Handle case where IPL ROM is not found (or not yet set up) to display an error message
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@ -557,6 +557,7 @@ enum LanguageStringID
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MSG_SET_HLE_AUD_TITLE = 2056,
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MSG_SET_HLE_AUD_MSG = 2057,
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MSG_FAIL_IMAGE_IPL = 2058,
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MSG_IPL_REQUIRED = 2059,
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/*********************************************************************************
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* Android *
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@ -523,6 +523,7 @@ void CLanguage::LoadDefaultStrings(void)
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DEF_STR(MSG_SET_HLE_AUD_TITLE, "Audio High-Level Emulation");
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DEF_STR(MSG_SET_HLE_AUD_MSG, "Audio HLE requires a third-party plugin!!!\nIf you do not use a third-party audio plugin that supports HLE, you will hear no sound.\n\nChange to audio HLE?");
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DEF_STR(MSG_FAIL_IMAGE_IPL, "File loaded does not appear to be a valid 64DD IPL ROM.\n\nVerify your ROMs with GoodN64.");
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DEF_STR(MSG_IPL_REQUIRED, "Nintendo 64DD IPL ROM not found.\nIt is required to play 64DD disks.\n\nPlease select the required ROM.");
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/*********************************************************************************
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* Android *
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@ -128,6 +128,7 @@ void CMainMenu::OnOpenRom(HWND hWnd)
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// Open Disk
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if (!CPath(g_Settings->LoadStringVal(File_DiskIPLPath)).Exists() || !g_BaseSystem->RunDiskImage(File.c_str()))
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{
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if (!CPath(g_Settings->LoadStringVal(File_DiskIPLPath)).Exists()) { g_Notify->DisplayError(MSG_IPL_REQUIRED); }
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CPath FileNameIPL;
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const char * Filter = "64DD IPL ROM Image (*.zip, *.7z, *.?64, *.rom, *.usa, *.jap, *.pal, *.bin)\0*.?64;*.zip;*.7z;*.bin;*.rom;*.usa;*.jap;*.pal\0All files (*.*)\0*.*\0";
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if (FileNameIPL.SelectFile(hWnd, g_Settings->LoadStringVal(RomList_GameDir).c_str(), Filter, true))
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@ -552,6 +553,7 @@ bool CMainMenu::ProcessMessage(HWND hWnd, DWORD /*FromAccelerator*/, DWORD MenuI
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{
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if (!CPath(g_Settings->LoadStringVal(File_DiskIPLPath)).Exists() || !g_BaseSystem->RunDiskImage(FileName.c_str()))
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{
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if (!CPath(g_Settings->LoadStringVal(File_DiskIPLPath)).Exists()) { g_Notify->DisplayError(MSG_IPL_REQUIRED); }
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CPath FileNameIPL;
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const char * Filter = "64DD IPL ROM Image (*.zip, *.7z, *.?64, *.rom, *.usa, *.jap, *.pal, *.bin)\0*.?64;*.zip;*.7z;*.bin;*.rom;*.usa;*.jap;*.pal\0All files (*.*)\0*.*\0";
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if (FileNameIPL.SelectFile(hWnd, g_Settings->LoadStringVal(RomList_GameDir).c_str(), Filter, true))
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@ -991,6 +991,7 @@ LRESULT CALLBACK CMainGui::MainGui_Proc(HWND hWnd, DWORD uMsg, DWORD wParam, DWO
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{
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if (!CPath(g_Settings->LoadStringVal(File_DiskIPLPath)).Exists() || !g_BaseSystem->RunDiskImage(_this->CurrentedSelectedRom()))
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{
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if (!CPath(g_Settings->LoadStringVal(File_DiskIPLPath)).Exists()) { g_Notify->DisplayError(MSG_IPL_REQUIRED); }
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CPath FileName;
