Core: Move Save types
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commit
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#pragma once
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#include <Project64-core/Settings/DebugSettings.h>
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#include <Project64-core/N64System/Mips/FlashRam.h>
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#include <Project64-core/N64System/Mips/Sram.h>
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#include <Project64-core\Settings\DebugSettings.h>
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#include <Project64-core\N64System\SaveType\FlashRam.h>
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#include <Project64-core\N64System\SaveType\Sram.h>
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class CDMA :
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private CDebugSettings
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#include <Project64-core\N64System\Recompiler\RecompilerOps.h>
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#include <Project64-core\N64System\Interpreter\InterpreterOps.h>
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#include <Project64-core\N64System\Mips\PifRam.h>
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#include <Project64-core\N64System\Mips\FlashRam.h>
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#include <Project64-core\N64System\Mips\Sram.h>
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#include <Project64-core\N64System\SaveType\FlashRam.h>
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#include <Project64-core\N64System\SaveType\Sram.h>
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#include <Project64-core\N64System\Mips\Dma.h>
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#include <Project64-core\N64System\MemoryHandler\AudioInterfaceHandler.h>
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#include <Project64-core\N64System\MemoryHandler\CartridgeDomain2Address1Handler.h>
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#pragma once
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#include <Project64-core/Logging.h>
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#include <Project64-core/N64System/Mips/Eeprom.h>
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#include <Project64-core\Logging.h>
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#include <Project64-core\N64System\SaveType\Eeprom.h>
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class CPifRam :
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public CLogging,
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#include "stdafx.h"
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#include <Project64-core/N64System/Mips/Eeprom.h>
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#include <Project64-core/N64System/SystemGlobals.h>
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#include <Project64-core/N64System/N64System.h>
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#include <Project64-core\N64System\SaveType\Eeprom.h>
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#include <Project64-core\N64System\SystemGlobals.h>
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#include <Project64-core\N64System\N64System.h>
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#include <time.h>
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CEeprom::CEeprom(bool ReadOnly) :
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#include "stdafx.h"
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#include <Project64-core/N64System/Mips/FlashRam.h>
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#include <Project64-core/N64System/SystemGlobals.h>
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#include <Project64-core/N64System/Mips/MemoryVirtualMem.h>
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#include <Common/path.h>
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#include <Project64-core\N64System\SaveType\FlashRam.h>
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#include <Project64-core\N64System\SystemGlobals.h>
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#include <Project64-core\N64System\Mips\MemoryVirtualMem.h>
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#include <Common\path.h>
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CFlashram::CFlashram(bool ReadOnly) :
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m_FlashRamPointer(nullptr),
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#include "stdafx.h"
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#include <Project64-core/N64System/Mips/Sram.h>
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#include <Common/path.h>
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#include <Project64-core\N64System\SaveType\Sram.h>
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#include <Common\path.h>
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CSram::CSram(bool ReadOnly) :
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m_ReadOnly(ReadOnly)
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@ -67,8 +67,6 @@
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<ClCompile Include="N64System\MemoryHandler\VideoInterfaceHandler.cpp" />
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<ClCompile Include="N64System\Mips\Disk.cpp" />
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<ClCompile Include="N64System\Mips\Dma.cpp" />
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<ClCompile Include="N64System\Mips\Eeprom.cpp" />
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<ClCompile Include="N64System\Mips\FlashRam.cpp" />
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<ClCompile Include="N64System\Mips\GBCart.cpp" />
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<ClCompile Include="N64System\Mips\MemoryVirtualMem.cpp" />
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<ClCompile Include="N64System\Mips\Mempak.cpp" />
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<ClCompile Include="N64System\Mips\PifRam.cpp" />
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<ClCompile Include="N64System\Mips\Register.cpp" />
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<ClCompile Include="N64System\Mips\Rumblepak.cpp" />
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<ClCompile Include="N64System\Mips\Sram.cpp" />
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<ClCompile Include="N64System\Mips\SystemEvents.cpp" />
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<ClCompile Include="N64System\Mips\SystemTiming.cpp" />
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<ClCompile Include="N64System\Mips\TLB.cpp" />
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<ClCompile Include="N64System\Recompiler\x86\x86ops.cpp" />
