[Project64] Always call on DacrateChanged on LoadState
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@ -1814,11 +1814,7 @@ bool CN64System::LoadState(const char * FileName)
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{
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{
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g_Plugins->Gfx()->ViWidthChanged();
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g_Plugins->Gfx()->ViWidthChanged();
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}
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}
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g_Plugins->Audio()->DacrateChanged(g_System->SystemType());
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if (old_dacrate != g_Reg->AI_DACRATE_REG)
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{
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g_Plugins->Audio()->DacrateChanged(g_System->SystemType());
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}
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//Fix Random Register
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//Fix Random Register
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while ((int)m_Reg.RANDOM_REGISTER < (int)m_Reg.WIRED_REGISTER)
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while ((int)m_Reg.RANDOM_REGISTER < (int)m_Reg.WIRED_REGISTER)
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