[Project64] Cleanup Audio.cpp
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03a41c7cd3
commit
089b036cfe
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@ -12,144 +12,143 @@
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CAudio::CAudio()
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CAudio::CAudio()
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{
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{
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Reset();
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Reset();
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}
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}
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CAudio::~CAudio()
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CAudio::~CAudio()
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{
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{
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}
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}
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void CAudio::Reset()
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void CAudio::Reset()
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{
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{
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m_SecondBuff = 0;
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m_SecondBuff = 0;
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m_Status = 0;
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m_Status = 0;
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m_BytesPerSecond = 0;
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m_BytesPerSecond = 0;
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m_CountsPerByte = g_System->AiCountPerBytes(); // should be calculated ... see below, instead allow from user settings
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m_CountsPerByte = g_System->AiCountPerBytes(); // should be calculated ... see below, instead allow from user settings
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if (m_CountsPerByte == 0) m_CountsPerByte = 500; // If the user has no defined value, grant a default and we will calculate
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if (m_CountsPerByte == 0) m_CountsPerByte = 500; // If the user has no defined value, grant a default and we will calculate
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m_FramesPerSecond = 60;
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m_FramesPerSecond = 60;
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}
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}
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DWORD CAudio::GetLength()
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DWORD CAudio::GetLength()
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{
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{
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WriteTraceF(TraceAudio,__FUNCTION__ ": Start (m_SecondBuff = %d)",m_SecondBuff);
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WriteTraceF(TraceAudio, __FUNCTION__ ": Start (m_SecondBuff = %d)", m_SecondBuff);
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DWORD TimeLeft = g_SystemTimer->GetTimer(CSystemTimer::AiTimerInterrupt), Res = 0;
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DWORD TimeLeft = g_SystemTimer->GetTimer(CSystemTimer::AiTimerInterrupt), Res = 0;
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if (TimeLeft > 0)
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if (TimeLeft > 0)
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{
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{
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Res = (TimeLeft / m_CountsPerByte);
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Res = (TimeLeft / m_CountsPerByte);
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}
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}
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WriteTraceF(TraceAudio,__FUNCTION__ ": Done (res = %d, TimeLeft = %d)",Res, TimeLeft);
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WriteTraceF(TraceAudio, __FUNCTION__ ": Done (res = %d, TimeLeft = %d)", Res, TimeLeft);
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return (Res+3)&~3;
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return (Res + 3)&~3;
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}
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}
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DWORD CAudio::GetStatus()
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DWORD CAudio::GetStatus()
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{
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{
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WriteTraceF(TraceAudio,__FUNCTION__ ": m_Status = %X",m_Status);
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WriteTraceF(TraceAudio, __FUNCTION__ ": m_Status = %X", m_Status);
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return m_Status;
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return m_Status;
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}
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}
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void CAudio::LenChanged()
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void CAudio::LenChanged()
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{
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{
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WriteTraceF(TraceAudio,__FUNCTION__ ": Start (g_Reg->AI_LEN_REG = %d)",g_Reg->AI_LEN_REG);
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WriteTraceF(TraceAudio, __FUNCTION__ ": Start (g_Reg->AI_LEN_REG = %d)", g_Reg->AI_LEN_REG);
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if (g_Reg->AI_LEN_REG != 0)
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if (g_Reg->AI_LEN_REG != 0)
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{
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{
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if (g_Reg->AI_LEN_REG >= 0x40000)
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if (g_Reg->AI_LEN_REG >= 0x40000)
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{
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{
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WriteTraceF(TraceAudio,__FUNCTION__ ": *** Ignoring Write, To Large (%X)",g_Reg->AI_LEN_REG);
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WriteTraceF(TraceAudio, __FUNCTION__ ": *** Ignoring Write, To Large (%X)", g_Reg->AI_LEN_REG);
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} else {
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}
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m_Status |= ai_busy;
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else {
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DWORD AudioLeft = g_SystemTimer->GetTimer(CSystemTimer::AiTimerInterrupt);
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m_Status |= ai_busy;
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if (m_SecondBuff == 0)
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DWORD AudioLeft = g_SystemTimer->GetTimer(CSystemTimer::AiTimerInterrupt);
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{
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if (m_SecondBuff == 0)
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if (AudioLeft == 0)
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{
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{
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if (AudioLeft == 0)
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WriteTraceF(TraceAudio, __FUNCTION__ ": Set Timer AI_LEN_REG: %d m_CountsPerByte: %d", g_Reg->AI_LEN_REG, m_CountsPerByte);
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{
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g_SystemTimer->SetTimer(CSystemTimer::AiTimerInterrupt, g_Reg->AI_LEN_REG * m_CountsPerByte, false);
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WriteTraceF(TraceAudio, __FUNCTION__ ": Set Timer AI_LEN_REG: %d m_CountsPerByte: %d", g_Reg->AI_LEN_REG, m_CountsPerByte);
