAP::iterator itr = m_Devices.find(Buttons[i]->DeviceGuid);
if (itr != m_Devices.end())
{
Buttons[i]->Device = &itr->second;
}
else
{
Buttons[i]->Device = nullptr;
}
}
}
BOOL CDirectInput::stEnumMakeDeviceList(LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef)
{
return ((CDirectInput *)pvRef)->EnumMakeDeviceList(lpddi);
@ -231,6 +253,13 @@ std::wstring CDirectInput::ButtonAssignment(BUTTON & Button)
" \\/",
" <"
};
static const char* iMouse[] =
{
"X-axis",
"Y-axis",
"Z-axis",
"Button"
};
if (Button.BtnType == BTNTYPE_JOYBUTTON)
{
@ -278,6 +307,24 @@ std::wstring CDirectInput::ButtonAssignment(BUTTON & Button)
return L"Keyboard: ???";
}
}
if (Button.BtnType == BTNTYPE_MOUSEAXE)
{
stdstr_f Offset("%u", Button.Offset);
if (Button.Offset < (sizeof(iMouse) / sizeof(iMouse[0])))
{
Offset = iMouse[Button.Offset];
}
stdstr_f AxisId(" %u", Button.AxisID);
if (Button.AxisID < (sizeof(AxeID) / sizeof(AxeID[0])))
{
AxisId = AxeID[Button.AxisID];
}
return stdstr_f("%s%s", Offset.c_str(), AxisId.c_str()).ToUTF16();
}
if (Button.BtnType == BTNTYPE_MOUSEBUTTON)
{
return stdstr_f("Button %u", Button.Offset).ToUTF16();
}
if (Button.BtnType == BTNTYPE_UNASSIGNED)
{
return L"";
@ -361,11 +408,15 @@ bool CDirectInput::IsButtonPressed(BUTTON & Button)
return (Device.State.Keyboard[Button.Offset] & 0x80) != 0;
case BTNTYPE_JOYBUTTON:
return (Device.State.Joy.rgbButtons[Button.Offset] & 0x80) != 0;
case BTNTYPE_MOUSEBUTTON:
return (Device.State.Mouse.rgbButtons[Button.Offset] & 0x80) != 0;
case BTNTYPE_JOYPOV:
return JoyPadPovPressed((AI_POV)Button.AxisID, ((uint32_t *)&Device.State.Joy)[Button.Offset]);
case BTNTYPE_JOYSLIDER:
case BTNTYPE_JOYAXE:
return Button.AxisID ? ((uint32_t*)&Device.State.Joy)[Button.Offset] > AXIS_BOTTOM_VALUE : ((uint32_t *)&Device.State.Joy)[Button.Offset] < AXIS_TOP_VALUE;
case BTNTYPE_MOUSEAXE:
return Button.AxisID ? ((uint32_t*)&Device.State.Mouse)[Button.Offset] > AXIS_BOTTOM_VALUE : ((uint32_t*)&Device.State.Mouse)[Button.Offset] < AXIS_TOP_VALUE;
}
return false;
}
@ -413,6 +464,7 @@ void CDirectInput::GetAxis(N64CONTROLLER & Controller, BUTTONS * Keys)
}
DEVICE & Device = *(DEVICE *)Button.Device;
LPLONG plRawState = (LPLONG)&Device.State.Joy;
LPLONG plRawStateMouse = (LPLONG)&Device.State.Mouse;
switch (Button.BtnType)
{
@ -420,6 +472,20 @@ void CDirectInput::GetAxis(N64CONTROLLER & Controller, BUTTONS * Keys)
case BTNTYPE_JOYAXE:
l_Value = (plRawState[Button.Offset] - MAX_AXIS_VALUE) * -1;
if (Button.AxisID == AI_AXE_NEGATIVE)
{
fNegInput = !fNegInput;
b_Value = (l_Value < 0);
}
else
{
b_Value = (l_Value > 0);
}
break;
case BTNTYPE_MOUSEAXE:
l_Value = (plRawStateMouse[Button.Offset]) * -1;
l_Value *= Controller.Sensitivity * MOUSESCALEVALUE;
if (Button.AxisID == AI_AXE_NEGATIVE)
{
fNegInput = !fNegInput;
@ -444,6 +510,13 @@ void CDirectInput::GetAxis(N64CONTROLLER & Controller, BUTTONS * Keys)
l_Value = MAX_AXIS_VALUE;
}
break;
case BTNTYPE_MOUSEBUTTON:
b_Value = (Device.State.Mouse.rgbButtons[Button.Offset] & 0x80) != 0;
if (b_Value)
{
l_Value = MAX_AXIS_VALUE;
}
break;
case BTNTYPE_JOYPOV:
b_Value = JoyPadPovPressed((AI_POV)Button.AxisID, ((uint32_t *)&Device.State.Joy)[Button.Offset]);
if (b_Value)
@ -705,6 +778,93 @@ CDirectInput::ScanResult CDirectInput::ScanGamePad(const GUID & DeviceGuid, LPDI
return SCAN_FAILED;
}
CDirectInput::ScanResult CDirectInput::ScanMouse(const GUID& DeviceGuid, LPDIRECTINPUTDEVICE8 didHandle, DIMOUSESTATE2& BaseState, BUTTON& pButton)
{
DIJOYSTATE MouseState = { 0 };
HRESULT hr = didHandle->GetDeviceState(sizeof(DIMOUSESTATE2), &MouseState);
if (FAILED(hr))
{
didHandle->Acquire();
return SCAN_FAILED;
}
uint32_t Mouse[][2] =
{
{ DIMOFS_X / sizeof(uint32_t), BTNTYPE_MOUSEAXE },
{ DIMOFS_Y / sizeof(uint32_t), BTNTYPE_MOUSEAXE },
{ DIMOFS_Z / sizeof(uint32_t), BTNTYPE_MOUSEAXE }
};
uint8_t bAxeDirection = 0;
int32_t foundJoyPad = -1;
for (int32_t i = 0, n = sizeof(Mouse) / sizeof(Mouse[0]); i < n; i++)
{
uint32_t lValue = ((int32_t*)&MouseState)[Mouse[i][0]];
uint32_t BaseValue = ((int32_t*)&BaseState)[Mouse[i][0]];
if (Mouse[i][1] == BTNTYPE_MOUSEAXE)
{
if ((lValue < AXIS_TOP_VALUE && BaseValue < AXIS_TOP_VALUE) || (lValue > AXIS_BOTTOM_VALUE && BaseValue > AXIS_BOTTOM_VALUE))
{
continue;
}
((int32_t*)&(BaseState))[Mouse[i][0]] = lValue;
if (lValue < AXIS_TOP_VALUE)
{
bAxeDirection = AI_AXE_POSITIVE;
foundJoyPad = i;
break;
}
else if (lValue > AXIS_BOTTOM_VALUE)
{
bAxeDirection = AI_AXE_NEGATIVE;
foundJoyPad = i;
break;
}
}
else
{
if (lValue == BaseValue)
{
continue;
}
((int32_t*)&(BaseState))[Mouse[i][0]] = lValue;
}
}
if (foundJoyPad >= 0)
{
pButton.Offset = (uint8_t)Mouse[foundJoyPad][0];
pButton.AxisID = (uint8_t)bAxeDirection;
pButton.BtnType = (BtnType)Mouse[foundJoyPad][1];
pButton.DeviceGuid = DeviceGuid;
pButton.Device = nullptr;
return SCAN_SUCCEED;
}
for (uint8_t i = 0, n = sizeof(MouseState.rgbButtons) / sizeof(MouseState.rgbButtons[0]); i < n; i++)
{
if (BaseState.rgbButtons[i] == MouseState.rgbButtons[i])
{
continue;
}
BaseState.rgbButtons[i] = MouseState.rgbButtons[i];
if ((MouseState.rgbButtons[i] & 0x80) == 0)
{
continue;
}
pButton.Offset = i;
pButton.AxisID = 0;
pButton.BtnType = BTNTYPE_MOUSEBUTTON;
pButton.DeviceGuid = DeviceGuid;
pButton.Device = nullptr;
return SCAN_SUCCEED;
}
return SCAN_FAILED;
}
bool CDirectInput::AcquireDevice(LPDIRECTINPUTDEVICE8 lpDirectInputDevice)
{
HRESULT hResult = lpDirectInputDevice->Acquire();

