[Android] Some tweaks to jni bridge

This commit is contained in:
zilmar 2021-10-14 16:56:42 +10:30
parent 9a287a53ee
commit 0423ceb72b
5 changed files with 402 additions and 33 deletions

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@ -1,5 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" package="emu.project64" android:versionCode="11" android:versionName="2.3.3" >
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="emu.project64">
<uses-feature android:glEsVersion="0x00020000" android:required="true" />
<uses-feature android:name="android.hardware.touchscreen" android:required="false" />

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@ -2,7 +2,7 @@
#ifdef ANDROID
#include <Project64-core/Plugins/PluginClass.h>
#include <Project64-core/Plugins/Plugin.h>
#include <jni.h>
class JavaBridge :

View File

@ -4,7 +4,6 @@
#include <sys/inotify.h>
#include <sys/file.h>
#endif
#include "Notification.h"
#include <Project64-core/AppInit.h>
#include <Project64-core/Version.h>
#include <Project64-core/TraceModulesProject64.h>
@ -15,12 +14,14 @@
#include <Project64-core/Plugin.h>
#include <Common/Trace.h>
#include <Common/Thread.h>
#include <Common/StdString.h>
#include "jniBridge.h"
#include "jniBridgeSettings.h"
#include "JavaBridge.h"
#include "SyncBridge.h"
#include "UISettings.h"
#include "JavaRomList.h"
#include "Notification.h"
#ifdef _WIN32
#define EXPORT extern "C" __declspec(dllexport)
@ -53,7 +54,7 @@ class AndroidLogger : public CTraceModule
}
};
CJniBridegSettings * JniBridegSettings = NULL;
std::unique_ptr<CJniBridegSettings> JniBridegSettings;
CJavaRomList * g_JavaRomList = NULL;
AndroidLogger * g_Logger = NULL;
static pthread_key_t g_ThreadKey;
@ -251,7 +252,7 @@ EXPORT jboolean CALL Java_emu_project64_jni_NativeExports_appInit(JNIEnv* env, j
g_SyncBridge = new SyncBridge(g_JavaBridge);
g_Plugins->SetRenderWindows(g_JavaBridge, g_SyncBridge);
JniBridegSettings = new CJniBridegSettings();
JniBridegSettings.reset(new CJniBridegSettings());
RegisterUISettings();
g_Settings->RegisterChangeCB(GameRunning_CPU_Running, NULL, (CSettings::SettingChangedFunc)GameCpuRunning);
@ -268,48 +269,86 @@ EXPORT jstring CALL Java_emu_project64_jni_NativeExports_appVersion(JNIEnv* env,
return env->NewStringUTF(VER_FILE_VERSION_STR);
}
EXPORT void CALL Java_emu_project64_jni_NativeExports_SettingsSaveBool(JNIEnv* env, jclass cls, int Type, jboolean Value)
EXPORT void CALL Java_emu_project64_jni_NativeExports_SettingsSaveBool(JNIEnv* env, jclass cls, jstring Type, jboolean Value)
{
WriteTrace(TraceUserInterface, TraceDebug, "Saving %d value: %s", Type, Value ? "true" : "false");
g_Settings->SaveBool((SettingID)Type, Value);
