[Glide64] Clean up OGLtextures.cpp
This commit is contained in:
parent
eab47fdd82
commit
009dfa94f3
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@ -21,7 +21,7 @@
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#define GR_TEXFMT_ARGB_CMP_DXT5 0x1A
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#define GR_TEXTFMT_RGB_888 0xFF
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int TMU_SIZE = 8*2048*2048;
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int TMU_SIZE = 8 * 2048 * 2048;
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static unsigned char* texture = NULL;
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int packed_pixels_support = -1;
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@ -65,7 +65,7 @@ void remove_tex(unsigned int idmin, unsigned int idmax)
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while (aux && aux->id >= idmin && aux->id < idmax)
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{
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if (n >= sz)
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t = (unsigned int *) realloc(t, ++sz*sizeof(int));
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t = (unsigned int *)realloc(t, ++sz*sizeof(int));
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t[n++] = aux->id;
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aux = aux->next;
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free(list);
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@ -78,7 +78,7 @@ void remove_tex(unsigned int idmin, unsigned int idmax)
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{
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texlist *aux2 = aux->next->next;
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if (n >= sz)
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t = (unsigned int *) realloc(t, ++sz*sizeof(int));
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t = (unsigned int *)realloc(t, ++sz*sizeof(int));
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t[n++] = aux->next->id;
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free(aux->next);
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aux->next = aux2;
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@ -91,7 +91,6 @@ void remove_tex(unsigned int idmin, unsigned int idmax)
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//printf("RMVTEX nbtex is now %d (%06x - %06x)\n", nbTex, idmin, idmax);
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}
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void add_tex(unsigned int id)
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{
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texlist *aux = list;
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@ -123,7 +122,7 @@ void init_textures()
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// list = NULL;
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// nbTex = 0;
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if (!texture) texture = (unsigned char*)malloc(2048*2048*4);
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if (!texture) texture = (unsigned char*)malloc(2048 * 2048 * 4);
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}
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void free_textures()
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@ -139,7 +138,7 @@ void free_textures()
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}
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FX_ENTRY FxU32 FX_CALL
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grTexMinAddress( GrChipID_t tmu )
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grTexMinAddress(GrChipID_t tmu)
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{
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LOG("grTexMinAddress(%d)\r\n", tmu);
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if (UMAmode)
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@ -149,18 +148,18 @@ grTexMinAddress( GrChipID_t tmu )
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}
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FX_ENTRY FxU32 FX_CALL
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grTexMaxAddress( GrChipID_t tmu )
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grTexMaxAddress(GrChipID_t tmu)
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{
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LOG("grTexMaxAddress(%d)\r\n", tmu);
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if (UMAmode)
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return TMU_SIZE*2 - 1;
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return TMU_SIZE * 2 - 1;
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else
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return tmu*TMU_SIZE + TMU_SIZE - 1;
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}
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FX_ENTRY FxU32 FX_CALL
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grTexTextureMemRequired( FxU32 evenOdd,
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GrTexInfo *info )
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grTexTextureMemRequired(FxU32 evenOdd,
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GrTexInfo *info)
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{
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int width, height;
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LOG("grTextureMemRequired(%d)\r\n", evenOdd);
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@ -177,7 +176,7 @@ grTexTextureMemRequired( FxU32 evenOdd,
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height = width >> info->aspectRatioLog2;
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}
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switch(info->format)
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switch (info->format)
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{
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case GR_TEXFMT_ALPHA_8:
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case GR_TEXFMT_INTENSITY_8: // I8 support - H.Morii
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@ -188,19 +187,19 @@ grTexTextureMemRequired( FxU32 evenOdd,
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case GR_TEXFMT_ARGB_4444:
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case GR_TEXFMT_ALPHA_INTENSITY_88:
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case GR_TEXFMT_RGB_565:
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return (width*height)<<1;
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return (width*height) << 1;
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break;
