[Settings] Add RegisterSetting2
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2c648bd750
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0a4e436c07
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@ -170,6 +170,54 @@ void RegisterSetting(short SettingID, SETTING_DATA_TYPE Type, const char * Name,
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}
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}
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void RegisterSetting2(short SettingID, SETTING_DATA_TYPE Type, const char * Name, const char * Category, short DefaultID)
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{
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SettingLocation Location = (SettingLocation)g_PluginSettings.DefaultLocation;
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char FullCategory[400];
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if (Category && Category[0] != 0)
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{
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_snprintf(FullCategory, sizeof(FullCategory), "%s\\%s", g_PluginSettingName, Category);
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}
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else
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{
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_snprintf(FullCategory, sizeof(FullCategory), "%s", g_PluginSettingName);
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}
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switch (Type)
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{
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case Data_DWORD_Game:
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case Data_String_Game:
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Location = SettingType_GameSetting;
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break;
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case Data_DWORD_RDB:
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case Data_String_RDB:
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Location = SettingType_RomDatabase;
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break;
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case Data_DWORD_RDB_Setting:
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case Data_String_RDB_Setting:
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Location = SettingType_RdbSetting;
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break;
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}
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switch (Type)
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{
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case Data_DWORD_Game:
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case Data_DWORD_General:
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case Data_DWORD_RDB:
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case Data_DWORD_RDB_Setting:
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g_PluginSettings.RegisterSetting(g_PluginSettings.handle, SettingID + g_PluginSettings.SettingStartRange,
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DefaultID + g_PluginSettings.SettingStartRange, Data_DWORD, Location, FullCategory, Name, 0);
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break;
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case Data_String_General:
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case Data_String_Game:
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case Data_String_RDB:
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case Data_String_RDB_Setting:
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g_PluginSettings.RegisterSetting(g_PluginSettings.handle, SettingID + g_PluginSettings.SettingStartRange,
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DefaultID + g_PluginSettings.SettingStartRange, Data_String, Location, FullCategory, Name, 0);
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break;
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}
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}
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short FindSystemSettingId(const char * Name)
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{
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if (g_PluginSettings2.FindSystemSettingId && g_PluginSettings.handle)
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@ -34,6 +34,7 @@ int SettingsInitilized ( void );
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void SetModuleName(const char * Name);
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void RegisterSetting(short SettingID, SETTING_DATA_TYPE Type, const char * Name, const char * Category,
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unsigned int DefaultDW, const char * DefaultStr);
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void RegisterSetting2(short SettingID, SETTING_DATA_TYPE Type, const char * Name, const char * Category, short DefaultSettingID);
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short FindSystemSettingId(const char * Name);
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void FlushSettings(void);
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