CSettings::FlushSettings(g_Settings);
const char * szType = env->GetStringUTFChars(Type, 0);
WriteTrace(TraceUserInterface, TraceDebug, "Saving %s value: %s", szType, Value ? "true" : "false");
SettingID Id = JniBridegSettings->TranslateSettingID(szType);
if (Id != Default_None)
{
g_Settings->SaveBool(Id, Value);
CSettings::FlushSettings(g_Settings);
}
WriteTrace(TraceUserInterface, TraceDebug, "Saved");
}
EXPORT void CALL Java_emu_project64_jni_NativeExports_SettingsSaveDword(JNIEnv* env, jclass cls, int Type, int Value)
EXPORT void CALL Java_emu_project64_jni_NativeExports_SettingsSaveDword(JNIEnv* env, jclass cls, jstring Type, int Value)
{
WriteTrace(TraceUserInterface, TraceDebug, "Saving %d value: 0x%X", Type, Value);
g_Settings->SaveDword((SettingID)Type, Value);
CSettings::FlushSettings(g_Settings);
const char * szType = env->GetStringUTFChars(Type, 0);
WriteTrace(TraceUserInterface, TraceDebug, "Saving %s value: 0x%X", szType, Value);
SettingID Id = JniBridegSettings->TranslateSettingID(szType);
if (Id != Default_None)
{
g_Settings->SaveDword(Id, Value);
CSettings::FlushSettings(g_Settings);
}
WriteTrace(TraceUserInterface, TraceDebug, "Saved");
env->ReleaseStringUTFChars(Type, szType);
}
EXPORT void CALL Java_emu_project64_jni_NativeExports_SettingsSaveString(JNIEnv* env, jclass cls, jstring Type, jstring Buffer)
{
const char * szBuffer = env->GetStringUTFChars(Buffer, 0);
const char * szType = env->GetStringUTFChars(Type, 0);
WriteTrace(TraceUserInterface, TraceDebug, "Saving %s value: %s", szType, szBuffer);
SettingID Id = JniBridegSettings->TranslateSettingID(szType);
if (Id != Default_None)
{
g_Settings->SaveString(Id, szBuffer);
CSettings::FlushSettings(g_Settings);
}
env->ReleaseStringUTFChars(Buffer, szBuffer);
env->ReleaseStringUTFChars(Type, szType);
WriteTrace(TraceUserInterface, TraceDebug, "Saved");
}
EXPORT void CALL Java_emu_project64_jni_NativeExports_SettingsSaveString(JNIEnv* env, jclass cls, int Type, jstring Buffer)
EXPORT jboolean CALL Java_emu_project64_jni_NativeExports_SettingsLoadBool(JNIEnv* env, jclass cls, jstring Type)
{
const char *value = env->GetStringUTFChars(Buffer, 0);
WriteTrace(TraceUserInterface, TraceDebug, "Saving %d value: %s", Type, value);
g_Settings->SaveString((SettingID)Type, value);
CSettings::FlushSettings(g_Settings);
WriteTrace(TraceUserInterface, TraceDebug, "Saved");
env->ReleaseStringUTFChars(Buffer, value);
const char * szType = env->GetStringUTFChars(Type, 0);
SettingID Id = JniBridegSettings->TranslateSettingID(szType);
env->ReleaseStringUTFChars(Type, szType);
if (Id != Default_None)
{
return g_Settings->LoadBool(Id);
}
return false;
}
EXPORT jboolean CALL Java_emu_project64_jni_NativeExports_SettingsLoadBool(JNIEnv* env, jclass cls, int Type)