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case GR_TEXFMT_ARGB_8888:
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return (width*height)<<2;
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return (width*height) << 2;
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break;
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case GR_TEXFMT_ARGB_CMP_DXT1: // FXT1,DXT1,5 support - H.Morii
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return ((((width+0x3)&~0x3)*((height+0x3)&~0x3))>>1);
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return ((((width + 0x3)&~0x3)*((height + 0x3)&~0x3)) >> 1);
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case GR_TEXFMT_ARGB_CMP_DXT3:
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return ((width+0x3)&~0x3)*((height+0x3)&~0x3);
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return ((width + 0x3)&~0x3)*((height + 0x3)&~0x3);
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case GR_TEXFMT_ARGB_CMP_DXT5:
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return ((width+0x3)&~0x3)*((height+0x3)&~0x3);
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return ((width + 0x3)&~0x3)*((height + 0x3)&~0x3);
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case GR_TEXFMT_ARGB_CMP_FXT1:
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return ((((width+0x7)&~0x7)*((height+0x3)&~0x3))>>1);
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return ((((width + 0x7)&~0x7)*((height + 0x3)&~0x3)) >> 1);
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default:
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display_warning("grTexTextureMemRequired : unknown texture format: %x", info->format);
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}
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@ -209,8 +208,8 @@ grTexTextureMemRequired( FxU32 evenOdd,
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FX_ENTRY FxU32 FX_CALL
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grTexCalcMemRequired(
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GrLOD_t lodmin, GrLOD_t lodmax,
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GrAspectRatio_t aspect, GrTextureFormat_t fmt)
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GrLOD_t lodmin, GrLOD_t lodmax,
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GrAspectRatio_t aspect, GrTextureFormat_t fmt)
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{
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int width, height;
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LOG("grTexCalcMemRequired(%d, %d, %d, %d)\r\n", lodmin, lodmax, aspect, fmt);
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@ -227,7 +226,7 @@ grTexCalcMemRequired(
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height = width >> aspect;
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}
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switch(fmt)
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switch (fmt)
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{
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case GR_TEXFMT_ALPHA_8:
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case GR_TEXFMT_INTENSITY_8: // I8 support - H.Morii
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@ -238,19 +237,19 @@ grTexCalcMemRequired(
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case GR_TEXFMT_ARGB_4444:
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case GR_TEXFMT_ALPHA_INTENSITY_88:
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case GR_TEXFMT_RGB_565:
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return (width*height)<<1;
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return (width*height) << 1;
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break;
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case GR_TEXFMT_ARGB_8888:
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return (width*height)<<2;
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return (width*height) << 2;
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break;
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case GR_TEXFMT_ARGB_CMP_DXT1: // FXT1,DXT1,5 support - H.Morii
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return ((((width+0x3)&~0x3)*((height+0x3)&~0x3))>>1);
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return ((((width + 0x3)&~0x3)*((height + 0x3)&~0x3)) >> 1);
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case GR_TEXFMT_ARGB_CMP_DXT3:
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return ((width+0x3)&~0x3)*((height+0x3)&~0x3);
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return ((width + 0x3)&~0x3)*((height + 0x3)&~0x3);
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case GR_TEXFMT_ARGB_CMP_DXT5:
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return ((width+0x3)&~0x3)*((height+0x3)&~0x3);
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return ((width + 0x3)&~0x3)*((height + 0x3)&~0x3);
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case GR_TEXFMT_ARGB_CMP_FXT1:
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return ((((width+0x7)&~0x7)*((height+0x3)&~0x3))>>1);
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return ((((width + 0x7)&~0x7)*((height + 0x3)&~0x3)) >> 1);
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default:
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display_warning("grTexTextureMemRequired : unknown texture format: %x", fmt);
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}
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@ -260,7 +259,7 @@ grTexCalcMemRequired(
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int grTexFormatSize(int fmt)
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{
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int factor = -1;
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switch(fmt) {
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switch (fmt) {
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case GR_TEXFMT_ALPHA_8:
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case GR_TEXFMT_INTENSITY_8: // I8 support - H.Morii
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factor = 1;
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@ -304,7 +303,7 @@ int grTexFormatSize(int fmt)
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int grTexFormat2GLPackedFmt(int fmt, int * gltexfmt, int * glpixfmt, int * glpackfmt)
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{
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int factor = -1;
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switch(fmt) {
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switch (fmt) {
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case GR_TEXFMT_ALPHA_8:
