[Video] Rename grColorCombine to gfxColorCombine

This commit is contained in:
zilmar 2017-05-24 08:10:49 +10:00
parent 706e9221bd
commit 078c3e809a
10 changed files with 18 additions and 25 deletions

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@ -45,7 +45,7 @@
typedef struct typedef struct
{ {
uint32_t ccolor; // constant color to set at the end, color and alpha uint32_t ccolor; // constant color to set at the end, color and alpha
uint32_t c_fnc, c_fac, c_loc, c_oth; // grColorCombine flags uint32_t c_fnc, c_fac, c_loc, c_oth; // gfxColorCombine flags
uint32_t a_fnc, a_fac, a_loc, a_oth; // grAlphaCombine flags uint32_t a_fnc, a_fac, a_loc, a_oth; // grAlphaCombine flags
uint32_t tex, tmu0_func, tmu0_fac, tmu0_invert, tmu1_func, tmu1_fac, tmu1_invert; uint32_t tex, tmu0_func, tmu0_fac, tmu0_invert, tmu1_func, tmu1_fac, tmu1_invert;
uint32_t tmu0_a_func, tmu0_a_fac, tmu0_a_invert, tmu1_a_func, tmu1_a_fac, tmu1_a_invert; uint32_t tmu0_a_func, tmu0_a_fac, tmu0_a_invert, tmu1_a_func, tmu1_a_fac, tmu1_a_invert;

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@ -64,7 +64,7 @@ static int SetupFBtoScreenCombiner(uint32_t texture_size, uint32_t opaque)
GR_TEXTURECLAMP_CLAMP, GR_TEXTURECLAMP_CLAMP,
GR_TEXTURECLAMP_CLAMP); GR_TEXTURECLAMP_CLAMP);
// gfxConstantColorValue (0xFFFFFFFF); // gfxConstantColorValue (0xFFFFFFFF);
grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER, gfxColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
GR_COMBINE_FACTOR_ONE, GR_COMBINE_FACTOR_ONE,
GR_COMBINE_LOCAL_NONE, GR_COMBINE_LOCAL_NONE,
GR_COMBINE_OTHER_TEXTURE, GR_COMBINE_OTHER_TEXTURE,
@ -415,7 +415,7 @@ static void DrawDepthBufferToScreen256(FB_TO_SCREEN_INFO & fb_info)
uint32_t tex_size = gfxTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH, &t_info); uint32_t tex_size = gfxTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH, &t_info);
int tmu = SetupFBtoScreenCombiner(tex_size*width256*height256, fb_info.opaque); int tmu = SetupFBtoScreenCombiner(tex_size*width256*height256, fb_info.opaque);
gfxConstantColorValue(rdp.fog_color); gfxConstantColorValue(rdp.fog_color);
grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER, gfxColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
GR_COMBINE_FACTOR_ONE, GR_COMBINE_FACTOR_ONE,
GR_COMBINE_LOCAL_NONE, GR_COMBINE_LOCAL_NONE,
GR_COMBINE_OTHER_CONSTANT, GR_COMBINE_OTHER_CONSTANT,
@ -485,7 +485,7 @@ static void DrawHiresDepthBufferToScreen(FB_TO_SCREEN_INFO & fb_info)
t_info.smallLodLog2 = t_info.largeLodLog2 = LOD; t_info.smallLodLog2 = t_info.largeLodLog2 = LOD;
t_info.aspectRatioLog2 = GR_ASPECT_LOG2_1x1; t_info.aspectRatioLog2 = GR_ASPECT_LOG2_1x1;
gfxConstantColorValue(rdp.fog_color); gfxConstantColorValue(rdp.fog_color);
grColorCombine(GR_COMBINE_FUNCTION_LOCAL, gfxColorCombine(GR_COMBINE_FUNCTION_LOCAL,
GR_COMBINE_FACTOR_NONE, GR_COMBINE_FACTOR_NONE,
GR_COMBINE_LOCAL_CONSTANT, GR_COMBINE_LOCAL_CONSTANT,
GR_COMBINE_OTHER_NONE, GR_COMBINE_OTHER_NONE,
@ -597,7 +597,7 @@ void DrawDepthBufferToScreen(FB_TO_SCREEN_INFO & fb_info)
int tmu = SetupFBtoScreenCombiner(gfxTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH, &t_info), fb_info.opaque); int tmu = SetupFBtoScreenCombiner(gfxTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH, &t_info), fb_info.opaque);
gfxConstantColorValue(rdp.fog_color); gfxConstantColorValue(rdp.fog_color);
grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER, gfxColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
GR_COMBINE_FACTOR_ONE, GR_COMBINE_FACTOR_ONE,
GR_COMBINE_LOCAL_NONE, GR_COMBINE_LOCAL_NONE,
GR_COMBINE_OTHER_CONSTANT, GR_COMBINE_OTHER_CONSTANT,