View File

@ -3,6 +3,7 @@
#include "Button.h"
#include "DeviceNotification.h"
#include "N64Controller.h"
#include "Shortcuts.h"
#include <Common/CriticalSection.h>
#define DIRECTINPUT_VERSION 0x0800
#include <Windows.h>
@ -23,6 +24,7 @@ class CDirectInput
AI_AXE_POSITIVE = 0,
AI_AXE_NEGATIVE = 1,
THRESHOLD = 50,
MOUSESCALEVALUE = 10,
};
enum AI_POV
@ -46,6 +48,7 @@ public:
void Initiate(CONTROL_INFO * ControlInfo);
void MapControllerDevice(N64CONTROLLER & Controller);
void MapShortcutDevice(SHORTCUTS& Shortcuts);
ScanResult ScanDevices(BUTTON & Button);
std::wstring ButtonAssignment(BUTTON & Button);
std::wstring ControllerDevices(const N64CONTROLLER & Controller);
@ -63,6 +66,7 @@ private:
BOOL EnumMakeDeviceList(LPCDIDEVICEINSTANCE lpddi);
ScanResult ScanKeyboard(const GUID & DeviceGuid, LPDIRECTINPUTDEVICE8 didHandle, uint8_t * KeyboardState, BUTTON & pButton);
ScanResult ScanGamePad(const GUID & DeviceGuid, LPDIRECTINPUTDEVICE8 didHandle, DIJOYSTATE & BaseState, BUTTON & pButton);
ScanResult ScanMouse(const GUID& DeviceGuid, LPDIRECTINPUTDEVICE8 didHandle, DIMOUSESTATE2& BaseState, BUTTON& pButton);
bool AcquireDevice(LPDIRECTINPUTDEVICE8 lpDirectInputDevice);
void RefreshDeviceList(void);
bool JoyPadPovPressed(AI_POV Pov, int32_t Angle);

View File

@ -4,6 +4,7 @@
#include "wtl-BitmapPicture.h"
#include "wtl-ScanButton.h"
#include "OptionsUI.h"
#include "ShortcutsUI.h"
#include <stdint.h>
#include <Common/StdString.h>
#include "resource.h"
@ -30,7 +31,8 @@ public:
COMMAND_HANDLER_EX(IDC_BTN_DEFAULTS, BN_CLICKED, DefaultBtnClicked)
COMMAND_HANDLER_EX(IDC_BTN_SETUP, BN_CLICKED, SetupBtnClicked)
COMMAND_HANDLER_EX(IDC_BTN_OPTIONS, BN_CLICKED, OptionsBtnClicked)
COMMAND_HANDLER_EX(IDC_CHK_PLUGGED_IN, BN_CLICKED, PluggedInChanged)
COMMAND_HANDLER_EX(IDC_BTN_SHORTCUT, BN_CLICKED, ShortcutsBtnClicked)
COMMAND_HANDLER_EX(IDC_DEVICETYPE, CBN_SELCHANGE, PluggedInChanged)
NOTIFY_HANDLER_EX(IDC_TACK_RANGE, NM_RELEASEDCAPTURE, ItemChangedNotify);
MESSAGE_HANDLER(WM_HSCROLL, OnScroll)
MESSAGE_HANDLER(CScanButton::WM_SCAN_SUCCESS, OnScanSuccess)
@ -51,11 +53,13 @@ private:
void DefaultBtnClicked(UINT Code, int id, HWND ctl);
void SetupBtnClicked(UINT Code, int id, HWND ctl);
void OptionsBtnClicked(UINT Code, int id, HWND ctl);
void ShortcutsBtnClicked(UINT Code, int id, HWND ctl);
void PluggedInChanged(UINT Code, int id, HWND ctl);
LRESULT ItemChangedNotify(NMHDR* /*pNMHDR*/);
void DisplayControllerImage(void);
void DisplayController(void);
void ButtonChannged(const BUTTON & Button);
void EnablePage(bool Enable);
void EnablePage(int32_t Present);
static void stButtonChanged(size_t data, const BUTTON & Button) { ((CControllerSettings *)data)->ButtonChannged(Button); }
std::wstring m_Title;
@ -73,6 +77,8 @@ private:
CScanButton m_ButtonA, m_ButtonB, m_ButtonStart;
CScanButton m_ButtonZtrigger, m_ButtonRTrigger, m_ButtonLTrigger;
CScanButton m_ButtonAnalogU, m_ButtonAnalogD, m_ButtonAnalogL, m_ButtonAnalogR;
CComboBox m_DeviceType;
SHORTCUTS m_Shortcuts;
};
class CInputConfigUI :
@ -96,6 +102,7 @@ CControllerSettings::CControllerSettings(uint32_t ControllerNumber) :
m_SetupIndex(-1),
m_Controller(g_InputPlugin->Controllers(ControllerNumber)),
m_ControlInfo(g_InputPlugin->ControlInfo(ControllerNumber)),
m_Shortcuts(g_InputPlugin->Shortcuts()),
m_ButtonUDPad(m_Controller.U_DPAD, IDC_EDIT_DIGITIAL_UP, IDC_BTN_DIGITIAL_UP),
m_ButtonDDPad(m_Controller.D_DPAD, IDC_EDIT_DIGITIAL_DOWN, IDC_BTN_DIGITIAL_DOWN),
m_ButtonLDPad(m_Controller.L_DPAD, IDC_EDIT_DIGITIAL_LEFT, IDC_BTN_DIGITIAL_LEFT),
@ -130,9 +137,10 @@ BOOL CControllerSettings::OnInitDialog(CWindow /*wndFocus*/, LPARAM /*lInitParam
m_Range.SetRangeMin(1);
m_Range.SetRangeMax(100);
m_PluggedIn.Attach(GetDlgItem(IDC_CHK_PLUGGED_IN));
m_DeviceType.Attach(GetDlgItem(IDC_DEVICETYPE));
m_ControllerImg.SubclassWindow(GetDlgItem(IDC_BMP_CONTROLLER));
m_ControllerImg.SetBitmap(MAKEINTRESOURCE(IDB_CONTROLLER));
CScanButton * Buttons[] = {
&m_ButtonUDPad, &m_ButtonDDPad, &m_ButtonLDPad, &m_ButtonRDPad, &m_ButtonA, &m_ButtonB,
&m_ButtonCUp, &m_ButtonCDown, &m_ButtonCLeft, &m_ButtonCRight, &m_ButtonStart,
@ -145,8 +153,16 @@ BOOL CControllerSettings::OnInitDialog(CWindow /*wndFocus*/, LPARAM /*lInitParam
Buttons[i]->SubclassWindow(m_hWnd);
Buttons[i]->SetChangeCallback(stButtonChanged, (size_t)this);
}
int Index = m_DeviceType.AddString(L"None");
m_DeviceType.SetItemData(Index, PRESENT_NONE);
Index = m_DeviceType.AddString(L"N64 Controller");
m_DeviceType.SetItemData(Index, PRESENT_CONT);
Index = m_DeviceType.AddString(L"N64 Mouse");
m_DeviceType.SetItemData(Index, PRESENT_MOUSE);
DisplayController();
EnablePage(m_PluggedIn.GetCheck() == BST_CHECKED);
EnablePage(m_DeviceType.GetItemData(m_DeviceType.GetCurSel()));
return TRUE;
}
@ -170,7 +186,7 @@ LRESULT CControllerSettings::OnApply()
Controller.Range = (uint8_t)m_Range.GetPos();
Controller.DeadZone = (uint8_t)m_DeadZone.GetPos();
CONTROL & ControlInfo = g_InputPlugin->ControlInfo(m_ControllerNumber);
ControlInfo.Present = (m_PluggedIn.GetCheck() == BST_CHECKED) ? 1 : 0;
ControlInfo.Present = m_DeviceType.GetItemData(m_DeviceType.GetCurSel());
ControlInfo.Plugin = m_ControlInfo.Plugin;
return g_InputPlugin->SaveController(m_ControllerNumber) ? PSNRET_NOERROR : PSNRET_INVALID_NOCHANGEPAGE;
}
@ -238,10 +254,16 @@ void CControllerSettings::OptionsBtnClicked(UINT /*Code*/, int /*id*/, HWND /*ct
ConfigOption(m_ControllerNumber, m_ControlInfo, m_Controller);
}
void CControllerSettings::ShortcutsBtnClicked(UINT /*Code*/, int /*id*/, HWND /*ctl*/)
{
ConfigShortcut(m_Shortcuts);
}
void CControllerSettings::PluggedInChanged(UINT /*Code*/, int /*id*/, HWND /*ctl*/)
{
SendMessage(GetParent(), PSM_CHANGED, (WPARAM)m_hWnd, 0);
EnablePage(m_PluggedIn.GetCheck() == BST_CHECKED);
EnablePage(m_DeviceType.GetItemData(m_DeviceType.GetCurSel()));
DisplayControllerImage();
}
LRESULT CControllerSettings::ItemChangedNotify(NMHDR* /*pNMHDR*/)
@ -250,9 +272,34 @@ LRESULT CControllerSettings::ItemChangedNotify(NMHDR* /*pNMHDR*/)
return 0;
}
void CControllerSettings::DisplayControllerImage(void)
{
if (m_DeviceType.GetItemData(m_DeviceType.GetCurSel()) != PRESENT_MOUSE)
{
m_ControllerImg.SetBitmap(MAKEINTRESOURCE(IDB_CONTROLLER));
}
else
{
m_ControllerImg.SetBitmap(MAKEINTRESOURCE(IDB_MOUSE));
}
m_ControllerImg.Invalidate();
}
void CControllerSettings::DisplayController(void)
{
m_PluggedIn.SetCheck(m_ControlInfo.Present != 0 ? BST_CHECKED : BST_UNCHECKED);
int32_t index = 0;
m_DeviceType.SetCurSel(0);
for (index = 0; index < m_DeviceType.GetCount(); index++)
{
if (m_DeviceType.GetItemData(index) == m_ControlInfo.Present)
{
m_DeviceType.SetCurSel(index);
break;
}
}
DisplayControllerImage();
m_Range.SetPos(m_Controller.Range);
m_DeadZone.SetPos(m_Controller.DeadZone);
CWindow(GetDlgItem(IDC_LABEL_RANGE)).SetWindowText(stdstr_f("%d%%", m_Range.GetPos()).ToUTF16().c_str());
@ -281,8 +328,9 @@ void CControllerSettings::ButtonChannged(const BUTTON & Button)
CPropertySheetWindow(GetParent()).SetModified(m_hWnd);
}
void CControllerSettings::EnablePage(bool Enable)
void CControllerSettings::EnablePage(int32_t Present)
{
bool Enable = Present == PRESENT_CONT;
GetDlgItem(IDC_SLIDE_DEADZONE).EnableWindow(Enable);
GetDlgItem(IDC_SLIDER_RANGE).EnableWindow(Enable);
GetDlgItem(IDC_EDIT_LTRIGGER).EnableWindow(Enable);
@ -322,6 +370,8 @@ void CControllerSettings::EnablePage(bool Enable)
GetDlgItem(IDC_BTN_BUTTON_START).EnableWindow(Enable);
GetDlgItem(IDC_BTN_BUTTON_Z).EnableWindow(Enable);
GetDlgItem(IDC_BTN_SETUP).EnableWindow(Enable);
Enable = Present != PRESENT_NONE;
GetDlgItem(IDC_BTN_DEFAULTS).EnableWindow(Enable);
GetDlgItem(IDC_BTN_OPTIONS).EnableWindow(Enable);
}