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factor = 1;
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*gltexfmt = GL_INTENSITY8;
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@ -383,10 +382,10 @@ int grTexFormat2GLPackedFmt(int fmt, int * gltexfmt, int * glpixfmt, int * glpac
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}
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FX_ENTRY void FX_CALL
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grTexDownloadMipMap( GrChipID_t tmu,
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FxU32 startAddress,
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FxU32 evenOdd,
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GrTexInfo *info )
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grTexDownloadMipMap(GrChipID_t tmu,
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FxU32 startAddress,
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FxU32 evenOdd,
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GrTexInfo *info)
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{
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int width, height, i, j;
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int factor;
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@ -412,16 +411,15 @@ grTexDownloadMipMap( GrChipID_t tmu,
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factor = grTexFormat2GLPackedFmt(info->format, &gltexfmt, &glpixfmt, &glpackfmt);
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if (factor < 0) {
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// VP fixed the texture conversions to be more accurate, also swapped
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// the for i/j loops so that is is less likely to break the memory cache
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register int n = 0, m = 0;
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switch(info->format)
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switch (info->format)
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{
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case GR_TEXFMT_ALPHA_8:
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for (i=0; i<height; i++)
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for (i = 0; i < height; i++)
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{
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for (j=0; j<width; j++)
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for (j = 0; j < width; j++)
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{
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unsigned int texel = (unsigned int)((unsigned char*)info->data)[m];
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texel |= (texel << 8);
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@ -435,9 +433,9 @@ grTexDownloadMipMap( GrChipID_t tmu,
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glformat = GL_INTENSITY8;
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break;
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case GR_TEXFMT_INTENSITY_8: // I8 support - H.Morii
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for (i=0; i<height; i++)
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for (i = 0; i < height; i++)
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{
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for (j=0; j<width; j++)
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for (j = 0; j < width; j++)
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{
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unsigned int texel = (unsigned int)((unsigned char*)info->data)[m];
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texel |= (0xFF000000 | (texel << 16) | (texel << 8));
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@ -451,9 +449,9 @@ grTexDownloadMipMap( GrChipID_t tmu,
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break;
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case GR_TEXFMT_ALPHA_INTENSITY_44:
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#if 1
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for (i=0; i<height; i++)
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for (i = 0; i < height; i++)
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{
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for (j=0; j<width; j++)
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for (j = 0; j < width; j++)
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{
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unsigned int texel = (unsigned int)((unsigned char*)info->data)[m];
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#if 1
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@ -477,9 +475,9 @@ grTexDownloadMipMap( GrChipID_t tmu,
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#endif
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break;
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case GR_TEXFMT_RGB_565:
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for (i=0; i<height; i++)
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for (i = 0; i < height; i++)
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{
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for (j=0; j<width; j++)
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for (j = 0; j < width; j++)
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{
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unsigned int texel = (unsigned int)((unsigned short*)info->data)[m];
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unsigned int B = texel & 0x0000F800;
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@ -499,9 +497,9 @@ grTexDownloadMipMap( GrChipID_t tmu,
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glformat = GL_RGB;
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break;
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case GR_TEXFMT_ARGB_1555:
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for (i=0; i<height; i++)
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for (i = 0; i < height; i++)
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{
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for (j=0; j<width; j++)
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for (j = 0; j < width; j++)
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{
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unsigned int texel = (unsigned int)((unsigned short*)info->data)[m];
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unsigned int A = texel & 0x00008000 ? 0xFF000000 : 0;
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@ -522,9 +520,9 @@ grTexDownloadMipMap( GrChipID_t tmu,