EXPORT jint CALL Java_emu_project64_jni_NativeExports_SettingsLoadDword(JNIEnv* env, jclass cls, jstring Type)
{
return g_Settings->LoadBool((SettingID)Type);
const char * szType = env->GetStringUTFChars(Type, 0);
SettingID Id = JniBridegSettings->TranslateSettingID(szType);
env->ReleaseStringUTFChars(Type, szType);
if (Id != Default_None)
{
return g_Settings->LoadDword(Id);
}
return 0;
}
EXPORT jint CALL Java_emu_project64_jni_NativeExports_SettingsLoadDword(JNIEnv* env, jclass cls, int Type)
EXPORT jstring CALL Java_emu_project64_jni_NativeExports_SettingsLoadString(JNIEnv* env, jclass cls, jstring Type)
{
return g_Settings->LoadDword((SettingID)Type);
const char * szType = env->GetStringUTFChars(Type, 0);
SettingID Id = JniBridegSettings->TranslateSettingID(szType);
env->ReleaseStringUTFChars(Type, szType);
if (Id != Default_None)
{
return env->NewStringUTF(g_Settings->LoadStringVal(Id).c_str());
}
return env->NewStringUTF("");
}
EXPORT jstring CALL Java_emu_project64_jni_NativeExports_SettingsLoadString(JNIEnv* env, jclass cls, int Type)
{
return env->NewStringUTF(g_Settings->LoadStringVal((SettingID)Type).c_str());
}
EXPORT jboolean CALL Java_emu_project64_jni_NativeExports_IsSettingSet(JNIEnv* env, jclass cls, int Type)
EXPORT jboolean CALL Java_emu_project64_jni_NativeExports_IsSettingSet(JNIEnv* env, jclass cls, jstring Type)
{
return g_Settings->IsSettingSet((SettingID)Type);
}
@ -566,7 +605,7 @@ static void Android_JNI_ThreadDestroyed(void* value)
JNIEnv* Android_JNI_GetEnv(void)
{
/*
* From http://developer.android.com/guide/practices/jni.html
* From http://developer.android.com/guide/practices/jni.html
* All threads are Linux threads, scheduled by the kernel.
* They're usually started from managed code (using Thread.start), but they can also be created elsewhere and then
* attached to the Java VM. For example, a thread started with pthread_create can be attached with the

View File

@ -1,7 +1,7 @@
#include "jniBridgeSettings.h"
#include <Project64-core/Settings.h>
int CJniBridegSettings::m_RefCount = 0;
int CJniBridegSettings::m_RefCount = 0;
bool CJniBridegSettings::m_bCPURunning;
CJniBridegSettings::CJniBridegSettings()
@ -12,6 +12,325 @@ CJniBridegSettings::CJniBridegSettings()
g_Settings->RegisterChangeCB(GameRunning_CPU_Running,NULL,RefreshSettings);
RefreshSettings(NULL);
}
#define ADD_SETTING(ID) m_SettingNameList.insert(SettingNameList::value_type(#ID,ID));
ADD_SETTING(Cmd_BaseDirectory);
ADD_SETTING(Cmd_RomFile);
ADD_SETTING(Cmd_ComboDiskFile);
ADD_SETTING(Cmd_ShowHelp);
// Support files
ADD_SETTING(SupportFile_Settings);
ADD_SETTING(SupportFile_SettingsDefault);