View File

@ -60,6 +60,10 @@ Output: None
#ifdef _WIN32
EXPORT void CALL DllConfig(void * hParent)
{
if (g_InputPlugin != nullptr)
{
g_InputPlugin->UnlockMouse();
}
ConfigInput(hParent);
}
#endif
@ -154,6 +158,10 @@ Output: None
EXPORT void CALL RomClosed(void)
{
if (g_InputPlugin != nullptr)
{
g_InputPlugin->UnlockMouse();
}
}
/*
@ -166,6 +174,26 @@ Output: None
EXPORT void CALL RomOpen(void)
{
if (g_InputPlugin != nullptr)
{
g_InputPlugin->LockMouse();
}
}
/*
Function: EmulationPaused
Purpose: This function is called when the emulation is paused. (from the
emulation thread)
Input: None
Output: None
*/
EXPORT void CALL EmulationPaused(void)
{
if (g_InputPlugin != nullptr)
{
g_InputPlugin->UnlockMouse();
}
}
/*
@ -192,6 +220,22 @@ EXPORT void CALL WM_KeyUp(uint32_t /*wParam*/, uint32_t /*lParam*/)
{
}
/*
Function: WM_KillFocus
Purpose: To pass the WM_KILLFOCUS message from the emulator to the
plugin.
Input: wParam and lParam of the WM_KILLFOCUS message.
Output: None
*/
EXPORT void CALL WM_KillFocus(uint32_t /*wParam*/, uint32_t /*lParam*/)
{
if (g_InputPlugin != nullptr)
{
g_InputPlugin->UnlockMouse();
}
}
EXPORT void CALL PluginLoaded(void)
{
SetupInputSettings();

