[Glide64] Convert wxUint32 to uint32_t
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0b41fa2e17
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@ -174,7 +174,7 @@ extern "C" {
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extern wxDateTime fps_last;
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extern wxDateTime fps_last;
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extern wxDateTime fps_next;
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extern wxDateTime fps_next;
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extern float fps;
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extern float fps;
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extern wxUint32 fps_count;
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extern uint32_t fps_count;
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#endif
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#endif
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// rdram mask at 0x400000 bytes (bah, not right for majora's mask)
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// rdram mask at 0x400000 bytes (bah, not right for majora's mask)
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@ -183,8 +183,8 @@ extern "C" {
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#define WMASK 0x3FFFFF
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#define WMASK 0x3FFFFF
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#define DMASK 0x1FFFFF
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#define DMASK 0x1FFFFF
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extern wxUint32 update_screen_count;
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extern uint32_t update_screen_count;
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extern wxUint32 resolutions[0x18][2];
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extern uint32_t resolutions[0x18][2];
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int CheckKeyPressed(int key, int mask);
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int CheckKeyPressed(int key, int mask);
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@ -289,7 +289,7 @@ extern "C" {
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// The highest 8 bits are the segment # (1-16), and the lower 24 bits are the offset to
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// The highest 8 bits are the segment # (1-16), and the lower 24 bits are the offset to
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// add to it.
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// add to it.
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__inline wxUint32 segoffset(wxUint32 so)
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__inline uint32_t segoffset(uint32_t so)
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{
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{
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return (rdp.segment[(so >> 24) & 0x0f] + (so&BMASK))&BMASK;
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return (rdp.segment[(so >> 24) & 0x0f] + (so&BMASK))&BMASK;
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}
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}
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@ -333,31 +333,31 @@ extern "C" {
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wxUint8 * DMEM;
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wxUint8 * DMEM;
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wxUint8 * IMEM;
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wxUint8 * IMEM;
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wxUint32 * MI_INTR_REG;
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uint32_t * MI_INTR_REG;
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wxUint32 * DPC_START_REG;
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uint32_t * DPC_START_REG;
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wxUint32 * DPC_END_REG;
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uint32_t * DPC_END_REG;
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wxUint32 * DPC_CURRENT_REG;
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uint32_t * DPC_CURRENT_REG;
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wxUint32 * DPC_STATUS_REG;
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uint32_t * DPC_STATUS_REG;
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wxUint32 * DPC_CLOCK_REG;
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uint32_t * DPC_CLOCK_REG;
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wxUint32 * DPC_BUFBUSY_REG;
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uint32_t * DPC_BUFBUSY_REG;
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wxUint32 * DPC_PIPEBUSY_REG;
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uint32_t * DPC_PIPEBUSY_REG;
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wxUint32 * DPC_TMEM_REG;
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uint32_t * DPC_TMEM_REG;
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wxUint32 * VI_STATUS_REG;
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uint32_t * VI_STATUS_REG;
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wxUint32 * VI_ORIGIN_REG;
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uint32_t * VI_ORIGIN_REG;
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wxUint32 * VI_WIDTH_REG;
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uint32_t * VI_WIDTH_REG;
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wxUint32 * VI_INTR_REG;
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uint32_t * VI_INTR_REG;
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wxUint32 * VI_V_CURRENT_LINE_REG;
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uint32_t * VI_V_CURRENT_LINE_REG;
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wxUint32 * VI_TIMING_REG;
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uint32_t * VI_TIMING_REG;
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wxUint32 * VI_V_SYNC_REG;
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uint32_t * VI_V_SYNC_REG;
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wxUint32 * VI_H_SYNC_REG;
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uint32_t * VI_H_SYNC_REG;
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wxUint32 * VI_LEAP_REG;
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uint32_t * VI_LEAP_REG;
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wxUint32 * VI_H_START_REG;
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uint32_t * VI_H_START_REG;
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wxUint32 * VI_V_START_REG;
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uint32_t * VI_V_START_REG;
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wxUint32 * VI_V_BURST_REG;
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uint32_t * VI_V_BURST_REG;
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wxUint32 * VI_X_SCALE_REG;
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uint32_t * VI_X_SCALE_REG;
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wxUint32 * VI_Y_SCALE_REG;
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uint32_t * VI_Y_SCALE_REG;
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void(*CheckInterrupts)(void);
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void(*CheckInterrupts)(void);
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} GFX_INFO;
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} GFX_INFO;
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@ -596,16 +596,16 @@ extern "C" {
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frame buffer has been modified by CPU at the given address.
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frame buffer has been modified by CPU at the given address.
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input: addr rdram address
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input: addr rdram address
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val val
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val val
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size 1 = wxUint8, 2 = wxUint16, 4 = wxUint32
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size 1 = wxUint8, 2 = wxUint16, 4 = uint32_t
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output: none
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output: none
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*******************************************************************/
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*******************************************************************/
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EXPORT void CALL FBWrite(wxUint32, wxUint32);
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EXPORT void CALL FBWrite(uint32_t, uint32_t);
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typedef struct
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typedef struct
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{
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{
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wxUint32 addr;
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uint32_t addr;
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wxUint32 val;
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uint32_t val;
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wxUint32 size; // 1 = wxUint8, 2 = wxUint16, 4=wxUint32
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uint32_t size; // 1 = wxUint8, 2 = wxUint16, 4=uint32_t
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} FrameBufferModifyEntry;
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} FrameBufferModifyEntry;
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/******************************************************************
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/******************************************************************
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@ -616,7 +616,7 @@ extern "C" {
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size = size of the plist, max = 1024
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size = size of the plist, max = 1024
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output: none
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output: none
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*******************************************************************/
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*******************************************************************/
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EXPORT void CALL FBWList(FrameBufferModifyEntry *plist, wxUint32 size);
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EXPORT void CALL FBWList(FrameBufferModifyEntry *plist, uint32_t size);
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/******************************************************************
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/******************************************************************
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Function: FrameBufferRead
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Function: FrameBufferRead
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@ -630,10 +630,10 @@ extern "C" {
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is read within the same 4KB range
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is read within the same 4KB range
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input: addr rdram address
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input: addr rdram address
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val val
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val val
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size 1 = wxUint8, 2 = wxUint16, 4 = wxUint32
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size 1 = wxUint8, 2 = wxUint16, 4 = uint32_t
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output: none
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output: none
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*******************************************************************/
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*******************************************************************/
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EXPORT void CALL FBRead(wxUint32 addr);
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EXPORT void CALL FBRead(uint32_t addr);
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/************************************************************************
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/************************************************************************
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Function: FBGetFrameBufferInfo
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Function: FBGetFrameBufferInfo
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