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@ -784,11 +784,7 @@ void writeGLSLColorFactor(int factor, int local, int need_local, int other, int
} }
} }
FX_ENTRY void FX_CALL void gfxColorCombine(GrCombineFunction_t function, GrCombineFactor_t factor, GrCombineLocal_t local, GrCombineOther_t other, FxBool invert)
grColorCombine(
GrCombineFunction_t function, GrCombineFactor_t factor,
GrCombineLocal_t local, GrCombineOther_t other,
FxBool invert)
{ {
WriteTrace(TraceGlitch, TraceDebug, "function: %d factor: %d local: %d other: %d invert: %d", function, factor, local, other, invert); WriteTrace(TraceGlitch, TraceDebug, "function: %d factor: %d local: %d other: %d invert: %d", function, factor, local, other, invert);
static int last_function = 0; static int last_function = 0;
@ -806,7 +802,7 @@ grColorCombine(
last_local = local; last_local = local;
last_other = other; last_other = other;
if (invert) WriteTrace(TraceGlitch, TraceWarning, "grColorCombine : inverted result"); if (invert) WriteTrace(TraceGlitch, TraceWarning, "gfxColorCombine : inverted result");
color_combiner_key = function | (factor << 4) | (local << 8) | (other << 10); color_combiner_key = function | (factor << 4) | (local << 8) | (other << 10);
chroma_other_color = other; chroma_other_color = other;
@ -872,7 +868,7 @@ grColorCombine(
break; break;
default: default:
strcpy(fragment_shader_color_combiner, g_fragment_shader_default); strcpy(fragment_shader_color_combiner, g_fragment_shader_default);
WriteTrace(TraceGlitch, TraceWarning, "grColorCombine : unknown function : %x", function); WriteTrace(TraceGlitch, TraceWarning, "gfxColorCombine : unknown function : %x", function);
} }
//compile_shader(); //compile_shader();
need_to_compile = 1; need_to_compile = 1;

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@ -722,11 +722,7 @@ void writeGLSLColorFactor(int factor, int local, int need_local, int other, int
} }
} }
FX_ENTRY void FX_CALL void gfxColorCombine(GrCombineFunction_t function, GrCombineFactor_t factor, GrCombineLocal_t local, GrCombineOther_t other, FxBool invert)
grColorCombine(
GrCombineFunction_t function, GrCombineFactor_t factor,
GrCombineLocal_t local, GrCombineOther_t other,
FxBool invert)
{ {
WriteTrace(TraceGlitch, TraceDebug, "function: %d factor: %d local: %d other: %d invert: %d", function, factor, local, other, invert); WriteTrace(TraceGlitch, TraceDebug, "function: %d factor: %d local: %d other: %d invert: %d", function, factor, local, other, invert);

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@ -24,6 +24,7 @@ void gfxTextureBufferExt(GrChipID_t tmu, FxU32 startAddress, GrLOD_t lodmin, GrL
FxU32 gfxTexMaxAddress(GrChipID_t tmu); FxU32 gfxTexMaxAddress(GrChipID_t tmu);
FxU32 gfxTexTextureMemRequired(FxU32 evenOdd, GrTexInfo *info); FxU32 gfxTexTextureMemRequired(FxU32 evenOdd, GrTexInfo *info);
void gfxConstantColorValue(GrColor_t value); void gfxConstantColorValue(GrColor_t value);
void gfxColorCombine(GrCombineFunction_t function, GrCombineFactor_t factor, GrCombineLocal_t local, GrCombineOther_t other, FxBool invert);
extern uint32_t nbTextureUnits; extern uint32_t nbTextureUnits;
extern uint32_t g_scr_res_x, g_scr_res_y, g_res_x, g_res_y; extern uint32_t g_scr_res_x, g_scr_res_y, g_res_x, g_res_y;

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@ -323,7 +323,7 @@ int OpenTextureBuffer(COLOR_IMAGE & cimage)
static GrTextureFormat_t TexBufSetupCombiner(int force_rgb = FALSE) static GrTextureFormat_t TexBufSetupCombiner(int force_rgb = FALSE)
{ {
grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER, gfxColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
GR_COMBINE_FACTOR_ONE, GR_COMBINE_FACTOR_ONE,
GR_COMBINE_LOCAL_NONE, GR_COMBINE_LOCAL_NONE,
GR_COMBINE_OTHER_TEXTURE, GR_COMBINE_OTHER_TEXTURE,