View File

@ -5,6 +5,7 @@
CInputSettings * g_Settings = nullptr;
/* Default First N64 Controller Setup */
static char * Control0_U_DPAD_Default = "{6F1D2B61-D5A0-11CF-BFC7-444553540000} 17 0 5";
static char * Control0_D_DPAD_Default = "{6F1D2B61-D5A0-11CF-BFC7-444553540000} 25 0 5";
static char * Control0_L_DPAD_Default = "{6F1D2B61-D5A0-11CF-BFC7-444553540000} 24 0 5";
@ -25,10 +26,28 @@ static char * Control0_L_ANALOG_Default = "{6F1D2B61-D5A0-11CF-BFC7-444553540000
static char * Control0_R_ANALOG_Default = "{6F1D2B61-D5A0-11CF-BFC7-444553540000} CD 0 5";
static const uint32_t Default_DeadZone = 25;
static const uint32_t Default_Range = 100;
static const uint32_t Default_Sensitivity = 100;
static const uint32_t Default_Plugin = PLUGIN_MEMPAK;
static const bool Default_RealN64Range = true;
static const bool Default_RemoveDuplicate = true;
/* Default Mouse Setup (Forced) */
static char* Mouse_A_BUTTON_Default = "{6F1D2B60-D5A0-11CF-BFC7-444553540000} 00 0 6";
static char* Mouse_B_BUTTON_Default = "{6F1D2B60-D5A0-11CF-BFC7-444553540000} 01 0 6";
static char* Mouse_U_ANALOG_Default = "{6F1D2B60-D5A0-11CF-BFC7-444553540000} 01 0 7";
static char* Mouse_D_ANALOG_Default = "{6F1D2B60-D5A0-11CF-BFC7-444553540000} 01 1 7";
static char* Mouse_L_ANALOG_Default = "{6F1D2B60-D5A0-11CF-BFC7-444553540000} 00 0 7";
static char* Mouse_R_ANALOG_Default = "{6F1D2B60-D5A0-11CF-BFC7-444553540000} 00 1 7";
static const uint32_t DefaultMouse_DeadZone = 1;
static const uint32_t DefaultMouse_Range = 100;
static const uint32_t DefaultMouse_Plugin = PLUGIN_NONE;
static const uint32_t DefaultMouse_Sensitivity = 100;
static const bool DefaultMouse_RealN64Range = false;
static const bool DefaultMouse_RemoveDuplicate = true;
/* Default Shortcuts Setup */
static char* Shortcuts_LOCKMOUSE_Default = "{6F1D2B61-D5A0-11CF-BFC7-444553540000} 0F 0 5";
CInputSettings::CInputSettings()
{
RegisterSettings();
@ -40,12 +59,18 @@ CInputSettings::~CInputSettings()
void CInputSettings::LoadController(uint32_t ControlIndex, CONTROL & ControllerInfo, N64CONTROLLER & Controller)
{
struct
InputSettingID PresentSettings[] = { Set_Control0_Present, Set_Control1_Present, Set_Control2_Present, Set_Control3_Present };
InputSettingID PluginSettings[] = { Set_Control0_Plugin, Set_Control1_Plugin, Set_Control2_Plugin, Set_Control3_Plugin };
ControllerInfo.Present = ControlIndex < (sizeof(PresentSettings) / sizeof(PresentSettings[0])) ? GetSetting((short)PresentSettings[ControlIndex]) : PRESENT_NONE;
ControllerInfo.Plugin = ControlIndex < (sizeof(PluginSettings) / sizeof(PluginSettings[0])) ? GetSetting((short)PluginSettings[ControlIndex]) : Default_Plugin;
struct
{
BUTTON & Button;
BUTTON& Button;
InputSettingID SettingId;
uint32_t ControlIndex;
}
}
Buttons[] =
{
{ Controller.U_DPAD, Set_Control0_U_DPAD, 0 },
@ -135,26 +160,37 @@ void CInputSettings::LoadController(uint32_t ControlIndex, CONTROL & ControllerI
Buttons[i].Button = StrToButton(GetSettingSz((short)Buttons[i].SettingId, Buffer, sizeof(Buffer) / sizeof(Buffer[0])));
}
InputSettingID PresentSettings[] = { Set_Control0_Present, Set_Control1_Present, Set_Control2_Present, Set_Control3_Present };
InputSettingID PluginSettings[] = { Set_Control0_Plugin, Set_Control1_Plugin, Set_Control2_Plugin, Set_Control3_Plugin };
InputSettingID RangeSettings[] = { Set_Control0_Range, Set_Control1_Range, Set_Control2_Range, Set_Control3_Range };
InputSettingID DeadZoneSettings[] = { Set_Control0_Deadzone, Set_Control1_Deadzone, Set_Control2_Deadzone,Set_Control3_Deadzone };
InputSettingID SensitivitySettings[] = { Set_Control0_Sensitivity, Set_Control1_Sensitivity, Set_Control2_Sensitivity, Set_Control3_Sensitivity };
InputSettingID RealN64RangeSettings[] = { Set_Control0_RealN64Range, Set_Control1_RealN64Range, Set_Control2_RealN64Range, Set_Control3_RealN64Range };
InputSettingID RemoveDuplicateSettings[] = { Set_Control0_RemoveDuplicate, Set_Control1_RemoveDuplicate, Set_Control2_RemoveDuplicate, Set_Control3_RemoveDuplicate };
ControllerInfo.Present = ControlIndex < (sizeof(PresentSettings) / sizeof(PresentSettings[0])) ? GetSetting((short)PresentSettings[ControlIndex]) != 0 : 0;
ControllerInfo.Plugin = ControlIndex < (sizeof(PluginSettings) / sizeof(PluginSettings[0])) ? GetSetting((short)PluginSettings[ControlIndex]) : Default_Plugin;
Controller.Range = (uint8_t)(ControlIndex < (sizeof(RangeSettings) / sizeof(RangeSettings[0])) ? GetSetting((short)RangeSettings[ControlIndex]) : Default_Range);
if (Controller.Range == 0) { Controller.Range = 1; }
if (Controller.Range > 100) { Controller.Range = 100; }
Controller.DeadZone = (uint8_t)(ControlIndex < (sizeof(DeadZoneSettings) / sizeof(DeadZoneSettings[0])) ? GetSetting((short)DeadZoneSettings[ControlIndex]) : Default_DeadZone);
if (Controller.DeadZone > 100) { Controller.DeadZone = 100; }
Controller.Sensitivity = (uint8_t)(ControlIndex < (sizeof(SensitivitySettings) / sizeof(SensitivitySettings[0])) ? GetSetting((short)SensitivitySettings[ControlIndex]) : Default_Sensitivity);
if (Controller.Sensitivity > 100) { Controller.Sensitivity = 100; }
Controller.RealN64Range = (ControlIndex < (sizeof(RealN64RangeSettings) / sizeof(RealN64RangeSettings[0])) ? GetSetting((short)RealN64RangeSettings[ControlIndex]) != 0 : Default_RealN64Range);
Controller.RemoveDuplicate = (ControlIndex < (sizeof(RemoveDuplicateSettings) / sizeof(RemoveDuplicateSettings[0])) ? GetSetting((short)RemoveDuplicateSettings[ControlIndex]) != 0 : Default_RemoveDuplicate);
}
void CInputSettings::SaveController(uint32_t ControlIndex, const CONTROL & ControllerInfo, const N64CONTROLLER & Controller)
{
InputSettingID PresentSettings[] = { Set_Control0_Present, Set_Control1_Present, Set_Control2_Present, Set_Control3_Present };
InputSettingID PluginSettings[] = { Set_Control0_Plugin, Set_Control1_Plugin, Set_Control2_Plugin, Set_Control3_Plugin };
if (ControlIndex < (sizeof(PresentSettings) / sizeof(PresentSettings[0])))
{
SetSetting((short)PresentSettings[ControlIndex], ControllerInfo.Present);
}
if (ControlIndex < (sizeof(PluginSettings) / sizeof(PluginSettings[0])))
{
SetSetting((short)PluginSettings[ControlIndex], ControllerInfo.Plugin);
}
struct
{
const BUTTON & Button;
@ -181,6 +217,7 @@ void CInputSettings::SaveController(uint32_t ControlIndex, const CONTROL & Contr
{ Controller.D_ANALOG, Set_Control0_D_ANALOG, 0 },
{ Controller.L_ANALOG, Set_Control0_L_ANALOG, 0 },
{ Controller.R_ANALOG, Set_Control0_R_ANALOG, 0 },
{ Controller.U_DPAD, Set_Control1_U_DPAD, 1 },
{ Controller.D_DPAD, Set_Control1_D_DPAD, 1 },
{ Controller.L_DPAD, Set_Control1_L_DPAD, 1 },
@ -239,10 +276,9 @@ void CInputSettings::SaveController(uint32_t ControlIndex, const CONTROL & Contr
{ Controller.R_ANALOG, Set_Control3_R_ANALOG, 3 },
};
InputSettingID PresentSettings[] = { Set_Control0_Present, Set_Control1_Present, Set_Control2_Present, Set_Control3_Present };
InputSettingID PluginSettings[] = { Set_Control0_Plugin, Set_Control1_Plugin, Set_Control2_Plugin, Set_Control3_Plugin };
InputSettingID RangeSettings[] = { Set_Control0_Range, Set_Control1_Range, Set_Control2_Range, Set_Control3_Range };
InputSettingID DeadZoneSettings[] = { Set_Control0_Deadzone, Set_Control1_Deadzone, Set_Control2_Deadzone,Set_Control3_Deadzone };
InputSettingID SensitivitySettings[] = { Set_Control0_Sensitivity, Set_Control1_Sensitivity, Set_Control2_Sensitivity, Set_Control3_Sensitivity };
InputSettingID RealN64RangeSettings[] = { Set_Control0_RealN64Range, Set_Control1_RealN64Range, Set_Control2_RealN64Range, Set_Control3_RealN64Range };
InputSettingID RemoveDuplicateSettings[] = { Set_Control0_RemoveDuplicate, Set_Control1_RemoveDuplicate, Set_Control2_RemoveDuplicate, Set_Control3_RemoveDuplicate };
@ -255,15 +291,6 @@ void CInputSettings::SaveController(uint32_t ControlIndex, const CONTROL & Contr
