2020-07-01 03:37:55 +00:00
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#pragma once
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#include <Common\stdtypes.h>
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#include <string>
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#include "N64Controller.h"
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2020-07-07 02:20:36 +00:00
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#include "ControllerSpec1.1.h"
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2020-07-01 03:37:55 +00:00
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class CInputSettings
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{
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public:
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CInputSettings();
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~CInputSettings();
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2020-07-07 02:20:36 +00:00
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void LoadController(uint32_t ControlIndex, CONTROL & ControllerInfo, N64CONTROLLER & Controller);
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void SaveController(uint32_t ControlIndex, const CONTROL & ControllerInfo, const N64CONTROLLER & Controller);
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2020-07-15 11:38:48 +00:00
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void ResetController(uint32_t ControlIndex, CONTROL & ControllerInfo, N64CONTROLLER & Controller);
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2020-07-01 03:37:55 +00:00
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private:
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CInputSettings(const CInputSettings&);
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CInputSettings& operator=(const CInputSettings&);
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static BUTTON StrToButton(const char * Buffer);
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static std::string ButtonToStr(const BUTTON & Button);
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static std::string GUIDtoString(const GUID & guid);
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void RegisterSettings(void);
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};
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extern CInputSettings * g_Settings;
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void SetupInputSettings(void);
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void CleanupInputSettings(void);
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