project64/Source/Project64/Plugins/GFX plugin.h

102 lines
3.7 KiB
C
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class CGfxPlugin {
typedef struct {
/* Menu */
/* Items should have an ID between 5101 and 5200 */
MENU_HANDLE hGFXMenu;
void (__cdecl *ProcessMenuItem) ( int ID );
/* Break Points */
BOOL UseBPoints;
char BPPanelName[20];
void (__cdecl *Add_BPoint) ( void );
void (__cdecl *CreateBPPanel) ( WND_HANDLE hDlg, RECT_STRUCT rcBox );
void (__cdecl *HideBPPanel) ( void );
void (__cdecl *PaintBPPanel) ( WINDOWS_PAINTSTRUCT ps );
void (__cdecl *ShowBPPanel) ( void );
void (__cdecl *RefreshBpoints) ( WND_HANDLE hList );
void (__cdecl *RemoveBpoint) ( WND_HANDLE hList, int index );
void (__cdecl *RemoveAllBpoint) ( void );
/* GFX command Window */
void (__cdecl *Enter_GFX_Commands_Window) ( void );
} GFXDEBUG_INFO;
typedef struct {
void (__cdecl *UpdateBreakPoints)( void );
void (__cdecl *UpdateMemory)( void );
void (__cdecl *UpdateR4300iRegisters)( void );
void (__cdecl *Enter_BPoint_Window)( void );
void (__cdecl *Enter_R4300i_Commands_Window)( void );
void (__cdecl *Enter_R4300i_Register_Window)( void );
void (__cdecl *Enter_RSP_Commands_Window) ( void );
void (__cdecl *Enter_Memory_Window)( void );
} DEBUG_INFO;
GFXDEBUG_INFO m_GFXDebug;
void * hDll;
bool m_Initilized, m_RomOpen;
PLUGIN_INFO m_PluginInfo;
void UnloadPlugin ( void );
bool ValidPluginVersion ( PLUGIN_INFO * PluginInfo );
void (__cdecl *CloseDLL) ( void );
void (__cdecl *RomOpen) ( void );
void (__cdecl *RomClosed) ( void );
void (__cdecl *GetDebugInfo) ( GFXDEBUG_INFO * GFXDebugInfo );
void (__cdecl *InitiateDebugger) ( DEBUG_INFO DebugInfo);
void (__cdecl *PluginOpened) ( void );
void (__cdecl *SetSettingInfo) ( PLUGIN_SETTINGS * info );
void (__cdecl *SetSettingInfo2) ( PLUGIN_SETTINGS2 * info );
static void LoadLib (LPCSTR FileName);
static void __cdecl DummyDrawScreen ( void ) {}
static void __cdecl DummyMoveScreen ( int xpos, int ypos ) {}
static void __cdecl DummyViStatusChanged ( void ) {}
static void __cdecl DummyViWidthChanged ( void ) {}
static void __cdecl DummySoftReset ( void ) {}
public:
CGfxPlugin ( const char * FileName);
~CGfxPlugin ( void );
bool Initiate ( CN64System * System, CMainGui * RenderWindow );
bool Initilized ( void ) { return m_Initilized; }
void Close ( void );
void RomOpened ( void );
void GameReset ( void );
stdstr PluginName ( void ) const { return m_PluginInfo.Name; }
void (__cdecl *CaptureScreen) ( const char * );
void (__cdecl *ChangeWindow) ( void );
// void (__cdecl *DllAbout) ( DWORD hParent );
void (__cdecl *Config) ( DWORD hParent );
void (__cdecl *DrawScreen) ( void );
void (__cdecl *DrawStatus) ( const char * lpString, BOOL RightAlign );
// void (__cdecl *FrameBufferRead) ( DWORD addr );
// void (__cdecl *FrameBufferWrite) ( DWORD addr, DWORD Bytes );
void (__cdecl *MoveScreen) ( int xpos, int ypos );
void (__cdecl *ProcessDList) ( void );
void (__cdecl *ProcessRDPList) ( void );
void (__cdecl *ShowCFB) ( void );
void (__cdecl *UpdateScreen) ( void );
void (__cdecl *ViStatusChanged) ( void );
void (__cdecl *ViWidthChanged) ( void );
void (__cdecl *SoftReset) ( void );
//Rom Browser
MENU_HANDLE (__cdecl * GetRomBrowserMenu) ( void ); /* Items should have an ID between 4101 and 4200 */
void (__cdecl * OnRomBrowserMenuItem) ( int MenuID, WND_HANDLE hParent, BYTE * HEADER );
MENU_HANDLE GetDebugMenu (void ) { return m_GFXDebug.hGFXMenu; }
void ProcessMenuItem (int id )
{
if (m_GFXDebug.ProcessMenuItem)
{
m_GFXDebug.ProcessMenuItem(id);
}
}
};