SetSettingSz((short)Buttons[i].SettingId, ButtonToStr(Buttons[i].Button).c_str());
}
if (ControlIndex < (sizeof(PresentSettings) / sizeof(PresentSettings[0])))
{
SetSetting((short)PresentSettings[ControlIndex], ControllerInfo.Present);
}
if (ControlIndex < (sizeof(PluginSettings) / sizeof(PluginSettings[0])))
{
SetSetting((short)PluginSettings[ControlIndex], ControllerInfo.Plugin);
}
if (ControlIndex < (sizeof(RangeSettings) / sizeof(RangeSettings[0])))
{
SetSetting((short)RangeSettings[ControlIndex], Controller.Range);
@ -273,6 +300,10 @@ void CInputSettings::SaveController(uint32_t ControlIndex, const CONTROL & Contr
{
SetSetting((short)DeadZoneSettings[ControlIndex], Controller.DeadZone);
}
if (ControlIndex < (sizeof(SensitivitySettings) / sizeof(SensitivitySettings[0])))
{
SetSetting((short)SensitivitySettings[ControlIndex], Controller.Sensitivity);
}
if (ControlIndex < (sizeof(RealN64RangeSettings) / sizeof(RealN64RangeSettings[0])))
{
SetSetting((short)RealN64RangeSettings[ControlIndex], Controller.RealN64Range ? 1 : 0);
@ -381,10 +412,110 @@ void CInputSettings::ResetController(uint32_t ControlIndex, CONTROL & Controller
}
Controller.Range = Default_Range;
Controller.DeadZone = Default_DeadZone;
ControllerInfo.Present = ControlIndex == 0 ? 1 : 0;
Controller.Sensitivity = Default_Sensitivity;
ControllerInfo.Present = ControlIndex == 0 ? PRESENT_CONT : PRESENT_NONE;
ControllerInfo.Plugin = Default_Plugin;
}
void CInputSettings::GetControllerMouse(N64CONTROLLER& Controller)
{
struct
{
BUTTON& Button;
const char* DefaultValue;
}
Buttons[] =
{
{ Controller.U_DPAD, "" },
{ Controller.D_DPAD, "" },
{ Controller.L_DPAD, "" },
{ Controller.R_DPAD, "" },
{ Controller.A_BUTTON, Mouse_A_BUTTON_Default },
{ Controller.B_BUTTON, Mouse_B_BUTTON_Default },
{ Controller.U_CBUTTON, "" },
{ Controller.D_CBUTTON, "" },
{ Controller.L_CBUTTON, "" },
{ Controller.R_CBUTTON, "" },
{ Controller.START_BUTTON, "" },
{ Controller.Z_TRIG, "" },
{ Controller.R_TRIG, "" },
{ Controller.L_TRIG, "" },
{ Controller.U_ANALOG, Mouse_U_ANALOG_Default },
{ Controller.D_ANALOG, Mouse_D_ANALOG_Default },
{ Controller.L_ANALOG, Mouse_L_ANALOG_Default },
{ Controller.R_ANALOG, Mouse_R_ANALOG_Default },
};
for (size_t i = 0, n = sizeof(Buttons) / sizeof(Buttons[0]); i < n; i++)
{
Buttons[i].Button = StrToButton(Buttons[i].DefaultValue);
}
Controller.Range = DefaultMouse_Range;
Controller.DeadZone = DefaultMouse_DeadZone;
Controller.Sensitivity = DefaultMouse_Sensitivity;
Controller.RealN64Range = DefaultMouse_RealN64Range;
Controller.RemoveDuplicate = DefaultMouse_RemoveDuplicate;
}
void CInputSettings::LoadShortcuts(SHORTCUTS& Shortcuts)
{
struct
{
BUTTON& Button;
InputSettingID SettingId;
}
Buttons[] =
{
{ Shortcuts.LOCKMOUSE, Set_Shortcut_LOCKMOUSE },
};
char Buffer[400];
for (size_t i = 0, n = sizeof(Buttons) / sizeof(Buttons[0]); i < n; i++)
{
Buttons[i].Button = StrToButton(GetSettingSz((short)Buttons[i].SettingId, Buffer, sizeof(Buffer) / sizeof(Buffer[0])));
}
Shortcuts.LOCKMOUSE_PRESSED = false;
}
void CInputSettings::SaveShortcuts(SHORTCUTS& Shortcuts)
{
struct
{
const BUTTON& Button;
InputSettingID SettingId;
}
Buttons[] =
{
{ Shortcuts.LOCKMOUSE, Set_Shortcut_LOCKMOUSE },
};
for (size_t i = 0, n = sizeof(Buttons) / sizeof(Buttons[0]); i < n; i++)
{
SetSettingSz((short)Buttons[i].SettingId, ButtonToStr(Buttons[i].Button).c_str());
}
}
void CInputSettings::ResetShortcuts(SHORTCUTS& Shortcuts)
{
struct
{
BUTTON& Button;
const char* DefaultValue;
}
Buttons[] =
{
{ Shortcuts.LOCKMOUSE, Shortcuts_LOCKMOUSE_Default },
};
for (size_t i = 0, n = sizeof(Buttons) / sizeof(Buttons[0]); i < n; i++)
{
Buttons[i].Button = StrToButton(Buttons[i].DefaultValue);
}
Shortcuts.LOCKMOUSE_PRESSED = false;
}
BUTTON CInputSettings::StrToButton(const char * Buffer)
{
BUTTON Button = { 0 };
@ -419,6 +550,7 @@ void CInputSettings::RegisterSettings(void)
RegisterSetting(Set_Control0_Plugin, Data_DWORD_General, "Plugin", "Controller 1", Default_Plugin, nullptr);
RegisterSetting(Set_Control0_Range, Data_DWORD_General, "Range", "Controller 1", Default_Range, nullptr);
RegisterSetting(Set_Control0_Deadzone, Data_DWORD_General, "Deadzone", "Controller 1", Default_DeadZone, nullptr);
RegisterSetting(Set_Control0_Sensitivity, Data_DWORD_General, "Sensitivity", "Controller 1", Default_Sensitivity, nullptr);
RegisterSetting(Set_Control0_RealN64Range, Data_DWORD_General, "RealN64Range", "Controller 1", Default_RealN64Range, nullptr);
RegisterSetting(Set_Control0_RemoveDuplicate, Data_DWORD_General, "Remove Duplicate", "Controller 1", Default_RemoveDuplicate, nullptr);
RegisterSetting(Set_Control0_U_DPAD, Data_String_General, "DPadUp", "Controller 1", 0, Control0_U_DPAD_Default);
@ -444,6 +576,7 @@ void CInputSettings::RegisterSettings(void)
RegisterSetting(Set_Control1_Plugin, Data_DWORD_General, "Plugin", "Controller 2", Default_Plugin, nullptr);
RegisterSetting(Set_Control1_Range, Data_DWORD_General, "Range", "Controller 2", Default_Range, nullptr);
RegisterSetting(Set_Control1_Deadzone, Data_DWORD_General, "Deadzone", "Controller 2", Default_DeadZone, nullptr);
RegisterSetting(Set_Control1_Sensitivity, Data_DWORD_General, "Sensitivity", "Controller 2", Default_Sensitivity, nullptr);
RegisterSetting(Set_Control1_RealN64Range, Data_DWORD_General, "RealN64Range", "Controller 2", Default_RealN64Range, nullptr);
RegisterSetting(Set_Control1_RemoveDuplicate, Data_DWORD_General, "Remove Duplicate", "Controller 2", Default_RemoveDuplicate, nullptr);
RegisterSetting(Set_Control1_U_DPAD, Data_String_General, "DPadUp", "Controller 2", 0, "");
@ -469,6 +602,7 @@ void CInputSettings::RegisterSettings(void)
RegisterSetting(Set_Control2_Plugin, Data_DWORD_General, "Plugin", "Controller 3", Default_Plugin, nullptr);
RegisterSetting(Set_Control2_Range, Data_DWORD_General, "Range", "Controller 3", Default_Range, nullptr);
RegisterSetting(Set_Control2_Deadzone, Data_DWORD_General, "Deadzone", "Controller 3", Default_DeadZone, nullptr);
RegisterSetting(Set_Control2_Sensitivity, Data_DWORD_General, "Sensitivity", "Controller 3", Default_Sensitivity, nullptr);
RegisterSetting(Set_Control2_RealN64Range, Data_DWORD_General, "RealN64Range", "Controller 3", Default_RealN64Range, nullptr);
RegisterSetting(Set_Control2_RemoveDuplicate, Data_DWORD_General, "Remove Duplicate", "Controller 3", Default_RemoveDuplicate, nullptr);
RegisterSetting(Set_Control2_U_DPAD, Data_String_General, "DPadUp", "Controller 3", 0, "");
@ -494,6 +628,7 @@ void CInputSettings::RegisterSettings(void)
RegisterSetting(Set_Control3_Plugin, Data_DWORD_General, "Plugin", "Controller 4", Default_Plugin, nullptr);
RegisterSetting(Set_Control3_Range, Data_DWORD_General, "Range", "Controller 4", Default_Range, nullptr);
RegisterSetting(Set_Control3_Deadzone, Data_DWORD_General, "Deadzone", "Controller 4", Default_DeadZone, nullptr);
RegisterSetting(Set_Control3_Sensitivity, Data_DWORD_General, "Sensitivity", "Controller 4", Default_Sensitivity, nullptr);
RegisterSetting(Set_Control3_RealN64Range, Data_DWORD_General, "RealN64Range", "Controller 4", Default_RealN64Range, nullptr);
RegisterSetting(Set_Control3_RemoveDuplicate, Data_DWORD_General, "Remove Duplicate", "Controller 4", Default_RemoveDuplicate, nullptr);
RegisterSetting(Set_Control3_U_DPAD, Data_String_General, "DPadUp", "Controller 4", 0, "");
@ -514,6 +649,8 @@ void CInputSettings::RegisterSettings(void)
RegisterSetting(Set_Control3_D_ANALOG, Data_String_General, "AnalogDown", "Controller 4", 0, "");
RegisterSetting(Set_Control3_L_ANALOG, Data_String_General, "AnalogLeft", "Controller 4", 0, "");
RegisterSetting(Set_Control3_R_ANALOG, Data_String_General, "AnalogRight", "Controller 4", 0, "");
RegisterSetting(Set_Shortcut_LOCKMOUSE, Data_String_General, "LockMouse", "Shortcuts", 0, Shortcuts_LOCKMOUSE_Default);
}
void SetupInputSettings(void)