ADD_SETTING(SupportFile_RomDatabase);
ADD_SETTING(SupportFile_RomDatabaseDefault);
ADD_SETTING(SupportFile_VideoRDB);
ADD_SETTING(SupportFile_VideoRDBDefault);
ADD_SETTING(SupportFile_AudioRDB);
ADD_SETTING(SupportFile_AudioRDBDefault);
ADD_SETTING(SupportFile_CheatDir);
ADD_SETTING(SupportFile_CheatDirDefault);
ADD_SETTING(SupportFile_UserCheatDir);
ADD_SETTING(SupportFile_UserCheatDirDefault);
ADD_SETTING(SupportFile_EnhancementDir);
ADD_SETTING(SupportFile_EnhancementDirDefault);
ADD_SETTING(SupportFile_UserEnhancementDir);
ADD_SETTING(SupportFile_UserEnhancementDirDefault);
ADD_SETTING(SupportFile_Notes);
ADD_SETTING(SupportFile_NotesDefault);
ADD_SETTING(SupportFile_ExtInfo);
ADD_SETTING(SupportFile_ExtInfoDefault);
// Settings
ADD_SETTING(Setting_ApplicationName);
ADD_SETTING(Setting_UseFromRegistry);
ADD_SETTING(Setting_RdbEditor);
ADD_SETTING(Setting_CN64TimeCritical);
ADD_SETTING(Setting_AutoStart);
ADD_SETTING(Setting_CheckEmuRunning);
ADD_SETTING(Setting_EraseGameDefaults);
ADD_SETTING(Setting_ForceInterpreterCPU);
ADD_SETTING(Setting_FixedRdramAddress);
ADD_SETTING(Setting_AutoZipInstantSave);
ADD_SETTING(Setting_RememberCheats);
ADD_SETTING(Setting_UniqueSaveDir);
ADD_SETTING(Setting_LanguageDir);
ADD_SETTING(Setting_LanguageDirDefault);
ADD_SETTING(Setting_CurrentLanguage);
ADD_SETTING(Setting_EnableDisk);
ADD_SETTING(Setting_SyncViaAudioEnabled);
ADD_SETTING(Setting_Enhancement);
ADD_SETTING(Setting_DiskSaveType);
// Default settings
ADD_SETTING(Default_RDRamSize);
ADD_SETTING(Default_UseHleGfx);
ADD_SETTING(Default_UseTlb);
ADD_SETTING(Default_ViRefreshRate);
ADD_SETTING(Default_AiCountPerBytes);
ADD_SETTING(Default_CounterFactor);
ADD_SETTING(Default_32Bit);
ADD_SETTING(Default_SyncViaAudio);
ADD_SETTING(Default_FixedAudio);
ADD_SETTING(Default_UnalignedDMA);
ADD_SETTING(Default_RandomizeSIPIInterrupts);
ADD_SETTING(Default_SMM_Protect_Memory);
ADD_SETTING(Default_DiskSeekTiming);
// RDB settings
ADD_SETTING(Rdb_GoodName);
ADD_SETTING(Rdb_SaveChip);
ADD_SETTING(Rdb_CpuType);
ADD_SETTING(Rdb_RDRamSize);
ADD_SETTING(Rdb_CounterFactor);
ADD_SETTING(Rdb_UseTlb);
ADD_SETTING(Rdb_DelayDP);
ADD_SETTING(Rdb_DelaySi);
ADD_SETTING(Rdb_32Bit);
ADD_SETTING(Rdb_FastSP);
ADD_SETTING(Rdb_FixedAudio);
ADD_SETTING(Rdb_SyncViaAudio);
ADD_SETTING(Rdb_RspAudioSignal);
ADD_SETTING(Rdb_TLB_VAddrStart);
ADD_SETTING(Rdb_TLB_VAddrLen);
ADD_SETTING(Rdb_TLB_PAddrStart);
ADD_SETTING(Rdb_UseHleGfx);
ADD_SETTING(Rdb_UseHleAudio);
ADD_SETTING(Rdb_LoadRomToMemory);
ADD_SETTING(Rdb_ScreenHertz);
ADD_SETTING(Rdb_FuncLookupMode);
ADD_SETTING(Rdb_RegCache);
ADD_SETTING(Rdb_BlockLinking);
ADD_SETTING(Rdb_SMM_StoreInstruc);
ADD_SETTING(Rdb_SMM_Cache);
ADD_SETTING(Rdb_SMM_PIDMA);