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glformat = GL_RGB5_A1;
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break;
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case GR_TEXFMT_ALPHA_INTENSITY_88:
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for (i=0; i<height; i++)
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for (i = 0; i < height; i++)
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{
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for (j=0; j<width; j++)
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for (j = 0; j < width; j++)
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{
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unsigned int AI = (unsigned int)((unsigned short*)info->data)[m];
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unsigned int I = (unsigned int)(AI & 0x000000FF);
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@ -538,9 +536,9 @@ grTexDownloadMipMap( GrChipID_t tmu,
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break;
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case GR_TEXFMT_ARGB_4444:
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for (i=0; i<height; i++)
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for (i = 0; i < height; i++)
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{
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for (j=0; j<width; j++)
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for (j = 0; j < width; j++)
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{
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unsigned int texel = (unsigned int)((unsigned short*)info->data)[m];
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unsigned int A = texel & 0x0000F000;
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@ -561,9 +559,9 @@ grTexDownloadMipMap( GrChipID_t tmu,
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glformat = GL_RGBA4;
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break;
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case GR_TEXFMT_ARGB_8888:
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for (i=0; i<height; i++)
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for (i = 0; i < height; i++)
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{
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for (j=0; j<width; j++)
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for (j = 0; j < width; j++)
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{
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unsigned int texel = ((unsigned int*)info->data)[m];
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unsigned int A = texel & 0xFF000000;
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@ -605,36 +603,37 @@ grTexDownloadMipMap( GrChipID_t tmu,
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else
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glActiveTextureARB(GL_TEXTURE2_ARB);
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switch(info->format)
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switch (info->format)
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{
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case GR_TEXFMT_ARGB_CMP_DXT1:
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case GR_TEXFMT_ARGB_CMP_DXT3:
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case GR_TEXFMT_ARGB_CMP_DXT5:
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case GR_TEXFMT_ARGB_CMP_FXT1:
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remove_tex(startAddress+1, startAddress+1+((width*height*factor)>>4));
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remove_tex(startAddress + 1, startAddress + 1 + ((width*height*factor) >> 4));
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break;
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default:
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remove_tex(startAddress+1, startAddress+1+(width*height*factor));
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remove_tex(startAddress + 1, startAddress + 1 + (width*height*factor));
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}
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add_tex(startAddress+1);
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glBindTexture(GL_TEXTURE_2D, startAddress+1);
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add_tex(startAddress + 1);
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glBindTexture(GL_TEXTURE_2D, startAddress + 1);
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if (largest_supported_anisotropy > 1.0f)
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, largest_supported_anisotropy);
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switch(info->format)
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switch (info->format)
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{
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case GR_TEXFMT_ARGB_CMP_DXT1:
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case GR_TEXFMT_ARGB_CMP_DXT3:
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case GR_TEXFMT_ARGB_CMP_DXT5:
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case GR_TEXFMT_ARGB_CMP_FXT1:
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glCompressedTexImage2DARB(GL_TEXTURE_2D, 0, (glformat ? glformat : gltexfmt), width, height, 0, (width*height*factor)>>4, info->data);
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glCompressedTexImage2DARB(GL_TEXTURE_2D, 0, (glformat ? glformat : gltexfmt), width, height, 0, (width*height*factor) >> 4, info->data);
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break;
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default:
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if (glformat) {
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glTexImage2D(GL_TEXTURE_2D, 0, glformat, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, texture);
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} else
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}
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else
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glTexImage2D(GL_TEXTURE_2D, 0, gltexfmt, width, height, 0, glpixfmt, glpackfmt, info->data);
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}
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@ -642,13 +641,13 @@ grTexDownloadMipMap( GrChipID_t tmu,
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grDisplayGLError("grTexDownloadMipMap");
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}
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int CheckTextureBufferFormat(GrChipID_t tmu, FxU32 startAddress, GrTexInfo *info );