View File

@ -2,6 +2,7 @@
#include <stdint.h>
#include <string>
#include "N64Controller.h"
#include "Shortcuts.h"
#include <Project64-plugin-spec/Input.h>
class CInputSettings
@ -13,6 +14,11 @@ public:
void LoadController(uint32_t ControlIndex, CONTROL & ControllerInfo, N64CONTROLLER & Controller);
void SaveController(uint32_t ControlIndex, const CONTROL & ControllerInfo, const N64CONTROLLER & Controller);
void ResetController(uint32_t ControlIndex, CONTROL & ControllerInfo, N64CONTROLLER & Controller);
void GetControllerMouse(N64CONTROLLER& Controller);
void LoadShortcuts(SHORTCUTS& Shortcuts);
void SaveShortcuts(SHORTCUTS& Shortcuts);
void ResetShortcuts(SHORTCUTS& Shortcuts);
private:
CInputSettings(const CInputSettings&);

View File

@ -6,6 +6,7 @@ enum InputSettingID
Set_Control0_Plugin,
Set_Control0_Range,
Set_Control0_Deadzone,
Set_Control0_Sensitivity,
Set_Control0_RealN64Range,
Set_Control0_RemoveDuplicate,
Set_Control0_U_DPAD,
@ -31,6 +32,7 @@ enum InputSettingID
Set_Control1_Plugin,
Set_Control1_Range,
Set_Control1_Deadzone,
Set_Control1_Sensitivity,
Set_Control1_RealN64Range,
Set_Control1_RemoveDuplicate,
Set_Control1_U_DPAD,
@ -56,6 +58,7 @@ enum InputSettingID
Set_Control2_Plugin,
Set_Control2_Range,
Set_Control2_Deadzone,
Set_Control2_Sensitivity,
Set_Control2_RealN64Range,
Set_Control2_RemoveDuplicate,
Set_Control2_U_DPAD,
@ -81,6 +84,7 @@ enum InputSettingID
Set_Control3_Plugin,
Set_Control3_Range,
Set_Control3_Deadzone,
Set_Control3_Sensitivity,
Set_Control3_RealN64Range,
Set_Control3_RemoveDuplicate,
Set_Control3_U_DPAD,
@ -101,4 +105,6 @@ enum InputSettingID
Set_Control3_D_ANALOG,
Set_Control3_L_ANALOG,
Set_Control3_R_ANALOG,
Set_Shortcut_LOCKMOUSE,
};

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@ -23,6 +23,7 @@ typedef struct
BUTTON R_ANALOG;
uint8_t Range;
uint8_t DeadZone;
uint8_t Sensitivity;
bool RealN64Range;
bool RemoveDuplicate;
} N64CONTROLLER;

View File

@ -11,6 +11,7 @@ public:
BEGIN_MSG_MAP(COptionsDlg)
MESSAGE_HANDLER(WM_INITDIALOG, OnInitDialog)
MESSAGE_HANDLER(WM_HSCROLL, OnScroll)
COMMAND_ID_HANDLER(IDOK, OnOkCmd)
COMMAND_ID_HANDLER(IDCANCEL, OnCloseCmd)
END_MSG_MAP()
@ -29,6 +30,13 @@ public:
CButton(GetDlgItem(IDC_REAL_N64_RANGE)).SetCheck(m_Controller.RealN64Range ? BST_CHECKED : BST_UNCHECKED);
CButton(GetDlgItem(IDC_REMOVE_DUPLICATE)).SetCheck(m_Controller.RemoveDuplicate ? BST_CHECKED : BST_UNCHECKED);
m_Sensitivity.Attach(GetDlgItem(IDC_SLIDE_SENSITIVITY));
m_Sensitivity.SetTicFreq(1);
m_Sensitivity.SetRangeMin(1);
m_Sensitivity.SetRangeMax(100);
m_Sensitivity.SetPos(m_Controller.Sensitivity);
CWindow(GetDlgItem(IDC_TXT_SENSITIVITY)).SetWindowText(stdstr_f("Mouse Sensitivity: %d%%", m_Sensitivity.GetPos()).ToUTF16().c_str());
CComboBox ControllerPak(GetDlgItem(IDC_PAKTYPE));
int Index = ControllerPak.AddString(L"None");
ControllerPak.SetItemData(Index, PLUGIN_NONE);
@ -67,9 +75,16 @@ public:
bChanged = true;
}
uint8_t Sensitivity = (uint8_t)m_Sensitivity.GetPos();
if (Sensitivity != m_Controller.Sensitivity)
{
m_Controller.Sensitivity = Sensitivity;
bChanged = true;
}
CComboBox ControllerPak(GetDlgItem(IDC_PAKTYPE));
DWORD_PTR Pak = ControllerPak.GetItemData(ControllerPak.GetCurSel());
if (Pak != m_ControlInfo.Plugin)
if (Pak != (DWORD_PTR)m_ControlInfo.Plugin)
{
m_ControlInfo.Plugin = (Pak & 0xFFFFFFFF);
bChanged = true;
@ -87,9 +102,19 @@ public:
EndDialog(wID);
return 0;
}
LRESULT OnScroll(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM lParam, BOOL& /*bHandled*/)
{
LONG SliderId = CWindow((HWND)lParam).GetWindowLong(GWL_ID);
if (SliderId == IDC_SLIDE_SENSITIVITY)
{
CWindow(GetDlgItem(IDC_TXT_SENSITIVITY)).SetWindowText(stdstr_f("Mouse Sensitivity: %d%%", m_Sensitivity.GetPos()).ToUTF16().c_str());
}
return 0;
}
uint32_t m_ControlIndex;
CONTROL & m_ControlInfo;
N64CONTROLLER & m_Controller;
CTrackBarCtrl m_Sensitivity;
};
void ConfigOption(uint32_t ControlIndex, CONTROL & ControlInfo, N64CONTROLLER & Controller)