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@ -682,7 +682,7 @@ void TexCache()
} }
else else
{ {
grColorCombine(cmb.c_fnc, cmb.c_fac, cmb.c_loc, cmb.c_oth, FXFALSE); gfxColorCombine(cmb.c_fnc, cmb.c_fac, cmb.c_loc, cmb.c_oth, FXFALSE);
grAlphaCombine(cmb.a_fnc, cmb.a_fac, cmb.a_loc, cmb.a_oth, FXFALSE); grAlphaCombine(cmb.a_fnc, cmb.a_fac, cmb.a_loc, cmb.a_oth, FXFALSE);
} }
gfxConstantColorValue(cmb.ccolor); gfxConstantColorValue(cmb.ccolor);

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@ -1952,7 +1952,7 @@ void update()
void set_message_combiner() void set_message_combiner()
{ {
grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER, gfxColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
GR_COMBINE_FACTOR_ONE, GR_COMBINE_FACTOR_ONE,
GR_COMBINE_LOCAL_NONE, GR_COMBINE_LOCAL_NONE,
GR_COMBINE_OTHER_TEXTURE, GR_COMBINE_OTHER_TEXTURE,

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@ -2502,7 +2502,7 @@ void rdp_fillrect()
gfxConstantColorValue(color); gfxConstantColorValue(color);
grColorCombine(GR_COMBINE_FUNCTION_LOCAL, gfxColorCombine(GR_COMBINE_FUNCTION_LOCAL,
GR_COMBINE_FACTOR_NONE, GR_COMBINE_FACTOR_NONE,
GR_COMBINE_LOCAL_CONSTANT, GR_COMBINE_LOCAL_CONSTANT,
GR_COMBINE_OTHER_NONE, GR_COMBINE_OTHER_NONE,
@ -3133,7 +3133,7 @@ void SetWireframeCol()
{ {
//case CSettings::wfmode_NormalColors: // normal colors, don't do anything //case CSettings::wfmode_NormalColors: // normal colors, don't do anything
case CSettings::wfmode_VertexColors: case CSettings::wfmode_VertexColors:
grColorCombine(GR_COMBINE_FUNCTION_LOCAL, gfxColorCombine(GR_COMBINE_FUNCTION_LOCAL,
GR_COMBINE_FACTOR_NONE, GR_COMBINE_FACTOR_NONE,
GR_COMBINE_LOCAL_ITERATED, GR_COMBINE_LOCAL_ITERATED,
GR_COMBINE_OTHER_NONE, GR_COMBINE_OTHER_NONE,
@ -3161,7 +3161,7 @@ void SetWireframeCol()
FXFALSE, FXFALSE); FXFALSE, FXFALSE);
break; break;
case CSettings::wfmode_RedOnly: case CSettings::wfmode_RedOnly:
grColorCombine(GR_COMBINE_FUNCTION_LOCAL, gfxColorCombine(GR_COMBINE_FUNCTION_LOCAL,
GR_COMBINE_FACTOR_NONE, GR_COMBINE_FACTOR_NONE,
GR_COMBINE_LOCAL_CONSTANT, GR_COMBINE_LOCAL_CONSTANT,
GR_COMBINE_OTHER_NONE, GR_COMBINE_OTHER_NONE,

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@ -72,7 +72,7 @@ float set_sprite_combine_mode()
if (rdp.cycle_mode == 2) if (rdp.cycle_mode == 2)
{ {
grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER, gfxColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
GR_COMBINE_FACTOR_ONE, GR_COMBINE_FACTOR_ONE,
GR_COMBINE_LOCAL_NONE, GR_COMBINE_LOCAL_NONE,
GR_COMBINE_OTHER_TEXTURE, GR_COMBINE_OTHER_TEXTURE,
@ -158,7 +158,7 @@ void DrawHiresDepthImage(const DRAWIMAGE & d)
GR_COMBINE_FACTOR_ONE, GR_COMBINE_FACTOR_ONE,
FXFALSE, FXFALSE,
FXFALSE); FXFALSE);
grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER, gfxColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
GR_COMBINE_FACTOR_ONE, GR_COMBINE_FACTOR_ONE,
GR_COMBINE_LOCAL_NONE, GR_COMBINE_LOCAL_NONE,
GR_COMBINE_OTHER_TEXTURE, GR_COMBINE_OTHER_TEXTURE,