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}
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g_SystemTimer->SetTimer(CSystemTimer::AiTimerInterrupt, g_Reg->AI_LEN_REG * m_CountsPerByte, false);
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else
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}
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{
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else
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WriteTraceF(TraceAudio, __FUNCTION__ ": Increasing Second Buffer (m_SecondBuff %d Increase: %d)", m_SecondBuff, g_Reg->AI_LEN_REG);
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{
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m_SecondBuff += g_Reg->AI_LEN_REG;
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WriteTraceF(TraceAudio, __FUNCTION__ ": Increasing Second Buffer (m_SecondBuff %d Increase: %d)", m_SecondBuff, g_Reg->AI_LEN_REG);
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m_Status |= ai_full;
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m_SecondBuff += g_Reg->AI_LEN_REG;
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}
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m_Status |= ai_full;
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}
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}
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else
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}
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{
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else
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g_Notify->BreakPoint(__FILEW__, __LINE__);
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{
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}
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g_Notify->BreakPoint(__FILEW__, __LINE__);
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}
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}
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}
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}
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else
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}
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{
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else
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WriteTraceF(TraceAudio,__FUNCTION__ ": *** Reset Timer to 0");
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{
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g_SystemTimer->StopTimer(CSystemTimer::AiTimerBusy);
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WriteTraceF(TraceAudio, __FUNCTION__ ": *** Reset Timer to 0");
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g_SystemTimer->StopTimer(CSystemTimer::AiTimerInterrupt);
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g_SystemTimer->StopTimer(CSystemTimer::AiTimerBusy);
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m_SecondBuff = 0;
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g_SystemTimer->StopTimer(CSystemTimer::AiTimerInterrupt);
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m_Status = 0;
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m_SecondBuff = 0;
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}
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m_Status = 0;
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}
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if (g_Plugins->Audio()->AiLenChanged != NULL)
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if (g_Plugins->Audio()->AiLenChanged != NULL)
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{
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{
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g_Plugins->Audio()->AiLenChanged();
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g_Plugins->Audio()->AiLenChanged();
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}
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}
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WriteTraceF(TraceAudio,__FUNCTION__ ": Done");
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WriteTraceF(TraceAudio, __FUNCTION__ ": Done");
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}
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}
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void CAudio::InterruptTimerDone()
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void CAudio::InterruptTimerDone()
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{
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{
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WriteTraceF(TraceAudio,__FUNCTION__ ": Start (m_SecondBuff = %d)",m_SecondBuff);
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WriteTraceF(TraceAudio, __FUNCTION__ ": Start (m_SecondBuff = %d)", m_SecondBuff);
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m_Status &= ~ai_full;
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m_Status &= ~ai_full;
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g_Reg->MI_INTR_REG |= MI_INTR_AI;
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g_Reg->MI_INTR_REG |= MI_INTR_AI;
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g_Reg->CheckInterrupts();
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g_Reg->CheckInterrupts();
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if (m_SecondBuff != 0)
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if (m_SecondBuff != 0)
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{
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{
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g_SystemTimer->SetTimer(CSystemTimer::AiTimerInterrupt,m_SecondBuff * m_CountsPerByte,false);
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g_SystemTimer->SetTimer(CSystemTimer::AiTimerInterrupt, m_SecondBuff * m_CountsPerByte, false);
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m_SecondBuff = 0;
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m_SecondBuff = 0;
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}
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}
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else
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else
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{
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{
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m_Status &= ~ai_busy;
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m_Status &= ~ai_busy;
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}
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}
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if (g_Reg->m_AudioIntrReg == 0)
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if (g_Reg->m_AudioIntrReg == 0)
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{
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{
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g_System->SyncToAudio();
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g_System->SyncToAudio();
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}
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}
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WriteTrace(TraceAudio,__FUNCTION__ ": Done");
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WriteTrace(TraceAudio, __FUNCTION__ ": Done");
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}
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}
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void CAudio::BusyTimerDone()
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void CAudio::BusyTimerDone()
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{
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{
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WriteTraceF(TraceAudio,__FUNCTION__ ": Start (m_SecondBuff = %d)",m_SecondBuff);
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WriteTraceF(TraceAudio, __FUNCTION__ ": Start (m_SecondBuff = %d)", m_SecondBuff);
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g_Notify->BreakPoint(__FILEW__,__LINE__);
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g_Notify->BreakPoint(__FILEW__, __LINE__);