View File

@ -60,6 +60,7 @@
<ClCompile Include="CProject64Input.cpp" />
<ClCompile Include="InputSettings.cpp" />
<ClCompile Include="OptionsUI.cpp" />
<ClCompile Include="ShortcutsUI.cpp" />
<ClCompile Include="wtl-BitmapPicture.cpp" />
<ClCompile Include="wtl-ScanButton.cpp" />
</ItemGroup>
@ -71,10 +72,11 @@
<ClInclude Include="N64Controller.h" />
<ClInclude Include="DirectInput.h" />
<ClInclude Include="InputConfigUI.h" />
<ClInclude Include="ControllerSpec1.1.h" />
<ClInclude Include="CProject64Input.h" />
<ClInclude Include="OptionsUI.h" />
<ClInclude Include="resource.h" />
<ClInclude Include="Shortcuts.h" />
<ClInclude Include="ShortcutsUI.h" />
<ClInclude Include="wtl-BitmapPicture.h" />
<ClInclude Include="wtl-ScanButton.h" />
<ClInclude Include="wtl.h" />
@ -87,6 +89,7 @@
</ItemGroup>
<ItemGroup>
<Image Include="Controller.bmp" />
<Image Include="Mouse.bmp" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Common\Common.vcxproj">

View File

@ -42,11 +42,11 @@
<ClCompile Include="OptionsUI.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="ShortcutsUI.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="ControllerSpec1.1.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="resource.h">
<Filter>Header Files</Filter>
</ClInclude>
@ -86,6 +86,12 @@
<ClInclude Include="OptionsUI.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Shortcuts.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="ShortcutsUI.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="Version.h.in">
@ -101,5 +107,8 @@
<Image Include="Controller.bmp">
<Filter>Resource Files</Filter>
</Image>
<Image Include="Mouse.bmp">
<Filter>Resource Files</Filter>
</Image>
</ItemGroup>
</Project>

View File

@ -0,0 +1,9 @@
#pragma once
#include "Button.h"
typedef struct
{
BUTTON LOCKMOUSE;
bool LOCKMOUSE_PRESSED;
} SHORTCUTS;

View File

@ -0,0 +1,132 @@
#include "ShortcutsUI.h"
#include "CProject64Input.h"
#include "wtl.h"
#include "wtl-ScanButton.h"
#include "resource.h"
#include <Common/StdString.h>
class CShortcutsDlg :
public CDialogImpl<CShortcutsDlg>
{
public:
enum { IDD = IDD_Shortcuts };
BEGIN_MSG_MAP(CShortcutsDlg)
MESSAGE_HANDLER(WM_INITDIALOG, OnInitDialog)
COMMAND_ID_HANDLER(IDOK, OnOkCmd)
COMMAND_ID_HANDLER(IDCANCEL, OnCloseCmd)
MESSAGE_HANDLER(CScanButton::WM_SCAN_SUCCESS, OnScanSuccess)
MESSAGE_HANDLER(CScanButton::WM_SCAN_CANCELED, OnScanCanceled)
END_MSG_MAP()
CShortcutsDlg(SHORTCUTS & Shortcuts) :
m_Shortcuts(Shortcuts),
m_SetupIndex(-1),
m_ButtonLockMouse(m_Shortcuts.LOCKMOUSE, IDC_EDIT_LOCKMOUSE, IDC_BTN_LOCKMOUSE)
{
}
LRESULT OnInitDialog(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM /*lParam*/, BOOL& /*bHandled*/)
{
CenterWindow(GetParent());
SetWindowText(stdstr_f("Shortcuts").ToUTF16().c_str());
CScanButton* Buttons[] = {
&m_ButtonLockMouse
};
for (size_t i = 0, n = sizeof(Buttons) / sizeof(Buttons[0]); i < n; i++)
{
Buttons[i]->SubclassWindow(m_hWnd);
Buttons[i]->SetChangeCallback(stButtonChanged, (size_t)this);
}
return TRUE;
}
LRESULT OnOkCmd(WORD /*wNotifyCode*/, WORD wID, HWND /*hWndCtl*/, BOOL& /*bHandled*/)
{
SHORTCUTS& Shortcuts = g_InputPlugin->Shortcuts();
Shortcuts = m_Shortcuts;
g_InputPlugin->SaveShortcuts();
EndDialog(wID);
return 0;
}
LRESULT OnCloseCmd(WORD /*wNotifyCode*/, WORD wID, HWND /*hWndCtl*/, BOOL& /*bHandled*/)
{
EndDialog(wID);
return 0;
}
private:
SHORTCUTS& m_Shortcuts;
CScanButton m_ButtonLockMouse;
int32_t m_SetupIndex;
static void stButtonChanged(size_t data, const BUTTON& Button) { ((CShortcutsDlg*)data)->ButtonChannged(Button); }
void ButtonChannged(const BUTTON& Button)
{
BUTTON EmptyButton = { 0 };
BUTTON* buttons[] =
{
&m_Shortcuts.LOCKMOUSE,
};
bool Changed = false;
for (size_t b = 0; b < (sizeof(buttons) / sizeof(buttons[0])); b++)
{
if (buttons[b]->Offset == Button.Offset &&
buttons[b]->AxisID == Button.AxisID &&
buttons[b]->BtnType == Button.BtnType &&
memcmp(&buttons[b]->DeviceGuid, &Button.DeviceGuid, sizeof(Button.DeviceGuid)) == 0)
{
*buttons[b] = EmptyButton;
Changed = true;
}
}
if (Changed)
{
CScanButton* ScanButtons[] = {
&m_ButtonLockMouse,
};
for (size_t i = 0, n = sizeof(ScanButtons) / sizeof(ScanButtons[0]); i < n; i++)
{
ScanButtons[i]->DisplayButton();
}
}
CPropertySheetWindow(GetParent()).SetModified(m_hWnd);
}
LRESULT OnScanSuccess(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM /*lParam*/, BOOL& /*bHandled*/)
{
if (m_SetupIndex < 0)
{
return 0;
}
CScanButton* Buttons[] = {
&m_ButtonLockMouse
};
m_SetupIndex += 1;
if (m_SetupIndex < (sizeof(Buttons) / sizeof(Buttons[0])))
{
Buttons[m_SetupIndex]->DetectKey();
}
return 0;
}
LRESULT OnScanCanceled(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM /*lParam*/, BOOL& /*bHandled*/)
{
m_SetupIndex = -1;
return 0;
}
};
void ConfigShortcut(SHORTCUTS & Shortcuts)
{
CShortcutsDlg(Shortcuts).DoModal();
}

View File

@ -0,0 +1,6 @@
#pragma once
#include <stdint.h>
#include <Project64-plugin-spec/Input.h>
#include "Shortcuts.h"
void ConfigShortcut(SHORTCUTS & Shortcuts);