ADD_SETTING(Rdb_SMM_TLB);
ADD_SETTING(Rdb_SMM_Protect);
ADD_SETTING(Rdb_SMM_ValidFunc);
ADD_SETTING(Rdb_ViRefreshRate);
ADD_SETTING(Rdb_AiCountPerBytes);
ADD_SETTING(Rdb_AudioResetOnLoad);
ADD_SETTING(Rdb_AllowROMWrites);
ADD_SETTING(Rdb_CRC_Recalc);
ADD_SETTING(Rdb_UnalignedDMA);
ADD_SETTING(Rdb_RandomizeSIPIInterrupts);
ADD_SETTING(Rdb_RPCKey);
ADD_SETTING(Rdb_DiskSeekTiming);
// Individual game settings
ADD_SETTING(Game_IniKey);
ADD_SETTING(Game_File);
ADD_SETTING(Game_UniqueSaveDir);
ADD_SETTING(Game_GameName);
ADD_SETTING(Cfg_GoodName);
ADD_SETTING(Game_TempLoaded);
ADD_SETTING(Game_SystemType);
ADD_SETTING(Game_EditPlugin_Gfx);
ADD_SETTING(Game_EditPlugin_Audio);
ADD_SETTING(Game_EditPlugin_Contr);
ADD_SETTING(Game_EditPlugin_RSP);
ADD_SETTING(Game_Plugin_Gfx);
ADD_SETTING(Game_Plugin_Audio);
ADD_SETTING(Game_Plugin_Controller);
ADD_SETTING(Game_Plugin_RSP);
ADD_SETTING(Game_SaveChip);
ADD_SETTING(Game_CpuType);
ADD_SETTING(Game_LastSaveSlot);
ADD_SETTING(Game_FixedAudio);
ADD_SETTING(Game_SyncViaAudio);
ADD_SETTING(Game_32Bit);
ADD_SETTING(Game_SMM_Cache);
ADD_SETTING(Game_SMM_Protect);
ADD_SETTING(Game_SMM_ValidFunc);
ADD_SETTING(Game_SMM_PIDMA);
ADD_SETTING(Game_SMM_TLB);
ADD_SETTING(Game_SMM_StoreInstruc);
ADD_SETTING(Game_CurrentSaveState);
ADD_SETTING(Game_LastSaveTime);
ADD_SETTING(Game_RDRamSize);
ADD_SETTING(Game_CounterFactor);
ADD_SETTING(Game_UseTlb);
ADD_SETTING(Game_DelayDP);
ADD_SETTING(Game_DelaySI);
ADD_SETTING(Game_FastSP);
ADD_SETTING(Game_FuncLookupMode);
ADD_SETTING(Game_RegCache);
ADD_SETTING(Game_BlockLinking);
ADD_SETTING(Game_ScreenHertz);
ADD_SETTING(Game_RspAudioSignal);
ADD_SETTING(Game_UseHleGfx);
ADD_SETTING(Game_UseHleAudio);
ADD_SETTING(Game_LoadRomToMemory);
ADD_SETTING(Game_ViRefreshRate);
ADD_SETTING(Game_AiCountPerBytes);
ADD_SETTING(Game_AudioResetOnLoad);
ADD_SETTING(Game_AllowROMWrites);
ADD_SETTING(Game_CRC_Recalc);
ADD_SETTING(Game_Transferpak_ROM);
ADD_SETTING(Game_Transferpak_Sav);
ADD_SETTING(Game_LoadSaveAtStart);
ADD_SETTING(Game_OverClockModifier);
ADD_SETTING(Game_FullSpeed);
ADD_SETTING(Game_UnalignedDMA);
ADD_SETTING(Game_RandomizeSIPIInterrupts);
ADD_SETTING(Game_RPCKey);
ADD_SETTING(Game_DiskSeekTiming);
// General game running info
ADD_SETTING(GameRunning_LoadingInProgress);
ADD_SETTING(GameRunning_CPU_Running);
ADD_SETTING(GameRunning_CPU_Paused);
ADD_SETTING(GameRunning_CPU_PausedType);
ADD_SETTING(GameRunning_InstantSaveFile);
ADD_SETTING(GameRunning_LimitFPS);
ADD_SETTING(GameRunning_ScreenHertz);
ADD_SETTING(GameRunning_InReset);
// User interface
ADD_SETTING(UserInterface_BasicMode);
ADD_SETTING(UserInterface_ShowCPUPer);
ADD_SETTING(UserInterface_DisplayFrameRate);