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m_Status &= ~ai_busy;
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m_Status &= ~ai_busy;
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}
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}
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void CAudio::SetViIntr ( DWORD VI_INTR_TIME )
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void CAudio::SetViIntr(DWORD VI_INTR_TIME)
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{
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{
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double CountsPerSecond = (DWORD)((double)VI_INTR_TIME * m_FramesPerSecond);
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double CountsPerSecond = (DWORD)((double)VI_INTR_TIME * m_FramesPerSecond);
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if (m_BytesPerSecond != 0 && (g_System->AiCountPerBytes() == 0))
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if (m_BytesPerSecond != 0 && (g_System->AiCountPerBytes() == 0))
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{
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{
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m_CountsPerByte = (int)((double)CountsPerSecond / (double)m_BytesPerSecond);
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m_CountsPerByte = (int)((double)CountsPerSecond / (double)m_BytesPerSecond);
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}
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}
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}
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}
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void CAudio::SetFrequency(DWORD Dacrate, DWORD System)
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void CAudio::SetFrequency (DWORD Dacrate, DWORD System)
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{
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{
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WriteTraceF(TraceAudio,__FUNCTION__ "(Dacrate: %X System: %d): AI_BITRATE_REG = %X",Dacrate,System,g_Reg->AI_BITRATE_REG);
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WriteTraceF(TraceAudio, __FUNCTION__ "(Dacrate: %X System: %d): AI_BITRATE_REG = %X", Dacrate, System, g_Reg->AI_BITRATE_REG);
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DWORD Frequency;
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DWORD Frequency;
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switch (System)
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switch (System)
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{
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{
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case SYSTEM_PAL: Frequency = 49656530 / (Dacrate + 1); break;
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case SYSTEM_PAL: Frequency = 49656530 / (Dacrate + 1); break;
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case SYSTEM_MPAL: Frequency = 48628316 / (Dacrate + 1); break;
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case SYSTEM_MPAL: Frequency = 48628316 / (Dacrate + 1); break;
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default: Frequency = 48681812 / (Dacrate + 1); break;
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default: Frequency = 48681812 / (Dacrate + 1); break;
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}
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}
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//nBlockAlign = 16 / 8 * 2;
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//nBlockAlign = 16 / 8 * 2;
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m_BytesPerSecond = Frequency * 4;
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m_BytesPerSecond = Frequency * 4;
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//m_BytesPerSecond = 194532;
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//m_BytesPerSecond = 194532;
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//m_BytesPerSecond = 128024;
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//m_BytesPerSecond = 128024;
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m_FramesPerSecond = System == SYSTEM_PAL ? 50 : 60;
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m_FramesPerSecond = System == SYSTEM_PAL ? 50 : 60;
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}
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}
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@ -11,29 +11,29 @@
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#pragma once
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#pragma once
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class CAudio
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class CAudio
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{
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{
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enum
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enum
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{
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{
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ai_full = 0x80000000,
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ai_full = 0x80000000,
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ai_busy = 0x40000000,
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ai_busy = 0x40000000,
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};
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};
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public:
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public:
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CAudio();
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CAudio();
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~CAudio();
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~CAudio();
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DWORD GetLength ();
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DWORD GetLength();
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DWORD GetStatus ();
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DWORD GetStatus();
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void LenChanged ();
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void LenChanged();
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void InterruptTimerDone();
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void InterruptTimerDone();
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void BusyTimerDone ();
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void BusyTimerDone();
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void Reset ();
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void Reset();
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void SetViIntr ( DWORD VI_INTR_TIME );
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void SetViIntr(DWORD VI_INTR_TIME);
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void SetFrequency ( DWORD Dacrate, DWORD System );
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void SetFrequency(DWORD Dacrate, DWORD System);
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private:
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private:
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DWORD m_SecondBuff;
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DWORD m_SecondBuff;
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DWORD m_Status;
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DWORD m_Status;
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DWORD m_BytesPerSecond;
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DWORD m_BytesPerSecond;
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int m_CountsPerByte;
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int m_CountsPerByte;
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int m_FramesPerSecond;
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int m_FramesPerSecond;
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};
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};
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