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<ClCompile Include="N64System\Recompiler\x86\x86RecompilerOps.cpp" />
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<ClCompile Include="N64System\Recompiler\x86\x86RegInfo.cpp" />
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<ClCompile Include="N64System\SaveType\Eeprom.cpp" />
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<ClCompile Include="N64System\SaveType\FlashRam.cpp" />
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<ClCompile Include="N64System\SaveType\Sram.cpp" />
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<ClCompile Include="N64System\SpeedLimiter.cpp" />
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<ClCompile Include="N64System\SystemGlobals.cpp" />
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<ClCompile Include="Plugins\AudioPlugin.cpp" />
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<ClInclude Include="N64System\Recompiler\x86\x86ops.h" />
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<ClInclude Include="N64System\Recompiler\x86\x86RecompilerOps.h" />
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<ClInclude Include="N64System\Recompiler\x86\x86RegInfo.h" />
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<ClInclude Include="N64System\SaveType\Eeprom.h" />
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<ClInclude Include="N64System\SaveType\FlashRam.h" />
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<ClInclude Include="N64System\SaveType\Sram.h" />
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<ClInclude Include="N64System\SpeedLimiter.h" />
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<ClInclude Include="N64System\SystemGlobals.h" />
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<ClInclude Include="Notification.h" />
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@ -100,6 +100,12 @@
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<Filter Include="Source Files\N64 System\Plugins">
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<UniqueIdentifier>{ac92e812-22e1-4a1a-8dd5-5055073c882c}</UniqueIdentifier>
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</Filter>
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<Filter Include="Header Files\N64 System\SaveType">
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<UniqueIdentifier>{2413bbc1-6766-4c13-8a6f-da8840d096dd}</UniqueIdentifier>
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</Filter>
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<Filter Include="Source Files\N64 System\SaveType">
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<UniqueIdentifier>{f058be82-aec4-4e3d-a163-2eec0aa64feb}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="stdafx.cpp">
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<ClCompile Include="N64System\Mips\Dma.cpp">
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<Filter>Source Files\N64 System\Mips</Filter>
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</ClCompile>
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<ClCompile Include="N64System\Mips\Eeprom.cpp">
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<Filter>Source Files\N64 System\Mips</Filter>
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</ClCompile>
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<ClCompile Include="N64System\Mips\FlashRam.cpp">
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<Filter>Source Files\N64 System\Mips</Filter>
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</ClCompile>
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<ClCompile Include="N64System\Mips\MemoryVirtualMem.cpp">
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<Filter>Source Files\N64 System\Mips</Filter>
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</ClCompile>
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<ClCompile Include="N64System\Mips\Rumblepak.cpp">
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<Filter>Source Files\N64 System\Mips</Filter>
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</ClCompile>
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<ClCompile Include="N64System\Mips\Sram.cpp">
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<Filter>Source Files\N64 System\Mips</Filter>
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</ClCompile>
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<ClCompile Include="N64System\Mips\SystemEvents.cpp">
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<Filter>Source Files\N64 System\Mips</Filter>
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</ClCompile>
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<ClCompile Include="N64System\MemoryHandler\PifRamHandler.cpp">
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<Filter>Source Files\N64 System\MemoryHandler</Filter>
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</ClCompile>
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<ClCompile Include="N64System\SaveType\Eeprom.cpp">
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<Filter>Source Files\N64 System\SaveType</Filter>
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</ClCompile>
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<ClCompile Include="N64System\SaveType\FlashRam.cpp">
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<Filter>Source Files\N64 System\SaveType</Filter>
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</ClCompile>
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<ClCompile Include="N64System\SaveType\Sram.cpp">
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<Filter>Source Files\N64 System\SaveType</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="stdafx.h">
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<ClInclude Include="N64System\MemoryHandler\PifRamHandler.h">
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<Filter>Header Files\N64 System\MemoryHandler</Filter>
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</ClInclude>
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<ClInclude Include="N64System\SaveType\Eeprom.h">
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<Filter>Header Files\N64 System\SaveType</Filter>
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</ClInclude>
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<ClInclude Include="N64System\SaveType\FlashRam.h">
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<Filter>Header Files\N64 System\SaveType</Filter>
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</ClInclude>
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<ClInclude Include="N64System\SaveType\Sram.h">
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<Filter>Header Files\N64 System\SaveType</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<None Include="Version.h.in">
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