ADD_SETTING(UserInterface_FrameDisplayType);
// Directory info
ADD_SETTING(Directory_Plugin);
ADD_SETTING(Directory_PluginInitial);
ADD_SETTING(Directory_PluginSelected);
ADD_SETTING(Directory_PluginUseSelected);
ADD_SETTING(Directory_PluginSync);
ADD_SETTING(Directory_PluginSyncInitial);
ADD_SETTING(Directory_PluginSyncSelected);
ADD_SETTING(Directory_PluginSyncUseSelected);
ADD_SETTING(Directory_SnapShot);
ADD_SETTING(Directory_SnapShotInitial);
ADD_SETTING(Directory_SnapShotSelected);
ADD_SETTING(Directory_SnapShotUseSelected);
ADD_SETTING(Directory_NativeSave);
ADD_SETTING(Directory_NativeSaveInitial);
ADD_SETTING(Directory_NativeSaveSelected);
ADD_SETTING(Directory_NativeSaveUseSelected);
ADD_SETTING(Directory_InstantSave);
ADD_SETTING(Directory_InstantSaveInitial);
ADD_SETTING(Directory_InstantSaveSelected);
ADD_SETTING(Directory_InstantSaveUseSelected);
ADD_SETTING(Directory_Texture);
ADD_SETTING(Directory_TextureInitial);
ADD_SETTING(Directory_TextureSelected);
ADD_SETTING(Directory_TextureUseSelected);
ADD_SETTING(Directory_Log);
ADD_SETTING(Directory_LogInitial);
ADD_SETTING(Directory_LogSelected);
ADD_SETTING(Directory_LogUseSelected);
// ROM list
ADD_SETTING(RomList_RomListCache);
ADD_SETTING(RomList_RomListCacheDefault);
ADD_SETTING(RomList_GameDir);
ADD_SETTING(RomList_GameDirInitial);
ADD_SETTING(RomList_GameDirSelected);
ADD_SETTING(RomList_GameDirUseSelected);
ADD_SETTING(RomList_GameDirRecursive);
ADD_SETTING(RomList_ShowFileExtensions);
ADD_SETTING(RomList_7zipCache);
ADD_SETTING(RomList_7zipCacheDefault);
// File info
ADD_SETTING(File_DiskIPLPath);
ADD_SETTING(File_DiskIPLUSAPath);
ADD_SETTING(File_DiskIPLTOOLPath);
// Debugger
ADD_SETTING(Debugger_Enabled);
ADD_SETTING(Debugger_ShowTLBMisses);
ADD_SETTING(Debugger_ShowUnhandledMemory);
ADD_SETTING(Debugger_ShowPifErrors);
ADD_SETTING(Debugger_ShowDivByZero);
ADD_SETTING(Debugger_RecordRecompilerAsm);
ADD_SETTING(Debugger_DisableGameFixes);
ADD_SETTING(Debugger_AppLogLevel);
ADD_SETTING(Debugger_AppLogFlush);
ADD_SETTING(Debugger_ShowDListAListCount);
ADD_SETTING(Debugger_ShowRecompMemSize);
ADD_SETTING(Debugger_DebugLanguage);
ADD_SETTING(Debugger_RecordExecutionTimes);
ADD_SETTING(Debugger_SteppingOps);
ADD_SETTING(Debugger_SkipOp);
ADD_SETTING(Debugger_HaveExecutionBP);
ADD_SETTING(Debugger_WriteBPExists);
ADD_SETTING(Debugger_ReadBPExists);
ADD_SETTING(Debugger_WaitingForStep);
ADD_SETTING(Debugger_CPULoggingEnabled);
ADD_SETTING(Debugger_CPULogBufferSize);
ADD_SETTING(Debugger_ExceptionBreakpoints);
ADD_SETTING(Debugger_FpExceptionBreakpoints);
ADD_SETTING(Debugger_IntrBreakpoints);
ADD_SETTING(Debugger_RcpIntrBreakpoints);
// Trace
ADD_SETTING(Debugger_TraceMD5);