View File

@ -6,6 +6,7 @@
#define VERSION_REVISION 2
#define VERSION_BUILD 9999
#define VERSION_PREFIX "Dev-"
#define VERSION_BUILD_YEAR 2025
#define GIT_REVISION ""
#define GIT_REVISION_SHORT ""
@ -25,7 +26,7 @@
#define VER_PRODUCT_VERSION_STR VER_FILE_VERSION_STR
#define VER_ORIGINAL_FILENAME_STR VER_PRODUCTNAME_STR ".dll"
#define VER_INTERNAL_NAME_STR VER_PRODUCTNAME_STR
#define VER_COPYRIGHT_STR "Copyright (C) 2021"
#define VER_COPYRIGHT_STR "Copyright (C) " STRINGIZE(VERSION_BUILD_YEAR)
#ifdef _DEBUG
#define VER_VER_DEBUG VS_FF_DEBUG

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@ -15,6 +15,13 @@ enum PluginType
PLUGIN_RAW = 5,
};
enum PresentType
{
PRESENT_NONE = 0,
PRESENT_CONT = 1,
PRESENT_MOUSE = 2,
};
#if defined(__cplusplus)
extern "C" {
#endif
@ -119,6 +126,15 @@ data.
*/
EXPORT void CALL ReadController(int Control, uint8_t * Command);
/*
Function: EmulationPaused
Purpose: This function is called when the emulation is paused. (from the
emulation thread)
Input: None
Output: None
*/
EXPORT void CALL EmulationPaused(void);
/*
Function: WM_KeyDown
Purpose: To pass the WM_KeyDown message from the emulator to the
@ -137,6 +153,15 @@ Output: None
*/
EXPORT void CALL WM_KeyUp(uint32_t wParam, uint32_t lParam);
/*
Function: WM_KillFocus
Purpose: To pass the WM_KILLFOCUS message from the emulator to the
plugin.
Input: wParam and lParam of the WM_KILLFOCUS message.
Output: None
*/
EXPORT void CALL WM_KillFocus(uint32_t wParam, uint32_t lParam);
#if defined(__cplusplus)
}
#endif

View File

@ -1,11 +1,13 @@
#include "stdafx.h"
#include <io.h>
#include "PluginList.h"
#include <Project64-core/Plugins/PluginBase.h>
#include <io.h>
CPluginList::CPluginList(bool bAutoFill /* = true */) :
m_PluginDir(g_Settings->LoadStringVal(Directory_Plugin), "")
m_PluginDir(g_Settings->LoadStringVal(Directory_Plugin), "")
{
m_PluginDir.NormalizePath(CPath(CPath::MODULE_DIRECTORY));
if (bAutoFill)
{
LoadList();
@ -18,7 +20,7 @@ CPluginList::~CPluginList()
int CPluginList::GetPluginCount() const
{
return m_PluginList.size();
return (int)((INT_PTR)m_PluginList.size());
}
const CPluginList::PLUGIN * CPluginList::GetPluginInfo(int indx) const
@ -75,15 +77,15 @@ void CPluginList::AddPluginFromDir(CPath Dir)
continue;
}
void(CALL *GetDllInfo) (PLUGIN_INFO * PluginInfo);
void(CALL * GetDllInfo)(PLUGIN_INFO * PluginInfo);
GetDllInfo = (void(CALL *)(PLUGIN_INFO *))GetProcAddress(hLib, "GetDllInfo");
if (GetDllInfo == nullptr)
{
continue;
}
PLUGIN Plugin = { 0 };
Plugin.Info.MemoryBswaped = true;
PLUGIN Plugin = {0};
Plugin.Info.Reserved2 = true;
GetDllInfo(&Plugin.Info);
if (!CPlugin::ValidPluginVersion(Plugin.Info))
{

View File

@ -8,24 +8,24 @@ public:
typedef struct
{
PLUGIN_INFO Info;
bool AboutFunction;
CPath FullPath;
stdstr FileName;
bool AboutFunction;
CPath FullPath;
stdstr FileName;
} PLUGIN;
public:
CPluginList(bool bAutoFill = true);
~CPluginList();
bool LoadList(void);
int GetPluginCount(void) const;
bool LoadList(void);
int GetPluginCount(void) const;
const PLUGIN * GetPluginInfo(int indx) const;
private:
typedef std::vector<PLUGIN> PluginList;
typedef std::vector<PLUGIN> PluginList;
PluginList m_PluginList;
CPath m_PluginDir;
CPath m_PluginDir;
void AddPluginFromDir(CPath Dir);
};

View File

@ -468,7 +468,7 @@ bool CMainMenu::ProcessMessage(HWND hWnd, DWORD /*FromAccelerator*/, DWORD MenuI
break;
case ID_OPTIONS_CONFIG_GFX:
WriteTrace(TraceUserInterface, TraceDebug, "ID_OPTIONS_CONFIG_GFX");
g_Plugins->ConfigPlugin(hWnd, PLUGIN_TYPE_GFX);
g_Plugins->ConfigPlugin(hWnd, PLUGIN_TYPE_VIDEO);
break;
case ID_OPTIONS_CONFIG_AUDIO:
WriteTrace(TraceUserInterface, TraceDebug, "ID_OPTIONS_CONFIG_AUDIO");

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@ -822,14 +822,22 @@ LRESULT CALLBACK CMainGui::MainGui_Proc(HWND hWnd, DWORD uMsg, DWORD wParam, DWO
break;
}
if (_this->m_bMainWindow && bCPURunning() && bAutoSleep())
if (_this->m_bMainWindow && bCPURunning())
{
if (g_BaseSystem)
{
if (g_BaseSystem)
if (bAutoSleep())
{
g_BaseSystem->ExternalEvent(SysEvent_PauseCPU_AppLostFocus);
}
if (g_Plugins && g_Plugins->Control()->WM_KillFocus)
{
g_Plugins->Control()->WM_KillFocus((uint32_t)((UINT_PTR)wParam), (uint32_t)((UINT_PTR)lParam));
}
}
}
}
break;
case WM_ACTIVATEAPP:
{

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@ -29,7 +29,7 @@ CGamePluginPage::CGamePluginPage(HWND hParent, const RECT & rcDispay)
m_ControlGroup.Attach(GetDlgItem(IDC_CONT_NAME));
m_RspGroup.Attach(GetDlgItem(IDC_RSP_NAME));
AddPlugins(GFX_LIST, Game_EditPlugin_Gfx, PLUGIN_TYPE_GFX);
AddPlugins(GFX_LIST, Game_EditPlugin_Gfx, PLUGIN_TYPE_VIDEO);
AddPlugins(AUDIO_LIST, Game_EditPlugin_Audio, PLUGIN_TYPE_AUDIO);
AddPlugins(CONT_LIST, Game_EditPlugin_Contr, PLUGIN_TYPE_CONTROLLER);
AddPlugins(RSP_LIST, Game_EditPlugin_RSP, PLUGIN_TYPE_RSP);

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@ -28,7 +28,7 @@ COptionPluginPage::COptionPluginPage(HWND hParent, const RECT & rcDispay)
m_ControlGroup.Attach(GetDlgItem(IDC_CONT_NAME));
m_RspGroup.Attach(GetDlgItem(IDC_RSP_NAME));
AddPlugins(GFX_LIST, Plugin_GFX_Current, PLUGIN_TYPE_GFX);
AddPlugins(GFX_LIST, Plugin_GFX_Current, PLUGIN_TYPE_VIDEO);
AddPlugins(AUDIO_LIST, Plugin_AUDIO_Current, PLUGIN_TYPE_AUDIO);
AddPlugins(CONT_LIST, Plugin_CONT_Current, PLUGIN_TYPE_CONTROLLER);
AddPlugins(RSP_LIST, Plugin_RSP_Current, PLUGIN_TYPE_RSP);