Rename Glitch64/main.h --> glitchmain.h for clarity.

Avoid mental association with Glide64/Main.cpp.

2ee649b163
This commit is contained in:
zilmar 2015-10-09 15:53:16 +11:00
parent 8d1381b42a
commit 0c60eec345
10 changed files with 9 additions and 9 deletions

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@ -136,7 +136,7 @@
>
</File>
<File
RelativePath="main.h"
RelativePath=".\glitchmain.h"
>
</File>
</Filter>

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@ -27,7 +27,7 @@
#include <math.h>
#include <stdio.h>
#include "glide.h"
#include "main.h"
#include "glitchmain.h"
void vbo_draw();

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@ -24,7 +24,7 @@
#include <windows.h>
#endif // _WIN32
#include "glide.h"
#include "main.h"
#include "glitchmain.h"
#include "../Glide64/winlnxdefs.h"
#include "../Glide64/rdp.h"

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@ -36,7 +36,7 @@
#include <math.h>
#include "glide.h"
#include "g3ext.h"
#include "main.h"
#include "glitchmain.h"
#include "m64p.h"
#include <SDL_opengles.h>

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@ -24,7 +24,7 @@
#include <stdlib.h>
#endif // _WIN32
#include "glide.h"
#include "main.h"
#include "glitchmain.h"
#include <stdio.h>
/* Napalm extensions to GrTextureFormat_t */

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@ -8,7 +8,7 @@
#include <stdio.h>
#include <stdlib.h>
#include "glide.h"
#include "main.h"
#include "glitchmain.h"
static int fct[4], source0[4], operand0[4], source1[4], operand1[4], source2[4], operand2[4];
static int fcta[4],sourcea0[4],operanda0[4],sourcea1[4],operanda1[4],sourcea2[4],operanda2[4];

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@ -3,7 +3,7 @@
#include <windows.h>
#endif // _WIN32
#include "glide.h"
#include "main.h"
#include "glitchmain.h"
#define Z_MAX (65536.0f)

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@ -16,7 +16,7 @@
#include <math.h>
#include "glide.h"
#include "g3ext.h"
#include "main.h"
#include "glitchmain.h"
#ifdef VPDEBUG
#include <IL/il.h>

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@ -4,7 +4,7 @@
#include <stdlib.h>
#endif // _WIN32
#include "glide.h"
#include "main.h"
#include "glitchmain.h"
#include <stdio.h>
#include <stdlib.h>