ADD_SETTING(Debugger_TraceThread);
ADD_SETTING(Debugger_TracePath);
ADD_SETTING(Debugger_TraceSettings);
ADD_SETTING(Debugger_TraceUnknown);
ADD_SETTING(Debugger_TraceAppInit);
ADD_SETTING(Debugger_TraceAppCleanup);
ADD_SETTING(Debugger_TraceN64System);
ADD_SETTING(Debugger_TracePlugins);
ADD_SETTING(Debugger_TraceGFXPlugin);
ADD_SETTING(Debugger_TraceAudioPlugin);
ADD_SETTING(Debugger_TraceControllerPlugin);
ADD_SETTING(Debugger_TraceRSPPlugin);
ADD_SETTING(Debugger_TraceRSP);
ADD_SETTING(Debugger_TraceAudio);
ADD_SETTING(Debugger_TraceRegisterCache);
ADD_SETTING(Debugger_TraceRecompiler);
ADD_SETTING(Debugger_TraceTLB);
ADD_SETTING(Debugger_TraceProtectedMEM);
ADD_SETTING(Debugger_TraceUserInterface);
ADD_SETTING(Debugger_TraceRomList);
ADD_SETTING(Debugger_TraceExceptionHandler);
// Plugins
ADD_SETTING(Plugin_RSP_Current);
ADD_SETTING(Plugin_RSP_CurVer);
ADD_SETTING(Plugin_GFX_Default);
ADD_SETTING(Plugin_GFX_Current);
ADD_SETTING(Plugin_GFX_CurVer);
ADD_SETTING(Plugin_AUDIO_Current);
ADD_SETTING(Plugin_AUDIO_CurVer);
ADD_SETTING(Plugin_CONT_Current);
ADD_SETTING(Plugin_CONT_CurVer);
ADD_SETTING(Plugin_UseHleGfx);
ADD_SETTING(Plugin_UseHleAudio);
ADD_SETTING(Plugin_EnableAudio);
ADD_SETTING(Logging_GenerateLog);
ADD_SETTING(Logging_LogRDRamRegisters);
ADD_SETTING(Logging_LogSPRegisters);
ADD_SETTING(Logging_LogDPCRegisters);
ADD_SETTING(Logging_LogDPSRegisters);
ADD_SETTING(Logging_LogMIPSInterface);
ADD_SETTING(Logging_LogVideoInterface);
ADD_SETTING(Logging_LogAudioInterface);
ADD_SETTING(Logging_LogPerInterface);
ADD_SETTING(Logging_LogRDRAMInterface);
ADD_SETTING(Logging_LogSerialInterface);
ADD_SETTING(Logging_LogPRDMAOperations);
ADD_SETTING(Logging_LogPRDirectMemLoads);
ADD_SETTING(Logging_LogPRDMAMemLoads);
ADD_SETTING(Logging_LogPRDirectMemStores);
ADD_SETTING(Logging_LogPRDMAMemStores);
ADD_SETTING(Logging_LogControllerPak);
ADD_SETTING(Logging_LogCP0changes);
ADD_SETTING(Logging_LogCP0reads);
ADD_SETTING(Logging_LogTLB);
ADD_SETTING(Logging_LogExceptions);
ADD_SETTING(Logging_NoInterrupts);
ADD_SETTING(Logging_LogCache);
ADD_SETTING(Logging_LogRomHeader);
ADD_SETTING(Logging_LogUnknown);
}
CJniBridegSettings::~CJniBridegSettings()
@ -27,3 +346,13 @@ void CJniBridegSettings::RefreshSettings(void *)
{
m_bCPURunning = g_Settings->LoadBool(GameRunning_CPU_Running);
}
SettingID CJniBridegSettings::TranslateSettingID(const char * SettingName)
{
SettingNameList::iterator itr = m_SettingNameList.find(SettingName);
if (itr != m_SettingNameList.end())
{
return itr->second;
}
return Default_None;
}

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@ -13,5 +13,5 @@ private:
static bool m_bCPURunning;
static int m_RefCount;
static int m_RefCount;
};