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const char * Filter = "64DD IPL ROM Image (*.zip, *.7z, *.?64, *.rom, *.usa, *.jap, *.pal, *.bin)\0*.?64;*.zip;*.7z;*.bin;*.rom;*.usa;*.jap;*.pal\0All files (*.*)\0*.*\0";
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if (FileName.SelectFile(hWnd, g_Settings->LoadStringVal(RomList_GameDir).c_str(), Filter, true))
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@ -1010,6 +1011,7 @@ LRESULT CALLBACK CMainGui::MainGui_Proc(HWND hWnd, DWORD uMsg, DWORD wParam, DWO
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{
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if (!CPath(g_Settings->LoadStringVal(File_DiskIPLPath)).Exists() || !g_BaseSystem->RunDiskComboImage(_this->CurrentedSelectedRom(), FileName))
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{
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if (!CPath(g_Settings->LoadStringVal(File_DiskIPLPath)).Exists()) { g_Notify->DisplayError(MSG_IPL_REQUIRED); }
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CPath FileNameIPL;
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const char * Filter = "64DD IPL ROM Image (*.zip, *.7z, *.?64, *.rom, *.usa, *.jap, *.pal, *.bin)\0*.?64;*.zip;*.7z;*.bin;*.rom;*.usa;*.jap;*.pal\0All files (*.*)\0*.*\0";
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if (FileNameIPL.SelectFile(hWnd, g_Settings->LoadStringVal(RomList_GameDir).c_str(), Filter, true))
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@ -1177,6 +1179,7 @@ LRESULT CALLBACK CMainGui::MainGui_Proc(HWND hWnd, DWORD uMsg, DWORD wParam, DWO
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// Open Disk
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if (!CPath(g_Settings->LoadStringVal(File_DiskIPLPath)).Exists() || !g_BaseSystem->RunDiskImage(filename))
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{
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if (!CPath(g_Settings->LoadStringVal(File_DiskIPLPath)).Exists()) { g_Notify->DisplayError(MSG_IPL_REQUIRED); }
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CPath FileName;
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const char * Filter = "64DD IPL ROM Image (*.zip, *.7z, *.?64, *.rom, *.usa, *.jap, *.pal, *.bin)\0*.?64;*.zip;*.7z;*.bin;*.rom;*.usa;*.jap;*.pal\0All files (*.*)\0*.*\0";
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if (FileName.SelectFile(hWnd, g_Settings->LoadStringVal(RomList_GameDir).c_str(), Filter, true))
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@ -813,6 +813,7 @@ void CRomBrowser::RomList_OpenRom(uint32_t /*pnmh*/)
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{
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if (!CPath(g_Settings->LoadStringVal(File_DiskIPLPath)).Exists() || !g_BaseSystem->RunDiskImage(pRomInfo->szFullFileName))
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{
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if (!CPath(g_Settings->LoadStringVal(File_DiskIPLPath)).Exists()) { g_Notify->DisplayError(MSG_IPL_REQUIRED); }
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CPath FileName;
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const char * Filter = "64DD IPL ROM Image (*.zip, *.7z, *.?64, *.rom, *.usa, *.jap, *.pal, *.bin)\0*.?64;*.zip;*.7z;*.bin;*.rom;*.usa;*.jap;*.pal\0All files (*.*)\0*.*\0";
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if (FileName.SelectFile(m_MainWindow, g_Settings->LoadStringVal(RomList_GameDir).c_str(), Filter, true))
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@ -39,6 +39,7 @@ int WINAPI WinMain(HINSTANCE /*hInstance*/, HINSTANCE /*hPrevInstance*/, LPSTR /
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//Ext is *.ndd, so it should be a disk file.
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if (!CPath(g_Settings->LoadStringVal(File_DiskIPLPath)).Exists() || !g_BaseSystem->RunDiskImage(g_Settings->LoadStringVal(Cmd_RomFile).c_str()))
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{
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if (!CPath(g_Settings->LoadStringVal(File_DiskIPLPath)).Exists()) { g_Notify->DisplayError(MSG_IPL_REQUIRED); }
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CPath FileNameIPL;
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const char * Filter = "64DD IPL ROM Image (*.zip, *.7z, *.?64, *.rom, *.usa, *.jap, *.pal, *.bin)\0*.?64;*.zip;*.7z;*.bin;*.rom;*.usa;*.jap;*.pal\0All files (*.*)\0*.*\0";
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if (FileNameIPL.SelectFile(NULL, g_Settings->LoadStringVal(RomList_GameDir).c_str(), Filter, true))
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