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int CheckTextureBufferFormat(GrChipID_t tmu, FxU32 startAddress, GrTexInfo *info);
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FX_ENTRY void FX_CALL
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grTexSource( GrChipID_t tmu,
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FxU32 startAddress,
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FxU32 evenOdd,
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GrTexInfo *info )
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grTexSource(GrChipID_t tmu,
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FxU32 startAddress,
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FxU32 evenOdd,
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GrTexInfo *info)
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{
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LOG("grTexSource(%d,%d,%d)\r\n", tmu, startAddress, evenOdd);
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@ -668,7 +667,7 @@ grTexSource( GrChipID_t tmu,
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tex0_height = tex0_width >> info->aspectRatioLog2;
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}
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glBindTexture(GL_TEXTURE_2D, startAddress+1);
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glBindTexture(GL_TEXTURE_2D, startAddress + 1);
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#ifdef VPDEBUG
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dump_tex(startAddress+1);
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#endif
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@ -692,7 +691,7 @@ grTexSource( GrChipID_t tmu,
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tex1_height = tex1_width >> info->aspectRatioLog2;
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}
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glBindTexture(GL_TEXTURE_2D, startAddress+1);
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glBindTexture(GL_TEXTURE_2D, startAddress + 1);
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#ifdef VPDEBUG
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dump_tex(startAddress+1);
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#endif
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@ -701,14 +700,14 @@ grTexSource( GrChipID_t tmu,
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, wrap_s1);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrap_t1);
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}
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if(!CheckTextureBufferFormat(tmu, startAddress+1, info))
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if (!CheckTextureBufferFormat(tmu, startAddress + 1, info))
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{
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if(tmu == 0 && blackandwhite1 != 0)
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if (tmu == 0 && blackandwhite1 != 0)
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{
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blackandwhite1 = 0;
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need_to_compile = 1;
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}
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if(tmu == 1 && blackandwhite0 != 0)
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if (tmu == 1 && blackandwhite0 != 0)
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{
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blackandwhite0 = 0;
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need_to_compile = 1;
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@ -728,11 +727,11 @@ grTexSource( GrChipID_t tmu,
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||||
FX_ENTRY void FX_CALL
|
||||
grTexDetailControl(
|
||||
GrChipID_t tmu,
|
||||
int lod_bias,
|
||||
FxU8 detail_scale,
|
||||
float detail_max
|
||||
)
|
||||
GrChipID_t tmu,
|
||||
int lod_bias,
|
||||
FxU8 detail_scale,
|
||||
float detail_max
|
||||
)
|
||||
{
|
||||
LOG("grTexDetailControl(%d,%d,%d,%d)\r\n", tmu, lod_bias, detail_scale, detail_max);
|
||||
if (lod_bias != 31 && detail_scale != 7)
|
||||
|
@ -742,27 +741,27 @@ grTexDetailControl(
|
|||
display_warning("grTexDetailControl : %d, %d, %f", lod_bias, detail_scale, detail_max);
|
||||
}
|
||||
lambda = detail_max;
|
||||
if(lambda > 1.0f)
|
||||
if (lambda > 1.0f)
|
||||
{
|
||||
lambda = 1.0f - (255.0f - lambda);
|
||||
}
|
||||
if(lambda > 1.0f) display_warning("lambda:%f", lambda);
|
||||
if (lambda > 1.0f) display_warning("lambda:%f", lambda);
|
||||
|
||||
set_lambda();
|
||||
}
|
||||
|
||||
FX_ENTRY void FX_CALL
|
||||
grTexLodBiasValue(GrChipID_t tmu, float bias )
|
||||
grTexLodBiasValue(GrChipID_t tmu, float bias)
|
||||
{
|
||||
LOG("grTexLodBiasValue(%d,%f)\r\n", tmu, bias);
|
||||
}
|
||||
|
||||
FX_ENTRY void FX_CALL
|
||||
grTexFilterMode(
|
||||
GrChipID_t tmu,
|
||||
GrTextureFilterMode_t minfilter_mode,
|
||||
GrTextureFilterMode_t magfilter_mode
|
||||
)
|
||||
GrChipID_t tmu,
|
||||
GrTextureFilterMode_t minfilter_mode,
|
||||
GrTextureFilterMode_t magfilter_mode
|
||||
)
|
||||
{
|
||||
LOG("grTexFilterMode(%d,%d,%d)\r\n", tmu, minfilter_mode, magfilter_mode);
|
||||
if (tmu == GR_TMU1 || nbTextureUnits <= 2)
|
||||
|
@ -795,16 +794,16 @@ grTexFilterMode(
|
|||
|
||||
FX_ENTRY void FX_CALL
|
||||
grTexClampMode(
|
||||
GrChipID_t tmu,
|
||||
GrTextureClampMode_t s_clampmode,
|
||||
GrTextureClampMode_t t_clampmode
|
||||
)
|
||||
GrChipID_t tmu,
|
||||
GrTextureClampMode_t s_clampmode,
|
||||
GrTextureClampMode_t t_clampmode
|
||||
)
|
||||
{
|
||||
LOG("grTexClampMode(%d, %d, %d)\r\n", tmu, s_clampmode, t_clampmode);
|
||||
if (tmu == GR_TMU1 || nbTextureUnits <= 2)
|
||||
{
|
||||
if (tmu == GR_TMU1 && nbTextureUnits <= 2) return;
|
||||
switch(s_clampmode)
|
||||
switch (s_clampmode)
|
||||
{
|
||||
case GR_TEXTURECLAMP_WRAP:
|
||||
wrap_s0 = GL_REPEAT;
|
||||
|
@ -818,7 +817,7 @@ grTexClampMode(
|
|||
default:
|
||||
display_warning("grTexClampMode : unknown s_clampmode : %x", s_clampmode);
|
||||
}
|
||||
switch(t_clampmode)
|
||||
switch (t_clampmode)
|
||||
{
|
||||
case GR_TEXTURECLAMP_WRAP:
|
||||
wrap_t0 = GL_REPEAT;
|
||||
|
@ -838,7 +837,7 @@ grTexClampMode(
|
|||
}
|
||||
else
|
||||
{
|
||||
switch(s_clampmode)
|
||||
switch (s_clampmode)
|
||||
{
|
||||
case GR_TEXTURECLAMP_WRAP:
|
||||
wrap_s1 = GL_REPEAT;
|
||||
|
@ -852,7 +851,7 @@ grTexClampMode(
|
|||
default:
|
||||
display_warning("grTexClampMode : unknown s_clampmode : %x", s_clampmode);
|
||||
}
|
||||
switch(t_clampmode)
|
||||
switch (t_clampmode)
|
||||
{
|
||||
case GR_TEXTURECLAMP_WRAP:
|
||||
wrap_t1 = GL_REPEAT;
|
||||
|
|
Loading…
Reference in New Issue