[Video] Fix compile bug
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@ -3702,7 +3702,7 @@ void lle_triangle(uint32_t w1, uint32_t w2, int shade, int texture, int zbuffer,
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#define WSCALE(w) (rdp.Persp_en? 65536.0f/float((w+ 0xffff)>>16) : 1.0f)
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#define CSCALE(c) (((c)>0x3ff0000? 0x3ff0000:((c)<0? 0 : (c)))>>18)
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#define _PERSP(w) ( w )
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#define PERSP(s, w) ( ((int64)(s) << 20) / (_PERSP(w)? _PERSP(w):1) )
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#define PERSP(s, w) ( ((int64_t)(s) << 20) / (_PERSP(w)? _PERSP(w):1) )
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#define SSCALE(s, _w) (rdp.Persp_en? float(PERSP(s, _w))/(1 << 10) : float(s)/(1<<21))
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#define TSCALE(s, w) (rdp.Persp_en? float(PERSP(s, w))/(1 << 10) : float(s)/(1<<21))
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